Commit Graph

868 Commits

Author SHA1 Message Date
Wojciech Tyziniec f056ec7c96
fix: add operation context to error handling
Restore error message in quickUpdate to provide operation context.
Users now see:
1. '✗ Quick update failed' (what operation failed)
2. 'Installation failed: [details]' (why it failed from caller)

This provides better UX than generic 'Installation failed' alone.
2025-11-15 17:35:09 +01:00
Wojciech Tyziniec 59ed774154
refactor: simplify spinner handling and remove duplicate messages
- Move spinner.stop() before conditional to eliminate code duplication
- Remove duplicate success message (caller already shows detailed message)
- Simplify error handling (caller handles error messages)

Addresses Copilot feedback on PR #921
2025-11-15 17:22:55 +01:00
Wojciech Tyziniec d05f6ee420
fix: prevent spinner from hiding confirmation prompt during upgrade
Fixes #907

When quickUpdate() called install(), two spinners ran simultaneously.
The quickUpdate spinner continued running while install() stopped its
own spinner to show prompts, causing the confirmation prompt to be
hidden behind the spinner animation.

Now quickUpdate() always stops its spinner before calling install(),
ensuring only one spinner is active and all prompts are visible.
2025-11-15 17:13:41 +01:00
mrsaifullah52 05ccd1904c
Feature/frame expert agent #890 (#905)
* feat: add frame-expert agent definition

- Add frame-expert.agent.yaml with persona and workflow menu
- Agent specializes in Excalidraw visual representations
- Supports flowcharts, diagrams, dataflows, and wireframes

Closes #890

* feat: add frame-expert workflows and shared resources

- Add 4 workflows: create-flowchart, create-diagram, create-dataflow, create-wireframe
- Include shared Excalidraw helpers, library, templates, and validation
- Each workflow has instructions, checklist, and workflow.yaml

Related to #890

* feat: register frame-expert workflows in manifest

- Add create-flowchart workflow entry
- Add create-diagram workflow entry
- Add create-dataflow workflow entry
- Add create-wireframe workflow entry

Related to #890

* feat: integrate frame-expert into team configurations

- Add frame-expert to default-party.csv with full agent details
- Add frame-expert to team-fullstack.yaml agent list
- Frame-expert now available in fullstack team workflows

Related to #890
2025-11-15 09:39:46 -06:00
Brian Madison f14014f0c7 refactor: Major workflow enhancements - time estimates prohibition, progressive epic creation, and workflow simplification
## Key Changes

### 1. Time Estimate Prohibition (All Modules)
- Added critical warnings against providing ANY time estimates (hours/days/weeks/months)
- Acknowledges AI has fundamentally changed development speed
- Applied to 33 workflow instruction files across BMB, BMGD, BMM, and CIS modules
- Updated workflow creation guide with prohibition guidelines

### 2. Enhanced Epic Creation Workflow
- Added intelligent UPDATE vs CREATE mode detection
- Detects available context (UX, Architecture, Domain brief, Product brief)
- Progressive enhancement: creates basic epics, then enriches with UX/Architecture
- Living document approach with continuous updates
- Added 305 lines of sophisticated workflow logic

### 3. Workflow Status Initialization Refactoring
- Simplified from 893 to 318 lines (65% reduction)
- Streamlined state detection: CLEAN, PLANNING, ACTIVE, LEGACY, UNCLEAR
- Cleaner path selection and initialization logic
- Removed redundant complexity while maintaining functionality

### 4. Workflow Path Updates
- Updated all 4 workflow paths (enterprise/method × brownfield/greenfield)
- Added multiple optional epic creation steps at different phases:
  - After PRD (basic structure)
  - After UX Design (with interaction context)
  - After Architecture (final with full context)
- Changed PRD output description from "with epics and stories" to "with FRs and NFRs"

### 5. Architecture & Innovation Updates
- Made epics input optional in architecture workflow (falls back to PRD FRs)
- Updated innovation strategy phases to remove time-based language
- Phases now: Immediate Impact → Foundation Building → Scale & Optimization

### Files Changed
- 33 instruction files updated with time estimate prohibition
- 2 workflow.yaml files updated (create-epics-and-stories, architecture)
- 4 workflow path YAML files updated
- 1 workflow creation guide enhanced

