* feat(skills): add TOML workflow customization to 17 bmm-skills
Flattens each skill's workflow.md into SKILL.md and adds a customize.toml
surface with a 6-step activation block (resolve_customization, prepend,
persistent_facts, config, greet, append). Core-skills and developer
execution skills (dev-story, code-review, sprint-planning, sprint-status,
quick-dev, checkpoint-preview) are intentionally excluded.
Customized: document-project, prfaq, domain/market/technical-research,
create-prd, create-ux-design, edit-prd, validate-prd,
check-implementation-readiness, create-architecture,
create-epics-and-stories, generate-project-context, correct-course,
create-story, qa-generate-e2e-tests, retrospective.
* fix(skills): address PR review findings on workflow customization
- bmad-create-story: drop stale {project_context} variable reference
from step 2 note; content is already loaded via persistent_facts
- research skills (market/domain/technical): derive research_topic_slug
before writing output filename to prevent path injection and invalid
filesystem characters
- bmad-correct-course: reconcile step 1 verify list and HALT with the
"Missing documents" rule — Architecture and UI/UX are optional, HALT
only fires when PRD or Epics are missing
- fix grammar in Micro-file Design bullets across 5 migrated skills
(self contained → self-contained, adhere too 1 file → adhere to one
file at a time)
- docs/how-to/customize-bmad.md: document workflow activation order
and frame the baseline fields as a stable initial pass with targeted
per-workflow customization points coming later
* refactor: remove bmad-skill-manifest yaml; introduce four-layer central config.toml
- Agent essence moves from per-skill bmad-skill-manifest.yaml files
into each module.yaml's `agents:` block (code, name, title, icon,
description). Per-agent customize.toml remains the deep-behavior
source of truth.
- Installer emits four TOML files:
_bmad/config.toml team install answers + agent roster
_bmad/config.user.toml user install answers
_bmad/custom/config.toml team overrides stub
_bmad/custom/config.user.toml personal overrides stub
Prompts declare scope: user to route answers to config.user.toml.
- resolve_config.py merges four layers: base-team -> base-user ->
custom-team -> custom-user.
- Three consumer skills (party-mode, advanced-elicitation,
retrospective) switched from agent-manifest.csv to the resolver.
- installer.js mergeModuleHelpCatalogs now takes the in-memory
agent list from ManifestGenerator -- no CSV roundtrip.
- Deleted: 6 bmad-skill-manifest.yaml files, agent-manifest.csv
emission, collectAgents/getAgentsFromDirRecursive,
paths.agentManifest().
* fix(installer): strip core-key pollution from [modules.*]; soften config headers
- writeCentralConfig now always strips core-module keys from every
[modules.<code>] bucket, even when the module's schema is not
available in src/ (external / marketplace modules like cis, bmb).
Core values belong in [core] only; workflows read them directly.
- When the module's own schema IS available (built-in modules),
also drop any key it does not declare as a prompt — same
spread-pollution filter as before, now layered on top.
- Section-aware headers on both _bmad/config.toml and
_bmad/config.user.toml: [core] / [modules.*] values are
editable (installer reads them as defaults on next install);
[agents.*] is regenerated from module.yaml and will be wiped —
overrides for agents go in _bmad/custom/config*.toml instead.
* docs: cover central config.toml + Diataxis prose pass across three files
Document the new four-file central configuration surface (_bmad/config.toml,
config.user.toml, and custom/ overrides) alongside the existing per-skill
customize.toml. Make editing rules, scope partitioning, and when-to-use-which
guidance explicit.
- customize-bmad.md: new "Central Configuration" section with editing rules,
three worked examples (rebrand, fictional agent, module settings override),
and a "when to use which surface" table. Converted five h4 headers to
bold paragraph intros per style guide.
- expand-bmad-for-your-org.md: two-layer mental model extended to three;
new Recipe 5 with three variants (rebrand, custom crew, pinned team
settings); reinforcement table extended.
- named-agents.md: noted the dual customization surface — per-skill shapes
behavior, central config shapes roster identity.
Diataxis prose pass applied across all three files: banned vocabulary
check, em-dash cap, hypophora / metanoia / amplificatio / stakes-inflation
cleanup, rhythm and burstiness fixes. Structural conformance verified;
markdownlint and prettier clean.
* test+docs: add central config unit tests; fix stale recipe count
- test: two new suites (35 + 36) covering writeCentralConfig and
ensureCustomConfigStubs. Verifies scope partitioning (user_name
lands only in config.user.toml), core-key pollution stripping
from [modules.*], unknown-schema fallthrough (external modules
survive without schema), agent roster baked into config.toml
[agents.*] only, stub-preservation on re-install. 44 new
assertions.
