template: id: gdd-wechat-template name: WeChat Mini-Game GDD version: 1.0.0 description: A comprehensive Game Design Document tailored for WeChat Mini-Games. output: format: markdown filename: "docs/gdd.md" workflow: mode: incremental # Can be 'incremental' or 'rapid' sections: - id: header title: Game Design Document - {{game_name}} instruction: "Let's start with the basics. What is the name of your game?" fields: - id: game_name type: text - id: overview title: "1. Game Overview" instruction: "Provide a high-level pitch for your game. What's the core concept in a few sentences?" content: | ### 1.1. Core Concept {{...}} ### 1.2. Target Audience {{...}} ### 1.3. Unique Selling Points (USPs) {{...}} - id: core_mechanics title: "2. Core Gameplay & Mechanics" instruction: "Describe the core gameplay loop. What does the player do moment-to-moment? What are the main mechanics (e.g., jumping, matching, building)?" content: | ### 2.1. Gameplay Loop {{...}} ### 2.2. Player Actions {{...}} - id: wechat_integration title: "3. WeChat Platform Integration" instruction: "Now let's focus on the WeChat-specific features. This is crucial for success on the platform." sections: - id: wechat_login title: "3.1. WeChat Login & User Identity" instruction: "How will users log in? Will you just use their basic WeChat profile (avatar, nickname), or do you need more information via `wx.getUserProfile`?" content: | {{...}} - id: social_sharing title: "3.2. Social Sharing" instruction: "Describe the social sharing features. What content can be shared (e.g., high scores, achievements)? Will there be incentives for sharing?" content: | - **Share to Chat:** {{...}} - **Share to Moments:** {{...}} - **Invite Mechanics:** {{...}} - id: monetization title: "3.3. Monetization & WeChat Pay" instruction: "How will the game make money? Will you use banner ads, rewarded video ads, or in-app purchases (IAP) via WeChat Pay for virtual goods?" content: | - **Ad Strategy:** {{...}} - **IAP Catalog:** {{...}} - id: ui_ux title: "4. UI/UX & Controls" instruction: "Describe the user interface and controls, keeping in mind the conventions of the WeChat platform." content: | ### 4.1. Screen Flow {{...}} ### 4.2. Control Scheme {{...}} - id: art_sound title: "5. Art & Sound Direction" instruction: "What is the desired visual style and audio theme for the game?" content: | ### 5.1. Visual Style {{...}} ### 5.2. Audio Design {{...}}