Commit Graph

41 Commits

Author SHA1 Message Date
Alex Verkhovsky 5ee1551b5b
fix(bmm): remove stale validate-prd references (fixes #1030) (#1038)
- Remove validate-prd workflow references from all workflow path YAML files
- Update Excalidraw diagram: remove Validate PRD box and zombie JSON elements
- Re-export SVG at 1x scale
- Standardize implementation-readiness descriptions across all docs
- Add validation script (validate-svg-changes.sh) and README for SVG export process
- Correct Excalidraw timestamps

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-05 21:35:46 -06:00
Brian Madison 4e254d7c63 brainstorming, research and partymode updated to use sharded step flow workflows 2025-11-29 01:49:15 -06:00
Brian Madison 355ccebca2 workflow-status can call workflow init 2025-11-26 19:48:47 -06:00
Brian Madison 4308b36d4d feat: add custom agents and quick-flow workflows, remove tech-spec track
Major Changes:
- Add sample custom agents demonstrating installable agent system
  - commit-poet: Generates semantic commit messages (BMAD Method repo sample)
  - toolsmith: Development tooling expert with knowledge base covering bundlers, deployment, docs, installers, modules, and tests (BMAD Method repo sample)
  - Both agents demonstrate custom agent architecture and are installable to projects via BMAD installer system
  - Include comprehensive installation guides and sidecar knowledge bases

- Add bmad-quick-flow methodology for rapid development
  - create-tech-spec: Direct technical specification workflow
  - quick-dev: Flexible execution workflow supporting both tech-spec-driven and direct instruction development
  - quick-flow-solo-dev (Barry): 1 man show agent specialized in bmad-quick-flow methodology
  - Comprehensive documentation for quick-flow approach and solo development

- Remove deprecated tech-spec workflow track
  - Delete entire tech-spec workflow directory and templates
  - Remove quick-spec-flow.md documentation (replaced by quick-flow docs)
  - Clean up unused epic and story templates

- Fix custom agent installation across IDE installers
  - Repair antigravity and multiple IDE installers to properly support custom agents
  - Enable custom agent installation via quick installer, agent installer, regular installer, and special agent installer
  - All installation methods now accessible via npx with full documentation

Infrastructure:
- Update BMM module configurations and team setups
- Modify workflow status paths to support quick-flow integration
- Reorganize documentation with new agent and workflow guides
- Add custom/ directory for user customizations
- Update platform codes and installer configurations
2025-11-23 08:51:26 -06:00
Dicky Moore d7f045b11e
Align UX design workflow references (#935)
Co-authored-by: Brian <bmadcode@gmail.com>
2025-11-19 20:40:07 -06:00
Brian Madison f17e4ef0b7 refactor(bmm,cis,core): Align diagram workflows with agile roles and distribute capabilities
## The Tale of the Frame Expert

Once upon a time, BMad Method had a specialized agent called Frame Expert.
This agent was the master of all visual artifacts - flowcharts, diagrams,
wireframes, data flows. Whenever anyone needed a diagram, they called upon
Frame Expert. The agent lived in its own isolated domain with four dedicated
workflows and a library of shared templates.

## The Awakening

But something felt wrong. Teams using BMad Method were meant to mirror real
agile teams - Product Managers, Architects, UX Designers, Tech Writers,
Developers. Each agent represented an authentic role you'd find in any
software team.

Except Frame Expert.

No real agile team has a "Frame Expert" or "Diagram Specialist" who creates
all visual artifacts. In real teams, Architects diagram system architecture.
PMs flowchart processes. UX Designers wireframe interfaces. Tech Writers
create documentation diagrams. The visuals emerge from the domain experts
who need them, not from a centralized diagram factory.

Frame Expert was an abstraction that made technical sense but violated the
very soul of BMad Method - authentic agile role modeling.

## The Transformation

And so Frame Expert was dissolved, its knowledge distributed to those who
truly needed it:

**The Architect** inherited system architecture diagrams and data flows -
the blueprints of technical systems they design.

**The Product Manager** received process flowcharts - the visual maps of
features and workflows they orchestrate.

**The UX Designer** claimed wireframes - the interface sketches that bring
their vision to life.

**The Tech Writer** gained all diagram types - the visual aids that clarify
their documentation.

Each agent now creates diagrams in their domain, using their expertise,
serving their purpose.

