# BMad Game Dev Module Configuration code: bmgd name: "BMGD: BMad Game Development" default_selected: false header: "BMad Game Development Module" subheader: "Configure the settings for the BMad Game Development module" # Core config values automatically inherited: ## user_name ## communication_language ## document_output_language ## output_folder ## bmad_folder ## install_user_docs ## kb_install game_project_name: prompt: "What is the name of your game project?" default: "{directory_name}" result: "{value}" sprint_artifacts: prompt: "Where should Sprint Artifacts be stored (stories, epics, temp context, etc...)?" default: "{output_folder}/sprint-artifacts" result: "{project-root}/{value}" game_dev_experience: prompt: "What is your game development experience level?" default: "intermediate" result: "{value}" single-select: - value: "beginner" label: "Beginner - New to game development, provide detailed guidance" - value: "intermediate" label: "Intermediate - Familiar with game dev concepts, balanced approach" - value: "expert" label: "Expert - Experienced game developer, be direct and technical" primary_platform: prompt: "Which game development framework or engine do you want to install support for?" default: ["unity", "unreal", "godot", "other"] required: true result: "{value}" multi-select: - value: "unity" label: "Unity" - value: "unreal" label: "Unreal Engine" - value: "godot" label: "Godot" - value: "other" label: "Custom / Other"