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| title | description | sidebar | ||
|---|---|---|---|---|
| Official Modules | Add-on modules for building custom agents, creative intelligence, game development, and testing |
|
BMad extends through official modules that you select during installation. These add-on modules provide specialized agents, workflows, and tasks for specific domains beyond the built-in core and BMM (Agile suite).
:::tip[Installing Modules]
Run npx bmad-method install and select the modules you want. The installer handles downloading, configuration, and IDE integration automatically.
:::
BMad Builder
Create custom agents, workflows, and domain-specific modules with guided assistance. BMad Builder is the meta-module for extending the framework itself.
- Code:
bmb - npm:
bmad-builder - GitHub: bmad-code-org/bmad-builder
Provides:
- Agent Builder -- create specialized AI agents with custom expertise and tool access
- Workflow Builder -- design structured processes with steps and decision points
- Module Builder -- package agents and workflows into shareable, publishable modules
- Interactive setup with YAML configuration and npm publishing support
Creative Intelligence Suite
AI-powered tools for structured creativity, ideation, and innovation during early-stage development. The suite provides multiple agents that facilitate brainstorming, design thinking, and problem-solving using proven frameworks.
- Code:
cis - npm:
bmad-creative-intelligence-suite - GitHub: bmad-code-org/bmad-module-creative-intelligence-suite
Provides:
- Innovation Strategist, Design Thinking Coach, and Brainstorming Coach agents
- Problem Solver and Creative Problem Solver for systematic and lateral thinking
- Storyteller and Presentation Master for narratives and pitches
- Ideation frameworks including SCAMPER, Reverse Brainstorming, and problem reframing
Game Dev Studio
Structured game development workflows adapted for Unity, Unreal, Godot, and custom engines. Supports rapid prototyping through Quick Flow and full-scale production with epic-driven sprints.
- Code:
gds - npm:
bmad-game-dev-studio - GitHub: bmad-code-org/bmad-module-game-dev-studio
Provides:
- Game Design Document (GDD) generation workflow
- Quick Dev mode for rapid prototyping
- Narrative design support for characters, dialogue, and world-building
- Coverage for 21+ game types with engine-specific architecture guidance
Test Architect (TEA)
Enterprise-grade test strategy, automation guidance, and release gate decisions through an expert agent and nine structured workflows. TEA goes well beyond the built-in QA agent with risk-based prioritization and requirements traceability.
- Code:
tea - npm:
bmad-method-test-architecture-enterprise - GitHub: bmad-code-org/bmad-method-test-architecture-enterprise
Provides:
- Murat agent (Master Test Architect and Quality Advisor)
- Workflows for test design, ATDD, automation, test review, and traceability
- NFR assessment, CI setup, and framework scaffolding
- P0-P3 prioritization with optional Playwright Utils and MCP integrations
BMad Automator (Experimental)
Automates the BMad story build loop with a skill bundle sourced from the separate Automator repository.
- Code:
bma - npm:
bmad-story-automator - GitHub: bmad-code-org/bmad-automator
:::caution[Experimental runtime boundary]
BMad Automator runtime behavior is owned by bmad-automator. BMAD-METHOD only registers and packages the module for installer targets. Claude Code remains the supported orchestration path; Codex orchestration is experimental while completion-level validation settles upstream.
:::
Provides:
- Story build-cycle automation across story creation, development, QA automation, review, and retrospective
- Resumable tmux orchestration state
- Claude Code plus experimental Codex runtime packaging from the Automator source repo
Community Modules
Community modules and a module marketplace are coming. Check the BMad GitHub organization for updates.