Carry forward unknown --set keys across upgrades (CodeRabbit major). Without this, an unknown key like --set bmm.future_thing=hello landed in config.toml on run #1 but was silently dropped on the next install because collectModuleConfig rebuilds collectedConfig from prompt answers only. collectModuleConfig now copies any non-declared keys from _existingConfig into collectedConfig and tracks them in setOverrideKeys so the manifest writer's schema-strict partition keeps them. Guard single-select rendering with Array.isArray (CodeRabbit major): a malformed truthy non-array would have aborted --list-options. Unify core override handling: move the inline post-collection block from ui.js into OfficialModules.applyOverridesAfterSeeding so core and non-core take a single validated path. Removes duplicated schema-load logic and inline requires from ui.js. Remove dead code: findOfficialModuleYaml and readDeclaredKeys in set-overrides.js were exported but never imported. Drop them and their path/fs/yaml/project-root imports — the module is now pure string-parsing with zero deps. Doc fix: change "silently ignored" to "ignored with a warning" for the --action quick-update note (Augment + CodeRabbit). Polish: clearer flag placeholder (--set <module.key=value> instead of the misleading <key=value>), trim-asymmetry rationale comment in parseSetEntry, dedupe rationale in list-options. Tests: +6 cases — collectModuleConfig --set application end-to-end (prompt-skip with template rendering), and carry-forward of unknown keys from _existingConfig. Total 333 passing. |
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| .github | ||
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| docs | ||
| src | ||
| test | ||
| tools | ||
| website | ||
| .coderabbit.yaml | ||
| .gitignore | ||
| .markdownlint-cli2.yaml | ||
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| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| AGENTS.md | ||
| CHANGELOG.md | ||
| CNAME | ||
| CONTRIBUTING.md | ||
| CONTRIBUTORS.md | ||
| LICENSE | ||
| README.md | ||
| README_CN.md | ||
| README_VN.md | ||
| SECURITY.md | ||
| TRADEMARK.md | ||
| Wordmark.png | ||
| banner-bmad-method.png | ||
| eslint.config.mjs | ||
| package-lock.json | ||
| package.json | ||
| prettier.config.mjs | ||
| removals.txt | ||
README.md
Build More Architect Dreams — An AI-driven agile development module for the BMad Method Module Ecosystem, the best and most comprehensive Agile AI Driven Development framework that has true scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.
100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay for a gated community or courses.
Why the BMad Method?
Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflows act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.
- AI Intelligent Help — Invoke the
bmad-helpskill anytime for guidance on what's next - Scale-Domain-Adaptive — Automatically adjusts planning depth based on project complexity
- Structured Workflows — Grounded in agile best practices across analysis, planning, architecture, and implementation
- Specialized Agents — 12+ domain experts (PM, Architect, Developer, UX, and more)
- Party Mode — Bring multiple agent personas into one session to collaborate and discuss
- Complete Lifecycle — From brainstorming to deployment
Learn more at docs.bmad-method.org
🚀 What's Next for BMad?
V6 is here and we're just getting started! The BMad Method is evolving rapidly with optimizations including Cross Platform Agent Team and Sub Agent inclusion, Skills Architecture, BMad Builder v1, Dev Loop Automation, and so much more in the works.
📍 Check out the complete Roadmap →
Quick Start
Prerequisites: Node.js v20+ · Python 3.10+ · uv
npx bmad-method install
Want the newest prerelease build? Use
npx bmad-method@next install. Expect higher churn than the default install.
Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, etc.) in your project folder.
Non-Interactive Installation (for CI/CD):
npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes
Override any module config option with --set <module>.<key>=<value> (repeatable). Run --list-options to see every available key:
npx bmad-method install --yes \
--modules bmm --tools claude-code \
--set bmm.project_knowledge=research \
--set bmm.user_skill_level=expert
Not sure what to do? Ask
bmad-help— it tells you exactly what's next and what's optional. You can also ask questions likebmad-help I just finished the architecture, what do I do next?
Modules
BMad Method extends with official modules for specialized domains. Available during installation or anytime after.
| Module | Purpose |
|---|---|
| BMad Method (BMM) | Core framework with 34+ workflows |
| BMad Builder (BMB) | Create custom BMad agents and workflows |
| Test Architect (TEA) | Risk-based test strategy and automation |
| Game Dev Studio (BMGD) | Game development workflows (Unity, Unreal, Godot) |
| Creative Intelligence Suite (CIS) | Innovation, brainstorming, design thinking |
Documentation
BMad Method Docs Site — Tutorials, guides, concepts, and reference
Quick links:
Community
- Discord — Get help, share ideas, collaborate
- YouTube — Tutorials, master class, and more
- X / Twitter
- Website
- GitHub Issues — Bug reports and feature requests
- Discussions — Community conversations
Support BMad
BMad is free for everyone and always will be. Star this repo, buy me a coffee, or email contact@bmadcode.com for corporate sponsorship.
Contributing
We welcome contributions! See CONTRIBUTING.md for guidelines.
License
MIT License — see LICENSE for details.
BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.
See CONTRIBUTORS.md for contributor information.
