* fix: remove duplicate 'recompilation complete' message in compile-agents output
The spinner.stop() in compileAgents() already displays this message,
so the additional log.success() call produced a redundant line.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: remove deselected IDE configurations during installer update
When updating an existing installation, IDEs that were previously
configured but unchecked in the new selection are now detected and
cleaned up after user confirmation, mirroring the existing module
removal flow.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* chore: remove unreachable return statements after process.exit calls
Remove 4 dead `return;` statements that immediately follow `process.exit(0)`
calls in install.js. Since process.exit() terminates the process, the
subsequent return statements are unreachable.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: batch directory creation log messages for cleaner installer output
Collect all created directory names during module directory setup and
emit them as a single log message instead of one per directory. This
eliminates the excessive blank-line spacing that @clack/prompts adds
between individual log.message() calls.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: consolidate directory creation output across all modules
Move directory creation logging from ModuleManager.createModuleDirectories
into the installer caller. The method now returns created directory info
instead of logging directly, allowing the installer to batch all module
directories into a single log message under one spinner. Also adds spacing
before the final "Installation complete" status line.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: propagate skipPrompts flag to IDE collectConfiguration calls
The --yes flag (skipPrompts) was not being passed through to IDE handler
collectConfiguration() calls, causing the Codex installer to hang on its
interactive prompt in non-interactive mode (CI/CD, --yes flag).
- Add skipPrompts parameter to collectToolConfigurations() and forward it
to handler.collectConfiguration() options
- Add early return in CodexSetup.collectConfiguration() when skipPrompts
is true, defaulting to global install location
- Guard IDE removal confirmation prompt with skipPrompts check, defaulting
to preserve existing configs (consistent with prompt default: false)
Fixes #1610
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: address code review findings from PR #1612
- Restore saved IDE configurations when removal is cancelled or skipped
in non-interactive mode, preventing silent config downgrade (e.g.,
Codex 'project' install reverting to 'global')
- Short-circuit IDE removal block when skipPrompts is true to eliminate
unnecessary warning/cancelled log output in --yes mode
- Add null guard on config.ides before pushing re-added IDEs
- Return empty result object from createModuleDirectories early exits
instead of undefined for a uniform return contract
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: guard remaining unguarded prompts with skipPrompts for non-interactive mode
Add skipPrompts guards to 4 remaining unguarded interactive prompts in
installer.js that caused hangs in non-interactive mode (--yes flag):
- Module removal confirmation: preserves modules by default
- Update action selection: defaults to 'update'
- Custom module missing sources: keeps all modules
- Custom module delete confirmation: unreachable via early return
Additional robustness fixes:
- Defensive type-check before .trim() on prompt result (symbol guard)
- Console.log suppression scoped per-IDE instead of global try/finally
- process.exit flush via setImmediate for legacy v4 exit path
- JSDoc updated for new skipPrompts parameter
Follows established pattern from commit
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| .claude/skills | ||
| .github | ||
| .husky | ||
| .vscode | ||
| docs | ||
| src | ||
| test | ||
| tools | ||
| website | ||
| .coderabbit.yaml | ||
| .gitignore | ||
| .markdownlint-cli2.yaml | ||
| .npmrc | ||
| .nvmrc | ||
| .prettierignore | ||
| CHANGELOG.md | ||
| CNAME | ||
| CONTRIBUTING.md | ||
| CONTRIBUTORS.md | ||
| LICENSE | ||
| README.md | ||
| SECURITY.md | ||
| TRADEMARK.md | ||
| Wordmark.png | ||
| banner-bmad-method.png | ||
| eslint.config.mjs | ||
| package-lock.json | ||
| package.json | ||
| prettier.config.mjs | ||
README.md
Breakthrough Method of Agile AI Driven Development — An AI-driven agile development framework with 21 specialized agents, 50+ guided workflows, and scale-adaptive intelligence that adjusts from bug fixes to enterprise systems.
100% free and open source. No paywalls. No gated content. No gated Discord. We believe in empowering everyone, not just those who can pay.
Why BMad?
Traditional AI tools do the thinking for you, producing average results. BMad agents and facilitated workflow act as expert collaborators who guide you through a structured process to bring out your best thinking in partnership with the AI.
- AI Intelligent Help: Brand new for beta - AI assisted help will guide you from the beginning to the end - just ask for
/bmad-helpafter you have installed BMad to your project - Scale-Domain-Adaptive: Automatically adjusts planning depth and needs based on project complexity, domain and type - a SaaS Mobile Dating App has different planning needs from a diagnostic medical system, BMad adapts and helps you along the way
- Structured Workflows: Grounded in agile best practices across analysis, planning, architecture, and implementation
- Specialized Agents: 12+ domain experts (PM, Architect, Developer, UX, Scrum Master, and more)
- Party Mode: Bring multiple agent personas into one session to plan, troubleshoot, or discuss your project collaboratively, multiple perspectives with maximum fun
- Complete Lifecycle: From brainstorming to deployment, BMad is there with you every step of the way
Quick Start
Prerequisites: Node.js v20+
npx bmad-method install
Follow the installer prompts, then open your AI IDE (Claude Code, Cursor, Windsurf, etc.) in the project folder.
