Commit Graph

370 Commits

Author SHA1 Message Date
Jonah Schulte 7feab0e233 docs: update all documentation for super-dev-pipeline
Updated documentation to accurately reflect current state:

KEY CHANGES:
1. super-dev-pipeline is now the production workflow (not story-pipeline)
2. Corrected token estimates (40-60K vs 65% claim for story-pipeline)
3. Updated autonomous-epic v2.0 description
4. Clarified workflow purposes and use cases

DOCUMENTATION UPDATED:
- INTEGRATION-NOTES.md
  * Updated to focus on super-dev-pipeline as production solution
  * Explained evolution: story-pipeline → brownfield problem → super-dev-pipeline
  * Workflow comparison table shows all three options
  * Task-based completion explained
  * Anti-vibe-coding enforcement detailed

- PR-STORY-PIPELINE.md
  * Renamed focus to super-dev-pipeline (the actual deliverable)
  * Updated all metrics to 50% savings (not 65%)
  * Added problem statement about brownfield
  * Explained adaptive implementation

- autonomous-epic/README.md
  * Updated to reference super-dev-pipeline
  * Corrected token estimates (40-60K per story)
  * Updated time estimates (2-5 hrs small, 5-10 hrs medium, 10-20 hrs large)
  * Example session shows super-dev-pipeline steps

KEY POINTS CLARIFIED:
- super-dev-pipeline: Production (greenfield + brownfield, 40-60K tokens)
- story-pipeline: Greenfield only (25-30K tokens, 65% savings)
- super-dev-story: Legacy (100-150K tokens, allows vibe coding)

- autonomous-epic v2.0 uses super-dev-pipeline by default
- Task-based completion (not status-based)
- Anti-vibe-coding enforcement via step-file architecture
- Works for real-world scenarios (most work is brownfield!)

All documentation now consistent and accurate.
2025-12-28 12:23:55 -05:00
Jonah Schulte d4b8246bd9 feat: add super-dev-pipeline for brownfield + anti-vibe-coding enforcement
Create new super-dev-pipeline workflow that solves critical issues:
1. Works for BOTH greenfield AND brownfield development
2. Uses step-file architecture to prevent vibe coding at high token counts
3. Adaptive implementation (TDD for new, refactor for existing)
4. All quality gates with disciplined execution

PROBLEM SOLVED:
- story-pipeline assumes greenfield (ATDD doesn't work for brownfield)
- super-dev-story allows vibe coding when tokens >100K
- Need workflow that handles real-world scenarios (most work is brownfield!)

NEW WORKFLOW: super-dev-pipeline
- 7 step files with mandatory sequences
- Detects greenfield vs brownfield automatically
- Pre-gap analysis validates against existing code
- Adaptive implementation methodology
- Post-validation catches false positives
- Code review finds 3-10 issues
- Anti-vibe-coding enforcement

STEPS:
1. Init - Load story, detect development mode
2. Pre-gap - Validate tasks against codebase (critical for brownfield!)
3. Implement - Adaptive (TDD for new, refactor for existing)
4. Post-validate - Verify completion vs reality
5. Code review - Adversarial (3-10 issues)
6. Complete - Commit + push
7. Summary - Audit trail

BENEFITS:
- Works for greenfield AND brownfield
- 40-60K tokens per story (vs 100-150K for orchestration)
- Prevents vibe coding even at 200K+ tokens
- All super-dev quality gates preserved
- Step-file discipline from story-pipeline

AUTONOMOUS-EPIC UPDATED:
- Now uses super-dev-pipeline instead of story-pipeline
- Handles create-story separately for backlog stories
- More realistic token estimates (40-60K vs 25-30K)
- Updated time estimates

FILES ADDED:
- src/modules/bmm/workflows/4-implementation/super-dev-pipeline/* (14 files)
- .claude-commands/super-dev-pipeline.md
- ~/.codex/prompts/bmad-super-dev-pipeline.md

FILES MODIFIED:
- autonomous-epic/instructions.xml (use super-dev-pipeline)
- autonomous-epic/workflow.yaml (updated settings)

INSTALLATIONS:
- craftedcall: super-dev-pipeline + updated autonomous-epic
- usmax-nda: super-dev-pipeline + updated autonomous-epic

This is the production-ready solution for autonomous epic processing!
2025-12-28 12:09:06 -05:00
Brian Madison e0090e5602 more docs migrations 2025-12-28 21:13:44 +08:00
Brian Madison 8d679b177b advanced elicitation moved to workflows folder. core module extensive documentation added. 2025-12-28 19:44:55 +08:00
Jonah Schulte a14ab30b40 docs: add comprehensive PR description for story-pipeline integration 2025-12-27 23:01:05 -05:00
Jonah Schulte ee68b027fc Merge remote-tracking branch 'upstream/main' into feature/autonomous-epic-processing 2025-12-27 21:17:07 -05:00
Jonah Schulte c5afd8906f feat: integrate story-pipeline with autonomous-epic for 65% token savings
This commit integrates the story-pipeline workflow (PR #1194) with autonomous-epic
and adds post-implementation validation to catch false positives.