This refactor significantly improves workflow intelligence, removes harmful time-based planning assumptions, and creates more adaptive, context-aware workflows that better leverage AI capabilities.
2025-11-14 23:54:29 -06:00
Brian Madison 3223975fd0 Summary of changes:
- Removed 32 recommended_inputs: sections
  - Added description: fields to all input_file_patterns (25 workflows)
  - Added missing load_strategy fields (5 workflows)
  - Fixed BMB workflows with proper reference doc variables
  - Updated BMB instructions to use new variables
2025-11-14 20:43:15 -06:00
Brian Madison 3f283066b1 removed items from source that should not be included 2025-11-14 11:29:57 -06:00
Brian Madison 70a642318d prd updated to properly use the project-types csv 2025-11-14 08:06:19 -06:00
Brian Madison e6b4f3f051 update doc 2025-11-14 07:10:01 -06:00
Brian Madison 7208610db8 web bundler fixes 2025-11-13 22:10:49 -06:00
Brian Madison aa4c7e4446 web bundle links updated in docs 2025-11-13 20:17:20 -06:00
Brian Madison face4e4367 resolved blocking issues when folder name is changed during install 2025-11-13 20:17:20 -06:00
Daniel Dabrowski 4aed5a1193
fix: update file paths in agent and workflow configurations to use {bmad_folder} variable (#917) 2025-11-13 19:44:12 -06:00
Anton Lvovych 94d01961f3
fix(shard-doc): use proper command for markdown-tree-parser (#911) 2025-11-13 18:23:54 -06:00
Brian Madison 1a52a19978 chore: bump version to 6.0.0-alpha.9 2025-11-12 22:59:52 -06:00
Brian Madison 6d14147c26 docs: add comprehensive changelog for v6.0.0-alpha.9 release
- Document workflow engine revolution with intelligent file discovery protocol
- Highlight track-based project system replacing Level 0-4 terminology
- Detail unified folder structure and ephemeral folder removal
- Include migration notes for users upgrading from alpha.8
- Emphasize sprint-artifacts location changes and backward compatibility
2025-11-12 22:59:07 -06:00
Brian Madison 15a94a94b6 accept a story status of review or ready-for-review, treat them the same. 2025-11-12 22:46:48 -06:00
Brian Madison b63bf9d067 installer update to quick install and agent rebuild 2025-11-12 22:40:45 -06:00
Brian Madison 8f57effda4 clean up of hardcoded stale configurable paths 2025-11-12 20:46:47 -06:00
Brian Madison 1868477238 refactor(config): replace hardcoded .bmad paths with {bmad_folder} placeholder
Remove hardcoded .bmad folder references throughout documentation and source files, replacing them with the configurable {bmad_folder} placeholder. This change enables users to customize the BMAD installation folder name via configuration, improving flexibility and reducing coupling to a specific directory structure.

Changes include:
- Update all documentation to reference {bmad_folder} instead of .bmad
- Remove legacy configuration files from .bmad and .claude directories
- Update workflow.xml and CLI documentation with new placeholder syntax
2025-11-12 20:22:47 -06:00
Brian Madison 48cf5c8056 feat(workflows): Implement intelligent file discovery protocol and Phase 4 BMGD workflows
## Core Workflow Engine Enhancements

### discover_inputs Protocol (MAJOR)
- Added reusable `discover_inputs` protocol to workflow.xml for intelligent file loading
- Supports three loading strategies:
  - FULL_LOAD: Load all shards for PRD, Architecture, UX (changed pattern from /index.md to /*/*.md)
  - SELECTIVE_LOAD: Load specific shard via template variable (e.g., epic-{{epic_num}}.md)
  - INDEX_GUIDED: Load index, analyze TOC, intelligently load relevant docs (with "DO NOT BE LAZY" mandate)
- Auto-discovers whole vs sharded documents with proper fallback
- Provides transparent reporting of loaded content with file counts
- Invoked via <invoke-protocol name="discover_inputs" /> tag in workflow instructions

### Advanced Elicitation Improvements
- Renamed adv-elicit.xml to advanced-elicitation.xml for clarity
- Updated all references across agents and commands

### Shard Document Tool Enhancement
- Added Step 6: Handle Original Document with three options:
  - [d] Delete - Remove original (recommended, prevents confusion)
  - [m] Move to archive - Backup original to archive folder
  - [k] Keep - Warning about defeating sharding purpose
- Prevents issue where both whole and sharded versions exist, confusing discover_inputs protocol

