Implemented Cline-inspired Memory Bank pattern for AI context persistence across sessions.
This ensures continuity and deep understanding of projects even when AI memory resets.
Core Memory Bank Components:
- Created 6 core memory bank templates following hierarchical structure
- projectbrief.md: Foundation document with project scope and goals
- productContext.md: The 'why' behind the project
- systemPatterns.md: Technical architecture and decisions
- techContext.md: Technology stack and environment
- activeContext.md: Current work focus and priorities
- progress.md: Project state tracking and evolution
Tasks and Workflows:
- initialize-memory-bank.md: Creates initial Memory Bank structure
- update-memory-bank.md: Updates based on dev journals, ADRs, and changes
- memory-bank-triggers.md: Reference guide for when to update
Agent Integrations:
- Enhanced architect agent with Memory Bank awareness and commands
- Enhanced dev agent to update activeContext and progress
- Enhanced po agent for requirements alignment with Memory Bank
- All agents now read Memory Bank at session start
Pervasive Integration Strategy:
- ADR creation triggers systemPatterns updates
- Dev journal entries trigger activeContext updates
- Story completion triggers progress updates
- Comprehensive commits/PRs trigger relevant updates
- Document-project task integrates with Memory Bank initialization
This provides AI agents with persistent context across sessions, preventing
loss of project knowledge and ensuring consistent understanding.
- Remove 'root' property from YAML when building web bundles
- Remove 'IDE-FILE-RESOLUTION' and 'REQUEST-RESOLUTION' properties
- Filter out IDE-specific activation instructions
- Keep agent header minimal for web bundles
- Ensures web bundles are clean of IDE-specific configuration
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* feat: add expansion pack installation system with game dev and infrastructure expansion packs
- Added expansion pack discovery and installation to BMAD installer
- Supports interactive and CLI installation of expansion packs
- Expansion pack files install to destination root (.bmad-core)
- Added game development expansion pack (.bmad-2d-phaser-game-dev)
- Game designer, developer, and scrum master agents
- Game-specific templates, tasks, workflows, and guidelines
- Specialized for Phaser 3 + TypeScript development
- Added infrastructure devops expansion pack (.bmad-infrastructure-devops)
- Platform engineering agent and infrastructure templates
- Expansion pack agents automatically integrate with IDE rules
- Added list:expansions command and --expansion-packs CLI option
🤖 Generated with Claude Code
Co-Authored-By: Claude <noreply@anthropic.com>
* alpha expansion packs and installer update to support installing expansion packs optionally
* node20
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Co-authored-by: Brian Madison <brianmadison@Brians-MacBook-Pro.local>
Co-authored-by: Claude <noreply@anthropic.com>