## The Shared Knowledge

But the wisdom of diagram creation itself - the Excalidraw templates, the
component libraries, the validation patterns - this knowledge was too
valuable to scatter. It was elevated to core resources, where both BMM
agents AND the new CIS presentation-master agent could draw upon it.

Shared infrastructure for common needs. Distributed execution for domain
expertise.

## The Ripple Effects

With diagrams now properly distributed, other misalignments became visible:

Epic creation was happening in Phase 2 (Planning), before Architecture
existed. But epics need architectural context - API contracts, data models,
technical decisions. So epic creation migrated to Phase 3 (Solutioning),
after Architecture provides that foundation.

Workflow paths were updated. Documentation gained visual flowcharts showing
the complete journey. Agent naming standards were clarified - filenames are
stable roles, persona names are user dreams.

## What Changed

**Removed:**
- frame-expert.agent.yaml (the centralized specialist)
- All frame-expert workflows and shared resources
- Phase 2 epic creation workflow (wrong timing)
- game-design workflow path (consolidated to method track)
- v6-open-items.md (planning doc, now complete)

**Distributed Diagram Capabilities:**
- Architect: create-excalidraw-diagram, create-excalidraw-dataflow
- PM: create-excalidraw-flowchart
- Tech Writer: create-excalidraw-{diagram,dataflow,flowchart}, generate-mermaid
- UX Designer: create-excalidraw-wireframe

**Created:**
- src/core/resources/ (shared diagram context for all modules)
- src/modules/cis/agents/presentation-master.agent.yaml (visual comms specialist)
- src/modules/bmm/workflows/3-solutioning/create-epics-and-stories/ (epic creation's new home)
- src/modules/bmm/workflows/diagrams/ (distributed diagram implementations)
- src/modules/bmm/docs/images/ (workflow visualization assets)

**Enhanced:**
- All agent definitions with domain-appropriate diagram workflows
- Documentation with embedded workflow diagrams and visual guides
- Agent compilation docs with critical naming convention rules
- All 4 workflow paths (enterprise/method × brownfield/greenfield)

**Fixed:**
- Epic creation now in Phase 3 after Architecture
- Story context path variables in BMGD module
- PRD workflow descriptions (epics moved to Phase 3)

## For Users

The Frame Expert commands are gone. In their place:

- Need architecture diagrams? Ask `/architect`
- Need process flows? Ask `/pm`
- Need wireframes? Ask `/ux-designer`
- Need documentation visuals? Ask `/tech-writer`

Each expert creates diagrams in their domain, with their context, using
their judgment.

This is how real teams work.
2025-11-18 21:55:47 -06:00
Brian Madison 6f7e9f0653 refactor: Major v6 epic creation improvements and documentation overhaul
## Key Changes

### 1. Epic Creation Workflow Enhancements
- Added user-value focused epic structure principles (NO technical layer breakdown)
- Implemented multi-mode detection: CONTINUE, REPLACE, or UPDATE existing epics
- Added comprehensive anti-pattern examples showing wrong vs right epic breakdown
- Epics now created AFTER architecture for technically-informed story breakdown
- Added checkpoint protocol for interactive workflow progression

### 2. Removed Deprecated Solutioning Gate Check
- Deleted entire solutioning-gate-check workflow (682 lines)
- Replaced by new implementation-readiness workflow
- Cleaner separation of concerns in solutioning phase

### 3. PRD Template Simplification
- Removed hardcoded "Implementation Planning", "References", and "Next Steps" sections
- PRD now focuses purely on requirements, not workflow orchestration
- Epics/stories created as separate step after architecture

### 4. Documentation Overhaul (15+ docs updated)
- Updated quick-start guide with v6 workflow sequence
- Clarified that epics are created AFTER architecture, not during PRD
- Updated solutioning docs to reflect implementation-readiness pattern
- Improved agents-guide, brownfield-guide, enterprise docs
- Enhanced glossary, FAQ, and workflow reference documentation

### 5. Workflow Path Adjustments
- All 4 paths updated (enterprise/method × brownfield/greenfield)
- Version bumps across BMGD, BMM, and CIS workflow YAMLs
- Minor instruction file updates for consistency

