Community-catalog installs ignored .claude-plugin/marketplace.json, so modules that nest module.yaml inside a setup skill's assets/ directory (e.g. Strategy 2 in PluginResolver) ended up half-installed: only module-help.csv and the generated config.yaml landed in _bmad/<code>/, while the actual skill source trees and module.yaml never got copied. The install would silently emit "could not locate module.yaml" warnings and leave .agents/skills/ without the module's skills. The fix wires the existing PluginResolver onto the community path: - CommunityModuleManager.cloneModule now detects marketplace.json after the clone+ref-checkout completes and runs PluginResolver. The resolution is stamped with channel/sha/registryApprovedTag/registryApprovedSha and cached in _pluginResolutions, mirroring the existing _resolutions cache. - OfficialModules.install consults the community plugin resolution and delegates to installFromResolution (the same code path custom-source installs already use). installFromResolution branches on communitySource to write source: 'community' with the registry's approved tag/sha and channel. - resolveInstalledModuleYaml now searches the community-modules cache root in addition to the external-modules cache, and the BMB setup-skill detector walks src/skills/ and skills/ (not just the repo root) so collectAgents FromModuleYaml and writeCentralConfig can find module.yaml in nested marketplace-plugin layouts. Backward compatibility: repos without marketplace.json (e.g. WDS, which declares module_definition: src/module.yaml at the root) continue through the legacy findModuleSource path with no behavior change. Verified against the live zarlor/suno-band-manager community module and a 23-check fixture suite covering Suno-shape, WDS-shape, and bare-repo layouts. |
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| .augment | ||
| .claude-plugin | ||
| .github | ||
| .husky | ||
| .vscode | ||
| docs | ||
| src | ||
| test | ||
| tools | ||
| website | ||
| .coderabbit.yaml | ||
| .gitignore | ||
| .markdownlint-cli2.yaml | ||
| .npmignore | ||
| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| AGENTS.md | ||
| CHANGELOG.md | ||
| CNAME | ||
| CONTRIBUTING.md | ||
| CONTRIBUTORS.md | ||
| LICENSE | ||
| README.md | ||
| README_CN.md | ||
| README_VN.md | ||
| SECURITY.md | ||
| TRADEMARK.md | ||
| Wordmark.png | ||
| banner-bmad-method.png | ||
| eslint.config.mjs | ||
| package-lock.json | ||
| package.json | ||
| prettier.config.mjs | ||
| removals.txt | ||
README.md
Build More Architect Dreams — An AI-driven agile development module for the BMad Method Module Ecosystem, the best and most comprehensive Agile AI Driven Development framework that has true scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.
100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay for a gated community or courses.
Why the BMad Method?
Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflows act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.
- AI Intelligent Help — Invoke the
bmad-helpskill anytime for guidance on what's next - Scale-Domain-Adaptive — Automatically adjusts planning depth based on project complexity
- Structured Workflows — Grounded in agile best practices across analysis, planning, architecture, and implementation
- Specialized Agents — 12+ domain experts (PM, Architect, Developer, UX, and more)
- Party Mode — Bring multiple agent personas into one session to collaborate and discuss
- Complete Lifecycle — From brainstorming to deployment
Learn more at docs.bmad-method.org
🚀 What's Next for BMad?
V6 is here and we're just getting started! The BMad Method is evolving rapidly with optimizations including Cross Platform Agent Team and Sub Agent inclusion, Skills Architecture, BMad Builder v1, Dev Loop Automation, and so much more in the works.
📍 Check out the complete Roadmap →
Quick Start
Prerequisites: Node.js v20+ · Python 3.10+ · uv
npx bmad-method install
Want the newest prerelease build? Use
npx bmad-method@next install. Expect higher churn than the default install.
Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, etc.) in your project folder.
Non-Interactive Installation (for CI/CD):
npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes
Not sure what to do? Ask
bmad-help— it tells you exactly what's next and what's optional. You can also ask questions likebmad-help I just finished the architecture, what do I do next?
Modules
BMad Method extends with official modules for specialized domains. Available during installation or anytime after.
| Module | Purpose |
|---|---|
| BMad Method (BMM) | Core framework with 34+ workflows |
| BMad Builder (BMB) | Create custom BMad agents and workflows |
| Test Architect (TEA) | Risk-based test strategy and automation |
| Game Dev Studio (BMGD) | Game development workflows (Unity, Unreal, Godot) |
| Creative Intelligence Suite (CIS) | Innovation, brainstorming, design thinking |
Documentation
BMad Method Docs Site — Tutorials, guides, concepts, and reference
Quick links:
Community
- Discord — Get help, share ideas, collaborate
- YouTube — Tutorials, master class, and more
- X / Twitter
- Website
- GitHub Issues — Bug reports and feature requests
- Discussions — Community conversations
Support BMad
BMad is free for everyone and always will be. Star this repo, buy me a coffee, or email contact@bmadcode.com for corporate sponsorship.
Contributing
We welcome contributions! See CONTRIBUTING.md for guidelines.
License
MIT License — see LICENSE for details.
BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.
See CONTRIBUTORS.md for contributor information.