## BMM Module - Input File Pattern Standardization

### Phase 1 - Analysis (1 workflow)
- product-brief: Added load_strategy (FULL_LOAD for research/brainstorming, INDEX_GUIDED for document_project)
- Updated instructions.md to use invoke-protocol, replaced manual fuzzy matching

### Phase 2 - Planning (4 workflows)
- prd: Added load_strategy, updated instructions to reference {product_brief_content}, {research_content}
- create-ux-design: Added load_strategy, removed fuzzy matching from instructions
- tech-spec: Added load_strategy for brownfield context discovery
- All epics patterns updated to support SELECTIVE_LOAD for specific epic shards

### Phase 3 - Solutioning (2 workflows)
- architecture: Added load_strategy, updated instructions to use pre-loaded {prd_content}, {epics_content}, {ux_design_content}
- solutioning-gate-check: Added load_strategy, replaced manual discovery with protocol invocation

### Phase 4 - Implementation (8 workflows)
- code-review: Added load_strategy, fixed sharded patterns to /*/*.md, added step 1.5 for protocol
- correct-course: Added complete input_file_patterns section (was missing), added step 0.5
- create-story: Added load_strategy, updated to SELECTIVE_LOAD for epics, added step 1.5
- dev-story: Added complete input_file_patterns section (was missing), added step 0.5
- epic-tech-context: Added load_strategy, updated PRD extraction to use {prd_content}, added step 1.5
- retrospective: Added load_strategy for architecture/prd (FULL_LOAD), epics (SELECTIVE_LOAD), added step 0.5
- sprint-planning: Fixed sharded pattern to load ALL epics (/*/*.md), added step 0.5
- story-context: Added load_strategy, updated doc collection to reference pre-loaded content, added step 1.5

### Sprint Artifacts Path Corrections
- story-done: Added missing sprint_artifacts variable, fixed sprint_status path from {context_dir} to {sprint_artifacts}
- story-ready: Added missing sprint_artifacts variable
- story-context: Fixed undefined {context_dir} -> {sprint_artifacts}
- correct-course: Added sprint_artifacts and sprint_status variables

## BMGD Module - Phase 4 Production Workflows (NEW)

Added complete Phase 4 implementation workflows for game development:
- code-review: Senior developer review for completed game features
- correct-course: Sprint change management for game projects
- create-story: Story generation for game mechanics/features
- dev-story: Feature implementation workflow
- epic-tech-context: Technical spec generation per game epic
- retrospective: Epic completion review and lessons learned
- sprint-planning: Game development sprint status tracking
- story-context: Dynamic context assembly for game stories
- story-done: Story completion workflow
- story-ready: Story readiness workflow

All BMGD workflows follow BMM patterns with game-specific adaptations.

## Agent Updates

### BMM Agents
- Updated all 7 BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- Standardized web bundle configurations

### BMGD Agents
- Updated 4 game development agents (game-architect, game-designer, game-dev, game-scrum-master)
- Aligned with BMM agent structure

### CIS Agents
- Updated 5 creative intelligence agents for consistency

## Documentation & Configuration

- Updated CHANGELOG.md with Phase 4 workflow additions
- Updated files-manifest.csv and task-manifest.csv
- Updated .claude commands for all agents
- Fixed formatting issues from previous commits

## Breaking Changes

NONE - All changes are backward compatible. Workflows without input_file_patterns continue to work.
Workflows with input_file_patterns now benefit from intelligent auto-loading.

## Migration Notes

Existing workflows can gradually adopt discover_inputs protocol by:
1. Adding load_strategy to existing input_file_patterns in workflow.yaml
2. Adding <invoke-protocol name="discover_inputs" /> step in instructions.md
3. Replacing manual file loading with references to {pattern_name_content} variables
2025-11-12 19:18:38 -06:00
Brian Madison 8f7d259c81 remaining bad character removal 2025-11-11 20:10:33 -06:00
Brian Madison 74f54a088a removed some bad formatting that was injected previously 2025-11-11 17:30:43 -06:00
Brian Madison 4d745532aa refactor(tech-spec): unify story generation and adopt intent-based approach
Major refactoring of tech-spec workflow for quick-flow projects:

