--- title: "How to Upgrade to v6" description: Migrate from BMad v4 to v6 sidebar: order: 3 --- Use the BMad installer to upgrade from v4 to v6, which includes automatic detection of legacy installations and migration assistance. ## When to Use This - You have BMad v4 installed (`.bmad-method` folder) - You want to migrate to the new v6 architecture - You have existing planning artifacts to preserve :::note[Prerequisites] - Node.js 20+ - Existing BMad v4 installation ::: ## Steps ### 1. Run the Installer Follow the [Installer Instructions](./install-bmad.md). ### 2. Handle Legacy Installation When v4 is detected, you can: - Allow the installer to back up and remove `.bmad-method` - Exit and handle cleanup manually If you named your bmad method folder something else - you will need to manually remove the folder yourself. ### 3. Clean Up IDE Skills Manually remove legacy v4 IDE commands/skills - for example if you have Claude Code, look for any nested folders that start with bmad and remove them: - `.claude/commands/` The new v6 skills are installed to: - `.claude/skills/` ### 4. Migrate Planning Artifacts **If you have planning documents (Brief/PRD/UX/Architecture):** Move them to `_bmad-output/planning-artifacts/` with descriptive names: - Include `PRD` in filename for PRD documents - Include `brief`, `architecture`, or `ux-design` accordingly - Sharded documents can be in named subfolders **If you're mid-planning:** Consider restarting with v6 workflows. Use your existing documents as inputs—the new progressive discovery workflows with web search and IDE plan mode produce better results. ### 5. Migrate In-Progress Development If you have stories created or implemented: 1. Complete the v6 installation 2. Place `epics.md` or `epics/epic*.md` in `_bmad-output/planning-artifacts/` 3. Run the Scrum Master's `bmad-sprint-planning` workflow 4. Tell the SM which epics/stories are already complete ## What You Get **v6 unified structure:** ```text your-project/ ├── _bmad/ # Single installation folder │ ├── _config/ # Your customizations │ │ └── agents/ # Agent customization files │ ├── core/ # Universal core framework │ ├── bmm/ # BMad Method module │ ├── bmb/ # BMad Builder │ └── cis/ # Creative Intelligence Suite └── _bmad-output/ # Output folder (was doc folder in v4) ``` ## Module Migration | v4 Module | v6 Status | | ----------------------------- | ----------------------------------------- | | `.bmad-2d-phaser-game-dev` | Integrated into BMGD Module | | `.bmad-2d-unity-game-dev` | Integrated into BMGD Module | | `.bmad-godot-game-dev` | Integrated into BMGD Module | | `.bmad-infrastructure-devops` | Deprecated — new DevOps agent coming soon | | `.bmad-creative-writing` | Not adapted — new v6 module coming soon | ## Key Changes | Concept | v4 | v6 | | ------------- | ------------------------------------- | ------------------------------------ | | **Core** | `_bmad-core` was actually BMad Method | `_bmad/core/` is universal framework | | **Method** | `_bmad-method` | `_bmad/bmm/` | | **Config** | Modified files directly | `config.yaml` per module | | **Documents** | Sharded or unsharded required setup | Fully flexible, auto-scanned |