### Files Changed
- 65 files total: 468 insertions, 978 deletions (net reduction of 510 lines)
- 4 files deleted (entire solutioning-gate-check workflow)
- 1 new directory added (implementation-readiness placeholder)
2025-11-16 00:23:47 -06:00
Brian Madison f14014f0c7 refactor: Major workflow enhancements - time estimates prohibition, progressive epic creation, and workflow simplification
## Key Changes

### 1. Time Estimate Prohibition (All Modules)
- Added critical warnings against providing ANY time estimates (hours/days/weeks/months)
- Acknowledges AI has fundamentally changed development speed
- Applied to 33 workflow instruction files across BMB, BMGD, BMM, and CIS modules
- Updated workflow creation guide with prohibition guidelines

### 2. Enhanced Epic Creation Workflow
- Added intelligent UPDATE vs CREATE mode detection
- Detects available context (UX, Architecture, Domain brief, Product brief)
- Progressive enhancement: creates basic epics, then enriches with UX/Architecture
- Living document approach with continuous updates
- Added 305 lines of sophisticated workflow logic

### 3. Workflow Status Initialization Refactoring
- Simplified from 893 to 318 lines (65% reduction)
- Streamlined state detection: CLEAN, PLANNING, ACTIVE, LEGACY, UNCLEAR
- Cleaner path selection and initialization logic
- Removed redundant complexity while maintaining functionality

### 4. Workflow Path Updates
- Updated all 4 workflow paths (enterprise/method × brownfield/greenfield)
- Added multiple optional epic creation steps at different phases:
  - After PRD (basic structure)
  - After UX Design (with interaction context)
  - After Architecture (final with full context)
- Changed PRD output description from "with epics and stories" to "with FRs and NFRs"

### 5. Architecture & Innovation Updates
- Made epics input optional in architecture workflow (falls back to PRD FRs)
- Updated innovation strategy phases to remove time-based language
- Phases now: Immediate Impact → Foundation Building → Scale & Optimization

### Files Changed
- 33 instruction files updated with time estimate prohibition
- 2 workflow.yaml files updated (create-epics-and-stories, architecture)
- 4 workflow path YAML files updated
- 1 workflow creation guide enhanced

This refactor significantly improves workflow intelligence, removes harmful time-based planning assumptions, and creates more adaptive, context-aware workflows that better leverage AI capabilities.
2025-11-14 23:54:29 -06:00
Brian Madison 48cf5c8056 feat(workflows): Implement intelligent file discovery protocol and Phase 4 BMGD workflows
## Core Workflow Engine Enhancements

### discover_inputs Protocol (MAJOR)
- Added reusable `discover_inputs` protocol to workflow.xml for intelligent file loading
- Supports three loading strategies:
  - FULL_LOAD: Load all shards for PRD, Architecture, UX (changed pattern from /index.md to /*/*.md)
  - SELECTIVE_LOAD: Load specific shard via template variable (e.g., epic-{{epic_num}}.md)
  - INDEX_GUIDED: Load index, analyze TOC, intelligently load relevant docs (with "DO NOT BE LAZY" mandate)
- Auto-discovers whole vs sharded documents with proper fallback
- Provides transparent reporting of loaded content with file counts
- Invoked via <invoke-protocol name="discover_inputs" /> tag in workflow instructions

### Advanced Elicitation Improvements
- Renamed adv-elicit.xml to advanced-elicitation.xml for clarity
- Updated all references across agents and commands

### Shard Document Tool Enhancement
- Added Step 6: Handle Original Document with three options:
  - [d] Delete - Remove original (recommended, prevents confusion)
  - [m] Move to archive - Backup original to archive folder
  - [k] Keep - Warning about defeating sharding purpose
- Prevents issue where both whole and sharded versions exist, confusing discover_inputs protocol

## BMM Module - Input File Pattern Standardization

### Phase 1 - Analysis (1 workflow)
- product-brief: Added load_strategy (FULL_LOAD for research/brainstorming, INDEX_GUIDED for document_project)
- Updated instructions.md to use invoke-protocol, replaced manual fuzzy matching

### Phase 2 - Planning (4 workflows)
- prd: Added load_strategy, updated instructions to reference {product_brief_content}, {research_content}
- create-ux-design: Added load_strategy, removed fuzzy matching from instructions
- tech-spec: Added load_strategy for brownfield context discovery
- All epics patterns updated to support SELECTIVE_LOAD for specific epic shards