## Unified Story Generation
- Consolidated instructions-level0-story.md and instructions-level1-stories.md into single instructions-generate-stories.md
- Always generates epic + stories (minimal epic for 1 story, detailed for multiple)
- Consistent naming: story-{epic-slug}-N.md for all stories (1-5)
- Eliminated branching logic and duplicate code

## Intent-Based Intelligence
- Removed 150+ lines of hardcoded stack detection examples (Node.js, Python, Ruby, Java, Go, Rust, PHP)
- Replaced prescriptive instructions with intelligent guidance that trusts LLM capabilities
- PHASE 2 stack detection now adapts to ANY project type automatically
- Step 2 discovery changed from scripted Q&A to adaptive conversation goals

## Terminology Updates
- Replaced "Level 0" and "Level 1" with "quick-flow" terminology throughout
- Updated to "single story" vs "multiple stories (2-5)" language
- Consistent modern terminology across all files

## Variable and Structure Improvements
- Fixed variable references: now uses {instructions_generate_stories} instead of hardcoded paths
- Updated workflow.yaml with cleaner variable structure
- Removed unused variables (project_level, development_context)
- Added story_count and epic_slug runtime variables

## Files Changed
- Deleted: instructions-level0-story.md (7,259 bytes)
- Deleted: instructions-level1-stories.md (16,274 bytes)
- Created: instructions-generate-stories.md (13,109 bytes)
- Updated: instructions.md (reduced from 35,028 to 32,006 bytes)
- Updated: workflow.yaml, checklist.md

## Impact
- 50% fewer workflow files (3 → 1 for story generation)
- More adaptable to any tech stack
- Clearer, more maintainable code
- Better developer and user experience
- Trusts modern LLM intelligence instead of constraining with examples
2025-11-11 17:30:43 -06:00
Brian Madison 2d99833b9e feat: Add documentation guides, simplify folder structure, and major workflow refactoring
Created two comprehensive guides for v6 features:

**docs/agent-customization-guide.md**
- Complete guide for customizing agent names, personas, memories, and behaviors
- Update-safe customization via bmad/_cfg/agents/ configuration files
- Real-world examples (TDD setup, multilingual agents, custom workflows)
- Troubleshooting and best practices

**docs/web-bundles-gemini-gpt-guide.md**
- Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs
- Critical setup rules with exact configuration text required
- Cost-saving strategy: web planning → local implementation (60-80% savings)
- Platform comparison (Gemini Gems strongly recommended over Custom GPTs)
- Complete workflow examples showing full planning-to-implementation cycle
- Team bundle guidance (Gemini 2.5 Pro+ only)

**README.md updates**
- Added prominent links in v6 Core Enhancements section
- Created new "Customization & Sharing" documentation category
- Web Bundles feature highlighted with direct guide link

**Unified output folder structure across all modules:**

**Before (confusing):**
- output_folder: Main docs
- game_design_docs: Separate design folder
- tech_docs: Separate technical folder
- dev_ephemeral_location: Separate ephemeral folder outside docs

**After (simplified):**
- output_folder: Single location for ALL AI-generated artifacts (default: "docs")
  - Clearer prompt: "Where should AI Generated Artifacts be saved?"
- sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder
  - BMM: {output_folder}/stories (stories, context, reports)
  - BMGD: {output_folder}/sprint-artifacts
  - No longer in separate {bmad_folder}-ephemeral location

**Benefits:**
- One clear location for all planning artifacts (PRD, Architecture, UX, etc.)
- Phase 4 ephemeral items logically grouped within output folder
- Eliminated confusing separate folder proliferation
- sprint_artifacts now configurable per module

**Files changed:**
- src/core/_module-installer/install-config.yaml
- src/modules/bmm/_module-installer/install-config.yaml
- src/modules/bmgd/_module-installer/install-config.yaml

**Also cleaned up BMGD config:**
- Renamed: specified_framework → primary_platform (clearer naming)
- Removed: unused data_path variable

Replaced old "project_level" (0-4) system with new "selected_track" terminology:
- **quick-flow**: Bug fixes and small features (replaces Level 0-1)
- **bmad-method**: Full planning track (replaces Level 2-3)
- **enterprise-bmad-method**: Extended planning (replaces Level 4)

**Core workflow updates:**
- solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts
- architecture: Updated context detection, error handling, and messaging for tracks
- workflow-init: Updated artifact detection patterns for track-based paths
- All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*)

Unified variable naming conventions across all workflows:
- {output_folder} → {output-folder} (hyphenated format)
- {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose)
- Hardcoded status file paths → {workflow_status_file} variable

Fixed corrupted variable patterns throughout workflow files:
- {output*folder} → {output-folder}
- {ephemeral*location} → {sprint_artifacts}
- \_prd* → *prd* (escaped underscore artifacts)
- **\*\***\_\_\_**\*\*** → proper field placeholders

Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits.

