Compare commits
5 Commits
9e48f4063d
...
1e85bfeded
| Author | SHA1 | Date |
|---|---|---|
|
|
1e85bfeded | |
|
|
9df5720ab3 | |
|
|
1c13305f9f | |
|
|
6198add5bd | |
|
|
cf12697dfb |
6
.npmrc
6
.npmrc
|
|
@ -1 +1,5 @@
|
|||
registry=https://registry.npmjs.org
|
||||
# Prevent peer dependency warnings during installation
|
||||
legacy-peer-deps=true
|
||||
|
||||
# Improve install performance
|
||||
prefer-offline=true
|
||||
|
|
|
|||
15
README.md
15
README.md
|
|
@ -65,13 +65,13 @@ Every step tells you what's next. Optional phases (brainstorming, research, UX d
|
|||
|
||||
BMad Method extends with official modules for specialized domains. Modules are available during installation and can be added to your project at any time. After the V6 beta period these will also be available as Plugins and Granular Skills.
|
||||
|
||||
| Module | GitHub | NPM | Purpose |
|
||||
| ------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------- |
|
||||
| **BMad Method (BMM)** | [bmad-code-org/BMAD-METHOD](https://github.com/bmad-code-org/BMAD-METHOD) | [bmad-method](https://www.npmjs.com/package/bmad-method) | Core framework with 34+ workflows across 4 development phases |
|
||||
| **BMad Builder (BMB)** | [bmad-code-org/bmad-builder](https://github.com/bmad-code-org/bmad-builder) | [bmad-builder](https://www.npmjs.com/package/bmad-builder) | Create custom BMad agents, workflows, and domain-specific modules |
|
||||
| **Test Architect (TEA)** 🆕 | [bmad-code-org/tea](https://github.com/bmad-code-org/bmad-method-test-architecture-enterprise) | [tea](https://www.npmjs.com/package/bmad-method-test-architecture-enterprise) | Risk-based test strategy, automation, and release gates (8 workflows) |
|
||||
| **Game Dev Studio (BMGD)** | [bmad-code-org/bmad-module-game-dev-studio](https://github.com/bmad-code-org/bmad-module-game-dev-studio) | [bmad-game-dev-studio](https://www.npmjs.com/package/bmad-game-dev-studio) | Game development workflows for Unity, Unreal, and Godot |
|
||||
| **Creative Intelligence Suite (CIS)** | [bmad-code-org/bmad-module-creative-intelligence-suite](https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite) | [bmad-creative-intelligence-suite](https://www.npmjs.com/package/bmad-creative-intelligence-suite) | Innovation, brainstorming, design thinking, and problem-solving |
|
||||
| Module | GitHub | NPM | Purpose |
|
||||
| ------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------- |
|
||||
| **BMad Method (BMM)** | [bmad-code-org/BMAD-METHOD](https://github.com/bmad-code-org/BMAD-METHOD) | [bmad-method](https://www.npmjs.com/package/bmad-method) | Core framework with 34+ workflows across 4 development phases |
|
||||
| **BMad Builder (BMB)** | [bmad-code-org/bmad-builder](https://github.com/bmad-code-org/bmad-builder) | [bmad-builder](https://www.npmjs.com/package/bmad-builder) | Create custom BMad agents, workflows, and domain-specific modules |
|
||||
| **Test Architect (TEA)** 🆕 | [bmad-code-org/tea](https://github.com/bmad-code-org/bmad-method-test-architecture-enterprise) | [tea](https://www.npmjs.com/package/bmad-method-test-architecture-enterprise) | Risk-based test strategy, automation, and release gates (8 workflows) |
|
||||
| **Game Dev Studio (BMGD)** | [bmad-code-org/bmad-module-game-dev-studio](https://github.com/bmad-code-org/bmad-module-game-dev-studio) | [bmad-game-dev-studio](https://www.npmjs.com/package/bmad-game-dev-studio) | Game development workflows for Unity, Unreal, and Godot |
|
||||
| **Creative Intelligence Suite (CIS)** | [bmad-code-org/bmad-module-creative-intelligence-suite](https://github.com/bmad-code-org/bmad-module-creative-intelligence-suite) | [bmad-creative-intelligence-suite](https://www.npmjs.com/package/bmad-creative-intelligence-suite) | Innovation, brainstorming, design thinking, and problem-solving |
|
||||
|
||||
* More modules are coming in the next 2 weeks from BMad Official, and a community marketplace for the installer also will be coming with the final V6 release!
