BMAD-METHOD/src/modules/bmgd/_module-installer/install-config.yaml

55 lines
1.5 KiB
YAML

# BMad Game Dev Module Configuration
code: bmgd
name: "BMGD: BMad Game Development"
default_selected: false
header: "BMad Game Development Module"
subheader: "Configure the settings for the BMad Game Development module"
# Core config values automatically inherited:
## user_name
## communication_language
## document_output_language
## output_folder
## bmad_folder
## install_user_docs
## kb_install
game_project_name:
prompt: "What is the name of your game project?"
default: "{directory_name}"
result: "{value}"
sprint_artifacts:
prompt: "Where should Sprint Artifacts be stored (stories, epics, temp context, etc...)?"
default: "{output_folder}/sprint-artifacts"
result: "{project-root}/{value}"
game_dev_experience:
prompt: "What is your game development experience level?"
default: "intermediate"
result: "{value}"
single-select:
- value: "beginner"
label: "Beginner - New to game development, provide detailed guidance"
- value: "intermediate"
label: "Intermediate - Familiar with game dev concepts, balanced approach"
- value: "expert"
label: "Expert - Experienced game developer, be direct and technical"
primary_platform:
prompt: "Which game development framework or engine do you want to install support for?"
default: ["unity", "unreal", "godot", "other"]
required: true
result: "{value}"
multi-select:
- value: "unity"
label: "Unity"
- value: "unreal"
label: "Unreal Engine"
- value: "godot"
label: "Godot"
- value: "other"
label: "Custom / Other"