- Replace monolithic instructions.md with 6 discrete step files
- Add adversarial code review as integrated step (step-05)
- Include non-Git fallback for diff construction
- Standardize step formatting and NEXT directives
- Add Docusaurus-based documentation site with GitHub Actions workflow
- Configure site URL auto-detection for fork deployments
- Fix documentation link paths for baseUrl compatibility
- Add IDE info and getting-started documentation structure
- Update module docs README.md to index.md with fixed links
- Fix broken workflow, agent, and testarch doc links
- Add CIS/BMB docs structure for contributed modules
- Enhance link transforms for docs consolidation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix: remove debug console.log statements from ui.js
* fix: add error handling and rollback for temp directory cleanup
* fix: use streaming for hash calculation to reduce memory usage
* refactor: hoist CustomHandler require to top of installer.js and ui.js
* fix: fail fast on malformed custom module YAML
User customizations must be valid - silent skip hides broken configs.
* refactor: use consistent return type in handleMissingCustomSources
* refactor: clone config at install() entry to prevent mutation
- Added logic to create customize template files during agent compilation
- ModuleManager was only using existing customize files, not creating them
- Now customize.yaml files will be created for all module agents
- This fixes issue where agents in subdirectories had no customization support
Next: Need to fix agent-manifest.csv to find agents in subdirectories
- Module agents now discovered recursively at any depth in agents folder
- .agent.yaml files are compiled to .md format during module installation
- Custom agents also support subdirectory structure
- Agents maintain their directory structure when installed
- YAML files are skipped during file copying as they're compiled separately
- Added compileModuleAgents method to handle YAML-to-MD compilation
- Updated discoverAgents to recursively search for .agent.yaml files
- Agents in subdirectories are properly placed in _cfg/agents with relative paths
This fixes issue where agents like cbt-coach were not being compiled
and were only copied as YAML files.
- Module discovery now scans entire project recursively for install-config.yaml
- Removed hardcoded module locations (bmad-custom-src, etc.)
- Modules can exist anywhere with _module-installer/install-config.yaml
- All modules treated equally regardless of location
- No special UI handling for 'custom' modules
- Core module excluded from selection list (always installed first)
- Only install-config.yaml is valid (removed support for legacy config.yaml)
Modules are now discovered by structure, not location.
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.
BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
* Phase 1 (Preproduction): brainstorm-game, game-brief
* Phase 2 (Design): gdd, narrative
* Phase 3 (Technical): game-architecture
* Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references
Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies
Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details
BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development
Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides