BMAD-METHOD/src/scripts/resolve_customization.py

370 lines
14 KiB
Python
Executable File

#!/usr/bin/env python3
"""
Resolve customization for a BMad skill using a layered TOML merge.
Reads from (lowest → highest priority):
1. {skill-root}/customize.toml (skill author defaults)
2. [skills.X] sections inside four customize layers (lowest→highest):
a. {global-dir}/customize.toml (global team / machine)
b. {global-dir}/customize.user.toml (global personal)
c. {project-root}/_bmad/custom/customize.toml (project team, committed)
d. {project-root}/_bmad/custom/customize.user.toml (project personal, gitignored)
3. {project-root}/_bmad/custom/{name}.toml (per-skill team override)
4. {project-root}/_bmad/custom/{name}.user.toml (per-skill personal override)
config.toml is NOT consulted by this resolver — identity/agents live there,
skill behavior overrides live in customize.toml. Clean split.
There is no installer-tier customize.toml — the installer manages identity
(config.toml), not skill behavior. customize.{,user.}toml is purely human
or `bmad-customize`-skill-authored.
Skill name is derived from the basename of the skill directory. If the
skill lives under `{module}-skills/...`, a qualified name `{module}/{skill}`
is also computed and used for pattern matching.
Inside a customize layer, [skills.X] sections cascade by specificity (most
specific wins within the layer):
[skills."*"] # catchall
[skills."bmad-*"] # bare-name glob
[skills."bmm/*"] # module-scoped glob
[skills.bmad-prd] # bare exact
[skills."bmm/bmad-prd"] # qualified exact (most specific)
Patterns are matched against both the bare skill name and (if available)
the qualified `module/skill` name. Specificity scoring: exact > wildcard,
longer-pattern > shorter, `*` is the lowest.
{global-dir} = $BMAD_HOME if set, otherwise ~/.bmad (cross-platform).
Outputs merged JSON to stdout. Errors go to stderr.
Requires Python 3.11+ (uses stdlib `tomllib`). No `uv`, no `pip install`,
no virtualenv — plain `python3` is sufficient.
python3 resolve_customization.py --skill /abs/path/to/skill-dir
python3 resolve_customization.py --skill ... --key agent
python3 resolve_customization.py --skill ... --key agent.menu
Merge rules (purely structural — no field-name special-casing):
- Scalars (string, int, bool, float): override wins
- Tables: deep merge (recursively apply these rules)
- Arrays of tables where every item shares the *same* identifier
field (every item has `code`, or every item has `id`):
merge by that key (matching keys replace, new keys append)
- All other arrays — including arrays where only some items have
`code` or `id`, or where items mix the two keys:
append (base items followed by override items)
No removal mechanism — overrides cannot delete base items. To suppress
a default, fork the skill or override the item by code with a no-op
description/prompt.
"""
import argparse
import fnmatch
import json
import os
import re
import sys
from pathlib import Path
try:
import tomllib
except ImportError:
sys.stderr.write(
"error: Python 3.11+ is required (stdlib `tomllib` not found).\n"
"Install a newer Python or run the resolution manually per the\n"
"fallback instructions in the skill's SKILL.md.\n"
)
sys.exit(3)
_MISSING = object()
_KEYED_MERGE_FIELDS = ("code", "id")
def find_project_root(start: Path):
current = start.resolve()
while True:
if (current / "_bmad").exists() or (current / ".git").exists():
return current
parent = current.parent
if parent == current:
return None
current = parent
def load_toml(file_path: Path, required: bool = False) -> dict:
if not file_path.exists():
if required:
sys.stderr.write(f"error: required customization file not found: {file_path}\n")
sys.exit(1)
return {}
try:
with file_path.open("rb") as f:
parsed = tomllib.load(f)
if not isinstance(parsed, dict):
if required:
sys.stderr.write(f"error: {file_path} did not parse to a table\n")
sys.exit(1)
return {}
return parsed
except tomllib.TOMLDecodeError as error:
level = "error" if required else "warning"
sys.stderr.write(f"{level}: failed to parse {file_path}: {error}\n")
if required:
sys.exit(1)
return {}
except OSError as error:
level = "error" if required else "warning"
sys.stderr.write(f"{level}: failed to read {file_path}: {error}\n")
if required:
sys.exit(1)
return {}
def _detect_keyed_merge_field(items):
"""Return 'code' or 'id' if every table item carries that *same* field.
