* Updated game-sm agent to match the new core framework patterns
* feat:Created more comprehensive game story matching new format system as well
* feat:Added Game specific course correct task
* feat:Updated dod-checklist to match new DoD format
* feat:Added new Architect agent for appropriate architecture doc creation and design
* feat:Overhaul of game-architecture-tmpl template
* feat:Updated rest of templates besides level which doesnt really need it
* feat: Finished extended architecture documentation needed for new game story tasks
* feat: Updated game Developer to new format
* feat: Updated last agent to new format and updated bmad-kb. bmad-kb I did my best with but im not sure of it's valid usage in the expansion pack, the AI generated more of the file then myself. I made sure to include it due to the new core-config file
* feat: Finished updating designer agent to new format and cleaned up template linting errors
* Built dist for web bundle
* Increased expansion pack minor verison number
* Updated architecht and design for sharding built-in
* chore: bump bmad-2d-unity-game-dev version (minor)
* updated config.yaml for game-specific pieces to supplement core-config.yaml
* Updated game-core-config and epic processing for game story and game design. Initial implementation was far too generic
* chore: bump bmad-2d-unity-game-dev version (patch)
* feat: Fixed issue with multi-configs being needed. chore: bump bmad-2d-unity-game-dev version (patch)
* Chore: Built web-bundle
* feat: Added the ability to specify the unity editor install location.\nchore: bump bmad-2d-unity-game-dev version (patch)
* feat: core-config must be in two places to support inherited tasks at this time so added instructions to copy and create one in expansion pack folder as well. chore: bump bmad-2d-unity-game-dev version (patch)
* fix: Update console.log for user-guide.md install path
Changed
IMPORTANT: Please read the user guide installed at docs/user-guilde.md
to
IMPORTANT: Please read the user guide installed at .bmad-core/user-guide.md
WHY: the actual install location of the user-guide.md is in the .bmad-core directory.
* chore: remove formatting configs and clean up gitignore
- Delete husky pre-commit hook and prettier config files
- Remove VS Code chat/copilot settings
- Reorganize and clean up gitignore entries
- Replace in-memory XML generation with streaming approach
- Add comprehensive common ignore patterns list
- Update statistics calculation to use file size instead of content length
- Delete deprecated bmad workflow guide and roomodes file
- Remove sonarlint project configuration
- Downgrade ora dependency version
- Remove jest test script
- Fix typos and improve clarity in user guide
- Add new enhanced development workflow documentation
- Update brownfield workflow with flattened codebase instructions
- Improve consistency in documentation formatting
* Added 1.0 files
* Converted agents, and templates to new format. Updated filenames to include extensions like in unity-2d-game-team.yaml, Updated some wordage in workflow, config, and increased minor version number
* Forgot to remove unused startup section in game-sm since it's moved to activation-instructions, now fixed.
* Updated verbosity for development workflow in development-guidenlines.md
* built the web-dist files for the expansion pack
* Synched with main repo and rebuilt dist
* Added enforcement of game-design-checklist to designer persona
* Updated with new changes to phaser epack that seem relevant to discussion we had on discord for summarizing documentation updates
* updated dist build for our epack
* refactor: simplify installer package version sync script and add comments
* chore: bump core version based on provided semver type
* chore(expansion): bump bmad-creator-tools version (patch)