- docs: fixed four stale "four recipes" references to say "five"
after Recipe 5 (Customize the Agent Roster) was added. Touches
frontmatter, opening paragraph, Combining Recipes paragraph,
and the named-agents cross-link blurb.
* fix: address PR review feedback on central config
- resolve_config.py argparse: three-layer → four-layer description
- SKILL/workflow/explanation docs: document all four layers including
_bmad/config.user.toml (was missing from merge-stack descriptions)
- customize-bmad.md + installer headers: drop the false "direct edits to
config.toml persist" claim; installer reads from per-module config.yaml,
not central TOML, so direct edits get clobbered. Route users to
_bmad/custom/config.toml for durable overrides
- writeCentralConfig: warn loudly when a module.yaml can't be parsed
(previously silent — user-scoped keys could mis-file into team config)
- writeCentralConfig: preserve [agents.*] blocks for modules that didn't
contribute fresh agents this run (e.g. quickUpdate skipping modules
whose source is unavailable) so the roster doesn't silently shrink
- add extractAgentBlocks helper + Test Suite 37 covering preservation
Addresses comments from augmentcode and coderabbitai on PR #2285.
* feat(skills): TOML-based agent customization with stdlib Python resolver
Re-applies PR #2282's three-layer customization model (skill defaults →
team → user) but swaps YAML for TOML and uv for stdlib tomllib. Users
no longer need uv, pip, or a virtualenv — plain python3 (3.11+) is
sufficient, since tomllib shipped in the standard library.
## Schema changes vs PR #2282
- Flat agent schema: fields live directly under [agent], no nested
metadata/persona sub-tables. Easier to author, less indentation.
- Non-configurable identity: name and title are declared in
customize.toml as source-of-truth metadata (for future skill-manifest
generation) but SKILL.md ignores overrides there — identity is
hardcoded to preserve brand recognition.
- role redefined: now describes what the skill does for the user
within its module phase, not a restatement of the title.
- persistent_facts replaces the activation-time file-context load AND
the old memories concept. Entries can be literal sentences or
file: prefixed paths/globs; avoids collision with the upcoming
runtime memory sidecar.
- activation_steps_prepend / activation_steps_append harmonized across
agents and workflows (replaces agent-specific critical_actions).
- [workflow] namespace mirrors [agent] for workflow customization.
Same four structural rules, same field vocabulary.
## Resolver (src/scripts/resolve_customization.py)
Four purely structural merge rules, zero field-name hardcoding:
- Scalars: override wins
- Tables: deep merge
- Arrays of tables where every item has `code` or `id`: merge by
that key (matching keys replace, new keys append)
- Any other array: append
No removal mechanism — overrides cannot delete base items. Fork the
skill or override by code with a no-op value to suppress defaults.
## Agents ported (6)
All six BMad agents now ship customize.toml + rewritten SKILL.md:
analyst (Mary), tech-writer (Paige), pm (John), ux-designer (Sally),
architect (Winston), dev (Amelia). Each uses the same 8-step
activation template: resolve → execute prepend → adopt persona →
load persistent facts → load config → greet (with {agent.icon}) →
execute append → dispatch or present menu.
Step 8 supports fast-path invocation: "hey Mary, let's brainstorm"
dispatches the matching menu item directly after greeting, skipping
the menu render when intent is clear. Chat, clarifying questions,
and bmad-help remain available when nothing on the menu fits.
## Installer + tooling
- _bmad/scripts/ provisioned on install (copies src/scripts/)
- _bmad/custom/ seeded with .gitignore for *.user.toml on fresh install
- Non-module-dir filter extended to skip _memory, memory, docs,
scripts, and custom when scanning for modules
- Dead _config/agents/ directory no longer created
- metadata.capabilities removed from agent-manifest.csv and schema
- eslint config extended to cover src/scripts/**
- validate-file-refs.js knows about custom/ as install-only
## Deferred for follow-up
- bmad-product-brief workflow port (the pilot that demonstrates
[workflow] + on_complete)
- Translated docs (cs/fr/vi-vn/zh-cn) — regenerate from English
* feat(skills): port bmad-product-brief to TOML workflow customization
Completes the customization surface rollout by giving the product-brief
workflow the same override model as the six BMad agents, under the
[workflow] namespace instead of [agent].
## customize.toml
Mirrors the agent shape under [workflow] with:
- activation_steps_prepend / activation_steps_append (harmonized across
agents and workflows — same field names, same append semantics)
- persistent_facts with the file: convention, seeded with
file:{project-root}/**/project-context.md
- on_complete scalar (renamed from PR #2282's skill_end for clarity —
reads cleaner as "what runs when the workflow completes")
## SKILL.md
7-step workflow activation:
1. Resolve workflow block
2. Execute prepend steps
3. Load persistent facts (file: or literal)
4. Load config
5. Greet if not already
6. Execute append steps
7. Stage 1 — Understand Intent
python3 + stdlib tomllib invocation; no uv required.
