* feat(core-skills): add bmad-customize for authoring _bmad/custom overrides A conversational guide skill that helps users author or update TOML overrides in _bmad/custom/ for customizable BMad agents and workflows. Covers per-skill agent and workflow surfaces; central config is out of scope for v1. - SKILL.md: six-step flow (intent, discover, route, compose, team-vs-user, show-confirm-write-verify) with baked-in agent-vs-workflow routing heuristic and a template-swap subroutine - scripts/list_customizable_skills.py: stdlib-only scanner that enumerates customizable skills across standard IDE install paths, reports surface type and override status, PEP 723, 10 unit tests - Reuses _bmad/scripts/resolve_customization.py for post-write verification - Registered in core-skills/module-help.csv with menu code BC * refactor(bmad-customize): apply QA pass (top 3 recommendations) Applies the three highest-payoff themes from the quality analysis: - Labeling + completion contracts: rename ## Purpose to ## Overview, add domain framing (what customization means in BMad, typical user arrival shapes), add an explicit Completion block with testable conditions for "skill run is done" - Hostile-environment robustness: add On-Activation preflight that classifies no-BMad / BMad-without-resolver / full-install states, instruct Step 2 to surface scanner errors[] and scanned_roots on empty results, add resolver-missing fallback to Step 6.4, add a re-enter-Step-4 recovery loop when verify shows the override didn't take effect - Returning-user and iteration experience: add "Audit / iterate" intent class in Step 1, lead discovery with already-overridden skills for that intent, read existing overrides in Step 3 before composing, frame Step 4 as additive-on-top rather than fresh authoring, give Cross-cutting intent an explicit Step 3 branch that walks agent-vs-workflow with the user Resolves 12 of 18 observations from the quality report. Lint clean (scan-path-standards and scan-scripts both 0 findings). Unit tests still 10/10. * refactor(bmad-customize): derive skills root from install location Previously the scanner hardcoded a list of IDE skill directories (.claude/skills, .cursor/skills, .cline/skills, .continue/skills) and scanned them relative to the project root. That was wrong: skills can be installed either project-local or user-global, the IDE determines the convention, and the set of valid locations is open-ended. The scanner now derives its primary skills root from __file__ — the running skill's own install directory is the authoritative location for finding siblings. --skills-root overrides the default; --extra-root (repeatable) adds additional locations for the rare mixed-install case. Changes: - list_customizable_skills.py: remove SKILL_ROOTS constant, add default_skills_root() derived from __file__, rename scan_project to scan_skills(skills_roots, project_root), add --skills-root and --extra-root flags, de-dupe skills when the same name appears in multiple roots (first wins) - SKILL.md: update Step 2 to describe the scanner's derive-from-install behavior and when to use --extra-root; drop the hardcoded IDE path list from Notes - tests: refactor setUp to place skills under a generic skills root (not .claude/skills), add 3 new tests for multiple-roots merge, duplicate-name precedence, and missing-root error reporting * docs(customization): point users at bmad-customize as the guided path Surface the new bmad-customize skill across the three customization docs so users know they don't need to hand-author TOML to benefit from the surface: - customize-bmad.md: prominent tip at the top introducing the skill as the guided authoring helper; updated the "Need to see what's customizable?" troubleshooting tip to recommend the skill first - expand-bmad-for-your-org.md: tip under prereqs noting every recipe can be applied via the skill, with the recipes remaining the reference for what to override - named-agents.md: short paragraph in the customization section and a link entry under the references list Hand-authoring still works the same way; the skill is additive. Central-config overrides are flagged as the current exception. * docs(bmad-customize): steer users at bmad-builder instead of 'forking' * fix(bmad-customize): reword description to pass file-ref validator * refactor(bmad-customize): tighten description and expand module-help entry - SKILL.md description: drop the catch-all 'or asks how to change the behavior of a specific BMad skill' trigger clause that would fire in casual discussion; keep the four explicit phrase triggers. - module-help.csv: rewrite the description so bmad-help has real routing material — names the concrete capabilities (persistent facts, template swaps, activation hooks, menus), the scope routing, and the value prop (no TOML hand-authoring). Matches the 'Use when...' pattern other Core entries use. * fix(module-help): quote bmad-customize description field that contains commas * fix(bmad-customize): address PR #2289 review findings - SKILL.md preflight: load root config from _bmad/config.toml and config.user.toml (not .yaml) — the installer emits TOML; the YAML references would have made the skill silently miss real user config - SKILL.md resolver fallback (Step 6.4): read all three merge layers when present (base / team / user) and describe the merge in base → team → user order; the prior wording could describe the wrong effective merge when the user wrote .user.toml on top of an existing team .toml - SKILL.md: replace bare 