MAJOR CHANGES:
1. Merged story-pipeline workflow from upstream PR #1194 (20 files, 4,564 additions)
2. Added post-validation step (step-05b) between implementation and code review
3. Integrated story-pipeline as the default workflow for autonomous-epic
4. Replaced super-dev-story with story-pipeline in batch mode

NEW FEATURES:
- Post-implementation validation (step-05b-post-validation.md)
  * Verifies completed tasks against actual codebase
  * Catches false positives (tasks marked done but not implemented)
  * Re-runs implementation if gaps found
  * Uses Glob/Grep/Read to verify file existence and completeness

BENEFITS:
- Token efficiency: 25-30K per story (vs 100-150K with super-dev-story)
- 65% token savings per story, 75% savings per epic
- All super-dev-story quality gates PLUS post-validation
- Checkpoint/resume capability for long stories
- Batch mode for fully unattended execution

ARCHITECTURE:
- autonomous-epic orchestrates epic-level processing
- story-pipeline handles single-story lifecycle (9 steps including 5b)
- Role-switching in same session (vs separate workflow calls)
- Single session per story = massive token savings

TIME ESTIMATES (updated):
- Small epic (3-5 stories): 2-4 hours (was 3-6 hours)
- Medium epic (6-10 stories): 4-8 hours (was 6-12 hours)
- Large epic (11+ stories): 8-16 hours (was 12-24 hours)

FILES MODIFIED:
- autonomous-epic/instructions.xml (integrated story-pipeline)
- autonomous-epic/workflow.yaml (updated settings, removed super-dev choice)
- story-pipeline/* (20 new files from PR #1194)
- story-pipeline/steps/step-05-implement.md (points to step-05b)
- story-pipeline/workflow.md (added step 5b to map and gates)
- story-pipeline/workflow.yaml (added step 5b definition)
- story-pipeline/templates/*.yaml → *.yaml.template (renamed to avoid linting)

FILES ADDED:
- story-pipeline/steps/step-05b-post-validation.md (NEW)
- INTEGRATION-NOTES.md (comprehensive documentation)

TESTING:
- PR #1194 validated with real User Invitation system story
- 17 files, 2,800+ lines generated successfully
- Context exhaustion recovery tested

See INTEGRATION-NOTES.md for full details.

Co-authored-by: tjetzinger (story-pipeline PR #1194)
2025-12-27 12:53:35 -05:00
Brian Madison ea421adbf9 create and edit workflow minor fixes 2025-12-27 21:35:39 +08:00
Brian Madison 2a8a4388a9 v4 detection cleanup 2025-12-27 20:31:12 +08:00
Brian Madison d4a94df29a doc cleanup round 1 2025-12-27 18:29:35 +08:00
Jonah Schulte 949a8c3236 feat: add planning-time gap analysis and parallel execution enhancements
- Add create-story-with-gap-analysis workflow for verified codebase scanning at planning time
- Fix autonomous-epic to support parallel execution (no auto-branch creation)
- Fix autonomous-epic and super-dev-story to auto-accept gap analysis in autonomous mode
- Fix push-all to support targeted file commits (safe for parallel agents)
- Update dev-story and super-dev-story to pass auto_accept_gap_analysis parameter
- Add explicit autonomous mode instructions to workflows

Breaking changes: None - all enhancements are backward compatible
2025-12-27 02:29:46 -05:00
Brian Madison 949cf64d3b workflow status, init and phase 4 items aligned with planning_artifacts and implementation_artifacts for discovery and output 2025-12-27 10:59:44 +08:00
Brian Madison aba9d11c88 quick flow updates to aid discovery and implementation 2025-12-27 10:40:23 +08:00
Alex Verkhovsky 208f27dcdb
refactor: convert create-tech-spec to sharded workflow with orient-first pattern (#1185)
* refactor: convert create-tech-spec to sharded workflow with orient-first pattern

* docs: reposition deep exploration isolation guideline within universal code investigation section

* docs: Update terminology from 'Requirement Delta' to 'Problem Statement' in step-02-investigate.md context.

* Update src/modules/bmm/workflows/bmad-quick-flow/create-tech-spec/steps/step-04-review.md

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/modules/bmm/workflows/bmad-quick-flow/create-tech-spec/steps/step-01-understand.md

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-27 09:43:59 +08:00
Jonah Schulte 5b3f3479c8 refactor: use invoke-workflow for orchestration
- super-dev-story now invokes dev-story, code-review, push-all
- autonomous-epic now invokes create-story, super-dev/dev-story
- Eliminated code duplication (690→283, 419→208 lines)
- Clean sequential step numbering (1,2,3,4,5)
- ~1,200 lines removed through proper orchestration

Makes workflows maintainable and follows DRY principles
2025-12-26 20:26:30 -05:00
Jonah Schulte 15af99990a feat: integrate push-all into autonomous-epic workflow
- Each story now commits and pushes after completion
- Auto-generated commit messages per story
- Safety checks run before each push
- Continues on push failures (doesn't halt entire epic)
- All changes backed up to remote incrementally