## Prompt file changes
- Path normalization: ../agents/ → agents/, ../resources/ → resources/,
bare foo.md → prompts/foo.md. All references now resolve from the
skill root (matches the convention documented in SKILL.md).
- Paths: meta-line added to each of the 4 prompt files that reference
other files, reinforcing "bare paths resolve from skill root" so the
LLM doesn't lose the convention when operating two hops into a
prompt chain.
- finalize.md terminal stage now calls the resolver for
workflow.on_complete — non-empty values run as the final step.
## Validation
- Resolver output verified: 4 workflow fields returned cleanly.
- validate-file-refs.js: 254 files scanned, 139 refs checked, 0 broken.
- test:refs: passing.
* docs(skills): enterprise customization recipes + workflow template variable
Three independent improvements bundled because they share the same
surface (workflow/agent customization) and landed from the same design
discussion:
## Fallback sentence disambiguated (7 SKILL.md files)
The "if the script fails" fallback used to say `{project-root}/_bmad/
custom/{skill-name}.toml` for the team override and then just `{skill-
name}.user.toml` for the user override, leaving the user file's
location implicit. LLMs could reasonably guess skill root or project
root instead. Replaced with an unambiguous numbered list that spells
out the full path for every file in the merge chain.
## Product-brief: stage promotion + brief_template variable
- Promoted `## Stage 1: Understand Intent` from a nested step inside
"On Activation" to a top-level section. The previous "Step 7: Stage
1 — Understand Intent → Proceed to Stage 1 below" was mechanical
numbering pretending to be a step. Activation now ends cleanly at
Step 6; Stage 1 is a peer section.
- Added `brief_template` as a workflow-level scalar customization
defaulting to `resources/brief-template.md`. Stage 4 reads
`{workflow.brief_template}` instead of the hardcoded path, so orgs
can point at their own template under `{project-root}/...` without
forking the skill.
## New doc: docs/how-to/extend-bmad-for-your-org.md
Four worked recipes that together cover most enterprise scenarios:
1. Shape an agent across every workflow it dispatches (dev agent +
Context7 MCP + Linear search — the highest-leverage pattern)
2. Enforce org conventions inside a specific workflow (product-brief
+ compliance-field persistent_facts)
3. Publish completed outputs to external systems (product-brief +
Confluence + Jira via MCP, gated on user confirmation for Jira)
4. Swap in your own output template (product-brief + brief_template
variable swap)
Opens with the two-layer mental model (agent spans workflows,
workflow is local) so readers pick the right granularity before
reading any recipe. Closes with a "Combining Recipes" section
showing all four composed. Cross-linked from customize-bmad.md.
## Validation
- Resolver: workflow.brief_template returns the default cleanly.
- validate-file-refs.js: 254 files scanned, 146 refs checked
(+7 from this commit), 0 broken.
* docs(skills): encourage CLAUDE.md/AGENTS.md reinforcement of critical rules
Added a "Reinforce Global Rules in Your IDE's Session File" section to
extend-bmad-for-your-org.md. BMad customizations only load when a
skill activates, but IDE session files (CLAUDE.md, AGENTS.md, cursor
rules, copilot-instructions) load every turn — worth restating the
most critical rules there too so they survive ad-hoc chat outside a
BMad skill.
Includes a one-line example reinforcing the Recipe 1 Context7 rule,
plus a scope table that clarifies what each layer is for:
- IDE session file: universal, every session, keep succinct
- Agent customization: persona-specific, every dispatched workflow
- Workflow customization: one workflow run
Emphasizes brevity — noise in the session file crowds out signal.
* docs(skills): add Named Agents explanation doc
New docs/explanation/named-agents.md walking through the three-legged
stool (skills + named agents + customization) with the "Hey Mary,
let's brainstorm" activation flow as the narrative thread.
Covers:
- Why named agents vs menu-driven or prompt-driven alternatives
- The 8-step activation flow and what each step contributes
- How customization scales the model beyond a single developer
- Cross-links to the how-to docs for implementation details
Sits alongside brainstorming.md, quick-dev.md, party-mode.md in the
explanation folder — feature narratives for users who want to
understand why BMad is designed the way it is, not just how to use it.
* docs(skills): clarify that keyed-merge requires a single identifier key per array
Review feedback (PR #2284) flagged that the merge-rules wording was
ambiguous: "every item has a `code` or `id` field" could reasonably
be read as "each item individually has at least one of the two",
allowing arrays to mix `code` and `id` across items.
The resolver has always required all items share the *same* identifier
key (all `code`, or all `id`). Mixed arrays fall through to append —
intentional, because mixing identifier keys within one array is a
schema smell and any guess about which key should merge creates a
worse trap than the append-fallback.
