Move cloneExternalModule, findExternalModuleSource, and
getExternalCacheDir from ModuleManager into ExternalModuleManager
where they belong. Replace this.moduleManager.isExternalModule()
calls with direct ExternalModuleManager.hasModule(). Remove
externalModuleManager instance from ModuleManager constructor.
Remove setBmadFolderName (set to constant, never read),
setCoreConfig (set, never read), dead listAvailable branch
guarded by never-assigned this.bmadDir, and unused
BMAD_FOLDER_NAME import.
Extract _installOfficialModules and _installCustomModules from the
interleaved module installation loop. Each method works from its own
source list, eliminating the allModules merge-then-re-split pattern.
Remove unused destructuring of paths into local variables.
No skills declare cross-module dependencies. The resolver ran four
resolution passes on every install, but both consumers
(installCoreWithDependencies, installModuleWithDependencies) ignored
the resolution data and copied entire module directories anyway.
The sole non-dead consumer (installPartialModule) never fired.
Delete dependency-resolver.js (743 lines), three dead wrapper methods,
and all feeding/filtering logic in install(). Official modules now
call installCore/moduleManager.install directly.
Split the monolithic config collection block in install() into two
methods: _collectConfigs for official modules only, and
_discoverCustomModulePaths for custom module source discovery.
The placeholder replacement logic was removed long ago but the method
still did a pointless read-as-UTF8-then-write-unchanged dance with a
binary fallback. Just use fs.copy.
Replace inline path construction in install() with a dedicated class
that ensures all structural directories exist, validates permissions,
and provides derived-path methods for manifests and modules.
* refactor(installer): discover skills by SKILL.md instead of manifest YAML
Switch skill discovery gate from requiring bmad-skill-manifest.yaml with
type: skill to detecting any directory with a valid SKILL.md (frontmatter
name + description, name matches directory name). Delete 34 stub manifests
that carried no data beyond type: skill. Agent manifests (9) are retained
for persona metadata consumed by agent-manifest.csv.
* refactor(installer): remove dead task/tool/workflow manifest code
The remove-skill-manifest-yaml branch deleted the scanners that
discover tasks, tools, and workflows but left behind the code that
writes their manifest CSVs. Remove collectTasks/Tools/Workflows,
writeTaskManifest/ToolManifest/WorkflowManifest, their helpers, and
the now-unreachable getPreservedCsvRows/upgradeRowToSchema methods.
Update installer pre-registration and test assertions accordingly.
Switch skill discovery gate from requiring bmad-skill-manifest.yaml with
type: skill to detecting any directory with a valid SKILL.md (frontmatter
name + description, name matches directory name). Delete 34 stub manifests
that carried no data beyond type: skill. Agent manifests (9) are retained
for persona metadata consumed by agent-manifest.csv.
* refactor(installer): remove dead agent compilation pipeline
Delete 9 files (~2,600 lines) that compiled .agent.yaml to .md.
No .agent.yaml files exist in the source tree — agents now ship
as pre-built SKILL.md. Clean up all references in installer,
module manager, custom handler, base IDE, UI, and tests.
* refactor(custom-handler): remove dead install/copy/find methods
CustomHandler.install(), copyDirectory(), and findFilesRecursively()
are never called — custom modules are installed via moduleManager.install()
since Dec 2025. Also removes unused FileOps import and constructor.
Verified with before/after clean-installer comparison (codex + custom
modules with custom.yaml): output is identical.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(installer): remove dead compilation refs from docs and module manager
Address review findings from PR #2080 triage:
- Remove compile-agents from CLI action docs (en, fr, zh-cn)
- Remove dead vendorCrossModuleWorkflows() and .agent.yaml skip logic
- Clean stale compilation-era comments in manifest-generator
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor(installer): remove legacy workflow, task, and agent IDE generators
All platforms now use skill_format exclusively. The old
WorkflowCommandGenerator, TaskToolCommandGenerator, and
AgentCommandGenerator code paths in _config-driven.js were
no-ops — collectSkills claims every directory before the
legacy collectors run, making their manifests empty.
Removed:
- workflow-command-generator.js (deleted)
- task-tool-command-generator.js (deleted)
- writeAgentArtifacts, writeWorkflowArtifacts, writeTaskToolArtifacts
- AgentCommandGenerator import from _config-driven.js
- Legacy artifact_types/agents/workflows/tasks result fields
Simplified installToTarget, installToMultipleTargets, printSummary,
and IDE manager detail builder to skills-only.
Updated test fixture to use SKILL.md format instead of old agent format.
* fix(installer): address PR review findings from #2078
- Fix temp dir leak in test fixture cleanup (use path.dirname)
- Fail loudly when skill_format missing instead of silent success
- Add workflow.md to test fixture for verbatim-copy coverage
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
The v6.2.0 release renamed src/core to src/core-skills and src/bmm to
src/bmm-skills, but the installer CLI code still referenced the old
directory names, causing ENOENT crashes during installation.