Ensures epic progress is saved to remote as work completes
2025-12-26 18:33:16 -05:00
Jonah Schulte 356dd48f49 feat: add push-all workflow as standalone command
- New /push-all workflow for commit and push with safety
- Can be used anywhere (not just in super-dev-story)
- Comprehensive safety checks (secrets, API keys, large files)
- Smart commit message generation (conventional commits)
- Handles push failures (rebase, upstream, auth)
- Registered in Dev and SM agent menus
- Also integrated into super-dev-story Step 11

Applies to both BMM and BMGD modules
2025-12-26 18:32:00 -05:00
Jonah Schulte 57968001a6 feat: add push-all step to super-dev-story
- Add Step 11: Commit and push all changes after validation
- Safety checks: secrets, API keys, large files, build artifacts
- API key validation (blocks real keys, allows placeholders)
- Generates conventional commit messages
- Requests user confirmation before pushing
- Handles push failures (rebase, upstream branch)
- Warns when pushing to main/master

Completes super-dev workflow with automated git operations
2025-12-26 18:29:27 -05:00
Jonah Schulte eb04864efa feat: register new workflows in agent menus
- Add super-dev-story to dev agents (trigger: SDS)
- Add gap-analysis to dev + scrum master agents (trigger: GA)
- Add autonomous-epic to dev + scrum master agents (trigger: AEP)
- All workflows now accessible via slash commands

Available commands:
- /super-dev-story or /SDS
- /gap-analysis or /GA
- /autonomous-epic or /AEP
2025-12-26 14:42:00 -05:00
Jonah Schulte 9e7b097bb0 feat: add autonomous-epic workflow for full epic automation
- New /autonomous-epic command processes entire epic
- Just-in-time planning: creates each story before developing
- Auto-develops using super-dev-story or dev-story
- Progress tracking with resume capability
- Git commits after each story completion
- Error handling with retry logic and continue-on-failure
- Epic completion report with statistics
- Estimated: 100K-150K tokens per story

Use cases:
- Overnight epic completion
- CI/CD integration
- Batch sprint processing

Applies to both BMM and BMGD modules
2025-12-26 14:36:38 -05:00
Jonah Schulte cff53fb3d8 feat: add super-dev-story workflow for enhanced quality
- New /super-dev-story command for comprehensive validation
- Includes all dev-story steps PLUS:
  - Step 9.5: Post-dev gap analysis (verify completion)
  - Step 9.6: Automated code review (catch issues)
- Auto-fixes issues and loops back if gaps/problems found
- Max iteration safety (default 3 cycles)
- Opt-in via separate command (not forced)
- ~30% more tokens but prevents review rework cycles

Applies to both BMM and BMGD modules
2025-12-26 14:21:18 -05:00
Jonah Schulte b26f822979 feat: add standalone gap-analysis workflow
- Audit completed stories to verify claims match code
- Validate any story without starting development
- Detect false positives (marked done but not implemented)
- Batch mode to audit multiple stories
- Generate audit reports for team review

Applies to both BMM and BMGD modules
2025-12-26 14:02:41 -05:00
Jonah Schulte db05fb7ae7 feat: add mandatory gap analysis to dev-story workflow
- Add Step 1.5 gap analysis before development starts
- Scan codebase to validate draft tasks against reality
- Propose task refinements (add/modify/remove)
- Six user options: approve, auto-accept, reject, edit, skip, review
- Update story file with Gap Analysis section
- Prevents duplicate implementations in batch planning

Applies to both BMM and BMGD modules
2025-12-26 14:02:13 -05:00
Jonah Schulte 62eb2626d9 refactor: shift create-story to requirements-focused planning
- Remove codebase scanning from planning phase
- Mark generated tasks as DRAFT
- Add notation that tasks will be validated at dev-time
- Focus on requirements analysis and architecture context
- Simplify workflow by deferring gap analysis to execution

Applies to both BMM and BMGD modules
2025-12-26 14:01:42 -05:00
Brian Madison c15ad174ed chore: bump version to 6.0.0-alpha.21
Major improvements:
- All agents now use consistent 2-letter menu codes (compound triggers)
- Phase 1-3 workflows updated to use planning_artifacts folder
- Windows installer fixed with inquirer multiselection resolution
- Chat and party mode auto-injected into all agents
- All agents pass comprehensive validation checks
- Restored agent files from Docusaurus merge
2025-12-26 20:55:10 +08:00
Brian Madison 24cedea690 phase 3 input disco and output updated 2025-12-26 20:44:45 +08:00
Brian Madison bdb6bde9b5 disco and output fix for ux design 2025-12-26 20:18:31 +08:00
Brian Madison cfdffe3f7a prd and brief workflows disco and output fixed 2025-12-26 20:05:02 +08:00
Brian Madison 7b5b7afdc0 update package.json to resolve windows installer issue with inquirer version 2025-12-26 18:05:59 +08:00
Brian Madison 59a0eec2e2 all agents passing new validation checks 2025-12-26 17:34:20 +08:00
Brian Madison 1f16bb7413 agent renormalized, and all now have chat and party mode auto injectioned 2025-12-26 12:00:37 +08:00
Alex Verkhovsky b1d1242fcf
fix: restore agent files accidentally modified in Docusaurus merge (#1191)
* fix: restore agent files accidentally modified in Docusaurus merge

Restores 25 agent files to their pre-merge state:
- Trigger format with shortcuts (WS, CH, BP, etc.) restored
- Fuzzy matching syntax restored
- BMB module: restores separate agent-builder, module-builder,
  workflow-builder agents; removes consolidated bmad-builder

Also updates test to match restored trigger format.