### Phase 3 - Solutioning (2 workflows)
- architecture: Added load_strategy, updated instructions to use pre-loaded {prd_content}, {epics_content}, {ux_design_content}
- solutioning-gate-check: Added load_strategy, replaced manual discovery with protocol invocation

### Phase 4 - Implementation (8 workflows)
- code-review: Added load_strategy, fixed sharded patterns to /*/*.md, added step 1.5 for protocol
- correct-course: Added complete input_file_patterns section (was missing), added step 0.5
- create-story: Added load_strategy, updated to SELECTIVE_LOAD for epics, added step 1.5
- dev-story: Added complete input_file_patterns section (was missing), added step 0.5
- epic-tech-context: Added load_strategy, updated PRD extraction to use {prd_content}, added step 1.5
- retrospective: Added load_strategy for architecture/prd (FULL_LOAD), epics (SELECTIVE_LOAD), added step 0.5
- sprint-planning: Fixed sharded pattern to load ALL epics (/*/*.md), added step 0.5
- story-context: Added load_strategy, updated doc collection to reference pre-loaded content, added step 1.5

### Sprint Artifacts Path Corrections
- story-done: Added missing sprint_artifacts variable, fixed sprint_status path from {context_dir} to {sprint_artifacts}
- story-ready: Added missing sprint_artifacts variable
- story-context: Fixed undefined {context_dir} -> {sprint_artifacts}
- correct-course: Added sprint_artifacts and sprint_status variables

## BMGD Module - Phase 4 Production Workflows (NEW)

Added complete Phase 4 implementation workflows for game development:
- code-review: Senior developer review for completed game features
- correct-course: Sprint change management for game projects
- create-story: Story generation for game mechanics/features
- dev-story: Feature implementation workflow
- epic-tech-context: Technical spec generation per game epic
- retrospective: Epic completion review and lessons learned
- sprint-planning: Game development sprint status tracking
- story-context: Dynamic context assembly for game stories
- story-done: Story completion workflow
- story-ready: Story readiness workflow

All BMGD workflows follow BMM patterns with game-specific adaptations.

## Agent Updates

### BMM Agents
- Updated all 7 BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- Standardized web bundle configurations

### BMGD Agents
- Updated 4 game development agents (game-architect, game-designer, game-dev, game-scrum-master)
- Aligned with BMM agent structure

### CIS Agents
- Updated 5 creative intelligence agents for consistency

## Documentation & Configuration

- Updated CHANGELOG.md with Phase 4 workflow additions
- Updated files-manifest.csv and task-manifest.csv
- Updated .claude commands for all agents
- Fixed formatting issues from previous commits

## Breaking Changes

NONE - All changes are backward compatible. Workflows without input_file_patterns continue to work.
Workflows with input_file_patterns now benefit from intelligent auto-loading.

## Migration Notes

Existing workflows can gradually adopt discover_inputs protocol by:
1. Adding load_strategy to existing input_file_patterns in workflow.yaml
2. Adding <invoke-protocol name="discover_inputs" /> step in instructions.md
3. Replacing manual file loading with references to {pattern_name_content} variables
2025-11-12 19:18:38 -06:00
Brian Madison 74f54a088a removed some bad formatting that was injected previously 2025-11-11 17:30:43 -06:00
Brian Madison 2d99833b9e feat: Add documentation guides, simplify folder structure, and major workflow refactoring
Created two comprehensive guides for v6 features:

**docs/agent-customization-guide.md**
- Complete guide for customizing agent names, personas, memories, and behaviors
- Update-safe customization via bmad/_cfg/agents/ configuration files
- Real-world examples (TDD setup, multilingual agents, custom workflows)
- Troubleshooting and best practices

**docs/web-bundles-gemini-gpt-guide.md**
- Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs
- Critical setup rules with exact configuration text required
- Cost-saving strategy: web planning → local implementation (60-80% savings)
- Platform comparison (Gemini Gems strongly recommended over Custom GPTs)
- Complete workflow examples showing full planning-to-implementation cycle
- Team bundle guidance (Gemini 2.5 Pro+ only)

**README.md updates**
- Added prominent links in v6 Core Enhancements section
- Created new "Customization & Sharing" documentation category
- Web Bundles feature highlighted with direct guide link

**Unified output folder structure across all modules:**

**Before (confusing):**
- output_folder: Main docs
- game_design_docs: Separate design folder
- tech_docs: Separate technical folder
- dev_ephemeral_location: Separate ephemeral folder outside docs

