- Remove leftover '// Made with Bob' debug comment
- Guard artifact.sourcePath before calling path.relative() to prevent TypeError
- Fix run-on customInstructions string with proper punctuation in createModeObject
- Move fs-extra require to top of file; remove inline requires from clearBmadWorkflows/cleanup
- Wrap write sequence in try/catch with rollback to prevent partial state on failure
- Use metadata.title and metadata.icon in installCustomAgentLauncher instead of ignoring param
- Align installCustomAgentLauncher mode object with createModeObject (icon in name, fixed instructions)
- Remove unused .bobmodes entry from .gitignore (.bob already covers the directory)
- Sync bob description in tools/cli/installers/lib/ide/platform-codes.yaml to match tools/platform-codes.yaml
- bob.js: fix installCustomAgentLauncher using wrong mode schema
(description/prompt/always/permissions → roleDefinition/whenToUse/
customInstructions/groups)
- bob.js: add detectionPaths for .bob directory
- manager.js: update comments to include bob.js in custom installer list
- platform-codes.yaml: move bob entry to correct alphabetical position
- eslint.config.mjs: add .bob/** to eslint ignores (like .claude, .roo, etc.)
* fix(installer): refuse install when ancestor dir has BMAD commands
Claude Code inherits slash commands from parent directories, so
installing into a nested project when a parent already has .claude/commands
with bmad-* files causes duplicate entries in the autocomplete.
Add ancestor_conflict_check flag (enabled for claude-code) that walks
up the directory tree before install. If BMAD files are found in an
ancestor target_dir, the installer refuses with an actionable error.
Also fix IdeManager.setup() to propagate handler success status instead
of unconditionally returning success: true.
* Address code review feedback from CodeRabbit and Augment
- Move "Setting up..." log after conflict check so it only shows when
install will proceed
- Fix rm command: add -rf flags and correct quoting for glob outside quotes
- Improve error wording: "ancestor installation" instead of misleading
"ancestor directory"
- Use case-insensitive startsWith for bmad file detection (macOS/Windows)
- Document ancestor_conflict_check in the installer config schema
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix(installer): resolve symlinks before ancestor conflict walk
Use fs.realpath() instead of path.resolve() so the ancestor directory
walk follows the physical filesystem path, not the logical symlink path.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix(opencode): use mode: all in agent template, remove name frontmatter, fix directory names
- Replace name: '{{name}}' with mode: all in opencode-agent.md
mode: all enables both Tab-key agent switching in the TUI and @subagent
invocation via the Task tool (mode: primary blocked subagent use)
- Remove name: '{{name}}' from opencode-task/tool/workflow/workflow-yaml templates
OpenCode derives command name from filename, not from a name frontmatter field;
the bare {{name}} value was overriding the bmad- prefixed filename causing
name collisions with built-in OpenCode commands (fixes#1762)
- Fix deprecated singular directory names in platform-codes.yaml:
.opencode/agent -> .opencode/agents, .opencode/command -> .opencode/commands
- Add legacy_targets migration: cleanup() now removes stale bmad-* files from
old singular directories on reinstall so existing users don't get duplicates
- Fix removeEmptyParents to continue walking up to parent when starting dir is
already absent instead of breaking early
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(opencode): address code review findings for cleanup and schema docs
- Add project boundary guard to removeEmptyParents() using path.resolve
and startsWith check to prevent traversal outside projectDir (Augment)
- Fix JSDoc: "Recursively remove" -> "Walk up ancestor directories"
- Add user-visible migration log message when processing legacy_targets
- Document legacy_targets field in Installer Config Schema comment block
in platform-codes.yaml (CodeRabbit + Augment)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(opencode): improve removeEmptyParents error handling and loop clarity
- Distinguish recoverable errors (ENOTEMPTY, ENOENT) from fatal errors in
removeEmptyParents() catch block — skip level and continue upward on
TOCTOU races or concurrent removal, break only on fatal errors (EACCES)
- Add comment clarifying loop invariant for missing-path continue branch
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
Add CodeBuddy (Tencent Cloud Code Assistant) as a supported IDE platform:
- Add platform config to tools/platform-codes.yaml
- Add installer config to tools/cli/installers/lib/ide/platform-codes.yaml
- Add .codebuddy to .gitignore
CodeBuddy uses the default template type with target directory .codebuddy/commands
Co-authored-by: wison <wisonlin@tencent.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* fix(installer): add custom Rovo Dev installer with prompts.yml generation
Rovo Dev CLI requires a .rovodev/prompts.yml manifest to register prompts
for /prompts access. The config-driven installer was writing .md files but
never generating this manifest, so /prompts showed nothing.
- Create custom rovodev.js installer extending BaseIdeSetup
- Generate prompts.yml indexing all written workflow files
- Merge with existing user entries (only touch bmad- prefixed entries)
- Remove stale rovo entry from tools/platform-codes.yaml
Closes#1466
* fix(installer): prefix prompts.yml descriptions with entry name
The /prompts list in Rovo Dev only shows descriptions, making it hard
to identify entries. Prefix each description with the bmad entry name
so users see e.g. "bmad-bmm-create-prd - PRD workflow..." instead of
just the description text.
* refactor(installer): address review findings in Rovo Dev installer
- Hoist toDashPath import to module top level
- Extract _collectPromptEntries helper replacing 3 duplicated loops
- Remove unused detectionPaths (detect() is overridden)
- Guard generatePromptsYml when writtenFiles is empty
- Align cleanup() with detect() predicate (remove any bmad-*, not just .md)
- Use BaseIdeSetup abstractions (this.pathExists/readFile/writeFile) in cleanup()
- Update loadHandlers() JSDoc to include rovodev.js
---------
Co-authored-by: Brian <bmadcode@gmail.com>
Windsurf is no longer a preferred IDE. Only Claude Code and Cursor
are now recommended. Windsurf remains a supported platform (installer
still works, templates stay, reference tables stay).