Note: Schema validation needs update in follow-up commit.

* fix: normalize trigger fuzzy match format for schema validation

- Add dashes to fuzzy match text to match kebab-case triggers
- Add missing 'chat' kebab in CH triggers (CH or chat or fuzzy match on chat)
- Relax schema to allow 1-3 char shortcuts and skip shortcut derivation check
- Remove compound-wrong-shortcut test fixture (no longer validated)

All 24 agent files now pass schema validation.
2025-12-26 06:59:39 +08:00
Murat K Ozcan 1a1a806d99
docs: remove old links in test architect (#1183)
* docs: remove dead links in  test architecture documentation

* docs: updated test architecture documentation for clarity and consistenc

* docs: update test architecture documentation for clarity and consistency

* docs: addressed PR comments
2025-12-23 23:09:08 +08:00
Alex Verkhovsky 19df17b261
feat: add documentation website with Docusaurus build pipeline (#1177)
* feat: add documentation website with Docusaurus build pipeline

* feat(docs): add AI discovery meta tags for llms.txt files

- Add global headTags with ai-terms, llms, llms-full meta tags
- Update landing page link to clarify AI context purpose

* fix(docs): restore accidentally deleted faq.md and glossary.md

Files were removed in 12dd97fe during path restructuring.

* fix(docs): update broken project-readme links to GitHub URL

* feat(schema): add compound trigger format validation
2025-12-23 23:01:36 +08:00
Brian Madison 925b715d4f prettier no longer should screw up md files underscores 2025-12-23 22:29:51 +08:00
Brian Madison e4a4f47a1e remove unnecessary \ before _ and disable md auto fix 2025-12-23 22:21:59 +08:00
Alex Verkhovsky dcaa892ce1
refactor(bmm): convert quick-dev workflow to sharded format with adversarial review (#1182)
convert quick-dev workflow to sharded format with adversarial review
2025-12-23 17:48:47 +08:00
Brian Madison 12dd97fe9b start implementing new bm paths into phases 1-4 2025-12-23 11:40:38 +08:00
Brian Madison 1e721f7fd0 consolidate and remove some duplication 2025-12-22 10:13:56 +08:00
Brian Madison 9c268f8190 remove asterix insertion into agent files 2025-12-22 08:18:53 +08:00
sjennings e59c7b79ed
fix(bmgd): correct workflow-status filename and add sprint-planning update (#1172)
* fix(bmgd): add workflow status update to game-architecture completion

The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).

Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update

* feat(bmgd): add generate-project-context workflow for game development

Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.

New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization

Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6

Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns

* fix(bmgd): correct workflow-status filename and add sprint-planning update

- Fix all BMGD workflows to reference bmgd-workflow-status.yaml instead of bmm-workflow-status.yaml
- Add workflow-status update to sprint-planning workflow completion

Affected workflows:
- brainstorm-game (instructions.md, step-01-init.md, step-04-complete.md)
- game-brief (instructions.md)
- narrative (instructions-narrative.md, step-11-complete.md)
- game-architecture (instructions.md)
- sprint-planning (instructions.md)

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-21 09:30:17 +08:00
Brian Madison a20198b94b workflow step location fixed in create product brief 2025-12-20 16:39:43 +08:00
Serhii 4271fe5f2b
fix(bmm): resolve dead references and syntax errors in agents and workflows (#1164)
- Fix XML syntax error in dev-story/instructions.xml:20 (goto element)
- Fix path typo in tech-writer.agent.yaml (_bmadbmm → _bmad/bmm)
- Fix wrong route in analyst.agent.yaml (edit-agent → party-mode)
- Comment out unimplemented validate-create-story in sm.agent.yaml
- Comment out unimplemented validate-design in ux-designer.agent.yaml
- Remove misleading validate-create-story reference in create-story output

Fixes #1075
Related to #1163

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-20 13:37:09 +08:00
Alex Verkhovsky b276d5a387
refactor: streamline quick-flow-solo-dev persona for clarity and accuracy (#1167)
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-20 13:33:55 +08:00
sjennings e39aa33eea
fix(bmgd): add workflow status update to game-architecture completion (#1161)
* fix(bmgd): add workflow status update to game-architecture completion

The game-architecture workflow was not updating the bmgd-workflow-status.yaml
file on completion, unlike other BMGD workflows (narrative, brainstorm-game).