**After (simplified):**
- output_folder: Single location for ALL AI-generated artifacts (default: "docs")
  - Clearer prompt: "Where should AI Generated Artifacts be saved?"
- sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder
  - BMM: {output_folder}/stories (stories, context, reports)
  - BMGD: {output_folder}/sprint-artifacts
  - No longer in separate {bmad_folder}-ephemeral location

**Benefits:**
- One clear location for all planning artifacts (PRD, Architecture, UX, etc.)
- Phase 4 ephemeral items logically grouped within output folder
- Eliminated confusing separate folder proliferation
- sprint_artifacts now configurable per module

**Files changed:**
- src/core/_module-installer/install-config.yaml
- src/modules/bmm/_module-installer/install-config.yaml
- src/modules/bmgd/_module-installer/install-config.yaml

**Also cleaned up BMGD config:**
- Renamed: specified_framework → primary_platform (clearer naming)
- Removed: unused data_path variable

Replaced old "project_level" (0-4) system with new "selected_track" terminology:
- **quick-flow**: Bug fixes and small features (replaces Level 0-1)
- **bmad-method**: Full planning track (replaces Level 2-3)
- **enterprise-bmad-method**: Extended planning (replaces Level 4)

**Core workflow updates:**
- solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts
- architecture: Updated context detection, error handling, and messaging for tracks
- workflow-init: Updated artifact detection patterns for track-based paths
- All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*)

Unified variable naming conventions across all workflows:
- {output_folder} → {output-folder} (hyphenated format)
- {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose)
- Hardcoded status file paths → {workflow_status_file} variable

Fixed corrupted variable patterns throughout workflow files:
- {output*folder} → {output-folder}
- {ephemeral*location} → {sprint_artifacts}
- \_prd* → *prd* (escaped underscore artifacts)
- **\*\***\_\_\_**\*\*** → proper field placeholders

Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits.

**Architecture workflow (create-architecture):**
- Fixed: "Decision Architecture" → "Create Architecture" (consistent naming)
- Improved PRD not found handling with exit/continue options
- Better user guidance when running standalone vs. within workflow path
- Removed hardcoded Level checks, now track-aware
- Enhanced validation checklist formatting (□ → - [])
- Typo fixes: "mulitple" → "multiple"

**Solutioning gate check:**
- Complete validation logic rewrite for track-based system
- Removed Level-specific artifact expectations
- Simplified document discovery (track determines what exists)
- Better analysis prompts and user feedback

**Workflow-init:**
- Updated artifact detection patterns for new folder structure
- Fixed corrupt glob patterns throughout
- Better sprint_artifacts location detection
- Improved workflow path assignment logic

**Various workflows:**
- Consistent variable naming across 40+ workflow files
- Improved error messages and user guidance
- Better markdown formatting (checkboxes, lists)
- Removed redundant validation criteria files (now inline)

Removed duplicate BMGD 4-production workflows (12 workflows):
- code-review, correct-course, create-story, dev-story
- epic-tech-context, retrospective, sprint-planning
- story-context, story-done, story-ready

**Why:** BMGD now uses shared BMM Phase 4 implementation workflows
**Benefit:** Single source of truth, no duplication to maintain

Also removed:
- validation-criteria.yaml (validation now inline in instructions)
- architecture-patterns.yaml references (patterns now managed differently)
- AUDIT-REPORT.md files (stale audit artifacts)

**BMB workflows:**
- Updated checklists for workflow and module creation
- Improved agent architecture documentation
- Minor instruction clarifications

**Core brainstorming workflow:**
- Updated README with usage examples
- Enhanced instructions and template clarity
- Better integration with other modules

**BMM installer:**
- Updated for track-based system
- sprint_artifacts configuration

**Tech Writer agent:**
- Minor configuration update for documentation workflows

Removed 200+ files that should not be in repository:
- Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.)
- Complete workflow instruction copies
- Documentation duplicates (quick-start, agents-guide, workflows-*)
- Test architecture knowledge base (22 files, 14,000+ lines)
- Configuration files (config.yaml, team definitions)

These are generated during installation and should not be version controlled.