- Set preferred: false in both platform-codes.yaml files
- Move windsurf entry to "Other IDEs" section in tools/platform-codes.yaml
- Fix codex.js hardcoding preferred: true in constructor
- Remove stale "3 preferred tools" count from ui.js JSDoc
- Update docs to list only Claude Code and Cursor as recommended
- Update docs/index.md popular tools to Claude Code, Cursor, Codex CLI
* feat: add custom GitHub Copilot installer handler
Adds a dedicated GitHub Copilot handler that generates:
- Agent files with .agent.md extension and enriched descriptions
- Prompt files (.prompt.md) for workflows, tasks, and agent activators
- copilot-instructions.md with project config and agent reference table
Replaces the generic config-driven handler with a custom one that
properly supports Copilot's agent/prompt file conventions.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: escape YAML descriptions and preserve user copilot-instructions
- Escape single quotes in YAML frontmatter descriptions across all prompt
generators (createWorkflowPromptContent, createTechWriterPromptContent,
createAgentActivatorPromptContent) to match createAgentContent behavior
- Make copilot-instructions.md non-destructive using BMAD markers
(<!-- BMAD:START --> / <!-- BMAD:END -->) to preserve user content
- On cleanup, only remove content between markers; skip files without markers
- Back up existing unmarked files before overwriting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: add error handling for CSV read/parse in loadAgentManifest and loadBmadHelp
Wrap file read and csv.parse in try/catch blocks so malformed or
unreadable CSV files gracefully degrade instead of aborting setup.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: use specific detection paths instead of .github configDir
Set configDir to null and use detectionPaths with
.github/copilot-instructions.md and .github/agents/ so the base
detect() doesn't false-positive on every GitHub repo.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: add comments explaining hardcoded bmm/config.yaml in prompts
Clarify that bmm/config.yaml is safe to hardcode in generated prompt
content because these prompts are only created when bmm module data
(bmad-help.csv, agent artifacts) exists.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: guard against missing workflow-file in bmad-help.csv entries
Skip entries where workflow-file is empty/undefined to prevent
workflowFile.endsWith() from throwing during prompt generation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: guard escapeYamlSingleQuote against undefined input
Default to empty string when value is undefined/null to prevent
replaceAll from throwing on missing CSV fields.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: preserve customised tool permissions across reinstalls
Before this change, reinstalling would overwrite any user-customised
tools arrays in agent and prompt frontmatter with the hardcoded default.
Now the installer reads existing tool permissions from .agent.md and
.prompt.md files before cleanup, and re-applies them to the regenerated
files. Falls back to the default ['read', 'edit', 'search', 'execute']
for new files or files without prior customisation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: prevent cleanup from stripping copilot-instructions.md markers before generation
The cleanup() method was removing the BMAD marker section from
copilot-instructions.md, leaving user content without markers.
generateCopilotInstructions() then treated the markerless file as
legacy, backed it up, and overwrote user content.
Fix: remove the copilot-instructions.md block from cleanup() entirely.
generateCopilotInstructions() already handles marker-based replacement
in a single read-modify-write pass that correctly preserves user content.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* docs: update manager.js comments to include github-copilot.js
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* feat: make agent capabilities data-driven via agent YAML metadata
Replace the hardcoded getAgentCapabilities() map with a data-driven
pipeline. Capabilities are now defined in each .agent.yaml source file,
compiled into the XML output, extracted into agent-manifest.csv by the
manifest generator, and read by the GitHub Copilot handler at install
time. New agents automatically get their capabilities without code
changes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* fix: use this.bmadFolderName instead of hardcoded _bmad in template paths
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
* fix: support CRLF line endings and add task/tool templates for all IDEs
* fix: preserve file extensions in IDE task/tool paths and update BMAD branding
* fix: double extension issue in wrapper filename generation
* fix: correct path handling and variable reference in task/tool command generator
* fix: change default BMAD folder name from 'bmad' to '_bmad' across all IDE components
* refactor: centralize BMAD_FOLDER_NAME constant in path-utils
* fix: Replace the rest of BMAD_FOLDER magic values
* fix: add safety checks for setBmadFolderName method calls in IdeManager
* fix: convert absolute paths to relative in task-tool-command-generator
* fix: support .xml task files in bmad-artifacts task discovery
* fix: skip internal tasks in manifest generation and IDE command discovery
* fix: skip empty artifact_types targets and remove unused vscode_settings target
* fix: skip internal tools in manifest generation and improve Windows path handling in command generator
* fix: use csv-parse library for proper CSV handling in manifest generation
* refactor: extract CSV text cleaning to reusable method in manifest generator
* fix: normalize path separators to forward slashes in agent file copying for cross-platform compatibility
---------
Co-authored-by: Alex Verkhovsky <alexey.verkhovsky@gmail.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* docs: radical reduction of documentation scope for v6 beta
Archive and basement unreviewed content to ship a focused, minimal doc set.
Changes:
- Archive stale how-to workflow guides (will rewrite for v6)
- Archive outdated explanation and reference content
- Move unreviewed content to basement for later review
- Reorganize TEA docs into dedicated /tea/ section
- Add workflow-map visual reference page
- Simplify getting-started tutorial and sidebar navigation
- Add explanation pages: brainstorming, adversarial-review, party-mode,
quick-flow, advanced-elicitation
- Fix base URL handling for subdirectory deployments (GitHub Pages forks)
The goal is a minimal, accurate doc set for beta rather than
comprehensive but potentially misleading content.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* refactor: restructure BMM and agents documentation by consolidating and flattening index files.
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>