Commit Graph

11 Commits

Author SHA1 Message Date
Brian Madison ae9851acab _cfg -> _config 2025-12-13 19:41:09 +08:00
Brian Madison 25c79e3fe5 folder rename from .bmad to _bmad 2025-12-13 16:22:34 +08:00
Brian Madison 446a0359ab fix bmb workflow paths 2025-12-10 20:50:24 +09:00
Brian Madison 6430173738 all modules custom or core use the same installer and have consistent behavior now. 2025-12-07 17:17:50 -06:00
mreis-atlassian 11a1dbaefc
feat: Adding support for Rovo Dev (#975)
- Adding support for rovo dev
- Adding rovo dev translation wrappers
2025-11-26 09:05:04 -06:00
Brian Madison 1868477238 refactor(config): replace hardcoded .bmad paths with {bmad_folder} placeholder
Remove hardcoded .bmad folder references throughout documentation and source files, replacing them with the configurable {bmad_folder} placeholder. This change enables users to customize the BMAD installation folder name via configuration, improving flexibility and reducing coupling to a specific directory structure.

Changes include:
- Update all documentation to reference {bmad_folder} instead of .bmad
- Remove legacy configuration files from .bmad and .claude directories
- Update workflow.xml and CLI documentation with new placeholder syntax
2025-11-12 20:22:47 -06:00
Brian Madison 8f7d259c81 remaining bad character removal 2025-11-11 20:10:33 -06:00
Brian Madison f84e18760f feat: Extract BMGD module and implement workflow vendoring
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.

BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
  * Phase 1 (Preproduction): brainstorm-game, game-brief
  * Phase 2 (Design): gdd, narrative
  * Phase 3 (Technical): game-architecture
  * Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references

Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies

Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details

BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development

Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides
2025-11-05 20:44:22 -06:00
Brian Madison 0067fb4880 path fixes, documentation updates, md-xplodr added to core tools 2025-10-26 15:40:43 -05:00
Brian Madison 0a048f2ccc installer updates, bmd module added and moved out of src, created a plan for module installation tool for custom modules, minor flow improvements 2025-10-19 11:59:27 -05:00
Brian Madison 0a6a3f3015 feat: v6.0.0-alpha.0 - the future is now 2025-09-28 23:17:07 -05:00