**Architecture workflow (create-architecture):**
- Fixed: "Decision Architecture" → "Create Architecture" (consistent naming)
- Improved PRD not found handling with exit/continue options
- Better user guidance when running standalone vs. within workflow path
- Removed hardcoded Level checks, now track-aware
- Enhanced validation checklist formatting (□ → - [])
- Typo fixes: "mulitple" → "multiple"

**Solutioning gate check:**
- Complete validation logic rewrite for track-based system
- Removed Level-specific artifact expectations
- Simplified document discovery (track determines what exists)
- Better analysis prompts and user feedback

**Workflow-init:**
- Updated artifact detection patterns for new folder structure
- Fixed corrupt glob patterns throughout
- Better sprint_artifacts location detection
- Improved workflow path assignment logic

**Various workflows:**
- Consistent variable naming across 40+ workflow files
- Improved error messages and user guidance
- Better markdown formatting (checkboxes, lists)
- Removed redundant validation criteria files (now inline)

Removed duplicate BMGD 4-production workflows (12 workflows):
- code-review, correct-course, create-story, dev-story
- epic-tech-context, retrospective, sprint-planning
- story-context, story-done, story-ready

**Why:** BMGD now uses shared BMM Phase 4 implementation workflows
**Benefit:** Single source of truth, no duplication to maintain

Also removed:
- validation-criteria.yaml (validation now inline in instructions)
- architecture-patterns.yaml references (patterns now managed differently)
- AUDIT-REPORT.md files (stale audit artifacts)

**BMB workflows:**
- Updated checklists for workflow and module creation
- Improved agent architecture documentation
- Minor instruction clarifications

**Core brainstorming workflow:**
- Updated README with usage examples
- Enhanced instructions and template clarity
- Better integration with other modules

**BMM installer:**
- Updated for track-based system
- sprint_artifacts configuration

**Tech Writer agent:**
- Minor configuration update for documentation workflows

Removed 200+ files that should not be in repository:
- Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.)
- Complete workflow instruction copies
- Documentation duplicates (quick-start, agents-guide, workflows-*)
- Test architecture knowledge base (22 files, 14,000+ lines)
- Configuration files (config.yaml, team definitions)

These are generated during installation and should not be version controlled.

Removed 21 pre-generated XML bundles:
- BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- BMGD agents (game-architect, game-designer, game-dev, game-scrum-master)
- CIS agents (brainstorming-coach, creative-problem-solver, etc.)
- Team bundles (team-fullstack, team-gamedev, creative-squad)

**Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations.

- **2 new documentation files** (comprehensive guides)
- **98 source files modified** (299 insertions, 6,567 deletions)
- **3 installer config files simplified** (major folder structure improvement)
- **200+ .bmad/ artifacts removed** (should not be in repo)
- **21 web-bundle files removed** (users regenerate as needed)
- **12 duplicate workflows removed** (BMGD consolidation)
- **40+ workflows updated** (track system, variable standardization, corruption fixes)
2025-11-11 17:30:43 -06:00
Murat K Ozcan 280652566c
chore: fixed directory browsing + zip Downloads (#902)
Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-11 16:48:03 -06:00
Murat K Ozcan 2ae99135a2
chore: fix bundle urls (#901)
Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-11 16:37:03 -06:00
Murat K Ozcan 449b5b3d29
chore: github pages for web bundle (#898)
* chore: github pages for web bundle

* docs: updated Bundle distribution setup

* chore: addressed PR comments

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-11 13:35:30 -06:00
Murat K Ozcan 487d1582a0
feat: test design for architecture level (phase 3) (#897)
* feat: test design for architecture level (phase 3)