Clarified in three places:
- Merge-rules table in customize-bmad.md: "every item shares the
**same** identifier field"
- `code`/`id` convention paragraph: "pick **one** convention ... and
stick with it across the whole array"
- Resolver docstring and `_detect_keyed_merge_field` docstring:
explicit note that mixed arrays fall through with rationale
No behavior change.
* docs(skills): address CodeRabbit review — fallback rules, OS claim, headless greeting
Three fixes from PR #2284 review feedback:
## 1. Fallback merge wording (7 SKILL.md files)
Every SKILL.md told the LLM to merge the three customization files
"in priority order (later wins)" when the resolver fails. That reads
as shallow last-write-wins — but the resolver does structural merge
(scalars override, tables deep-merge, code/id-keyed arrays merge by
key, other arrays append). Following the old wording manually would
have silently stripped base `principles`, `persistent_facts`, and
`menu` items whenever a team override was present.
Expanded the fallback sentence to restate the four structural rules
explicitly, matching the resolver's behavior.
Applied to all 6 agents + bmad-product-brief workflow.
## 2. Python 3.11 / OS shipping claim (customize-bmad.md)
The docs claimed "macOS 13+, Ubuntu 22.04+, Debian 12+, Fedora 37+
all ship 3.11 or newer." Inaccurate — Ubuntu 22.04 defaults `python3`
to 3.10.6 (3.11 is a separate package), and macOS doesn't really
ship Python by default anymore.
Replaced with honest guidance: check `python3 --version` and note
that macOS without Homebrew and Ubuntu 22.04 default to 3.10 or
earlier.
## 3. Autonomous mode greeting gate (bmad-product-brief)
Product-brief's activation-mode detection documents autonomous mode
as "produce complete brief without interaction" — but Step 5 greeted
unconditionally, adding conversational output before the headless
artifact. Gated the greeting on `{mode}` != `autonomous`.
## Dismissed (replied on thread)
- `.gitignore` migration from *.user.yaml to *.user.toml: YAML
installer code was in reverted #2282, never released. No users
affected. Same rationale as Augment's earlier thread.
Validated: 254 files, 146 refs, 0 broken. test:refs 7/7,
test:install 242/242.
* docs: rename Extend to Expand throughout customization docs
Three-layer customization (skill defaults → team → user) for BMad agents
and any skill that opts in. Users edit `_bmad/custom/{skill-name}.yaml`
(team, committed) or `{skill-name}.user.yaml` (personal, gitignored);
customizations survive updates.
Resolver is a Python script using PEP 723 inline metadata, invoked via
`uv run` so deps auto-install into a cached isolated env on first call.
This aligns with Anthropic's Agent Skills spec and BMB conventions, and
keeps the dependency declared (scannable by pip-audit/Dependabot) rather
than vendored.
## Design choices
- **Agent identity is hardcoded** in SKILL.md (name, title, Overview prose)
so skills can be invoked reliably by role *or* default name. Brand
recognition is preserved; customization shapes behavior, not identity.
- **Luminary-anchored personas** (e.g. "Channels Martin Fowler's
pragmatism and Werner Vogels's cloud-scale realism") deliver ~55%
token savings per agent while preserving distinctive voice beats.
- **Universal per-field merge rules** with v6.1-compatible agent
semantics: metadata shallow-merge, persona replace, critical_actions
and memories append, menu merge-by-code, all else deep-merge.
- **Workflow customization** shares the same surface — `bmad-product-brief`
pilots `activation_steps_prepend`, `activation_steps_append`, and
`skill_end` hooks that any workflow-style skill can adopt.
## Infrastructure
- `_bmad/scripts/` houses shared Python scripts (resolver + future).
- `_bmad/custom/` is provisioned empty with a seeded `.gitignore` for
`*.user.yaml` on fresh installs.
- Installer filters ensure `scripts/`, `custom/`, and sidecar-generated
`memory/` directories are never treated as modules.
- Dead v6.1 code cleaned up: `_config/agents/` no longer created,
`metadata.capabilities` removed from schema and CSV manifest.
* feat(quick-dev): sync sprint-status.yaml on epic-story implementation
When quick-dev infers the intent is an epic story, resolve the full
sprint-status key during step-01's previous-story-continuity sub-step,
then sync sprint-status.yaml at the two workflow boundaries code-review
already owns the trailing half of:
- step-03 start: flip the story to in-progress and lift the parent
epic out of backlog if needed.
- step-05 end: flip the story to review. Code-review keeps ownership
of review -> done.
Resolution uses exact numeric-segment equality on the {epic}-{story}
prefix (never string-prefix match), so 1-1 no longer collides with
1-10. Both sync blocks are idempotent so step-04 loopbacks do not
clobber human edits or bump last_updated without cause. Skips silently
when sprint-status.yaml is missing or the intent is not an epic story.