Changes:
- Add step 4 "Update Workflow Status" to update create-architecture status
- Renumber subsequent steps (5-8 → 6-9)
- Add success metric for workflow status update
- Add failure condition for missing status update

* feat(bmgd): add generate-project-context workflow for game development

Adds a new workflow to create optimized project-context.md files for AI agent
consistency in game development projects.

New workflow files:
- workflow.md: Main workflow entry point
- project-context-template.md: Template for context file
- steps/step-01-discover.md: Context discovery & initialization
- steps/step-02-generate.md: Rules generation with A/P/C menus
- steps/step-03-complete.md: Finalization & optimization

Integration:
- Added generate-project-context trigger to game-architect agent menu
- Added project context creation option to game-architecture completion step
- Renumbered steps 6-9 → 7-10 to accommodate new step 6

Adapted from BMM generate-project-context with game-specific:
- Engine patterns (Unity, Unreal, Godot)
- Performance and frame budget rules
- Platform-specific requirements
- Game testing patterns

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-18 16:14:18 +08:00
sjennings ccb64623bc
feat(bmgd): comprehensive BMGD module upgrade (#1151)
* feat(bmgd): comprehensive BMGD module upgrade

## New Agents
- **Game QA (GLaDOS)**: Game QA Architect + Test Automation Specialist
  - Engine-specific testing (Unity, Unreal, Godot)
  - Knowledge base with 15+ testing topics
  - Workflows: test-framework, test-design, automate, playtest-plan, performance-test, test-review

- **Game Solo Dev (Indie)**: Elite Indie Game Developer + Quick Flow Specialist
  - Rapid prototyping and iteration focused
  - Quick-flow workflows for solo/small team development

## Production Workflow Alignment
Aligned BMGD 4-production workflows with BMM 4-implementation:

### Removed Obsolete Workflows
- story-done (merged into dev-story)
- story-ready (merged into create-story)
- story-context (merged into create-story)
- epic-tech-context (no longer separate workflow)

### Added Workflows
- sprint-status: View sprint progress, surface risks, recommend next action

### Updated Workflows (now standalone, copied from BMM)
- code-review: Adversarial review with instructions.xml
- correct-course: Sprint change management
- create-story: Direct ready-for-dev marking
- dev-story: TDD implementation with instructions.xml
- retrospective: Epic completion review
- sprint-planning: Sprint status generation

## Game Testing Architecture (gametest/)
New knowledge base for game-specific testing:
- qa-index.csv: Knowledge fragment index
- 15 knowledge files covering:
  - Engine-specific: Unity, Unreal, Godot testing
  - Game-specific: Playtesting, balance, save systems, multiplayer
  - Platform: Certification (TRC/XR), localization, input
  - General QA: Automation, performance, regression, smoke tests

## Quick-Flow Workflows (bmgd-quick-flow/)
- quick-prototype: Rapid mechanic testing
- quick-dev: Flexible feature implementation

## Documentation
Complete documentation suite in docs/:
- README.md: Documentation index
- quick-start.md: Getting started guide
- agents-guide.md: All 6 agents reference
- workflows-guide.md: Complete workflow reference
- quick-flow-guide.md: Rapid development guide
- game-types-guide.md: 24 game type templates
- glossary.md: Game dev terminology
- troubleshooting.md: Common issues

## Teams & Installer
- Updated team-gamedev.yaml with all 6 agents and workflows
- Updated default-party.csv with Game QA and Game Solo Dev
- Created _module-installer/ with:
  - installer.js: Creates directories, logs engine selection
  - platform-specifics/: Claude Code and Windsurf handlers

## Agent Updates
All agents now reference standalone BMGD workflows:
- game-architect: correct-course → BMGD
- game-dev: dev-story, code-review → BMGD
- game-scrum-master: All production workflows → BMGD
- game-solo-dev: code-review → BMGD

## Module Configuration
- Added sprint_artifacts alias for workflow compatibility
- All workflows use bmgd/config.yaml

* fix(bmgd): update sprint-status workflow to reference bmgd instead of bmm

Replace all /bmad:bmm:workflows references with /bmad:bmgd:workflows
in the sprint-status workflow instructions.

* feat(bmgd): add workflow-status and create-tech-spec workflows

Add BMGD-native workflow-status and create-tech-spec workflows,
replacing all BMM references with BMGD paths.

## New Workflows

### workflow-status
- Multi-mode status checker for game projects
- Game-specific project levels (Game Jam → AAA)
- Workflow paths: gamedev-greenfield, gamedev-brownfield,
  quickflow-greenfield, quickflow-brownfield
- Init workflow for new game project setup

### create-tech-spec
- Game-focused spec engineering workflow
- Engine-aware (Unity/Unreal/Godot)
- Performance and gameplay feel considerations

## Agent Updates
Updated all BMGD agents to reference BMGD workflows:
- game-architect, game-designer, game-dev, game-qa,
  game-scrum-master, game-solo-dev

All agents now use /bmad:bmgd:workflows instead of /bmad:bmm:workflows

* fix(bmgd): address PR review findings and enhance playtesting docs

## PR Review Fixes (F1-F20)

### Configuration & Naming
- F1: Changed user_skill_level to game_dev_experience in module.yaml
- F3: Renamed gametest/framework to gametest/test-framework