'docs/how-to/customize-bmad.md' references (3 locations) with the public docs URL so users installing the skill aren't pointed at a path they don't have locally - list_customizable_skills.py: catch UnicodeDecodeError in read_frontmatter_description so a non-UTF-8 SKILL.md can't abort the whole scan - list_customizable_skills.py: clarify exit-code contract in the module docstring — errors[] is non-fatal by design, exit 2 is reserved for invocation errors - customize-bmad.md: tighten the tip to scope bmad-customize to the per-skill surface; central-config is out of scope v1 - expand-bmad-for-your-org.md: same scoping — Recipes 1-4 can be applied by the skill; Recipe 5 (central config) stays hand-authored * fix(bmad-customize): markdownlint MD034 and validate-file-refs - Wrap the three docs.bmad-method.org references as [text](url) markdown links instead of bare URLs (MD034) - Drop the {project-root}/ prefix on line 41's config.toml references. validate-file-refs strips the template prefix and tries to resolve 'config.toml' as 'src/config.toml'; sibling skills (party-mode, retrospective, advanced-elicitation) all reference '_bmad/config.toml' bare and pass CI — match that pattern. The '(root level under {project-root}, installer-owned)' parenthetical preserves the disambiguation. * refactor(bmad-customize): cut token-wasting prose from SKILL.md Down from 175 lines to 110. Removed: - 'What customization means in BMad' architecture backgrounder — the LLM reads the live customize.toml in Step 3; doesn't need the lore - 'Desired Outcomes' section — retrospective narration of what the 6 steps already instruct - 'Role' section — fluff; the flow itself defines the role - 'Notes' section — sparse-override rule already in Step 4, IDE-path note is commentary, docs link duplicates the out-of-scope section - 'The scanner derives its skills directory from...' and 'returns JSON with...' — commentary the LLM doesn't need; it runs the script and sees the output - 'that file IS the schema' and similar editorial asides throughout - Explanatory clauses like 'silently drifts on every release' and 'trust the user's domain knowledge' Kept everything that's load-bearing: preflight conditionals, intent classification, routing heuristic, merge semantics, template-swap subroutine, team-vs-user defaults, verify fallback and recovery loop, completion conditions, out-of-scope list. |
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README.md
Build More Architect Dreams — An AI-driven agile development module for the BMad Method Module Ecosystem, the best and most comprehensive Agile AI Driven Development framework that has true scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.
100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay for a gated community or courses.
Why the BMad Method?
Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflows act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.
- AI Intelligent Help — Invoke the
bmad-helpskill anytime for guidance on what's next - Scale-Domain-Adaptive — Automatically adjusts planning depth based on project complexity
- Structured Workflows — Grounded in agile best practices across analysis, planning, architecture, and implementation
- Specialized Agents — 12+ domain experts (PM, Architect, Developer, UX, and more)
- Party Mode — Bring multiple agent personas into one session to collaborate and discuss
- Complete Lifecycle — From brainstorming to deployment
Learn more at docs.bmad-method.org
🚀 What's Next for BMad?
V6 is here and we're just getting started! The BMad Method is evolving rapidly with optimizations including Cross Platform Agent Team and Sub Agent inclusion, Skills Architecture, BMad Builder v1, Dev Loop Automation, and so much more in the works.
📍 Check out the complete Roadmap →
Quick Start
Prerequisites: Node.js v20+ · Python 3.10+ · uv
npx bmad-method install
Want the newest prerelease build? Use
npx bmad-method@next install. Expect higher churn than the default install.
Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, etc.) in your project folder.
Non-Interactive Installation (for CI/CD):
npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes
Not sure what to do? Ask
bmad-help— it tells you exactly what's next and what's optional. You can also ask questions likebmad-help I just finished the architecture, what do I do next?
Modules
BMad Method extends with official modules for specialized domains. Available during installation or anytime after.
| Module | Purpose |
|---|---|
| BMad Method (BMM) | Core framework with 34+ workflows |
| BMad Builder (BMB) | Create custom BMad agents and workflows |
| Test Architect (TEA) | Risk-based test strategy and automation |
| Game Dev Studio (BMGD) | Game development workflows (Unity, Unreal, Godot) |
| Creative Intelligence Suite (CIS) | Innovation, brainstorming, design thinking |
Documentation
BMad Method Docs Site — Tutorials, guides, concepts, and reference
Quick links:
Community
- Discord — Get help, share ideas, collaborate
- YouTube — Tutorials, master class, and more
- X / Twitter
- Website
- GitHub Issues — Bug reports and feature requests
- Discussions — Community conversations
Support BMad
BMad is free for everyone and always will be. Star this repo, buy me a coffee, or email contact@bmadcode.com for corporate sponsorship.
Contributing
We welcome contributions! See CONTRIBUTING.md for guidelines.
License
MIT License — see LICENSE for details.
BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.
See CONTRIBUTORS.md for contributor information.