* feat(quick-dev): add sprint-status sync to one-shot route
Epic stories do get implemented via one-shot in practice. Add the same
in-progress / review sync pair that step-03 and step-05 already have,
with identical idempotency guards and skip-on-missing behavior.
* refactor(quick-dev): extract sprint-status sync into shared file
Replace inline sync blocks in step-03, step-05, and step-oneshot with
one-line callouts to sync-sprint-status.md. The shared file owns all
edge-case handling (idempotency, epic lift, missing file/key) and is
parameterized by {target_status}. Any future route picks it up with a
single Follow line.
* fix(quick-dev): resolve story_key on early-exit resume paths
Extract story-key resolution into a shared subsection referenced by
all early-exit paths and INSTRUCTIONS, ensuring sprint-status sync
works for resumed epic stories.
* refactor(quick-dev): tighten story-key resolution prompt
Remove mechanical details the LLM can infer; keep only the
collision-prevention constraint.
Prevent review subagents from being downgraded to cheaper models.
Rare findings from the Acceptance Auditor tend to be high-severity,
and research shows smaller models have worse recall on rare-event
detection.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The Batch-apply option (added in 9c3e2804) was instructed to "skip
any finding that requires judgment" — but step-03-triage already
guarantees patch findings are unambiguous (the decision-needed
bucket exists precisely to absorb ambiguous ones). The option had
no distinct work to do that option 1 did not already cover, and
its label suggested a meaningful difference that did not exist.
- Delete option 0 and the >3 findings conditional
- Rename "Fix them automatically" -> "Apply every patch", with
explicit scope (patches only; defer/decision-needed untouched)
- Rename "Walk through each" -> "Walk through each patch" for the
same scope clarity
- Unify <Z> placeholder with the existing <P> patch count
- Strip stale (or "0" for batch) notes from HALT lines
* feat(quick-dev): add epic context compilation to step-01
Fork step-01 context loading: epic stories get a sub-agent that
compiles planning docs into a cached epic-{N}-context.md, while
freeform intents keep the lightweight directory-listing path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(quick-dev): tighten epic context loading per PR review
- Validate cached epic-<N>-context.md is non-empty and starts with the
expected header before loading; treat invalid cache as missing.
- Replace inline {N} placeholders with <N> so the skill validator does
not flag them as unresolved workflow variables.
- Replace ambiguous "fall back to path B" with an explicit instruction
to scan/load planning artifacts using path B's procedure, with a note
not to re-evaluate path B's gating clause.
Addresses CodeRabbit and Augment review comments on PR #2218.
* refactor(quick-dev): tighten compile-epic-context prompt
- Restructure with Task/Steps opening and Exact Output Format section.
- Switch Stories template to bullet form for clarity.
- Add "no hallucination" and explicit "omit empty sections except Goal
and Stories" rules.
- Use <N> instead of {N} in the filename for consistency with step-01.
* refactor(quick-dev): restructure epic-story context loading
Reshape path A of step-01 into five explicit numbered steps and add an
inline-compilation fallback for runtimes that cannot spawn sub-agents
(Copilot, Codex, local Ollama, older Claude).
- Pull cache validity, compilation, verification, and continuity into
separate numbered steps instead of nested paragraphs.
- Define "valid cached context" upfront: non-empty and starts with
`# Epic <N> Context:`.
- Add inline-compilation fallback: runtimes without sub-agent support
read compile-epic-context.md and follow it directly.
- Make previous-story continuity run regardless of which context source
succeeded (cache hit, fresh compilation, or path-B raw fallback).
* fix(quick-dev): address review findings on epic context compilation
- Add freshness check to cached epic-N-context.md (invalidate when any
planning artifact is newer)
- Remove the silent fall-back-to-raw-planning-docs path on compile
failure; HALT and report instead
- Add explicit "ambiguous → freeform" tiebreakers for both the path A
header and the epic-number identification step
- Drop "verbatim" from compile-epic-context.md format header to resolve
the verbatim-vs-omit-empty contradiction
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(quick-dev): improve checkpoint 1 UX with clickable link, external editing note, and change detection
Display spec file path as clickable CWD-relative link alongside the
summary. Inform users they can open the spec in another session with
any tool before approving. On approval, re-read the spec from disk
and acknowledge any external edits before proceeding.
* fix(quick-dev): tighten checkpoint 1 [A] flow wording
- Remove stray 'and options' from the editing-note intro so the note's
position relative to the [A]/[E] menu is unambiguous.
- Restructure the [A] bullet into explicit missing/exists branches so
the missing-file HALT cannot fall through to status updates and
recreate a deleted spec.
