Breakthrough Method for Agile Ai Driven Development
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Alex Verkhovsky 7701cbea62 feat(quick-dev): render templates via stdlib Python at skill entry
Move compile-time variable substitution out of the LLM and into a
deterministic Python step. SKILL.md becomes a two-line stdout-dispatch
shim that runs render.py and follows the instruction it prints. The
renderer reads BMad configuration from the central four-layer TOML
surface introduced in #2285 (_bmad/config.toml plus config.user.toml
and the two _bmad/custom/ overrides), with a fallback to the legacy
per-module _bmad/bmm/config.yaml for pre-#2285 installs.

Compile-time refs ({{.var}}) get substituted at render time. LLM-runtime
refs ({var}) pass through untouched.

Renderer (render.py)
- Python 3 stdlib only (tomllib, already bundled since 3.11). UTF-8 I/O.
  Every invocation rebuilds from scratch — no hash, no cache.
- find_project_root walks up from cwd; HALT to stdout if no _bmad/
  is found anywhere on the path.
- load_central_config deep-merges the four TOML layers in priority
  order (base-team → base-user → custom-team → custom-user) so user
  overrides in _bmad/custom/config.user.toml win over installer-
  regenerated base values. flatten_central_config lifts scalar keys
  from [core] and [modules.bmm] into the renderer's flat namespace;
  module keys beat core on collision (matches the installer's own
  core-key-stripping behavior).
- When _bmad/config.toml is absent, falls through to the legacy
  flat-YAML parser for _bmad/bmm/config.yaml — the renderer keeps
  working across the #2285 transition.
- {{.var}} substitution; unresolved refs emit empty string (Go
  missingkey=zero semantics).
- Smart defaults for planning_artifacts / implementation_artifacts /
  communication_language applied after config load. Derives
  sprint_status / deferred_work_file from implementation_artifacts.
  {{.main_config}} points at whichever surface was actually read.
- Renders every .md in the skill dir except SKILL.md to
  {project-root}/_bmad/render/bmad-quick-dev/.
- On success, stderr summary plus a single stdout line:
  "read and follow {workflow_md}". On failure, stdout HALT directive —
  per the Anthropic skills spec, script stdout is the defined agent-
  communication channel.

Skill entry (SKILL.md)
- Two-line shim: run python render.py, follow stdout. No template
  tokens in SKILL.md itself.

Template conversions
- workflow.md, step-01..05, step-oneshot, sync-sprint-status: convert
  every compile-time {var} reference to {{.var}}. Runtime refs
  preserved.
- spec-template.md untouched (single-curly comment hint stays as
  documentation).

Skill-prose cleanups bundled in
- Remove dead step-file frontmatter: empty-string variable declarations
  (spec_file, story_key, diff_output, review_mode) in quick-dev step-01
  and code-review step-01; empty --- --- blocks in step-03 and step-05;
  the specLoopIteration counter init moved from step-04 frontmatter into
  the step body where first-entry vs loopback semantics are explicit.
- Unify the language rule across all six quick-dev step files plus
  workflow.md.

