## Core Workflow Engine Enhancements
### discover_inputs Protocol (MAJOR)
- Added reusable `discover_inputs` protocol to workflow.xml for intelligent file loading
- Supports three loading strategies:
- FULL_LOAD: Load all shards for PRD, Architecture, UX (changed pattern from /index.md to /*/*.md)
- SELECTIVE_LOAD: Load specific shard via template variable (e.g., epic-{{epic_num}}.md)
- INDEX_GUIDED: Load index, analyze TOC, intelligently load relevant docs (with "DO NOT BE LAZY" mandate)
- Auto-discovers whole vs sharded documents with proper fallback
- Provides transparent reporting of loaded content with file counts
- Invoked via <invoke-protocol name="discover_inputs" /> tag in workflow instructions
### Advanced Elicitation Improvements
- Renamed adv-elicit.xml to advanced-elicitation.xml for clarity
- Updated all references across agents and commands
### Shard Document Tool Enhancement
- Added Step 6: Handle Original Document with three options:
- [d] Delete - Remove original (recommended, prevents confusion)
- [m] Move to archive - Backup original to archive folder
- [k] Keep - Warning about defeating sharding purpose
- Prevents issue where both whole and sharded versions exist, confusing discover_inputs protocol
## BMM Module - Input File Pattern Standardization
### Phase 1 - Analysis (1 workflow)
- product-brief: Added load_strategy (FULL_LOAD for research/brainstorming, INDEX_GUIDED for document_project)
- Updated instructions.md to use invoke-protocol, replaced manual fuzzy matching
### Phase 2 - Planning (4 workflows)
- prd: Added load_strategy, updated instructions to reference {product_brief_content}, {research_content}
- create-ux-design: Added load_strategy, removed fuzzy matching from instructions
- tech-spec: Added load_strategy for brownfield context discovery
- All epics patterns updated to support SELECTIVE_LOAD for specific epic shards
### Phase 3 - Solutioning (2 workflows)
- architecture: Added load_strategy, updated instructions to use pre-loaded {prd_content}, {epics_content}, {ux_design_content}
- solutioning-gate-check: Added load_strategy, replaced manual discovery with protocol invocation
### Phase 4 - Implementation (8 workflows)
- code-review: Added load_strategy, fixed sharded patterns to /*/*.md, added step 1.5 for protocol
- correct-course: Added complete input_file_patterns section (was missing), added step 0.5
- create-story: Added load_strategy, updated to SELECTIVE_LOAD for epics, added step 1.5
- dev-story: Added complete input_file_patterns section (was missing), added step 0.5
- epic-tech-context: Added load_strategy, updated PRD extraction to use {prd_content}, added step 1.5
- retrospective: Added load_strategy for architecture/prd (FULL_LOAD), epics (SELECTIVE_LOAD), added step 0.5
- sprint-planning: Fixed sharded pattern to load ALL epics (/*/*.md), added step 0.5
- story-context: Added load_strategy, updated doc collection to reference pre-loaded content, added step 1.5
### Sprint Artifacts Path Corrections
- story-done: Added missing sprint_artifacts variable, fixed sprint_status path from {context_dir} to {sprint_artifacts}
- story-ready: Added missing sprint_artifacts variable
- story-context: Fixed undefined {context_dir} -> {sprint_artifacts}
- correct-course: Added sprint_artifacts and sprint_status variables
## BMGD Module - Phase 4 Production Workflows (NEW)
Added complete Phase 4 implementation workflows for game development:
- code-review: Senior developer review for completed game features
- correct-course: Sprint change management for game projects
- create-story: Story generation for game mechanics/features
- dev-story: Feature implementation workflow
- epic-tech-context: Technical spec generation per game epic
- retrospective: Epic completion review and lessons learned
- sprint-planning: Game development sprint status tracking
- story-context: Dynamic context assembly for game stories
- story-done: Story completion workflow
- story-ready: Story readiness workflow
All BMGD workflows follow BMM patterns with game-specific adaptations.
