The skill is copied into _bmad/core/skills/bmad-module/ by the installer, which strips node_modules, ships no package.json under the skill, and never runs npm install there. Bare `import 'yaml'`/`import 'semver'` therefore crashed at module load (ERR_MODULE_NOT_FOUND, exit 1) before any structured exit code could fire. Every other installed script is zero-third-party-dep. - Vendor the real yaml@2.8.4 as a deterministic esbuild single-file bundle (scripts/lib/vendor/yaml.mjs), imported by relative path. Guarantees byte-identical manifest.yaml round-trips with BMAD core's writer, which uses the same library + options (tools/installer/core/manifest.js). - Drop semver for a node:-only semver-lite.mjs (valid/validRange), parity-tested against the real semver across 469 cases (400 fuzzed). - Fix a third bare yaml import that the original report missed (frontmatter.mjs). - Make bmad-module.mjs a zero-import launcher that maps any load failure to a new documented EXIT.TOOLING (5) with reinstall guidance instead of leaking a raw ESM stack trace; the verb dispatcher moves to cli.mjs. - Enforce vendor freshness so a yaml/esbuild bump can't ship a stale bundle: build-vendor.mjs --check is wired into npm test (pre-commit), npm run quality, and the quality.yaml CI validate job. Adds vendor:build / vendor:check scripts. - Ignore the generated vendor/ dir in eslint + prettier; document the rationale in SKILL.md, README.md, and vendor/README.md. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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|---|---|---|
| .augment | ||
| .claude-plugin | ||
| .github | ||
| .husky | ||
| .vscode | ||
| docs | ||
| evals/bmm-skills/bmad-product-brief | ||
| src | ||
| test | ||
| tools | ||
| website | ||
| .coderabbit.yaml | ||
| .gitignore | ||
| .markdownlint-cli2.yaml | ||
| .npmignore | ||
| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| AGENTS.md | ||
| CHANGELOG.md | ||
| CNAME | ||
| CONTRIBUTING.md | ||
| CONTRIBUTORS.md | ||
| LICENSE | ||
| README.md | ||
| README_CN.md | ||
| README_VN.md | ||
| SECURITY.md | ||
| TRADEMARK.md | ||
| Wordmark.png | ||
| banner-bmad-method.png | ||
| bmad-modules.yaml | ||
| eslint.config.mjs | ||
| package-lock.json | ||
| package.json | ||
| prettier.config.mjs | ||
| removals.txt | ||
README.md
Build More Architect Dreams — An AI-driven agile development module for the BMad Method Module Ecosystem, the best and most comprehensive Agile AI Driven Development framework that has true scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.
100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay for a gated community or courses.
Why the BMad Method?
Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflows act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.
- AI Intelligent Help — Invoke the
bmad-helpskill anytime for guidance on what's next - Scale-Domain-Adaptive — Automatically adjusts planning depth based on project complexity
- Structured Workflows — Grounded in agile best practices across analysis, planning, architecture, and implementation
- Specialized Agents — 12+ domain experts (PM, Architect, Developer, UX, and more)
- Party Mode — Bring multiple agent personas into one session to collaborate and discuss
- Complete Lifecycle — From brainstorming to deployment
Learn more at docs.bmad-method.org
🚀 What's Next for BMad?
V6 is here and we're just getting started! The BMad Method is evolving rapidly with optimizations including Cross Platform Agent Team and Sub Agent inclusion, Skills Architecture, BMad Builder v1, Dev Loop Automation, and so much more in the works.
📍 Check out the complete Roadmap →
Quick Start
Prerequisites: Node.js v20.12+ · Python 3.10+ · uv
npx bmad-method install
Want the newest prerelease build? Use
npx bmad-method@next install. Expect higher churn than the default install.
Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, etc.) in your project folder.
Non-Interactive Installation (for CI/CD):
npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes
Override any module config option with --set <module>.<key>=<value> (repeatable). Run --list-options [module] to see locally-known official keys (built-in modules plus any external officials cached on this machine):
npx bmad-method install --yes \
--modules bmm --tools claude-code \
--set bmm.project_knowledge=research \
--set bmm.user_skill_level=expert
Not sure what to do? Ask
bmad-help— it tells you exactly what's next and what's optional. You can also ask questions likebmad-help I just finished the architecture, what do I do next?
Modules
BMad Method extends with official modules for specialized domains. Available during installation or anytime after.
| Module | Purpose |
|---|---|
| BMad Method (BMM) | Core framework with 34+ workflows |
| BMad Builder (BMB) | Create custom BMad agents and workflows |
| Test Architect (TEA) | Risk-based test strategy and automation |
| Game Dev Studio (BMGD) | Game development workflows (Unity, Unreal, Godot) |
| Creative Intelligence Suite (CIS) | Innovation, brainstorming, design thinking |
Documentation
BMad Method Docs Site — Tutorials, guides, concepts, and reference
Quick links:
Community
- Discord — Get help, share ideas, collaborate
- YouTube — Tutorials, master class, and more
- X / Twitter
- Website
- GitHub Issues — Bug reports and feature requests
- Discussions — Community conversations
Support BMad
BMad is free for everyone and always will be. Star this repo, buy me a coffee, or email contact@bmadcode.com for corporate sponsorship.
Contributing
We welcome contributions! See CONTRIBUTING.md for guidelines.
License
MIT License — see LICENSE for details.
BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.
See CONTRIBUTORS.md for contributor information.