All items must share the same identifier (all `code`, or all `id`).
Mixed arrays — where some items use `code` and others use `id` —
return None and fall through to append semantics. This is intentional:
mixing identifier keys within one array is a schema smell, and
append-fallback is safer than guessing which key should merge.
"""
if not items or not all(isinstance(item, dict) for item in items):
return None
for candidate in _KEYED_MERGE_FIELDS:
if all(item.get(candidate) is not None for item in items):
return candidate
return None
def _merge_by_key(base, override, key_name):
result = []
index_by_key = {}
for item in base:
if not isinstance(item, dict):
continue
if item.get(key_name) is not None:
index_by_key[item[key_name]] = len(result)
result.append(dict(item))
for item in override:
if not isinstance(item, dict):
result.append(item)
continue
key = item.get(key_name)
if key is not None and key in index_by_key:
result[index_by_key[key]] = dict(item)
else:
if key is not None:
index_by_key[key] = len(result)
result.append(dict(item))
return result
def _merge_arrays(base, override):
"""Shape-aware array merge. Base + override combined tables may opt into
keyed merge if every item has `code` or `id`. Otherwise: append."""
base_arr = base if isinstance(base, list) else []
override_arr = override if isinstance(override, list) else []
keyed_field = _detect_keyed_merge_field(base_arr + override_arr)
if keyed_field:
return _merge_by_key(base_arr, override_arr, keyed_field)
return base_arr + override_arr
def deep_merge(base, override):
"""Recursively merge override into base using structural rules.
- Table + table: deep merge
- Array + array: shape-aware (keyed merge if all items have code/id, else append)
- Anything else: override wins
"""
if isinstance(base, dict) and isinstance(override, dict):
result = dict(base)
for key, over_val in override.items():
if key in result:
result[key] = deep_merge(result[key], over_val)
else:
result[key] = over_val
return result
if isinstance(base, list) and isinstance(override, list):
return _merge_arrays(base, override)
return override
_MODULE_SKILLS_RE = re.compile(r"^(?P<module>[A-Za-z0-9_-]+)-skills$")
def detect_skill_module(skill_dir: Path) -> str | None:
"""Walk up from the skill dir looking for an ancestor named `{module}-skills`.
Returns the module slug (e.g. 'bmm', 'core') or None if the skill isn't
inside a recognizable module tree (standalone skill, test fixture, etc.).
"""
for ancestor in skill_dir.parents:
match = _MODULE_SKILLS_RE.match(ancestor.name)
if match:
return match.group("module")
return None
def resolve_global_dir() -> Path:
"""Locate the cross-platform global BMad config directory ($BMAD_HOME or ~/.bmad)."""
override = os.environ.get("BMAD_HOME")
if override:
return Path(override).expanduser().resolve()
return Path.home() / ".bmad"
def collect_customize_layers(project_root: Path | None, global_dir: Path) -> list[Path]:
"""Return customize.toml file paths in lowest→highest priority order.
Four layers (all optional):
1. {global-dir}/customize.toml — global team / machine
2. {global-dir}/customize.user.toml — global personal
3. _bmad/custom/customize.toml — project team, committed
4. _bmad/custom/customize.user.toml — project personal, gitignored
Installer-managed _bmad/config*.toml is NOT scanned: customize is a
separate concern from identity, and the installer does not author it.
"""
layers: list[Path] = [
global_dir / "customize.toml",
global_dir / "customize.user.toml",
]
if project_root is not None:
custom_dir = project_root / "_bmad" / "custom"
layers.extend([
custom_dir / "customize.toml",
custom_dir / "customize.user.toml",
])
return layers
def _pattern_specificity(pattern: str) -> tuple[int, int]:
"""Score a [skills.X] pattern for specificity ordering (ascending = less specific).
