--- title: "Pressure-Test an Idea" description: Use the bmad-forge-idea skill to harden, prove, or kill an idea before you invest in it sidebar: order: 12 --- Use the `bmad-forge-idea` skill to put a half-formed idea under adversarial questioning. It either survives with earned conviction or dies cheaply. ## When to Use This - You hold an idea and want it stress-tested before you commit time or money - You want an honest read on whether to kill it, not encouragement - You're choosing between branches of a decision and need each one resolved - Your idea lives inside an existing project and needs to be checked against what's already there ## When to Skip This - You have no idea yet and need to generate options — use `bmad-brainstorming` - You've committed to a product and want it proven customer-first — use `bmad-prfaq` - You want your agents to debate a decision together — use `bmad-party-mode` :::note[Prerequisites] None. The forge runs in plain conversation. Installed agents and a configured persona roster make the session richer, but it works without them. ::: ## Run a Session ### 1. Invoke the skill Type `bmad-forge-idea` in your IDE, or say "forge an idea" or "pressure-test this." Name the idea in the same message or wait for the first question. ### 2. State your goal Tell the forge what you want: harden the idea, prove or kill it, or just think it through. The goal steers the questioning. Proving goes after the load-bearing claim first, and hardening drives each branch to a resolved answer. ### 3. Defend your thinking, one branch at a time The interrogator asks one question at a time and puts its own recommended answer on the table for you to push against. Answer honestly. When it challenges a fuzzy term or a claim that doesn't match your project, settle that before you move on. ### 4. Steer the room Every branch arrives with two voices — one from your roster, one conjured by the topic. Call a specific persona by name, summon a saved party, or say "adversarial on this" to have a claim attacked while you defend it. ### 5. Land an exit Drive each branch to a resolved answer until the idea is hardened, killed, or simply clearer. Say when you're done, or let the forge call it. ## What You Get The forge writes a self-contained `forge-report.html` every run, stamped to match the outcome. A hardened idea also distills into `forged-idea.md`, which captures the locked decisions and what was killed and why. That file feeds `bmad-spec`, `bmad-prd`, or `bmad-prfaq` for a product concept. A killed or clarified session needs no artifact; the report stands on its own. :::tip[Let it kill the idea] Finding out cheaply that an idea doesn't hold is the win. Don't steer the session toward a yes. :::