Addresses augmentcode review comments on PR #2217.
* docs(quick-dev): rewrite checkpoint 1 editing-note
- Drop boilerplate opener about the spec being a regular file.
- Enumerate concrete options: editor, in-session Q&A, or bmad-advanced-elicitation / bmad-party-mode / bmad-code-review skills.
- Flag that skills should ideally run in another session to avoid context bloat.
- Change "add this note" to "display this note" for precision.
* refactor(quick-dev): eliminate spec-wip.md singleton
Write directly to spec-{slug}.md with status: draft instead of using
a shared spec-wip.md file. Use draft status for resume detection in
step-01. Removes wipFile variable from all step frontmatter and
workflow initialization.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(quick-dev): address PR review findings
- step-02: preserve Intent block on draft resume instead of regenerating from template (F1)
- step-01: resume existing draft on slug collision rather than creating -2 duplicate (F3)
- step-01: recognize `done` status and ingest as context instead of silently re-implementing (F4)
- step-oneshot: remove unused spec_file frontmatter declaration (F6)
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When quick-dev infers the intent is an epic story, it now scans for
completed specs from the same epic and loads the most recent one to
extract Code Map, Design Notes, Spec Change Log, and task list as
continuity context for planning.
Teach quick-dev step-01 what BMAD phase 1-3 planning artifacts are (PRD,
architecture, UX, epics, product brief) so it can selectively load relevant
docs instead of guessing from code alone. Remove hard cap of 3 on spec
context field, replacing with judgment guidance. Instruct step-03 to
explicitly pass context files to the implementation sub-agent.
* chore: remove SM agent (Bob) and migrate capabilities to Developer agent
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(docs): correct agent naming and grammar from review triage
Standardize Developer agent references to bmad-agent-dev (matching
installed skill directory name) and fix possessive apostrophe in
implementation-readiness workflow.
* fix(skills): replace dev team references with Developer agent
No longer a multi-agent development team — just one Developer agent.
Remove residual Scrum Master search patterns from retrospective.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Skill validator (STEP-04) flagged the decision menu in step-05 as
missing an explicit halt instruction between presenting the menu and
acting on the user's choice, risking LLM auto-advance.
Clarify review_mode state transition intent in generate-trail, label
step-02 walkthrough branches as normal vs fallback, replace circular
communication style rule with config variable refs, swap confirm gate
for [inferred] flag, and clarify stats data source as full diff.
* feat: add bmad-checkpoint skill for guided human change review
Copies the av-human-review experiment skill into BMAD-METHOD as
bmad-checkpoint, following established multi-step skill conventions
(SKILL.md → workflow.md → step chain). Registered in module-help.csv
under 4-implementation phase.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* chore: rename bmad-checkpoint to bmad-checkpoint-preview
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(checkpoint): inline workflow into SKILL.md and add global step rules
Remove separate workflow.md — its content now lives directly in SKILL.md
with merged frontmatter. Replace scattered standing rules with a structured
Global Step Rules section (path:line format, front-load output, comm style).
* refactor(checkpoint): reference global step rules from SKILL.md in step-01
* refactor(checkpoint): deduplicate step rules against global step rules
Steps 2–4 now reference Global Step Rules in SKILL.md instead of
restating path:line format, front-load, and silence rules locally.
Step-specific rules (concern-based org, design judgment, risk
awareness, experiential testing) are preserved.
* fix(checkpoint): move main_config out of SKILL.md frontmatter
SKILL.md frontmatter should only contain name and description.
Hardcode the config path inline in the INITIALIZATION section.
* docs(checkpoint): update skill description and trigger phrases
Rewrite description to reflect the skills purpose as an LLM-assisted
human-in-the-loop review. Add checkpoint trigger, drop stale triggers.
* fix(checkpoint): align trail format with global step rules and add token budget
Use CWD-relative path:line in fallback trail (not markdown links),
cap full-file reads at ~50k tokens, remove over-prompted empty-tree SHA.
Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
* refactor(checkpoint): rewrite FIND THE CHANGE as numbered priority cascade
Replace the ad-hoc change-finding logic with a clean 1-5 cascade
modeled after quick-dev Intent Check: explicit argument, recent
conversation, sprint tracking, current git state, ask. Extract
spec/commit pairing into a separate ENRICH step that runs after
any cascade level resolves. Add planning_artifacts to SKILL.md
initialization.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): clarify review_mode and terse-commit instructions in step-01
Replace opaque Review Mode table with explicit set-variable instructions.
