# Validate Game Story Task ## Purpose To comprehensively validate a WeChat Mini Game development story draft before implementation begins, ensuring it contains all necessary WeChat Mini Game-specific technical context (object architecture, JavaScript language strategy, 60+ FPS performance targets), TDD requirements, and implementation details. This specialized validation prevents hallucinations, ensures WeChat Mini Game development readiness, and validates game-specific acceptance criteria and testing approaches. ## SEQUENTIAL Task Execution (Do not proceed until current Task is complete) ### 0. Load Core Configuration and Inputs - Load `.bmad-wechat-mini-game-dev/config.yaml` from the project root - If the file does not exist, HALT and inform the user: "core-config.yaml not found. This file is required for story validation." - Extract key configurations: `devStoryLocation`, `gdd.*`, `gamearchitecture.*`, `workflow.*` - Identify and load the following inputs: - **Story file**: The drafted game story to validate (provided by user or discovered in `devStoryLocation`) - **Parent epic**: The epic containing this story's requirements from GDD - **Architecture documents**: Based on configuration (sharded or monolithic) - **Game story template**: `expansion-packs/bmad-wechat-mini-game-dev/templates/game-story-tmpl.yaml` for completeness validation ### 1. Game Story Template Completeness Validation - Load `expansion-packs/bmad-wechat-mini-game-dev/templates/game-story-tmpl.yaml` and extract all required sections - **Missing sections check**: Compare story sections against game story template sections to verify all WeChat Mini Game-specific sections are present: - WeChat Mini Game Technical Context - Object Architecture & Event Flow - Scene & Resource Requirements - Language Strategy (JavaScript) - Performance Requirements (60+ FPS target) - Platform Export Settings - Integration Points - TDD Testing Strategy - **Placeholder validation**: Ensure no template placeholders remain unfilled (e.g., `{{EpicNum}}`, `{{StoryNum}}`, `{{GameMechanic}}`, `_TBD_`) - **Game-specific sections**: Verify presence of WeChat Mini Game development specific sections - **Structure compliance**: Verify story follows game story template structure and formatting ### 2. WeChat Mini Game Project Structure and Resource Validation - **WeChat Mini Game file paths clarity**: Are WeChat Mini Game-specific paths clearly specified? - **Plugin dependencies**: Are required plugins or libraries identified and documented? - **Scene structure relevance**: Is relevant object hierarchy and scene tree structure included? - **Scene organization**: Are scene instancing and inheritance patterns clearly specified? - **Resource pipeline**: Are texture imports, Animation resources, and Audio assets properly planned? - **Directory structure**: Do new WeChat Mini Game resources follow project structure according to architecture docs? - **Custom Resource requirements**: Are resource classes and export presets identified? - **Language compliance**: Are JavaScript best practices enforced? ### 3. WeChat Mini Game Object Architecture Validation - **Object class specifications**: Are custom object classes sufficiently detailed? - **Object dependencies**: Are object relationships and event connections clearly mapped? - **WeChat Mini Game lifecycle usage**: Are lifecycle methods appropriately planned? - **Event system integration**: Are event emissions, connections, and custom events specified? - **UI requirements**: Are UI elements, anchoring, and theme system requirements defined? - **Performance considerations**: Are process modes optimized? ### 4. Game Mechanics and Systems Validation - **Core loop integration**: Does the story properly integrate with established game core loop? - **Player input handling**: Are input handling requirements specified? - **Game state management**: Are state transitions and save/load system requirements clear? - **UI/UX integration**: Are UI elements, anchoring, and theme system requirements defined? - **Audio integration**: Are audio nodes, bus routing, and sound pooling specified? - **Animation systems**: Are animation and transition requirements clear? - **Physics integration**: Are physics bodies, collision layers, and physics settings specified? - **Object pooling**: Are pooling strategies defined for frequently spawned entities? ### 5. WeChat Mini Game-Specific Acceptance Criteria Assessment - **TDD testing**: Are tests defined for all criteria? - **Visual validation**: Are visual/aesthetic acceptance criteria measurable and testable? - **Performance criteria**: Is 60+ FPS target specified with frame time <16.67ms? - **Platform compatibility**: Are export template requirements for different platforms addressed? - **Input validation**: Are input actions for touch covered? - **Audio criteria**: Are audio bus levels, stream players, and audio pooling specified? - **Animation validation**: Are animation smoothness, timing, and blend requirements defined? ### 6. WeChat Mini Game Testing and Validation Instructions Review - **TDD Framework**: Are TDD approaches with Red-Green-Refactor cycle specified? - **Performance profiling**: Are WeChat Mini Game Profiler usage and 60+ FPS validation steps defined? - **Export testing**: Are export template validation steps for target platforms specified? - **Scene testing**: Are scene instancing, transitions, and event flow testing approaches clear? - **Resource validation**: Are texture compression, import settings, and pooling tests defined? - **Platform testing**: Are platform-specific export settings and input methods specified? - **Memory leak testing**: Are event cleanup and object lifecycle validation steps included? ### 7. WeChat Mini Game Performance and Optimization Validation - **Frame rate targets**: Is 60+ FPS minimum