### Cleanup
- F2: Deleted 4 orphaned root-level template files
- F6: Removed duplicate code block in create-story/instructions.xml
- F9: Removed trailing empty line from qa-index.csv
- F20: Deleted orphaned docs/unnamed.jpg

### Installer Improvements
- F7: Simplified platform handler stubs (removed unused code)
- F8: Added return value checking for platform handlers
- F13: Added path traversal validation (isWithinProjectRoot)
- F18: Added type validation for config string values

### Agent Fixes
- F10: Added workflow-status and advanced-elicitation to game-solo-dev
- F12: Fixed "GOTO step 2a" → "GOTO step 2" references
- F14: Removed duplicate project-context.md from principles in 5 agents

### Workflow Updates
- F17: Added input_file_patterns to playtest-plan workflow

### Documentation
- F4-F5: Updated quick-start.md with 6 agents and fixed table
- Updated workflows-guide.md with test-framework reference

### Knowledge Base Updates (from earlier CodeRabbit comments)
- Updated unity-testing.md to Test Framework 1.6.0
- Fixed unreal-testing.md (MarkAsGarbage, UnrealEditor.exe)
- Added FVerifyPlayerMoved note to smoke-testing.md
- Fixed certification-testing.md table formatting

### Playtesting Documentation Enhancement
- Added "Playtesting by Game Type" section (7 genres)
- Added "Processing Feedback Effectively" section
- Expanded from ~138 to ~340 lines

* refactor(bmgd): use exec for step-file workflows and multi format

Update agent menu items to use correct notation for step-file workflows:

**game-designer.agent.yaml:**
- Convert 4 step-file workflows to multi format with shortcodes:
  - [BG] brainstorm-game
  - [GB] create-game-brief
  - [GDD] create-gdd
  - [ND] narrative
- Changed from workflow: .yaml to exec: .md

**game-architect.agent.yaml:**
- Changed create-architecture from workflow: to exec: with workflow.md

---------

Co-authored-by: Scott Jennings <scott.jennings+CIGINT@cloudimperiumgames.com>
2025-12-17 14:33:22 +08:00
Alex Verkhovsky 00a3af3eb0
fix(bmm): sprint-status workflow improvements (#1141)
* fix(bmm): sprint-status workflow improvements

- Remove dead by_epic template block and context_status variable (#1116, #1117)
- Define "first" story ordering as epic number then story number (#1119)
- Clarify retrospective check: "any retrospective status == optional" (#1120)
- Strengthen validate mode: check required metadata fields and valid statuses (#1121)
- Expand risk detection: stale file, orphaned stories, empty epics (#1122)
- Fix retrospective valid status: use "done" instead of "completed" for consistency

Fixes #1116, fixes #1117, fixes #1119, fixes #1120, fixes #1121, fixes #1122

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* fix(bmm): address CodeRabbit review feedback

- Improve retrospective status descriptions for clarity
- Fix empty epic detection to only warn on in-progress epics
- Add 'generated' to required metadata field validation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-16 17:59:42 +08:00
Brian Madison d0e0a0963a examples of custom modules, custom module and readme doc updates 2025-12-16 17:45:41 +08:00
Brian Madison 32615afaf9 memory location is non configurable _bmad/_memory for sidecar content 2025-12-16 15:43:38 +08:00
Brian Madison bbda7171bd quick update output modified 2025-12-15 17:30:12 +08:00
Brian Madison c7827bf031 less verbose final output during install 2025-12-15 15:55:28 +08:00
Brian Madison 5716282898 roo installer had some bugs 2025-12-15 15:08:19 +08:00
Brian Madison 60238d2854 default accepted for installer quesitons 2025-12-15 12:55:57 +08:00
Brian Madison d4eccf07cf reorganize order of questions to make more logical sense 2025-12-15 10:59:15 +08:00
Brian Madison 1da7705821 folder workflow naming alignment for consistency 2025-12-15 10:17:58 +08:00
Brian Madison 7f742d4af6 custom modules install after any non custom modules selected and after the core, manifest tracks custom modules separately to ensure always installed from the custom cache 2025-12-15 09:14:16 +08:00
Alex Verkhovsky 82cc10824a
fix(bmm): improve sprint-status validation and epic status handling (#1125)
* fix(bmm): improve sprint-status validation and epic status handling

- Add status validation with interactive correction for unknown values
- Update epic statuses to match state machine: backlog, in-progress, done
- Map legacy "contexted" status to "in-progress" explicitly
- Add retrospective status counting (optional, completed)
- Rewrite risk detection rules for LLM clarity
- Fix warnings vs risks naming inconsistency in data mode

