BMAD-METHOD/docs/learn/00-course-overview/00-course-overview.md

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WDS Course: From Designer to Linchpin

Master the complete WDS methodology and become indispensable as a designer in the AI era

Watch the Course Introduction Video


Welcome to the WDS Course

This comprehensive course teaches you the complete WDS workflow through 18 practical modules that transform how you design products.

The paradigm shift:

  • The design becomes the specification
  • The specification becomes the product
  • The code is just the printout

What you'll become:

  • The linchpin designer who makes things happen
  • The gatekeeper between business goals and user needs
  • The irreplaceable designer in the AI era

Time investment: ~10 hours total Result: Complete mastery of WDS methodology from project brief to AI-ready specifications


Who Created WDS?

MÃ¥rten Angner is a UX designer and founder of Whiteport, a design and development agency based in Sweden. After years of working with AI tools, MÃ¥rten observed that traditional design handoffs were breaking down. Designers would create beautiful mockups, hand them off to developers, and watch their creative intent get lost in translation.

MÃ¥rten developed WDS to solve this problem - a methodology where design thinking is preserved and amplified through AI implementation, not diluted and lost.

The Mission: WDS is completely free and open-source. MÃ¥rten created it as a plugin module for BMad Method - an open-source AI-augmented development framework - to give designers everywhere the tools they need to thrive in the AI era.


Before You Start

→ Getting Started Guide

Review prerequisites, choose your learning path, and get support:

  • Prerequisites - Skills, tools, time investment
  • Learning Paths - Full immersion, quick start, or self-paced
  • Support - Testimonials, FAQ, community

Reading time: ~15 minutes


Course Structure

Each module contains:

  • Lessons - Theory and concepts (with NotebookLM audio support)
  • Tutorial - Step-by-step hands-on guide (for practical modules)
  • Practice - Apply to your own project

Learning format:

  • Lessons - Read as documentation or generate audio with NotebookLM
  • Tutorials - Follow step-by-step guides with AI support
  • Practice - Apply to real projects as you learn
  • Workshops - Use for team training

Course Modules

Foundation (Modules 1-2)

Module Title Agent Time
01 Why WDS Matters 40 min
02 Installation & Setup 45 min

Alignment (Module 3) — Optional

Module Title Agent Time
03 Alignment & Signoff Saga 55-75 min

Skip if doing it yourself — go straight to Product Brief

Strategy Phase (Modules 4-6) — Agent: Saga

Module Title Agent Time
04 Product Brief Saga 60 min
05 Platform Requirements Saga 30 min
06 Trigger Mapping Saga 95-125 min

Design Phase (Modules 7-13) — Agent: Freya

Module Title Agent Focus Time
07 Design Phase Introduction Freya Overview 20 min
08 Outline Scenarios Freya UX 30 min
09 Conceptual Sketching Freya UX 60 min
10 Storyboarding Freya UX 45 min
11 Conceptual Specifications Freya UX 60 min
12 Functional Components Freya UX 45 min
13 Design System Freya Systems 30 min

Build & Deliver Phase (Modules 14-16) — Agent: Freya

Module Title Agent Focus Time
14 Agentic Development Freya 7-activity menu 60 min
15 Visual Design & Assets Freya Asset pipeline 60 min
16 Design Delivery Freya Handover 45 min

Validate & Evolve (Modules 17-18) — Agent: Freya

Module Title Agent Time
17 Usability Testing Freya 45 min
18 Product Evolution Freya 30 min

Cross-Cutting (Module 19) — Agents: Saga + Freya

Module Title Agent Time
19 Design Space Saga + Freya 45 min

Learning Paths

Complete Course: All 19 modules (~11 hours)

Quick Start: Modules 01, 02, 04, 06, 08, 11 (~6 hours)

Strategy Only: Modules 1-6 (~4 hours)

Design Deep Dive: Modules 7-13 (~5 hours)

Build & Deliver: Modules 14-16 (~3 hours)

Phase-Specific: Jump to any phase as needed


The Two Agents

WDS uses two AI agents, each with a specific domain:

Agent Domain Phase Modules
Saga Strategy Strategy 3-6, 19
Freya UX, Visual Design, Development & Evolution Design, Build & Evolve 7-19

Each agent maintains focus on their domain while coordinating with the other.

Freya's 7 activities (Module 14): Prototyping, Development, Bugfixing, Evolution, Analysis, Reverse Engineering, and Acceptance Testing — all menu-driven from a single entry point.


NotebookLM Integration

Each module has matching content for NotebookLM:

  • Feed module lessons to NotebookLM
  • Generate audio podcasts for learning on the go
  • Generate video presentations for team training
  • Create study guides and summaries

All modules are optimized for AI-assisted learning.


Module Structure

Every module follows the same pattern:

1. Inspiration (10 min)

  • Why this step matters
  • The transformation you'll experience
  • Real-world impact

2. Teaching (20 min)

  • How to do it with confidence
  • AI support at each step
  • Dog Week example walkthrough

3. Practice (10 min)

  • Apply to your own project
  • Step-by-step instructions
  • Success criteria

4. Tutorial (optional)

  • Quick step-by-step guide
  • "Just show me how to do it"
  • For practical modules only

After the Course

Once you've completed the modules:

  1. Documentation Guide - Reference documentation
  2. Quick Start - Try WDS with agent
  3. Community - Get help and share your work

Prerequisites

What you need:

  • Basic design thinking and UX principles
  • Ability to sketch interfaces (hand-drawn or digital)
  • Understanding of user needs and business goals
  • Willingness to think deeply about WHY

What you DON'T need:

  • ❌ Coding skills
  • ❌ Advanced technical knowledge
  • ❌ Experience with AI tools
  • ❌ Formal design education

If you can design interfaces and explain your thinking, you're ready to start.


Ready to Begin?

Ten hours of learning. A lifetime of being indispensable.

Start with Module 01: Why WDS Matters →


This course is free and open-source Created by MÃ¥rten Angner and the Whiteport team Integrated with BMad Method for seamless design-to-development workflow