This commit refines the development workflows in the `bmad-wechat-mini-game-dev` expansion pack to align with user feedback and the newly established agent roles.
The following changes have been made:
1. **Updated Greenfield Workflow:**
- The `game-dev-greenfield.yaml` workflow has been updated to a new, more structured planning sequence: `game-analyst` -> `game-pm` -> `game-designer` -> `game-orchestrator` -> `game-po`.
- The corresponding Mermaid diagram has been updated to visually represent this new process.
2. **Streamlined Prototype Workflow:**
- The `game-prototype.yaml` workflow has been simplified to better support rapid, iterative prototyping.
- The Mermaid diagram for the prototype workflow has also been updated.
These changes make the workflows more specific, structured, and better aligned with the specialized agent roles in the team, fulfilling the user's request for a more optimized development process.
This commit completes the comprehensive optimization of the bmad-wechat-mini-game-dev expansion pack, making it a powerful and user-friendly tool for WeChat mini-game development.
The following final enhancements have been made:
1. **Refined Workflows:**
- The `game-dev-greenfield.yaml` and `game-prototype.yaml` workflows have been updated to be more detailed and to explicitly incorporate the new agent roles (`game-po`, `game-pm`, `game-qa`). The workflows now provide a clearer, more structured process for both full projects and rapid prototypes.
2. **Detailed Templates and Checklists:**
- The `game-architecture-tmpl.yaml` and `game-design-doc-tmpl.yaml` templates have been enhanced with more specific boilerplate content and placeholders for WeChat-specific features like cloud services, OpenDataContext, social mechanics, and monetization.
- The `game-design-checklist.md` has been updated with more granular checks for UI/UX, social features, platform limitations, and monetization on the WeChat platform.
3. **Enhanced Core Knowledge Base:**
- The `bmad-kb.md` knowledge base has been updated to reflect the new, more detailed 8-agent team structure.
- A new "Agent-Specific WeChat Platform Considerations" section has been added to provide clear guidance for each agent on how to best leverage the WeChat platform.
This commit significantly enhances the bmad-wechat-mini-game-dev expansion pack to make it more comprehensive and better aligned with the specifics of WeChat mini-game development.
The following improvements have been made:
1. **Enriched Knowledge Base:**
- The `development-guidelines.md` has been updated with detailed information on performance optimization, WeChat API best practices, and the official review and publishing process.
2. **Updated Templates:**
- `game-architecture-tmpl.yaml` now includes sections for WeChat cloud services, OpenDataContext, and subpackage planning.
- `game-design-doc-tmpl.yaml` now includes sections for social mechanics and monetization design.
3. **Refined Checklists:**
- `game-design-checklist.md` has been updated with a new section for WeChat-specific checks, including UI conventions, social features, and platform limitations.
- `game-story-dod-checklist.md` now includes a check for compliance with WeChat's content policies.
This commit refactors the agent team for WeChat mini-game development to be more comprehensive and better aligned with the platform's development lifecycle.
The following changes have been made:
1. **Renamed Agents:**
- `analyst` has been renamed to `game-analyst`.
- `bmad-orchestrator` has been renamed to `game-orchestrator`.
2. **New Agents:**
- `game-po` (Product Owner) has been added to define the product vision and strategy.
- `game-pm` (Project Manager) has been added to oversee project execution.
- `game-qa` (Quality Assurance) has been added to ensure game quality and performance.
3. **New Agent Definitions:**
- Markdown definition files have been created for all new and renamed agents, outlining their roles, responsibilities, and key skills.
The expansion pack includes:
- Specialized agents for game design, development, and project management.
- An agent team tailored for WeChat Mini-Game projects.
- Checklists for game design and story completion.
- A knowledge base and development guidelines specific to the WeChat Mini-Game platform.
- Tasks for creating game stories and brainstorming.
- Templates for game architecture, briefs, design documents, and stories.
- Workflows for greenfield development and prototyping.
This expansion pack enables users of the BMad Method to apply the framework to the development of WeChat Mini-Games, leveraging the platform's unique features and constraints.
This fixes a regression bug where the flatten command would fail with an
error message even when valid arguments were provided.