Closes #1106
Closes #1118

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* style: fix prettier formatting in sprint-status instructions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-15 07:17:30 +08:00
Brian Madison 4c65f3a006 quick install fixed 2025-12-13 23:45:47 +08:00
Brian Madison 401e8e481c a few minor agent workflow main file cleanup actions 2025-12-13 23:04:54 +08:00
Brian Madison cba7cf223f standardize custom agent workflow and module output, and improve module folder selection 2025-12-13 22:59:58 +08:00
Brian Madison ae9851acab _cfg -> _config 2025-12-13 19:41:09 +08:00
Brian Madison ac5fa5c23f agent customization now gets allied on quick update and compile agents 2025-12-13 19:23:02 +08:00
Brian Madison 8642553bd7 we only need one yaml lib 2025-12-13 18:35:07 +08:00
Brian Madison ce42d56fdd agent customzation almost working again 2025-12-13 17:50:33 +08:00
Brian Madison 25c79e3fe5 folder rename from .bmad to _bmad 2025-12-13 16:22:34 +08:00
Brian Madison 0c873638ab remove dead and unused functionality - the web bundler will be replaced 2025-12-13 14:08:14 +08:00
Brian Madison e6f911d791 remove dead and unused functionality - the web bundler will be replaced 2025-12-13 14:06:35 +08:00
Murat K Ozcan 0ed546619f
Merge branch 'main' into fix/normalize-dev-story-trigger 2025-12-12 12:44:12 -06:00
Murat K Ozcan e34f53d6f8
Merge branch 'main' into fix/normalize-status-kebab-case 2025-12-12 12:42:49 -06:00
Alex Verkhovsky 76185937c6 fix(bmm): normalize dev-story trigger naming
Rename 'develop-story' to 'dev-story' across agent triggers and documentation
to match the actual workflow folder and YAML configuration naming.

- Update dev.agent.yaml trigger from develop-story to dev-story
- Update game-dev.agent.yaml trigger from develop-story to dev-story
- Update 7 references in agents-guide.md documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 23:48:00 -07:00
Alex Verkhovsky 7a9f1d4a3c fix(bmm): normalize story status references to lowercase kebab-case
Updated status references to use canonical lowercase kebab-case format:

- dev-story/instructions.xml: Status field set to "review" (was "Ready for Review")
- dev-story/instructions.xml: Output messages reference actual "review" status
- dev-story/checklist.md: Status field instruction uses "review"
- daily-standup.xml: Status examples use "in-progress, review"

Story lifecycle: backlog → ready-for-dev → in-progress → review → done

Fixes #1105

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 23:22:05 -07:00
Alex Verkhovsky 7d6aae1b78 fix(bmm): remove stale 'drafted' story state from docs and workflows
The `drafted` story state is no longer used since create-story now sets
status directly to `ready-for-dev`. This PR removes all references to
this legacy state from BMM documentation and workflow files.

Changes:
- Remove `drafted` from story status definitions and state machine docs
- Remove dead story-context file detection (story-context files no longer exist)
- Replace "draft" verb with "create" in story-related messaging
- Add legacy `drafted` → `ready-for-dev` migration in sprint-status
- Clarify that validate-create-story is optional and doesn't change status
- Document story handoff sequence: create-story → (optional) validate → dev-story

Story lifecycle is now: backlog → ready-for-dev → in-progress → review → done

Closes #1089

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-11 21:20:44 -07:00
Alex Verkhovsky 0f5a9cf0dd
fix: correct grammar in PRD workflow description (#1087) 2025-12-12 06:43:40 +08:00
Alex Verkhovsky e2d9d35ce9
fix(bmm): improve code review completion message (#1095)
Change "Story is ready for next work!" to "Code review complete!"

The original phrasing was misleading - when a code review finishes
with status "done", it means the review itself is complete and the
story is marked done in tracking. However, the user may choose to
do additional reviews or the story may genuinely be finished.
"Code review complete" more accurately describes what actually
happened without implying next steps.
2025-12-12 06:42:52 +08:00
Alex Verkhovsky 82e6433b69
refactor: standardize file naming to use dashes instead of underscores (#1094)
Rename output/template files and update all references to use kebab-case
(dashes) instead of snake_case (underscores) for consistency:

- project_context.md -> project-context.md (13 references)
- backlog_template.md -> backlog-template.md
- agent_commands.md -> agent-commands.md
- agent_persona.md -> agent-persona.md
- agent_purpose_and_type.md -> agent-purpose-and-type.md
2025-12-12 06:42:24 +08:00
murat b4d7e1adef docs: addressed further PR comments 2025-12-11 13:13:44 -06:00
murat 6e9fe6c9a2 fix: addressed review comment 2025-12-11 11:36:33 -06:00
Murat K Ozcan d2d9010a8e
Update src/modules/bmm/docs/test-architecture.md
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-12-11 10:15:23 -06:00
murat 6d5a1084eb docs: test arch ADR usage update 2 2025-12-11 09:43:25 -06:00
Alex Verkhovsky 0f06ef724b
Merge branch 'main' into fix/issue-1088-remove-stale-workflow-refs 2025-12-10 16:00:11 -07:00
Brian Madison 3d2727e190 fix bmb path in step file issues 2025-12-10 20:56:56 +09:00
Brian Madison 446a0359ab fix bmb workflow paths 2025-12-10 20:50:24 +09:00
Alex Verkhovsky b9ba98d3f8 docs: remove stale references to deleted Phase 4 workflows
Removes references to epic-tech-context, story-context, story-done,
and story-ready workflows that were deleted in the Phase 4 transformation.

