- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
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| docs | ||
| tasks | ||
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| testarch | ||
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| README.md | ||
| config.yaml | ||
README.md
BMM - BMad Method Module
Core orchestration system for AI-driven agile development, providing comprehensive lifecycle management through specialized agents and workflows.
📚 Complete Documentation
👉 BMM Documentation Hub - Start here for complete guides, tutorials, and references
Quick Links:
- Quick Start Guide - New to BMM? Start here (15 min)
- Agents Guide - Meet your 12 specialized AI agents (45 min)
- Scale Adaptive System - How BMM adapts to project size (42 min)
- FAQ - Quick answers to common questions
- Glossary - Key terminology reference
🏗️ Module Structure
This module contains:
bmm/
├── agents/ # 12 specialized AI agents (PM, Architect, SM, DEV, TEA, etc.)
├── workflows/ # 34 workflows across 4 phases + testing
├── teams/ # Pre-configured agent groups
├── tasks/ # Atomic work units
├── testarch/ # Comprehensive testing infrastructure
└── docs/ # Complete user documentation
Agent Roster
Core Development: PM, Analyst, Architect, SM, DEV, TEA, UX Designer, Technical Writer Game Development: Game Designer, Game Developer, Game Architect Orchestration: BMad Master (from Core)
👉 Full Agents Guide - Roles, workflows, and when to use each agent
Workflow Phases
Phase 0: Documentation (brownfield only) Phase 1: Analysis (optional) - 5 workflows Phase 2: Planning (required) - 6 workflows Phase 3: Solutioning (Level 3-4) - 2 workflows Phase 4: Implementation (iterative) - 10 workflows Testing: Quality assurance (parallel) - 9 workflows
👉 Workflow Guides - Detailed documentation for each phase
🚀 Getting Started
New Project:
# Install BMM
npx bmad-method@alpha install
# Load Analyst agent in your IDE, then:
*workflow-init
Existing Project (Brownfield):
# Document your codebase first
*document-project
# Then initialize
*workflow-init
👉 Quick Start Guide - Complete setup and first project walkthrough
🎯 Key Concepts
Scale-Adaptive Design
BMM automatically adjusts to project complexity (Levels 0-4):
- Level 0-1: Quick Spec Flow for bug fixes and small features
- Level 2: PRD with optional architecture
- Level 3-4: Full PRD + comprehensive architecture
👉 Scale Adaptive System - Complete level breakdown
Story-Centric Implementation
Stories move through a defined lifecycle: backlog → drafted → ready → in-progress → review → done
Just-in-time epic context and story context provide exact expertise when needed.
👉 Implementation Workflows - Complete story lifecycle guide
Multi-Agent Collaboration
Use party mode to engage all 19+ agents (from BMM, CIS, BMB, custom modules) in group discussions for strategic decisions, creative brainstorming, and complex problem-solving.
👉 Party Mode Guide - How to orchestrate multi-agent collaboration
📖 Additional Resources
- Brownfield Guide - Working with existing codebases
- Quick Spec Flow - Fast-track for Level 0-1 projects
- Enterprise Agentic Development - Team collaboration patterns
- Troubleshooting - Common issues and solutions
- IDE Setup Guides - Configure Claude Code, Cursor, Windsurf, etc.
🤝 Community
- Discord - Get help, share feedback (#general-dev, #bugs-issues)
- GitHub Issues - Report bugs or request features
- YouTube - Video tutorials and walkthroughs
Ready to build? → Start with the Quick Start Guide