clearly specified for all platforms? - **Memory budgets**: Are scene memory, resource memory, and pooling limits defined? - **Draw call optimization**: Are rendering batches and viewport optimization approaches specified? - **Mobile performance**: Are mobile export settings and touch optimization addressed? - **Resource optimization**: Are import settings, compression, and preloading strategies clear? - **Language optimization**: Are JavaScript best practices specified? - **Loading time targets**: Are scene transitions <3 seconds and resource streaming defined? ### 8. WeChat Mini Game Platform and Export Considerations - **Export templates**: Are platform-specific export templates and settings documented? - **Platform features**: Are platform-specific WeChat Mini Game features properly configured? - **Data persistence**: Are storage usage and save system requirements specified? - **Input handling**: Are input configurations for each platform defined? - **Performance targets**: Are platform-specific 60+ FPS optimizations addressed? - **Export security**: Are release vs debug export settings properly configured? ### 9. WeChat Mini Game Development Task Sequence Validation - **TDD workflow order**: Do tasks follow TDD cycle (write tests first, then implement, then refactor)? - **Object hierarchy dependencies**: Are parent objects created before child objects? - **Resource dependencies**: Are resources created before scenes that use them? - **Event connections**: Are event emitters created before receivers? - **Testing integration**: Are test creation tasks before implementation? - **Export integration**: Are export preset configurations properly sequenced? - **Performance validation**: Are profiling checkpoints placed throughout development? ### 10. WeChat Mini Game Anti-Hallucination Verification - **WeChat Mini Game API accuracy**: Every WeChat Mini Game API reference must be verified against current WeChat Mini Game documentation - **Plugin verification**: All plugin references must be valid - **Object architecture alignment**: Object relationships must match architecture specifications - **Performance claims verification**: 60+ FPS targets must be realistic for target platforms - **Resource pipeline accuracy**: All import settings and resource configurations must be valid ### 11. WeChat Mini Game Development Agent Implementation Readiness - **WeChat Mini Game context completeness**: Can the story be implemented without consulting external WeChat Mini Game documentation? - **Language specification clarity**: Are JavaScript choices and patterns unambiguous? - **Resource requirements clarity**: Are all resources, scenes, and import settings defined? - **Object relationship clarity**: Are all object interactions and event flows explicitly defined? - **TDD approach completeness**: Are TDD approaches fully specified? - **Performance validation readiness**: Are 60+ FPS validation approaches clearly defined? ### 12. Generate WeChat Mini Game Story Validation Report Provide a structured validation report including: #### Game Story Template Compliance Issues - Missing WeChat Mini Game-specific sections from game story template - Unfilled placeholders or template variables specific to game development - Missing object specifications or resource requirements - Missing TDD test specifications - Language strategy gaps #### Critical WeChat Mini Game Issues (Must Fix - Story Blocked) - Missing essential WeChat Mini Game technical information for implementation - No TDD test specifications - Performance targets not meeting 60+ FPS requirement - Incomplete object architecture or event flow - Missing object pooling for spawned entities #### WeChat Mini Game-Specific Should-Fix Issues (Important Quality Improvements) - Unclear object hierarchy or event connection patterns - Incomplete resource pipeline or import settings - Task sequencing not following TDD cycle - Missing platform export template specifications - Inadequate performance profiling checkpoints #### Game Development Nice-to-Have Improvements (Optional Enhancements) - Additional WeChat Mini Game performance optimization context - Enhanced resource creation guidance and best practices - Clarifications for WeChat Mini Game-specific patterns (events, groups) - Additional platform export considerations - Enhanced profiler usage guidance #### WeChat Mini Game Anti-Hallucination Findings - Unverifiable WeChat Mini Game API claims or outdated references - Inconsistencies with WeChat Mini Game project architecture documents - Invented objects, events, or development patterns - Performance claims not achieving 60+ FPS #### WeChat Mini Game Platform and Performance Validation - **Performance Assessment**: 60+ FPS validation, frame time <16.67ms - **Platform Compatibility Check**: Export templates, Input, platform features - **Resource Pipeline Validation**: Import settings, compression, pooling strategies - **WeChat Mini Game Version Compliance**: Compatibility with latest version - **Language Performance**: JavaScript best practices enforcement #### Final WeChat Mini Game Development Assessment - **GO**: Story ready for WeChat Mini Game implementation with TDD and 60+ FPS targets - **NO-GO**: Story requires WeChat Mini Game-specific fixes before implementation - **TDD Readiness Score**: 1-10 scale based on test coverage planning - **Performance Readiness**: Can maintain 60+ FPS? Yes/No/Unknown - **Platform Export Readiness**: Assessment of export template preparedness #### Recommended Next Steps Based on validation results, provide specific recommendations for: - WeChat Mini Game technical documentation improvements needed - TDD test specifications to add - Performance profiling setup for 60+ FPS validation - Platform export template configuration needs - Object pooling implementation requirements ```