Also renames mislabeled excalidraw element IDs from proc-story-done
to proc-code-review to match the actual displayed text.

Fixes #1088
2025-12-09 21:50:39 -07:00
Alex Verkhovsky ec73e44097 fix: correct markdown formatting in product-brief next steps
Fixes #1080
2025-12-09 12:45:56 -07:00
Brian Madison 55cb4681bc party mode and brainstorming had bmm config instead of core config listed causing loading error when bmm is not an installed module - fixed. 2025-12-08 08:11:39 -06:00
Brian Madison eb4325fab9 restore bmm as default selected module. 2025-12-08 08:04:39 -06:00
Brian Madison 57ceaf9fa9 conflict marker removed from docs 2025-12-08 08:01:00 -06:00
Brian Madison 6430173738 all modules custom or core use the same installer and have consistent behavior now. 2025-12-07 17:17:50 -06:00
Brian Madison d5c687d99d custom content installation guide 2025-12-07 14:11:17 -06:00
Brian Madison 119187a1e7 custom module installer improved, and removed agent-install 2025-12-07 02:10:03 -06:00
Brian Madison b252778043 custom inst imporove 2025-12-07 01:43:44 -06:00
Brian Madison 8c04ccf3f0 rename default folder location for agent_sidecar_folder installation location 2025-12-06 21:21:03 -06:00
Brian Madison 1697a45376 sidecar content goes to custom core config location 2025-12-06 21:08:57 -06:00
Brian Madison ba2c81263b remove: all legacy file cleanup functionality
- Removed scanForLegacyFiles, performCleanup, and related methods from installer.js
- Removed --skip-cleanup option from install command
- Deleted cleanup.js command file entirely
- Simplified installation flow by removing cleanup prompts
- All tests passing after removal
2025-12-06 17:11:40 -06:00
Brian Madison 8d044f8c3e fix: prevent modules from showing as obsolete during reinstall
- Skip module selection prompt during update/reinstall
- Keep all existing installed modules by default
- This prevents inquirer from showing modules as 'obsolete items' with confusing delete options
- Modules are now preserved during update/reinstall operations
2025-12-06 16:56:09 -06:00
Brian Madison 7c5c97a914 atl rovo dev not in preferred list until fully tested 2025-12-06 14:25:29 -06:00
Brian Madison 7545bf9227 remove custom test content from src control 2025-12-06 12:53:43 -06:00
Brian Madison 228dfa28a5 installer updates working with basic flow 2025-12-06 12:53:43 -06:00
Alex Verkhovsky e3f756488a
feat(quality): add markdownlint-cli2 to quality checks (#1039)
- Add markdownlint-cli2 as dev dependency
- Add lint:md script to package.json
- Add markdownlint job to CI workflow
- Configure 5 rules: heading-increment, no-duplicate-heading,
  no-trailing-punctuation, no-bare-urls, no-space-in-emphasis
- Fix existing violations across 19 markdown files
- No auto-fix to prevent destructive changes

Closes #1034

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-06 12:40:07 -06:00
Alex Verkhovsky e979b47fe5
fix(workflows): remove hardcoded years from WebSearch queries (#1040)
* update 2024 to 2025

* fix(workflows): remove hardcoded years from WebSearch queries

Years in search queries (2024/2025) do not improve results - search
engines already prioritize current documentation. Tested all patterns
and confirmed identical quality results with/without years.

Removes years from:
- step-03-starter.md (5 queries)
- step-04-decisions.md (2 queries)
- game-architecture/instructions.md (2 queries)

Leaves file-utils.md unchanged (test fixture data, not a search query).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(workflows): remove year placeholders from research WebSearch queries

Search engines return current results regardless of year - removes
{{current_year}} and hardcoded 2025 from step-05-technical-trends.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(workflows): replace {{current_year}} with semantic alternatives

Replaces year placeholder with context-appropriate wording:
- 'current data' for up-to-date information
- 'web searches' without year qualifier
- Updated failure mode to focus on using web searches

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(workflows): clarify failure mode about stale training data

Rephrased to explicitly mention training data cutoff as the reason
to use web searches for current technology trends.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* refactor(workflows): make web search references platform-agnostic

- Remove hardcoded year references from WebSearch queries
- Replace `WebSearch` tool name with natural language "search the web"
- Soften "training data is stale" to "verify and supplement your knowledge"
- Add web search prerequisite check to research workflow
- Add platform-agnostic design note to CLAUDE.md

This framework targets 15+ agentic platforms, not just Claude Code.
Tool-specific syntax like `WebSearch:` won't work across all platforms.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* refactor(research): clean up prompts and routing

---------

Co-authored-by: Pomazan Bohdan <pomazan.bogdan@gmail.com>
Co-authored-by: Brian <bmadcode@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-12-06 12:37:50 -06:00