Godot: - Add C# testing with xUnit/NSubstitute alongside GDScript GUT - Add E2E infrastructure: GameE2ETestFixture, ScenarioBuilder, InputSimulator, AsyncAssert (all GDScript) - Add example E2E tests and quick checklist Unreal: - Add E2E infrastructure extending AFunctionalTest - Add GameE2ETestBase, ScenarioBuilder, InputSimulator classes - Add AsyncTestHelpers with latent commands and macros - Add example E2E tests for combat and turn cycle - Add CLI commands for running E2E tests |
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| .. | ||
| core | ||
| modules | ||
| utility/agent-components | ||