|
||||
|
||||
|
|
@ -116,6 +116,7 @@ BMad provides two testing options to fit your needs:
|
|||
### For v4 Users
|
||||
|
||||
- **[v4 Documentation](https://github.com/bmad-code-org/BMAD-METHOD/tree/V4/docs)**
|
||||
- If you need to install V4, you can do this with `npx bmad-method@4.44.3 install` - similar for any past version.
|
||||
|
||||
## Community
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -88,7 +88,7 @@
|
|||
},
|
||||
"devDependencies": {
|
||||
"@astrojs/sitemap": "^3.6.0",
|
||||
"@astrojs/starlight": "^0.37.0",
|
||||
"@astrojs/starlight": "^0.37.5",
|
||||
"@eslint/js": "^9.33.0",
|
||||
"archiver": "^7.0.1",
|
||||
"astro": "^5.16.0",
|
||||
|
|
@ -99,7 +99,7 @@
|
|||
"eslint-plugin-unicorn": "^60.0.0",
|
||||
"eslint-plugin-yml": "^1.18.0",
|
||||
"husky": "^9.1.7",
|
||||
"jest": "^30.0.4",
|
||||
"jest": "^30.2.0",
|
||||
"lint-staged": "^16.1.1",
|
||||
"markdownlint-cli2": "^0.19.1",
|
||||
"prettier": "^3.7.4",
|
||||
|
|
|
|||
|
|
@ -31,19 +31,25 @@ wipFile: '{implementation_artifacts}/tech-spec-wip.md'
|
|||
|
||||
**Present to user:**
|
||||
|
||||
"Here's your complete tech-spec. Please review:"
|
||||
<output-block>
|
||||
Here's your complete tech-spec. Please review:
|
||||
</output-block>
|
||||
|
||||
[Display the complete spec content - all sections]
|
||||
|
||||
"**Quick Summary:**
|
||||
<output-block>
|
||||
**Quick Summary:**
|
||||
|
||||
- {task_count} tasks to implement
|
||||
- {ac_count} acceptance criteria to verify
|
||||
- {files_count} files to modify"
|
||||
- {files_count} files to modify
|
||||
</output-block>
|
||||
|
||||
**Present review menu:**
|
||||
|
||||
Display: "**Select:** [C] Continue [E] Edit [Q] Questions [A] Advanced Elicitation [P] Party Mode"
|
||||
<output-block>
|
||||
**Select:** [C] Continue [E] Edit [Q] Questions [A] Advanced Elicitation [P] Party Mode
|
||||
</output-block>
|
||||
|
||||
**HALT and wait for user selection.**
|
||||
|
||||
|
|
@ -173,7 +179,8 @@ b) **HALT and wait for user selection.**
|
|||
|
||||
**When user selects [D]:**
|
||||
|
||||
"**All done!** Your tech-spec is ready at:
|
||||
<output-block>
|
||||
**All done!** Your tech-spec is ready at:
|
||||
|
||||
`{finalFile}`
|
||||
|
||||
|
|
@ -183,7 +190,8 @@ When you're ready to implement, run:
|
|||
quick-dev {finalFile}
|
||||
```
|
||||
|
||||
Ship it!"
|
||||
Ship it!
|
||||
</output-block>
|
||||
|
||||
---
|
||||
|
||||
|
|
|
|||
|
|
@ -416,7 +416,7 @@ class ModuleManager {
|
|||
if (needsDependencyInstall || wasNewClone || nodeModulesMissing) {
|
||||
const installSpinner = ora(`Installing dependencies for ${moduleInfo.name}...`).start();
|
||||
try {
|
||||
execSync('npm install --production --no-audit --no-fund --prefer-offline --no-progress', {
|
||||
execSync('npm install --production --no-audit --no-fund --prefer-offline --no-progress --legacy-peer-deps', {
|
||||
cwd: moduleCacheDir,
|
||||
stdio: 'pipe',
|
||||
timeout: 120_000, // 2 minute timeout
|
||||
|
|
@ -441,7 +441,7 @@ class ModuleManager {
|
|||
if (packageJsonNewer) {
|
||||
const installSpinner = ora(`Installing dependencies for ${moduleInfo.name}...`).start();
|
||||
try {
|
||||
execSync('npm install --production --no-audit --no-fund --prefer-offline --no-progress', {
|
||||
execSync('npm install --production --no-audit --no-fund --prefer-offline --no-progress --legacy-peer-deps', {
|
||||
cwd: moduleCacheDir,
|
||||
stdio: 'pipe',
|
||||
timeout: 120_000, // 2 minute timeout
|
||||
|
|
|
|||
Loading…
Reference in New Issue