Re-scopes #2324 to cover the second user-facing pain: GitHub Copilot's
Custom Agents picker, where installed BMAD skills currently don't show up
even though slash commands work natively.
Generalizes the per-platform pointer-file mechanism so the same
installCommandPointers / cleanupCommandPointers code path serves both
OpenCode (slash commands palette) and Copilot (Custom Agents picker), with
all platform-specific shape pushed into platform-codes.yaml as data:
- commands_target_dir — where pointer files live (existing)
- commands_extension — file extension (default '.md'; Copilot uses
'.agent.md' per VS Code Custom Agents docs)
- commands_body_template — pointer body, supports {canonicalId} and
{target_dir} placeholders. Default matches
OpenCode's `@skills/<id>` resolver. Copilot
has no such resolver, so its template uses
the {project-root}/<target_dir>/<id>/SKILL.md
LOAD pattern (consistent with PR #1769).
OpenCode behavior is unchanged. Copilot users now get a per-skill
.github/agents/<canonicalId>.agent.md file that surfaces the skill in the
Custom Agents picker — addressing the "agents being gone" complaint
flagged by enterprise users.
Tests: extends Suite 17 with assertions for Copilot agent pointer
creation, body content (LOAD pattern with {project-root}-rooted path),
and idempotency. 318 tests pass (was 310).
Refs #2267
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds .opencode/commands/<canonicalId>.md pointer files for each installed
skill so users can invoke skills directly (e.g. /bmad-quick-dev) instead
of going through the /skills menu.
- platform-codes.yaml: add commands_target_dir field for opencode
- _config-driven.js: installCommandPointers() with skip-if-exists default,
reserved-name collision guard, YAML-safe description quoting
- _config-driven.js: cleanupCommandPointers() for symmetric uninstall
- test-installation-components.js: extend OpenCode suite with assertions
covering pointer creation, content, and idempotency
OpenCode-only and opt-in via the new yaml field; other adapters unchanged.
Refs #2267
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(installer): replace legacy_targets auto-cleanup with upgrade warnings
Removes the legacy_targets YAML field and its install-time auto-migration
of pre-v6.1.0 directories (.claude/commands, .opencode/agents, etc.). On
install, surface a warning instead: read manifest version and scan 24
known legacy paths, then print rm -rf commands the user can run themselves.
Also deletes orphan tools/platform-codes.yaml (never loaded by any code)
and fixes a stale URL in the cs translation.
* feat(installer): consolidate to .agents/skills and add global_target_dir for all platforms
Updates platform-codes.yaml against verified primary docs for all 24 supported
platforms. 14 platforms (auggie, codex, crush, cursor, gemini, github-copilot,
kilo, kimi-code, opencode, pi, roo, rovo-dev, windsurf) move their project
target_dir to the cross-tool .agents/skills/ standard. Junie moves from the
broken .agents/skills/ to its own .junie/skills/ per JetBrains docs.
Adds global_target_dir to every platform: 11 share ~/.agents/skills/, Crush
uses XDG ~/.config/agents/skills/, Codex global stays ~/.codex/skills/, the
rest are tool-specific. Ona and Trae omit global (no documented home path).
Note: installer logic does not yet dedupe writes for platforms sharing a
target_dir — users installing multiple .agents/skills/ tools together will
overwrite the same files (harmless on install, but uninstalling one clears
the dir for the others). Coordination logic is the next step.
* feat(installer): add 18 new platforms, dedup shared target_dir, ownership-aware cleanup
Adds 18 platforms from the verified Vercel list (adal, amp, bob, command-code,
cortex, droid, firebender, goose, kode, mistral-vibe, mux, neovate, openclaw,
openhands, pochi, replit, warp, zencoder). Marks codex and github-copilot as
preferred alongside claude-code and cursor.
Coordination for platforms sharing a target_dir:
- IdeManager.setupBatch dedups skill writes when multiple selected platforms
point at the same target_dir (e.g. .agents/skills/). The first platform
writes, peers skip the redundant wipe-and-rewrite. Result reports the same
count and target dir for every member so the install summary is consistent.
- IdeManager.cleanupByList accepts remainingIdes; when removing one platform
from a shared dir while another co-installed platform still owns it, the
target_dir wipe is skipped. Platform-specific hooks (copilot markers, kilo
modes, rovodev prompts) still run.
- _setupIdes uses setupBatch; _removeDeselectedIdes passes remainingIdes so
partial reconfigure preserves shared skills.
Skill ownership now uses skill-manifest.csv canonicalIds, not the bmad- prefix.