Scope terse commit message handling to bare-commit mode only.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): make review_mode a numbered cascade, not independent bullets
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): simplify change_type from table to one-liner
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): make link-to-source conditional on source existing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): make surface area stats best-effort with baseline cascade
Replace rigid with-spec/bare-commit split with a 4-level fallback:
baseline_commit, merge-base, HEAD~1, skip. Omit metrics that
cannot be computed rather than failing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* refactor(checkpoint): extract fallback trail generation into generate-trail.md
Reduce step-01 bloat by moving the conditional trail generation
sub-routine into its own file, loaded only when review mode is
not full-trail.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(checkpoint): add early-exit routing and wrap-up step
Replace undefined "I've seen enough" exits with proper early-exit
handling across steps 02-04. Extract wrap-up logic into dedicated
step-05-wrapup.md. Fix step-02 menu text that incorrectly promised
"code review" when step-03 does risk surfacing.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Delete the Barry agent persona and migrate its QD (quick-dev)
capability to the Amelia dev agent. Update EN, ZH, and FR docs,
marketplace JSON, and workflow diagrams.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(quick-dev): generate spec trace file for one-shot route
One-shot changes now leave a lightweight spec file with frontmatter,
intent summary, and suggested review order — eliminating numbering
gaps when quick-dev is used as the primary dev loop.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(quick-dev): reference spec template instead of inlining structure
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(quick-dev): deduplicate slug derivation and clarify title variable
Extract shared slug derivation logic above the route fork in step-01 so
both one-shot and plan-code-review routes use a single instruction block.
Add explicit title variable assignment in step-oneshot before it is
referenced in the Generate Spec Trace section.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: remove bmad-init skill and standardize config loading across all skills
Remove the bmad-init core skill entirely — all agents and workflow skills now
load config directly from their module's config.yaml instead of delegating to
bmad-init as an intermediary. This eliminates the Python script dependency and
simplifies the activation path for every skill.
Changes across all skill types:
- Agents (9 skills): Replace "Load config via bmad-init skill" block with
direct config loading from `{project-root}/_bmad/bmm/config.yaml`, resolving
user_name, communication_language, document_output_language,
planning_artifacts, and project_knowledge
- Workflow skills (12 skills): Standardize INITIALIZATION/Configuration Loading
sections to a consistent Activation format matching the agent pattern
- bmad-prfaq: Align activation to standard config pattern, convert scripted
dialogue to outcome-focused instructions (no direct quotes)
- bmad-product-brief: Remove External Skills section referencing bmad-init
- bmad-party-mode: Standardize initialization to Activation format
- bmad-advanced-elicitation: Inline agent_party path instead of config var
- bmad-distillator: Remove unused argument-hint frontmatter
- Delete legacy create-prd/ directory (superseded by bmad-create-prd)
- Delete bmad-init skill entirely: SKILL.md, bmad_init.py, core-module.yaml,
and test suite
* fix: remove remaining bmad-init references from marketplace.json and distillate examples
Clean up missed references: remove bmad-init from marketplace.json skills
list, replace bmad-init examples in distillate-format-reference.md with
bmad-help/bmad-setup to keep examples valid without referencing a removed skill.
* fix: update broken file references in bmad-edit-prd after create-prd deletion
Point prdPurpose refs from deleted create-prd/data/ to bmad-create-prd/data/
and validationWorkflow ref from create-prd/steps-v/ to bmad-validate-prd/steps-v/.
Two bugs combined to produce an empty agent-manifest.csv:
1. collectAgents() only scanned {module}/agents/ directories, but agents
live at various paths (bmm/1-analysis/bmad-agent-analyst/,
cis/skills/bmad-cis-agent-*, etc.). Now walks the full module tree.
2. All 9 BMM agent manifests declared type: skill instead of type: agent.
The manifest generator requires type: agent to include a directory in
agent-manifest.csv. CIS, GDS, TEA, and WDS already had the correct type.
Changes:
- Fix 9 BMM bmad-skill-manifest.yaml files: type: skill → type: agent
- Replace collectAgents/getAgentsFromDir with full-tree recursive scan
- Module field from manifest file always takes precedence over directory
- Remove dead skillManifest load (legacy .md agent support removed)
- Add TODO in bmad-artifacts.js documenting legacy agent pipeline as dead code
- Add 10 regression tests covering BMM, CIS, and GDS directory layouts
The frontmatter `title` field is the single source of truth.
The duplicate `# {title}` H1 heading was redundant and has been removed.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Short-circuit evaluation in step-01: explicit argument → conversation
context → full artifact scan. Stops prompting as soon as intent is
unambiguous. All existing scan behaviors preserved in tier 3.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds a Self-Check subsection at the end of step-03 that forces the
implementing agent to verify all tasks are complete and mark checkboxes
before handing off to the review step.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(quick-dev): use absolute paths in code -r invocations
Agent CWD may differ from the project root in worktree setups,
causing relative paths to silently fail. Resolve paths via
git rev-parse --show-toplevel before invoking code -r.