Updated all path references across 7 files in tools/cli/ including
path.join() calls, string comparisons, regex patterns, and comments.
Fixes#2052
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
- Guard against YAML comment lines in parseFrontmatterMultiline
- Broaden PATH-02 to detect any installed_path mention, not just variable refs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- SKILL-04: require bmad- prefix, enforce single dashes via regex
^bmad-[a-z0-9]+(-[a-z0-9]+)*$, drop FORBIDDEN_NAME_SUBSTRINGS
- WF-01/WF-02: check all .md files (not just workflow.md) for stray
name/description frontmatter, with tech-writer exception
- Update skill-validator.md prompt to match all rule changes
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Require \n---\n (not just \n---) for closing frontmatter delimiter
in both parseFrontmatter and parseFrontmatterMultiline, with fallback
for files ending in \n---
- Add SKILL-07: SKILL.md must have non-empty body content after
frontmatter (L2 instructions are required)
- Update rule count to 14
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace SKILL_LOCATIONS array and AGENT_LOCATION constant with a single
walk from SRC_DIR. Any directory under src/ containing SKILL.md is a
skill — no need to enumerate locations.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* refactor: consolidate agents into phase-based skill directories
Remove separate agent/workflow/skill directories (src/bmm/agents,
src/bmm/workflows, src/core/skills, src/utility/agent-components) and
reorganize all content into phase-based structures under src/bmm-skills
(1-analysis, 2-plan-workflows, 3-solutioning, 4-implementation) and
src/core-skills. Eliminates the agent/skill distinction by treating
agents as skills within their workflow phase.
* fix: update broken file references to use new bmm-skills paths
* docs: update all references for unified bmad-quick-dev workflow
Remove all references to the old separate bmad-quick-spec and
bmad-quick-dev-new-preview workflows. The new bmad-quick-dev is a
unified workflow that handles intent clarification, planning,
implementation, review, and presentation in a single run.
Updated files across English docs, Chinese translations, source
skill manifests, website diagram, and build tooling.
Add tools/validate-skills.js — a Node CLI that checks 13 deterministic
rules (SKILL-01–06, WF-01–02, PATH-02, STEP-01/06/07, SEQ-02) across
all skill directories. Runs in under a second, exits non-zero on HIGH+
findings in strict mode, and outputs JSON for the inference validator.
- Add validate:skills npm script to quality chain
- Update skill-validator.md with first-pass integration instructions
- Update AGENTS.md push gate documentation
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The *.agent.yaml format was replaced by SKILL.md-based agents.
Zero agent YAML files remain in src/, so remove the Zod schema,
validator CLI, fixture-based test suite (52 fixtures), unit tests,
CLI integration tests, and the CI steps that invoked them.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(agents): convert all BMM agents to conformant skill structure
Replace legacy XML-based .agent.yaml files with new SKILL.md + bmad-manifest.json
format for all 9 BMM agents (analyst, architect, dev, pm, qa, sm,
quick-flow-solo-dev, ux-designer, tech-writer). Each agent now has:
- SKILL.md with persona, activation flow (bmad-init, project context, dynamic menu)
- bmad-manifest.json with capabilities referencing external skills
- bmad-skill-manifest.yaml for party-mode agent-manifest.csv generation
Tech-writer includes internal prompt files for write-document, mermaid-gen,
validate-doc, and explain-concept capabilities.
Also includes core bmad-init skill and removes legacy agent compilation tests
that referenced the old .agent.yaml format.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(installer): support new SKILL.md agent format in manifest generation
Update getAgentsFromDir to detect directories with bmad-skill-manifest.yaml
where type=agent and extract metadata directly from the YAML fields. This
allows the agent-manifest.csv to be populated from both old-format compiled
.md agents (XML parsing) and new-format SKILL.md agents (YAML manifest).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(installer): install type:agent skills to IDE native skills directory
The collectSkills scanner only recognized type:skill manifests, causing
new-format agents (type:agent in bmad-skill-manifest.yaml) to be added
to agent-manifest.csv but not installed to .claude/skills/. Now both
type:skill and type:agent are recognized as installable skills, while
collectAgents still processes type:agent dirs for the agent manifest
even when claimed by the skill scanner.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(installer): suppress canonicalId warning for type:agent skills
Agent-type skill manifests legitimately use canonicalId for agent-manifest
mapping (e.g., bmad-analyst). Only warn for regular type:skill manifests.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(skills): update analyst manifest and simplify bmad-init instructions
Switch analyst's create-brief menu entry to the new product-brief-preview
skill. Simplify bmad-init SKILL.md by removing hardcoded code fences and
making the script path relative to the skill directory.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(bmm): update tech-writer CSV refs to new skill path
The module-help.csv still referenced the old agent YAML path for
tech-writer entries. Update to skill:bmad-agent-tech-writer to match
the conformant skill structure.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace duplicated workflow-era rules in .augment/code_review_guidelines.yaml
with a single reference to tools/skill-validator.md. Append the skill spec