The bug was:
- First introduced in commit 0fdbca7
- Fixed in commit fab9d5e (v5.0.0-beta.2)
- Accidentally reintroduced in commit ed53943
The else branch at lines 130-134 was incorrectly handling the case when
users provided arguments, showing a misleading error about
'no arguments provided' when arguments were actually present.
Fixes all flatten command variations:
- npx bmad-method flatten
- npx bmad-method flatten --input /path
- npx bmad-method flatten --output file.xml
- npx bmad-method flatten --input /path --output file.xml
Co-authored-by: Brian <bmadcode@gmail.com>
- Alphabetized all commands in agent files while maintaining help first and exit last
- Alphabetized all dependency categories (checklists, data, tasks, templates, utils, workflows)
- Alphabetized items within each dependency category across all 10 core agents:
- analyst.md: commands and dependencies reorganized
- architect.md: commands and dependencies reorganized
- bmad-master.md: commands and dependencies reorganized, fixed YAML parsing issue
- bmad-orchestrator.md: commands and dependencies reorganized
- dev.md: commands and dependencies reorganized
- pm.md: commands and dependencies reorganized
- po.md: commands and dependencies reorganized
- qa.md: commands and dependencies reorganized
- sm.md: commands and dependencies reorganized
- ux-expert.md: commands and dependencies reorganized
- Fixed YAML parsing error in bmad-master.md by properly quoting activation instructions
- Rebuilt all agent bundles and team bundles successfully
- Updated expansion pack bundles including new creative writing agents
This improves consistency and makes it easier to locate specific commands and dependencies
across all agent configurations.
* Add Creative Writing expansion pack
- 10 specialized writing agents for fiction and narrative design
- 8 complete workflows (novel, screenplay, short story, series)
- 27 quality checklists for genre and technical validation
- 22 writing tasks covering full creative process
- 8 professional templates for structured writing
- KDP publishing integration support
* Fix bmad-creative-writing expansion pack formatting and structure
- Convert all agents to standard BMAD markdown format with embedded YAML
- Add missing core dependencies (create-doc, advanced-elicitation, execute-checklist)
- Add bmad-kb.md customized for creative writing context
- Fix agent dependency references to only include existing files
- Standardize agent command syntax and activation instructions
- Clean up agent dependencies for beta-reader, dialog-specialist, editor, genre-specialist, narrative-designer, and world-builder
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Co-authored-by: Brian <bmadcode@gmail.com>
Previously users had to manually type the full path or run pwd to get
the current directory when installing BMad. Now the installer prefills
the current working directory as the default, improving UX.
Co-authored-by: its-brianwithai <brian@ultrawideturbodev.com>
- Replace old semantic-release documentation with new simplified system
- Document command line release workflow (npm run release:*)
- Explain automatic release notes generation and categorization
- Add troubleshooting section and preview functionality
- Reflect current single @stable tag installation approach
- Allow workflow to continue even if push to main fails
- This is expected behavior with protected branches
- NPM publishing and GitHub releases will still work
- Fix version-bump.js to actually update package.json version
- Add tag existence check to prevent duplicate tag errors
- Remove semantic-release dependency from version bumping
- Add automatic release notes generation from commit history
- Categorize commits into Features, Bug Fixes, and Maintenance
- Include installation instructions and changelog links
- Add preview-release-notes script for testing
- Update GitHub release creation to use generated notes
- Remove automatic versioning and dual publishing strategy
- Delete release.yaml and promote-to-stable.yaml workflows
- Add manual-release.yaml for controlled releases
- Remove semantic-release dependencies and config
- Update all documentation to use npx bmad-method install
- Configure NPM to publish to @stable tag by default
- Users can now use simple npx bmad-method install command
- Check for existing git tags when calculating new version
- Automatically increment version if tag already exists
- Prevents workflow failure when tag v5.1.0 already exists
BREAKING CHANGE: Promote beta features to stable release for v5.0.0
This commit ensures the stable release gets properly published to NPM and GitHub releases.
* feat: add support for Crush IDE configuration and commands
* fix: update Crush IDE instructions for clarity on persona/task switching
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Co-authored-by: Brian <bmadcode@gmail.com>