* addressed review comments

---------

Co-authored-by: Murat Ozcan <murat@Murats-MacBook-Pro.local>
Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-11 10:03:00 -06:00
Brian Madison 03fbd2ae24 Release v6.0.0-alpha.8
## Installation Path Enhancements
- **Configurable Installation Directory**: Users can now specify custom installation directories during setup
- **New Default Location**: Changed default installation to `.bmad` (hidden directory) for cleaner project organization
- **Ephemeral File Handling**: Updated phase 4 implementation to use ephemeral file locations for better artifact organization

## CLI & Agent Loading Improvements
- **Optimized Agent Loading**: CLI commands now load from installed agent files, eliminating duplication
- **Installer UX Improvements**: Enhanced installer interface with version display
- **VS Code Integration**: Updated settings for new `.bmad` directory structure

## Web Bundle Enhancements
- **Party Mode Support**: All web bundles (single agent and team) now include party mode for multi-agent collaboration
- **Advanced Elicitation**: Integrated advanced elicitation capabilities into standalone agents
- **Expanded Agent Bundles**: New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
- **Team Customization**: Added default-party.csv files to bmm, bmgd, and cis modules with customizable party configurations

## Phase 4 Workflow Updates (In Progress)
- **Artifact Separation**: Initiated separation of phase 4 implementation artifacts from documentation
- **Dedicated Artifact Path**: Phase 4 items (stories, code review, sprint plan, context files) moving to dedicated location outside docs folder
- **Updated Workflows**: Modified workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows
- **Configuration Support**: Added installer questions for artifact path selection

## IDE Integration
- **Gemini TOML**: Improved with clear loading instructions using @ commands
- **Centralized Templates**: Agent launcher markdown files now use centralized critical indication templates
- **GitHub Copilot**: Updated tool names to match official VS Code documentation (November 2025)

## Bug Fixes
- Fixed duplicate manifest entries by deduplicating module lists using Set
- Cleaned up legacy bmad/, bmd/, and web-bundles directories
- Various improvements to phase 4 workflow artifact handling

## Additional Changes
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- Improved party mode instructions and workflow orchestration
2025-11-09 23:24:25 -06:00
Brian Madison 665e140638 more updates to use ephemeral file location for phase 4 items 2025-11-09 23:17:29 -06:00
Brian Madison f49a4731e7 agents now are not duplicated and isntead cli commmands load from installed agent files 2025-11-09 20:24:56 -06:00
Brian Madison 7eb52520fa Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
  - Default installation location changed to .bmad (hidden directory) for cleaner project root organization

    Web Bundle Improvements:

    - All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
    - Advanced elicitation capabilities integrated into standalone agents
    - All bundles enhanced with party mode agent manifests
    - Added default-party.csv files to bmm, bmgd, and cis module teams
    - The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
    - New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)

    Phase 4 Workflow Updates (In Progress):

    - Initiated shift to separate phase 4 implementation artifacts from documentation
        - Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
        - Installer questions and configuration added for artifact path selection
        - Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates

    Additional Changes:

    - New agent and action command header models for standardization
    - Enhanced web-bundle-activation-steps fragment
    - Updated web-bundler.js to support new structure
    - VS Code settings updated for new .bmad directory
    - Party mode instructions and workflow enhanced for better orchestration

   IDE Installer Updates:

    - Show version number of installer in cli
    - improved Installer UX
    - Gemini TOML Improved to have clear loading instructions with @ commands
    - All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
Brian Madison fd2521ec69 customize installation folder for the bmad content 2025-11-08 15:19:19 -06:00
Brian Madison 1728acfb0f The install directory is now configurable, with a few minute issues 2025-11-08 13:58:43 -06:00
Brian Madison a4bbfc4b6e fix: Prevent duplicate manifest entries and update GitHub Copilot tool names
- Deduplicate module lists in manifest generator using Set to prevent duplicate entries in installed manifests
- Update GitHub Copilot tool names to match official VS Code documentation (November 2025)
- Clean up legacy bmad/, bmd/, and web-bundles directories
2025-11-08 01:06:09 -06:00
Brian Madison 61955e8e96 release: bump to v6.0.0-alpha.7 2025-11-07 00:50:04 -06:00
Brian Madison 03d757292b fix: Add missing adv-elicit-methods.csv to workflow bundles
- Add adv-elicit-methods.csv dependency to all workflows using adv-elicit.xml
  - architecture workflow
  - prd workflow
  - tech-spec workflow
- Include BMM web bundles (8 agents + team-fullstack)
- Update v6 open items list

This fixes runtime failures when advanced elicitation is invoked in bundled
workflows by ensuring the 39 elicitation methods CSV is properly included.