Non-Interactive Installation: For CI/CD pipelines or automated deployments, use command-line flags:
npx bmad-method install --directory /path/to/project --modules bmm --tools claude-code --yes
See Non-Interactive Installation Guide for all available options.
Not sure what to do? Run
/bmad-help— it tells you exactly what's next and what's optional. You can also ask it questions like:
/bmad-help How should I build a web app for my TShirt Business that can scale to millions?/bmad-help I just finished the architecture, I am not sure what to do next
And the amazing thing is BMad Help evolves depending on what modules you install also!
/bmad-help Im interested in really exploring creative ways to demo BMad at work, what do you recommend to help plan a great slide deck and compelling narrative?, and if you have the Creative Intelligence Suite installed, it will offer you different or complimentary advice than if you just have BMad Method Module installed!
The workflows below show the fastest path to working code. You can also load agents directly for a more structured process, extensive planning, or to learn about agile development practices — the agents guide you with menus, explanations, and elicitation at each step.
Simple Path (Quick Flow)
Bug fixes, small features, clear scope — 3 commands - 1 Optional Agent:
/quick-spec— analyzes your codebase and produces a tech-spec with stories/dev-story— implements each story/code-review— validates quality
Full Planning Path (BMad Method)
Products, platforms, complex features — structured planning then build:
/product-brief— define problem, users, and MVP scope/create-prd— full requirements with personas, metrics, and risks/create-architecture— technical decisions and system design/create-epics-and-stories— break work into prioritized stories/sprint-planning— initialize sprint tracking- Repeat per story:
/create-story→/dev-story→/code-review
Every step tells you what's next. Optional phases (brainstorming, research, UX design) are available when you need them — ask /bmad-help anytime. For a detailed walkthrough, see the Getting Started Tutorial.
Modules
BMad Method extends with official modules for specialized domains. Modules are available during installation and can be added to your project at any time. After the V6 beta period these will also be available as Plugins and Granular Skills.
| Module | GitHub | NPM | Purpose |
|---|---|---|---|
| BMad Method (BMM) | bmad-code-org/BMAD-METHOD | bmad-method | Core framework with 34+ workflows across 4 development phases |
| BMad Builder (BMB) | bmad-code-org/bmad-builder | bmad-builder | Create custom BMad agents, workflows, and domain-specific modules |
| Test Architect (TEA) 🆕 | bmad-code-org/tea | tea | Risk-based test strategy, automation, and release gates (8 workflows) |
| Game Dev Studio (BMGD) | bmad-code-org/bmad-module-game-dev-studio | bmad-game-dev-studio | Game development workflows for Unity, Unreal, and Godot |
| Creative Intelligence Suite (CIS) | bmad-code-org/bmad-module-creative-intelligence-suite | bmad-creative-intelligence-suite | Innovation, brainstorming, design thinking, and problem-solving |
- More modules are coming in the next 2 weeks from BMad Official, and a community marketplace for the installer also will be coming with the final V6 release!
Testing Agents
BMad provides two testing options to fit your needs:
Quinn (QA) - Built-in
Quick test automation for rapid coverage
- ✅ Always available in BMM module (no separate install)
- ✅ Simple: One workflow (
QA- Automate) - ✅ Beginner-friendly: Standard test framework patterns
- ✅ Fast: Generate tests and ship
Use Quinn for: Small projects, quick coverage, standard patterns
Test Architect (TEA) - Optional Module
Enterprise-grade test strategy and quality engineering
- 🆕 Standalone module (install separately)
- 🏗️ Comprehensive: 8 workflows covering full test lifecycle
- 🎯 Advanced: Risk-based planning, quality gates, NFR assessment
- 📚 Knowledge-driven: 34 testing patterns and best practices
- 📖 Test Architect Documentation
Use TEA for: Enterprise projects, test strategy, compliance, release gates
Documentation
BMad Documentation — Tutorials, how-to guides, concepts, and reference Test Architect Documentation — TEA standalone module documentation
- Getting Started Tutorial
- Upgrading from Previous Versions
- Test Architect Migration Guide — Upgrading from BMM-embedded TEA
For v4 Users
- v4 Documentation
- If you need to install V4, you can do this with
npx bmad-method@4.44.3 install- similar for any past version.
Community
- Discord — Get help, share ideas, collaborate
- Subscribe on YouTube — Tutorials, master class, and podcast (launching Feb 2025)
- GitHub Issues — Bug reports and feature requests
- Discussions — Community conversations
Support BMad
BMad is free for everyone — and always will be. If you'd like to support development:
- ⭐ Please click the star project icon near the top right of this page
- ☕ Buy Me a Coffee — Fuel the development
- 🏢 Corporate sponsorship — DM on Discord
- 🎤 Speaking & Media — Available for conferences, podcasts, interviews (BM on Discord)
Contributing
We welcome contributions! See CONTRIBUTING.md for guidelines.
License
MIT License — see LICENSE for details.
BMad and BMAD-METHOD are trademarks of BMad Code, LLC. See TRADEMARK.md for details.
See CONTRIBUTORS.md for contributor information.
