--- description: Defines the visual aspects of the game and how the player observes the world. This includes map color-coding, screen effects, and the overall simulation style. globs: visuals.py --- - The map should be color-coded to show the owner of the square. - There should be effects over the screen that mimic a CRT monitor. - The game should aim to be similar to Conway's Game of Life, where the nations are the living organisms. - Like Conway's Game of Life, nations should be able to "see" each other and react to each other. - Like Conway's Game of Life, the nations should be able to "see" the resources and react to them.