* fix(brainstorming): extend ideation phase with 100+ idea goal
Add emphasis on quantity-first approach to unlock better quality ideas.
Introduce energy checkpoints, multiple continuation options, and clearer
success metrics to keep users in generative exploration mode longer.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix(brainstorming): improve exploration menus and fix workflow paths
- Change menu options from numbers [1-4] to letters [K/T/A/B/C] for clearer navigation
- Fix workflow references from .yaml to .md across agents and patterns
- Add universal facilitation rules emphasizing 100+ idea quantity goal
- Update exploration menu with Keep/Try/Advanced/Break/Continue options
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* feat(brainstorming): implement research-backed procedural rigor
Phase 4 achievements:
- Added Anti-Bias Protocol (Every 10 ideas domain pivot)
- Added Chain-of-Thought requirements (Reasoning before generation)
- Implemented Simulated Temperature prompts for higher divergence
- Standardized Idea Format Template for quality control
- Fixed undefined Advanced Elicitation variables
- Synchronized documentation with new [K, T, A, P, C] pattern
* fix(brainstorming): align ideation goals and fix broken workflow paths
- Standardized quantity goals to 100+ ideas across all brainstorming steps
- Fixed broken .yaml references pointing to renamed .md workflow files
- Aligned documentation summaries with mandatory IDEA FORMAT TEMPLATE
- Cleaned up misplaced mindset/goal sections in core workflow file
- Fixed spelling and inconsistencies in facilitation rules
* Fix ambiguous variable names in brainstorming ideation step
* fix(brainstorming): enforce quality growth alongside quantity
* fix: correct dependency format and add missing frontmatter variable
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* docs: chose your tea engagement
* docs: addressed PR comments
* docs: made refiements to the mermaid diagram
* docs: wired in test architect discoverability nudges
---------
Co-authored-by: Brian <bmadcode@gmail.com>
Major improvements:
- All agents now use consistent 2-letter menu codes (compound triggers)
- Phase 1-3 workflows updated to use planning_artifacts folder
- Windows installer fixed with inquirer multiselection resolution
- Chat and party mode auto-injected into all agents
- All agents pass comprehensive validation checks
- Restored agent files from Docusaurus merge
* fix: restore agent files accidentally modified in Docusaurus merge
Restores 25 agent files to their pre-merge state:
- Trigger format with shortcuts (WS, CH, BP, etc.) restored
- Fuzzy matching syntax restored
- BMB module: restores separate agent-builder, module-builder,
workflow-builder agents; removes consolidated bmad-builder
Also updates test to match restored trigger format.
Note: Schema validation needs update in follow-up commit.
* fix: normalize trigger fuzzy match format for schema validation
- Add dashes to fuzzy match text to match kebab-case triggers
- Add missing 'chat' kebab in CH triggers (CH or chat or fuzzy match on chat)
- Relax schema to allow 1-3 char shortcuts and skip shortcut derivation check
- Remove compound-wrong-shortcut test fixture (no longer validated)
All 24 agent files now pass schema validation.
* docs: remove dead links in test architecture documentation
* docs: updated test architecture documentation for clarity and consistenc
* docs: update test architecture documentation for clarity and consistency
* docs: addressed PR comments
* feat: add documentation website with Docusaurus build pipeline
* feat(docs): add AI discovery meta tags for llms.txt files
- Add global headTags with ai-terms, llms, llms-full meta tags
- Update landing page link to clarify AI context purpose
* fix(docs): restore accidentally deleted faq.md and glossary.md
Files were removed in 12dd97fe during path restructuring.
* fix(docs): update broken project-readme links to GitHub URL
* feat(schema): add compound trigger format validation
* fix(bmgd): add workflow status update to game-architecture completion
The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).
Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update
* feat(bmgd): add generate-project-context workflow for game development
Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.
New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization
Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6
Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns
* fix(bmgd): correct workflow-status filename and add sprint-planning update
- Fix all BMGD workflows to reference bmgd-workflow-status.yaml instead of bmm-workflow-status.yaml
- Add workflow-status update to sprint-planning workflow completion
Affected workflows:
- brainstorm-game (instructions.md, step-01-init.md, step-04-complete.md)
- game-brief (instructions.md)
- narrative (instructions-narrative.md, step-11-complete.md)
- game-architecture (instructions.md)
- sprint-planning (instructions.md)
---------
Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
- Fix XML syntax error in dev-story/instructions.xml:20 (goto element)
- Fix path typo in tech-writer.agent.yaml (_bmadbmm → _bmad/bmm)
- Fix wrong route in analyst.agent.yaml (edit-agent → party-mode)
- Comment out unimplemented validate-create-story in sm.agent.yaml
- Comment out unimplemented validate-design in ux-designer.agent.yaml
- Remove misleading validate-create-story reference in create-story output
Fixes#1075
Related to #1163🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* fix(bmgd): add workflow status update to game-architecture completion
The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).
Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update
* feat(bmgd): add generate-project-context workflow for game development
Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.
New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization
Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6
Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns
---------
Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* fix(bmm): sprint-status workflow improvements
- Remove dead by_epic template block and context_status variable (#1116, #1117)
- Define "first" story ordering as epic number then story number (#1119)
- Clarify retrospective check: "any retrospective status == optional" (#1120)
- Strengthen validate mode: check required metadata fields and valid statuses (#1121)
- Expand risk detection: stale file, orphaned stories, empty epics (#1122)
- Fix retrospective valid status: use "done" instead of "completed" for consistency
Fixes#1116, fixes#1117, fixes#1119, fixes#1120, fixes#1121, fixes#1122🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix(bmm): address CodeRabbit review feedback
- Improve retrospective status descriptions for clarity
- Fix empty epic detection to only warn on in-progress epics
- Add 'generated' to required metadata field validation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
* fix(bmm): improve sprint-status validation and epic status handling
- Add status validation with interactive correction for unknown values
- Update epic statuses to match state machine: backlog, in-progress, done
- Map legacy "contexted" status to "in-progress" explicitly
- Add retrospective status counting (optional, completed)
- Rewrite risk detection rules for LLM clarity
- Fix warnings vs risks naming inconsistency in data mode
Closes#1106Closes#1118🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* style: fix prettier formatting in sprint-status instructions
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Rename 'develop-story' to 'dev-story' across agent triggers and documentation
to match the actual workflow folder and YAML configuration naming.
- Update dev.agent.yaml trigger from develop-story to dev-story
- Update game-dev.agent.yaml trigger from develop-story to dev-story
- Update 7 references in agents-guide.md documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Updated status references to use canonical lowercase kebab-case format:
- dev-story/instructions.xml: Status field set to "review" (was "Ready for Review")
- dev-story/instructions.xml: Output messages reference actual "review" status
- dev-story/checklist.md: Status field instruction uses "review"
- daily-standup.xml: Status examples use "in-progress, review"
Story lifecycle: backlog → ready-for-dev → in-progress → review → done
Fixes#1105🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The `drafted` story state is no longer used since create-story now sets
status directly to `ready-for-dev`. This PR removes all references to
this legacy state from BMM documentation and workflow files.
Changes:
- Remove `drafted` from story status definitions and state machine docs
- Remove dead story-context file detection (story-context files no longer exist)
- Replace "draft" verb with "create" in story-related messaging
- Add legacy `drafted` → `ready-for-dev` migration in sprint-status
- Clarify that validate-create-story is optional and doesn't change status
- Document story handoff sequence: create-story → (optional) validate → dev-story
Story lifecycle is now: backlog → ready-for-dev → in-progress → review → done
Closes#1089🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Change "Story is ready for next work!" to "Code review complete!"
The original phrasing was misleading - when a code review finishes
with status "done", it means the review itself is complete and the
story is marked done in tracking. However, the user may choose to
do additional reviews or the story may genuinely be finished.
"Code review complete" more accurately describes what actually
happened without implying next steps.
Removes references to epic-tech-context, story-context, story-done,
and story-ready workflows that were deleted in the Phase 4 transformation.
Also renames mislabeled excalidraw element IDs from proc-story-done
to proc-code-review to match the actual displayed text.
Fixes#1088
- Skip module selection prompt during update/reinstall
- Keep all existing installed modules by default
- This prevents inquirer from showing modules as 'obsolete items' with confusing delete options
- Modules are now preserved during update/reinstall operations
- Add markdownlint-cli2 as dev dependency
- Add lint:md script to package.json
- Add markdownlint job to CI workflow
- Configure 5 rules: heading-increment, no-duplicate-heading,
no-trailing-punctuation, no-bare-urls, no-space-in-emphasis
- Fix existing violations across 19 markdown files
- No auto-fix to prevent destructive changes
Closes#1034🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>