Tooling
- tools/validate-skills.js: add TPL-01 rule. Files whose name contains
  "template" must not contain compile-time {{.var}} substitutions.
  Template files seed durable, version-controlled artifacts that
  execute on other machines; baking a value at render time would
  freeze a machine-local path into every downstream artifact.
- tools/validate-file-refs.js: add render/ to INSTALL_ONLY_PATHS so
  the validator recognizes the runtime-generated buffer.
- tools/skill-validator.md: document TPL-01; deterministic rule count
  bumped from 14 to 15.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 09:15:16 -07:00
.augment chore(tools): align Augment config with skill-validator as single source of truth 2026-03-15 17:41:54 -06:00
.claude-plugin chore(release): draft v6.6.0 changelog and bump marketplace plugins (#2356) 2026-04-28 22:52:51 -05:00
.github fix(publish): advance @next dist-tag after stable release (#2320) 2026-04-26 10:30:41 -05:00
.husky docs: fix docs build (#1336) 2026-01-15 16:44:14 -06:00
.vscode excorcise the deamons part 1 - remove dead uneeed artifacts and items no longer being supported beyond beta of the BMM or core - but could return later as a module 2026-02-04 15:44:25 -06:00
docs docs(zh-cn): complete missing translations and localize ecosystem sidebar (#2355) 2026-04-28 22:01:40 -05:00
src feat(quick-dev): render templates via stdlib Python at skill entry 2026-05-04 09:15:16 -07:00
test fix(installer): remove bmad-help from Copilot Custom Agents picker (#2359) 2026-04-30 08:03:02 -05:00
tools feat(quick-dev): render templates via stdlib Python at skill entry 2026-05-04 09:15:16 -07:00
website docs(zh-cn): complete missing translations and localize ecosystem sidebar (#2355) 2026-04-28 22:01:40 -05:00
.coderabbit.yaml feat(coderabbit): add docs-staleness check for all src/ changes 2026-03-17 15:30:32 -06:00
.gitignore feat(skills): TOML-based agent and workflow customization (#2284) 2026-04-19 19:30:29 -05:00
.markdownlint-cli2.yaml refactor: replace 'execute' with 'Read fully and follow:' in workflow prompts (#1387) 2026-01-23 22:25:19 -06:00
.npmignore chore: remove dead agent schema validation infrastructure 2026-03-17 20:20:12 -06:00
.npmrc fix: resolve npm install peer dependency issues 2026-01-30 15:37:42 +00:00
.nvmrc feat: v6.0.0-alpha.0 - the future is now 2025-09-28 23:17:07 -05:00
.prettierignore chore: ignore .junie/ IDE integration folder (#1719) 2026-02-20 20:33:23 -06:00
AGENTS.md feat(tools): add deterministic skill validator for CI 2026-03-17 23:49:01 -06:00
CHANGELOG.md chore(release): draft v6.6.0 changelog and bump marketplace plugins (#2356) 2026-04-28 22:52:51 -05:00
CNAME Add CNAME file 2026-01-07 18:18:12 +08:00
CONTRIBUTING.md docs: add contribution guardrails for unsolicited PRs (#2207) 2026-04-04 12:13:06 -05:00
CONTRIBUTORS.md project licence, contribution and discord noise updates, along with improved simplified issue templates 2026-01-18 17:03:47 -06:00
LICENSE project licence, contribution and discord noise updates, along with improved simplified issue templates 2026-01-18 17:03:47 -06:00
README.md feat(installer): add --set and --list-options for non-interactive config (#2354) 2026-04-28 20:15:57 -05:00
README_CN.md chore: remove SM agent (Bob) and migrate to Developer agent (#2186) 2026-04-02 12:25:24 -07:00
README_VN.md docs(vi-vn): sync translations and add missing checkpoint-preview page (#2222) 2026-04-09 20:49:18 -07:00
SECURITY.md Enhance security policy documentation (#1312) 2026-01-14 16:27:52 -06:00
TRADEMARK.md project licence, contribution and discord noise updates, along with improved simplified issue templates 2026-01-18 17:03:47 -06:00
Wordmark.png feat: update website header with new BMAD Method branding (#1352) 2026-01-18 00:25:12 -06:00
banner-bmad-method.png feat: update website header with new BMAD Method branding (#1352) 2026-01-18 00:25:12 -06:00
eslint.config.mjs feat(skills): TOML-based agent and workflow customization (#2284) 2026-04-19 19:30:29 -05:00
package-lock.json chore(release): v6.6.0 [skip ci] 2026-04-29 03:53:32 +00:00
package.json chore(release): v6.6.0 [skip ci] 2026-04-29 03:53:32 +00:00
prettier.config.mjs feat: v6.0.0-alpha.0 - the future is now 2025-09-28 23:17:07 -05:00
removals.txt fix(installer): remove pre-v6.2.0 wrapper skills on update (closes #2309) (#2315) 2026-04-25 22:08:44 -05:00

README.md

BMad Method

Version License: MIT Node.js Version Python Version uv Discord

Build More Architect Dreams — An AI-driven agile development module for the BMad Method Module Ecosystem, the best and most comprehensive Agile AI Driven Development framework that has true scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.

100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay for a gated community or courses.

Why the BMad Method?

Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflows act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.

  • AI Intelligent Help — Invoke the bmad-help skill anytime for guidance on what's next
  • Scale-Domain-Adaptive — Automatically adjusts planning depth based on project complexity
  • Structured Workflows — Grounded in agile best practices across analysis, planning, architecture, and implementation
  • Specialized Agents — 12+ domain experts (PM, Architect, Developer, UX, and more)
  • Party Mode — Bring multiple agent personas into one session to collaborate and discuss
  • Complete Lifecycle — From brainstorming to deployment

Learn more at docs.bmad-method.org


🚀 What's Next for BMad?

V6 is here and we're just getting started! The BMad Method is evolving rapidly with optimizations including Cross Platform Agent Team and Sub Agent inclusion, Skills Architecture, BMad Builder v1, Dev Loop Automation, and so much more in the works.

📍 Check out the complete Roadmap →


Quick Start

Prerequisites: Node.js v20+ · Python 3.10+ · uv

npx bmad-method install

Want the newest prerelease build? Use npx bmad-method@next install. Expect higher churn than the default install.

Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, etc.) in your project folder.

Non-Interactive Installation (for CI/CD):

npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes

Override any module config option with --set <module>.<key>=<value> (repeatable). Run --list-options [module] to see locally-known official keys (built-in modules plus any external officials cached on this machine):

npx bmad-method install --yes \
  --modules bmm --tools claude-code \
  --set bmm.project_knowledge=research \
  --set bmm.user_skill_level=expert

See all installation options

Not sure what to do? Ask bmad-help — it tells you exactly what's next and what's optional. You can also ask questions like bmad-help I just finished the architecture, what do I do next?

Modules

BMad Method extends with official modules for specialized domains. Available during installation or anytime after.

Module Purpose
BMad Method (BMM) Core framework with 34+ workflows
BMad Builder (BMB) Create custom BMad agents and workflows
Test Architect (TEA) Risk-based test strategy and automation
Game Dev Studio (BMGD) Game development workflows (Unity, Unreal, Godot)
Creative Intelligence Suite (CIS) Innovation, brainstorming, design thinking

Documentation

BMad Method Docs Site — Tutorials, guides, concepts, and reference

Quick links:

Community

Support BMad

BMad is free for everyone and always will be. Star this repo, buy me a coffee, or email contact@bmadcode.com for corporate sponsorship.

Contributing

We welcome contributions! See CONTRIBUTING.md for guidelines.

License

MIT License — see LICENSE for details.


BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.

Contributors

See CONTRIBUTORS.md for contributor information.