Tier 2 (exact, no wildcards): most specific. Tie-break by pattern length.
Tier 1 (wildcard, not pure '*'): mid. Longer patterns are more specific.
Tier 0 (bare '*'): catchall.
"""
if pattern == "*":
return (0, 0)
if "*" in pattern or "?" in pattern or "[" in pattern:
return (1, len(pattern))
return (2, len(pattern))
def extract_skill_overrides(layer_data: dict, qualified: str | None, bare: str) -> dict:
"""Build a single-skill override dict from a layer's [skills.X] table.
Matches every pattern that fnmatches against the bare or qualified name,
then deep-merges them in ascending specificity so the most specific wins.
"""
skills_table = layer_data.get("skills")
if not isinstance(skills_table, dict):
return {}
matched: list[tuple[tuple[int, int], dict]] = []
for pattern, override in skills_table.items():
if not isinstance(override, dict):
continue
if fnmatch.fnmatchcase(bare, pattern) or (
qualified is not None and fnmatch.fnmatchcase(qualified, pattern)
):
matched.append((_pattern_specificity(pattern), override))
matched.sort(key=lambda item: item[0])
result: dict = {}
for _, override in matched:
result = deep_merge(result, override)
return result
def extract_key(data, dotted_key: str):
parts = dotted_key.split(".")
current = data
for part in parts:
if isinstance(current, dict) and part in current:
current = current[part]
else:
return _MISSING
return current
def write_json_stdout(output):
"""Write JSON as UTF-8 so Windows cp1252 stdout can carry emoji icons."""
reconfigure = getattr(sys.stdout, "reconfigure", None)
if reconfigure is not None:
reconfigure(encoding="utf-8")
sys.stdout.write(json.dumps(output, indent=2, ensure_ascii=False) + "\n")
def main():
parser = argparse.ArgumentParser(
description="Resolve customization for a BMad skill using a layered TOML merge with [skills.X] cascade.",
add_help=True,
)
parser.add_argument(
"--skill", "-s", required=True,
help="Absolute path to the skill directory (must contain customize.toml)",
)
parser.add_argument(
"--key", "-k", action="append", default=[],
help="Dotted field path to resolve (repeatable). Omit for full dump.",
)
args = parser.parse_args()
skill_dir = Path(args.skill).resolve()
skill_name = skill_dir.name
module = detect_skill_module(skill_dir)
qualified = f"{module}/{skill_name}" if module else None
defaults_path = skill_dir / "customize.toml"
defaults = load_toml(defaults_path, required=True)
# Prefer the project that contains this skill. Only fall back to cwd if
# the skill isn't inside a recognizable project tree (unusual but possible
# for standalone skills invoked directly). Using cwd first is unsafe when
# an ancestor of cwd happens to have a stray _bmad/ from another project.
project_root = find_project_root(skill_dir) or find_project_root(Path.cwd())
global_dir = resolve_global_dir()
merged = defaults
# Walk the customize layers low→high, applying any [skills.X] sections
# that match this skill. This is the cross-cutting override surface:
# users can cascade values across all skills, all skills in a module, or
# one specific skill without editing per-skill files.
for layer_path in collect_customize_layers(project_root, global_dir):
layer_data = load_toml(layer_path)
skill_override = extract_skill_overrides(layer_data, qualified, skill_name)
if skill_override:
merged = deep_merge(merged, skill_override)
# Per-skill override files (highest priority — most explicit). These keep
# working for back-compat and remain the right tool when an override is
# large or wholly skill-specific.
if project_root:
custom_dir = project_root / "_bmad" / "custom"
merged = deep_merge(merged, load_toml(custom_dir / f"{skill_name}.toml"))
merged = deep_merge(merged, load_toml(custom_dir / f"{skill_name}.user.toml"))
if args.key:
output = {}
for key in args.key:
value = extract_key(merged, key)
if value is not _MISSING:
output[key] = value
else:
output = merged
write_json_stdout(output)
if __name__ == "__main__":
main()