cheatsheet to the validator with a link to the Agent Skills specification.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace `[workflow.md](workflow.md)` with bare `workflow.md` in all 34
SKILL.md files. Redundant markdown link syntax adds noise for LLM
consumers. Also update the validator example to match.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Run skill-validator against all 36 skills on HEAD (42b1d0f6). Fixes:
- PATH-01: relative path corrections in product-brief-preview, brainstorming,
distillator, generate-project-context, edit-prd, quick-dev-new-preview
- PATH-04: remove 5 intra-skill path variables from edit-prd
- REF-01: single-curly template vars → double-curly in create-architecture,
create-epics-and-stories, create-story
- REF-02: fix dangling file refs in advanced-elicitation, validate-prd, edit-prd
- REF-03: update rule to prefer natural language `Invoke the skill` form;
fix stale persona ref in qa-generate-e2e-tests
- SEQ-01: "skip to" → "proceed to" in quick-dev-new-preview
- SEQ-02: remove time estimates from document-project, quick-spec
- SKILL-06: add "Use when" trigger to review-edge-case-hunter
- STEP numbering: renumber step n="0.5" to integer sequence in retrospective
Also updates REF-03 rule in tools/skill-validator.md to clarify that
natural language invocation is canonical — no skill: prefix required.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Skills must be invoked with "invoke" language, not file-oriented verbs
like "read fully and follow", "execute", "run", or "load". These imply
document-level operations and are incorrect for skill references.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add PATH-05: no file path references into another skill directory.
Skills are encapsulated — external consumers must use skill:name syntax,
not reach into internal files. Also tighten WF-03 to cross-reference
PATH-05 so vague "legitimate external path" no longer permits
cross-skill file paths.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* prototype preview of new version of product brief skill
* chore: re-enable bmad-builder external module
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* config loading with existing location
* refactor: rename bmad-bmm-product-brief-preview to bmad-product-brief-preview
Drop the redundant bmm prefix from the product brief preview skill folder
to align with the standard naming convention.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* docs: add core tools reference and apply Diataxis style fixes
Add comprehensive reference doc for all 11 built-in core tools (tasks
and workflows) that ship with every BMad installation — bmad-help,
brainstorming, party-mode, distillator, advanced-elicitation, both
review tools, both editorial tools, shard-doc, and index-docs. Each
entry follows the Configuration Reference structure with purpose,
use cases, how it works, inputs, and outputs.
Style fixes across existing docs:
- reference/commands.md: convert #### headers to bold text, replace
sparse task table with link to new core-tools reference
- how-to/get-answers-about-bmad.md: remove horizontal rule between
sections (Diataxis violation)
- how-to/project-context.md: consolidate 4 consecutive tip admonitions
into single admonition with bullet list, add AGENTS.md reference
Also includes:
- Add bmad-distillator task to core module with compression agents,
format reference, splitting strategy, and analysis scripts
- Add Distillator entry to module-help.csv
- Rename supports-autonomous to supports-headless in product-brief
manifest
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* core items to skills folder
* fix calls to invoke party mode
* fix calls to invoke party mode and AE as skills
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
SKILL-05 checks that SKILL.md name matches the directory name.
REF-01 checks that every {variable} traces to frontmatter, config,
or runtime — exempts {{double-curly}} template placeholders.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add Ona (ona.com) to the BMAD installer so users can select it during
`npx bmad-method install` or via `--tools ona`. Skills are installed to
`.ona/skills/<name>/SKILL.md` using the default templates.
Fixes#1967
Co-authored-by: Ona <no-reply@ona.com>
Subtract agents from total skill directories so the summary shows
non-agent skills and agents as distinct counts (e.g. 34 skills, 10
agents) instead of double-counting agents in the skill total.
* fix(installer): simplify install summary
* style: fix prettier formatting in test file
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(installer): clean up temp dir leak and conditional IDE footer
- Return fixture root from createSkillCollisionFixture so cleanup
removes the parent temp directory, not just the _bmad child
- Only show bmad-help next-step line when IDEs are configured
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- Rename party-mode → bmad-party-mode (canonical ID convention)
- Change bmad-skill-manifest.yaml from type:workflow to type:skill
- Add SKILL.md with frontmatter for installer discovery
- Remove installed_path, use relative ./steps/ refs internally
- Update module-help.csv to skill:bmad-party-mode
- Update compiler.js hardcoded PM menu path
- Update 43 cross-references to IDE-agnostic _bmad/ path
- Update test fixtures for renamed directory
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* docs: drop slash-command syntax from skill references (editorial)
Skill names like bmad-help are now shown without a / prefix since
invocation syntax varies across platforms. First-encounter locations
(README, getting-started, get-answers, installer message, bmad-help
display rules) get editorial framing so new users understand these
are skill names to invoke by name.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: mechanical removal of slash prefix from all remaining skill references
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>