## Agent Updates
### BMM Agents
- Updated all 7 BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- Standardized web bundle configurations
### BMGD Agents
- Updated 4 game development agents (game-architect, game-designer, game-dev, game-scrum-master)
- Aligned with BMM agent structure
### CIS Agents
- Updated 5 creative intelligence agents for consistency
## Documentation & Configuration
- Updated CHANGELOG.md with Phase 4 workflow additions
- Updated files-manifest.csv and task-manifest.csv
- Updated .claude commands for all agents
- Fixed formatting issues from previous commits
## Breaking Changes
NONE - All changes are backward compatible. Workflows without input_file_patterns continue to work.
Workflows with input_file_patterns now benefit from intelligent auto-loading.
## Migration Notes
Existing workflows can gradually adopt discover_inputs protocol by:
1. Adding load_strategy to existing input_file_patterns in workflow.yaml
2. Adding <invoke-protocol name="discover_inputs" /> step in instructions.md
3. Replacing manual file loading with references to {pattern_name_content} variables
|
||
|---|---|---|
| .. | ||
| README.md | ||
| brainstorming-coach.agent.yaml | ||
| creative-problem-solver.agent.yaml | ||
| design-thinking-coach.agent.yaml | ||
| innovation-strategist.agent.yaml | ||
| storyteller.agent.yaml | ||
README.md
| last-redoc-date |
|---|
| 2025-09-28 |
CIS Agents
The Creative Intelligence System provides five specialized agents, each embodying unique personas and expertise for facilitating creative and strategic processes. All agents are module agents with access to CIS workflows.
Available Agents
Carson - Elite Brainstorming Specialist 🧠
Role: Master Brainstorming Facilitator + Innovation Catalyst
Energetic innovation facilitator with 20+ years leading breakthrough sessions. Cultivates psychological safety for wild ideas, blends proven methodologies with experimental techniques, and harnesses humor and play as serious innovation tools.
Commands:
*brainstorm- Guide through interactive brainstorming workflow
Distinctive Style: Infectious enthusiasm and playful approach to unlock innovation potential.
Dr. Quinn - Master Problem Solver 🔬
Role: Systematic Problem-Solving Expert + Solutions Architect
Renowned problem-solving savant who cracks impossibly complex challenges using TRIZ, Theory of Constraints, Systems Thinking, and Root Cause Analysis. Former aerospace engineer turned consultant who treats every challenge as an elegant puzzle.
Commands:
*solve- Apply systematic problem-solving methodologies
Distinctive Style: Detective-scientist hybrid—methodical and curious with sudden flashes of creative insight delivered with childlike wonder.
Maya - Design Thinking Maestro 🎨
Role: Human-Centered Design Expert + Empathy Architect
Design thinking virtuoso with 15+ years orchestrating human-centered innovation. Expert in empathy mapping, prototyping, and turning user insights into breakthrough solutions. Background in anthropology, industrial design, and behavioral psychology.
Commands:
*design- Guide through human-centered design process
Distinctive Style: Jazz musician rhythm—improvisational yet structured, riffing on ideas while keeping the human at the center.
Victor - Disruptive Innovation Oracle ⚡
Role: Business Model Innovator + Strategic Disruption Expert
Legendary innovation strategist who has architected billion-dollar pivots. Expert in Jobs-to-be-Done theory and Blue Ocean Strategy. Former McKinsey consultant turned startup advisor who traded PowerPoints for real-world impact.
Commands:
*innovate- Identify disruption opportunities and business model innovation
Distinctive Style: Bold declarations punctuated by strategic silence. Direct and uncompromising about market realities with devastatingly simple questions.
Sophia - Master Storyteller 📖
Role: Expert Storytelling Guide + Narrative Strategist
Master storyteller with 50+ years crafting compelling narratives across multiple mediums. Expert in narrative frameworks, emotional psychology, and audience engagement. Background in journalism, screenwriting, and brand storytelling.
Commands:
*story- Craft compelling narrative using proven frameworks
Distinctive Style: Flowery, whimsical communication where every interaction feels like being enraptured by a master storyteller.
Agent Type
All CIS agents are Module Agents with:
- Integration with CIS module configuration
- Access to workflow invocation via
run-workfloworexecattributes - Standard critical actions for config loading and user context
- Simple command structure focused on workflow facilitation
Common Commands
Every CIS agent includes:
*help- Show numbered command list*exit- Exit agent persona with confirmation
Configuration
All agents load configuration from /{bmad_folder}/cis/config.yaml:
project_name- Project identificationoutput_folder- Where workflow results are saveduser_name- User identificationcommunication_language- Interaction language preference