# BMad Game Dev Module Configuration code: bmgd name: "BMGD: BMad Game Development" default_selected: false prompt: - "Welcome to the BMad Game Development Module!" - "This module provides specialized agents and workflows for game creation," - "from initial concept through production, covering all major game dev phases." - "All paths are relative to project root, with no leading slash." # Core config values automatically inherited: ## user_name ## communication_language ## document_output_language ## output_folder game_project_name: prompt: "What is the name of your game project?" default: "{directory_name}" result: "{value}" game_design_docs: prompt: "Where should game design documents (GDD, narrative, etc.) be stored?" default: "docs/design" result: "{project-root}/{value}" game_tech_docs: prompt: "Where should game technical documentation be stored?" default: "docs/technical" result: "{project-root}/{value}" game_story_location: prompt: "Where should game development stories be stored?" default: "docs/stories" result: "{project-root}/{value}" game_dev_experience: prompt: "What is your game development experience level?" default: "intermediate" result: "{value}" single-select: - value: "beginner" label: "Beginner - New to game development, provide detailed guidance" - value: "intermediate" label: "Intermediate - Familiar with game dev concepts, balanced approach" - value: "expert" label: "Expert - Experienced game developer, be direct and technical" specified_framework: prompt: "Which game development framework or engine do you want to install support for?" default: "unity" result: "{value}" multi-select: - value: "unity" label: "Unity" - value: "unreal" label: "Unreal Engine" - value: "godot" label: "Godot" - value: "custom" label: "Custom / Other" data_path: result: "{project-root}/bmad/bmgd/data"