* fix(quick-dev): add CWD fallback when git rev-parse fails
Adds graceful fallback to current working directory when
git rev-parse --show-toplevel fails (VCS unavailable).
* fix(quick-dev): make file path references clickable
Spec-file links use paths relative to the spec file's
directory (clickable in VS Code). Terminal output paths
use CWD-relative format for terminal clickability.
* fix(quick-dev): add :line suffix to step-oneshot path example
Aligns the file path example in step-oneshot.md with the clickable
`:line` format already enforced in step-03-implement.md and
step-05-present.md.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Switch skill discovery gate from requiring bmad-skill-manifest.yaml with
type: skill to detecting any directory with a valid SKILL.md (frontmatter
name + description, name matches directory name). Delete 34 stub manifests
that carried no data beyond type: skill. Agent manifests (9) are retained
for persona metadata consumed by agent-manifest.csv.
* fix(code-review): update sprint-status to done after review completes
The code-review workflow ended without updating sprint-status.yaml from
"review" to "done", leaving stories stuck in review status. The dev-story
workflow implies code-review handles this transition but it was dropped
during the v6.2.0 step-file architecture refactor.
- Add sprint_status path to workflow initialization
- Track story_key in step-01 when discovered from sprint status
- Add step-04 section 6 to update sprint-status.yaml and story file
- Add step-04 section 7 with next-step options
Closes#2043
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(code-review): address PR review findings — split gating, story_key guard, HALT
- Split section 6 guard: story file status gated on spec_file only,
sprint-status sync sub-gated on story_key separately
- Add conditional branch for manual choice in multi-story path so
story_key is cleared when user declines a story selection
- Add HALT directive after Next steps menu to prevent LLM runaway
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(code-review): restore actionable review output with interactive choices
The March 15 rewrite (PR #2007) removed the ability to auto-fix patches,
create action items in story files, and handle deferred/spec findings.
This restores interactive post-review actions:
- Deferred findings: auto-written to deferred-work.md and checked off in story
- Intent gap/bad spec: conversation with downgrade-to-patch, patch-spec,
reset-to-ready-for-dev, or dismiss options
- Patch findings: fix automatically, create action items, or show details
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(code-review): simplify triage to decision-needed/patch/defer/dismiss
Replace 5-bucket classification (intent_gap, bad_spec, patch, defer, reject)
with 4 pragmatic buckets. Findings always written to story file first.
Decision-needed findings gate patch handling — resolve ambiguity before fixing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(code-review): address PR review findings in step-04-present
Replace undefined curly-brace placeholders with angle-bracket syntax,
add HALT guard before patch menu, guard spec_file references for
no-spec mode, and backtick category names for consistency.
* feat(code-review): add HALT guards, batch option, defer reason, final summary
Add strong HALT guards after decision-needed and patch menus to prevent
auto-progression. Add batch-apply option 0 for >3 patch findings. Prompt
for defer reason and append to story file and deferred-work.md. Show
boxed final summary with counts. Polish clean-review shortcut in triage.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix: separate subagent launch from skill invocation in code review
The step-02-review prompt fused "invoke skill X" with "in a subagent"
into one instruction, causing LLMs to search for a named agent instead
of launching a generic subagent that uses the skill. Aligns with the
working pattern in quick-dev step-04: upfront gate with inline fallback,
and "Invoke via the skill" as a separate concern from subagent setup.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(code-review): address PR review findings on subagent fallback wording
Capitalize "Markdown" (proper noun) in Acceptance Auditor prompt and
simplify fallback trigger from "context-free subagents" to "subagents"
to eliminate ambiguity about when the fallback activates.
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Step-02 now displays the finalized spec file path as a CWD-relative
clickable link after approval. Step-05 clarifies the dual convention:
project-root-relative paths (leading /) for spec-file content, CWD-relative
paths (no leading /) for terminal/conversation output. One-shot review
order explicitly uses CWD-relative path:line format.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: consolidate agents into phase-based skill directories
Remove separate agent/workflow/skill directories (src/bmm/agents,
src/bmm/workflows, src/core/skills, src/utility/agent-components) and
reorganize all content into phase-based structures under src/bmm-skills
(1-analysis, 2-plan-workflows, 3-solutioning, 4-implementation) and
src/core-skills. Eliminates the agent/skill distinction by treating
agents as skills within their workflow phase.
* fix: update broken file references to use new bmm-skills paths
* docs: update all references for unified bmad-quick-dev workflow
Remove all references to the old separate bmad-quick-spec and
bmad-quick-dev-new-preview workflows. The new bmad-quick-dev is a
unified workflow that handles intent clarification, planning,
implementation, review, and presentation in a single run.
Updated files across English docs, Chinese translations, source
skill manifests, website diagram, and build tooling.