This unblocks custom modules that ship skills with non-bmad names (e.g.
fred-cool-skill). Affected sites:
- _config-driven.detect: reads canonicalIds from the project's bmadDir
- _config-driven.findAncestorConflict: reads canonicalIds from the ancestor's
own bmadDir, falling back to the prefix only when no manifest exists
- legacy-warnings.findStaleLegacyDirs: same canonicalId-based detection
Migration warnings: LEGACY_SKILL_PATHS adds 12 skill dirs that moved to the
.agents/skills/ standard (cursor, gemini, github-copilot, kimi, opencode, pi,
roo, rovodev, windsurf, plus their globals). Users with stale skills in those
locations get a one-line warning with the rm command per dir.
New shared helper tools/installer/ide/shared/installed-skills.js exposes
getInstalledCanonicalIds(bmadDir) and isBmadOwnedEntry(entry, canonicalIds).
Tests: 9 new assertions across two suites covering dedup, partial uninstall
preservation, and custom-module skill detection. All 286 tests pass.
* fix(installer): setupBatch must not claim a shared target_dir on failure
If the first platform's setup throws or returns success: false, the dedup map
previously still recorded the claim with skillCount: 0, causing every peer
sharing the target_dir to skip its install — leaving the dir empty/broken
behind a cascade of misleading "shares with X" rows.
Now the claim is only recorded when the install succeeded and wrote skills.
On failure, the next peer becomes the new first writer and recovers.
Adds Suite 40b regression test that monkey-patches cursor.setup to throw
and verifies gemini still populates the shared dir.
* fix(installer): address PR #2313 review findings
Three issues raised by augmentcode and coderabbit bot reviewers:
1. _removeDeselectedIdes silently swallowed cleanup failures after the
refactor to cleanupByList. The old per-IDE try/catch logged a warning;
the new path discarded the result array. Now logs a warning per failed
ide so failures stay visible.
2. The legacy-dir cleanup hint printed `rm -rf "<path>"/bmad*` which both
matched bmad-os-* utility skills the user should keep AND missed the
custom-module skills (e.g. fred-cool-skill) that the new canonical-id
detection now finds. Findings now carry the exact entry names from the
scan, and the warning prints one precise rm line per entry.
3. warnPreNativeSkillsLegacy did unguarded fs reads at install start. A
permission/IO error would have aborted the whole install. Wrapped the
call site in try/catch so legacy-scan failures only emit a warning.
Adds kimi-code to both platform-codes.yaml files so Kimi Code CLI
is available as an install target via the config-driven installer.
Skills are installed to .kimi/skills/, which is the project-level
skills directory per the official Kimi Code CLI documentation.
Closes#1630
Co-authored-by: Brian <bmadcode@gmail.com>
Kilo Code now supports Agent Skills. Remove the suspended flag,
restore it in the IDE picker, and replace the suspended test suite
with a full native-skills installation test.
- Remove suspended message from platform-codes.yaml
- Rewrite test suite 22: config, IDE picker, install, skill output,
legacy cleanup, and reinstall assertions
- Update migration checklist to reflect active status
Co-authored-by: Junie <junie@jetbrains.com>
Co-authored-by: Brian <bmadcode@gmail.com>
The ancestor directory walk was based on the false premise that IDEs
like Claude Code inherit skills from parent directories — they do not.
The check blocked legitimate installations when unrelated BMAD skills
existed anywhere up the directory tree.
* feat: add Junie platform support with .agents/skills target
Co-authored-by: Junie <junie@jetbrains.com>
* fix: disable ancestor_conflict_check for Junie platform
Junie does not traverse ancestor directories looking for skills,
so ancestor_conflict_check should be false.
Co-authored-by: Junie <junie@jetbrains.com>
---------
Co-authored-by: Junie <junie@jetbrains.com>
* refactor(installer): restructure installer with clean separation of concerns
Move tools/cli/ to tools/installer/ with major structural cleanup:
- InstallPaths async factory for path resolution and directory creation
- Config value object (frozen) replaces mutable config bag
- ExistingInstall value object replaces stateful Detector class
- OfficialModules + CustomModules + ExternalModuleManager replace monolithic ModuleManager
- install() is prompt-free; all user interaction in ui.js
- Update state returned explicitly instead of mutating customConfig
- Delete dead code: dependency-resolver, _base-ide, IdeConfigManager,
platform-codes helpers, npx wrapper, xml-utils
- Flatten directory structure: custom/handler → custom-handler,
tools/cli/ → tools/installer/, lib/ directories removed
- Update all path references in package.json, tests, CI, and docs
* fix(installer): guard ExistingInstall.version and surface module.yaml errors
Guard ExistingInstall.version access with .installed check in
uninstall.js, ui.js, and installer.js to prevent throwing on
empty/partial _bmad dirs. Surface invalid module.yaml parse errors
as warnings instead of silently returning empty results.