Note: Web bundler still has optimizations and known issues to address in
upcoming commits.
2025-11-07 00:38:28 -06:00
Brian Madison 91302d9c7a claude and a few other ide tools installation fix to not add a readme file slash comand regression, and cleanup bmad folders in tools on install 2025-11-06 22:45:29 -06:00
Murat K Ozcan 1343859874
chore: CC PR review with GH token (#874)
* chore: CC PR review with GH token

* debug CC output

* turn off CC output

* turn off CC PR review

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-06 13:05:36 -06:00
Brian Madison 8ed4a548ea web bundler improvements part 1 2025-11-05 23:54:04 -06:00
Brian Madison 80a04bfce3 fix: Remove menu items for workflows with web_bundle: false
Enhanced removeSkippedWorkflowCommands() to properly remove all menu item
formats that reference workflows with web_bundle: false:

1. <item> tags with workflow attribute
2. <item> tags with run-workflow attribute
3. <c> tags with run-workflow attribute (legacy)

This ensures that workflows not designed for web bundles (like workflow-status
which requires filesystem access) are completely excluded from web bundles,
including their menu items.

Verified:
- workflow-status menu item removed from SM agent
- workflow-status YAML not included in bundle dependencies
2025-11-05 21:33:59 -06:00
Brian Madison 9a37cbb7fc fix: Show positive message when no missing dependencies
Instead of displaying an empty "⚠ Missing Dependencies by Agent:" section
when all dependencies are resolved, now shows a positive message:
"✓ No missing dependencies"

This improves the user experience by providing clear feedback that workflow
vendoring successfully resolved all dependencies.
2025-11-05 21:10:18 -06:00
Brian Madison 281eac3373 feat: Add workflow vendoring to web bundler
The web bundler now performs workflow vendoring before bundling agents,
similar to the module installer. This ensures that workflows referenced
via workflow-install attributes are copied from their source locations
to their destination locations before the bundler attempts to resolve
and bundle them.

Changes:
- Added vendorCrossModuleWorkflows() method to WebBundler class
- Added updateWorkflowConfigSource() helper method
- Integrated vendoring into bundleAll(), bundleModule(), and bundleAgent()
- Workflows are vendored before agent discovery and bundling
- Config_source is updated in vendored workflows to reference target module

This fixes missing dependency warnings for BMGD agents that vendor
BMM workflows for Phase 4 (Production) workflows.
2025-11-05 21:05:08 -06:00
Brian Madison f84e18760f feat: Extract BMGD module and implement workflow vendoring
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.

BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
  * Phase 1 (Preproduction): brainstorm-game, game-brief
  * Phase 2 (Design): gdd, narrative
  * Phase 3 (Technical): game-architecture
  * Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references

Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies

Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details

BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development

Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides
2025-11-05 20:44:22 -06:00
Murat K Ozcan bc76d25be6
chore: added CC PR review (#871)
* chore: added CC PR review

* remove CLAUDE.md

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-05 14:14:31 -06:00
Murat K Ozcan c20ead1acb
refactor: update TEA documentation to align with BMad 4-phase methodology (#870)
* refactor: update TEA documentation to align with BMad 4-phase methodology

* reafactor: address review comments

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-05 13:37:51 -06:00
Brian Madison 6fa6ebab12 More document Updtes and diagram improvements 2025-11-05 07:52:08 -06:00
Brian Madison 412a7d1ed8 release: bump to v6.0.0-alpha.6
Bug Fixes:
- Fix manifestPath error in ide-config-manager causing installation failures
- Fix installer option display to show full labels instead of just values for single/multi-select
- Add conditional documentation installation - users can now opt out of installing docs

Improvements:
- Add install_user_docs configuration option (defaults to true)
- Improve config question display with descriptive labels for better UX
- Update CONTRIBUTING.md to remove references to non-existent 'next' branch

Maintenance:
- Closed 54 legacy v4 issues (older than 1 month) to maintain clean issue tracker
2025-11-04 22:28:28 -06:00
Brian Madison f8ba15c6f8 installer doc install option for bmad method module - user can opt to not install all the docs to the destination installation path 2025-11-04 22:17:12 -06:00