BMAD-METHOD/q1/.qwen/commands/bmad/bmgd/workflows/game-architecture.toml

75 lines
2.8 KiB
TOML

description = "BMAD BMGD Workflow: game-architecture"
prompt = """
# Game Architecture Workflow Configuration
name: game-architecture
description: "Collaborative game architecture workflow for AI-agent consistency. Intelligent, adaptive conversation that produces a decision-focused game architecture document covering engine, systems, networking, and technical design optimized for game development."
author: "BMad"
# Critical variables
config_source: "{project-root}/_bmad/bmgd/config.yaml"
output_folder: "{config_source}:output_folder"
user_name: "{config_source}:user_name"
communication_language: "{config_source}:communication_language"
document_output_language: "{config_source}:document_output_language"
game_dev_experience: "{config_source}:game_dev_experience"
date: system-generated
# Workflow components - Step-file architecture
installed_path: "{project-root}/_bmad/bmgd/workflows/3-technical/game-architecture"
instructions: "{installed_path}/workflow.md"
validation: "{installed_path}/checklist.md"
template: "{installed_path}/templates/architecture-template.md"
# Knowledge bases for intelligent decision making
decision_catalog: "{installed_path}/decision-catalog.yaml"
architecture_patterns: "{installed_path}/architecture-patterns.yaml"
pattern_categories: "{installed_path}/pattern-categories.csv"
# Smart input file references - handles both whole docs and sharded docs
input_file_patterns:
gdd:
description: "Game Design Document with mechanics and systems"
whole: "{output_folder}/*gdd*.md"
sharded: "{output_folder}/*gdd*/index.md"
load_strategy: "INDEX_GUIDED"
epics:
description: "Epic definitions with user stories"
whole: "{output_folder}/*epic*.md"
sharded: "{output_folder}/*epic*/index.md"
load_strategy: "FULL_LOAD"
brief:
description: "Game Brief with vision and scope (optional)"
whole: "{output_folder}/*brief*.md"
sharded: "{output_folder}/*brief*/index.md"
load_strategy: "INDEX_GUIDED"
narrative:
description: "Narrative design with story and characters (optional)"
whole: "{output_folder}/*narrative*.md"
sharded: "{output_folder}/*narrative*/index.md"
load_strategy: "INDEX_GUIDED"
# Output configuration
default_output_file: "{output_folder}/game-architecture.md"
# Workflow metadata
version: "2.0.0"
replaces: "architecture"
paradigm: "step-file-architecture"
features:
- "Step-file architecture for modular execution"
- "Starter template discovery and integration"
- "Dynamic version verification via web search"
- "Adaptive facilitation by skill level"
- "Decision-focused architecture"
- "Novel pattern design for unique concepts"
- "Intelligent pattern identification"
- "Implementation patterns for agent consistency"
- "State tracking via frontmatter"
standalone: true
"""