Removed 21 pre-generated XML bundles:
- BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer)
- BMGD agents (game-architect, game-designer, game-dev, game-scrum-master)
- CIS agents (brainstorming-coach, creative-problem-solver, etc.)
- Team bundles (team-fullstack, team-gamedev, creative-squad)

**Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations.

- **2 new documentation files** (comprehensive guides)
- **98 source files modified** (299 insertions, 6,567 deletions)
- **3 installer config files simplified** (major folder structure improvement)
- **200+ .bmad/ artifacts removed** (should not be in repo)
- **21 web-bundle files removed** (users regenerate as needed)
- **12 duplicate workflows removed** (BMGD consolidation)
- **40+ workflows updated** (track system, variable standardization, corruption fixes)
2025-11-11 17:30:43 -06:00
Murat K Ozcan 487d1582a0
feat: test design for architecture level (phase 3) (#897)
* feat: test design for architecture level (phase 3)

* addressed review comments

---------

Co-authored-by: Murat Ozcan <murat@Murats-MacBook-Pro.local>
Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-11 10:03:00 -06:00
Brian Madison 665e140638 more updates to use ephemeral file location for phase 4 items 2025-11-09 23:17:29 -06:00
Brian Madison 1728acfb0f The install directory is now configurable, with a few minute issues 2025-11-08 13:58:43 -06:00
Brian Madison a4bbfc4b6e fix: Prevent duplicate manifest entries and update GitHub Copilot tool names
- Deduplicate module lists in manifest generator using Set to prevent duplicate entries in installed manifests
- Update GitHub Copilot tool names to match official VS Code documentation (November 2025)
- Clean up legacy bmad/, bmd/, and web-bundles directories
2025-11-08 01:06:09 -06:00
Brian Madison f84e18760f feat: Extract BMGD module and implement workflow vendoring
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.

BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
  * Phase 1 (Preproduction): brainstorm-game, game-brief
  * Phase 2 (Design): gdd, narrative
  * Phase 3 (Technical): game-architecture
  * Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references

Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies

Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details

BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development

Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides
2025-11-05 20:44:22 -06:00
Murat K Ozcan c20ead1acb
refactor: update TEA documentation to align with BMad 4-phase methodology (#870)
* refactor: update TEA documentation to align with BMad 4-phase methodology

* reafactor: address review comments

---------

Co-authored-by: Murat Ozcan <murat@mac.lan>
2025-11-05 13:37:51 -06:00
Brian Madison 88d043245f 5 levels of scale adaption compressed to 3 clear distinctions driven by user preference and project needs 2025-11-03 17:06:15 -06:00
Brian Madison cfedecbd53 docs: massive documentation overhaul + introduce Paige (Documentation Guide agent)
## 📚 Complete Documentation Restructure

**BMM Documentation Hub Created:**
- New centralized documentation system at `src/modules/bmm/docs/`
- 18 comprehensive guides organized by topic (7000+ lines total)
- Clear learning paths for greenfield, brownfield, and quick spec flows
- Professional technical writing standards throughout

**New Documentation:**
- `README.md` - Complete documentation hub with navigation
- `quick-start.md` - 15-minute getting started guide
- `agents-guide.md` - Comprehensive 12-agent reference (45 min read)
- `party-mode.md` - Multi-agent collaboration guide (20 min read)
- `scale-adaptive-system.md` - Deep dive on Levels 0-4 (42 min read)
- `brownfield-guide.md` - Existing codebase development (53 min read)
- `quick-spec-flow.md` - Rapid Level 0-1 development (26 min read)
- `workflows-analysis.md` - Phase 1 workflows (12 min read)
- `workflows-planning.md` - Phase 2 workflows (19 min read)
- `workflows-solutioning.md` - Phase 3 workflows (13 min read)
- `workflows-implementation.md` - Phase 4 workflows (33 min read)
- `workflows-testing.md` - Testing & QA workflows (29 min read)
- `workflow-architecture-reference.md` - Architecture workflow deep-dive
- `workflow-document-project-reference.md` - Document-project workflow reference
- `enterprise-agentic-development.md` - Team collaboration patterns
- `faq.md` - Comprehensive Q&A covering all topics
- `glossary.md` - Complete terminology reference
- `troubleshooting.md` - Common issues and solutions

**Documentation Improvements:**
- Removed all version/date footers (git handles versioning)
- Agent customization docs now include full rebuild process
- Cross-referenced links between all guides
- Reading time estimates for all major docs
- Consistent professional formatting and structure

**Consolidated & Streamlined:**
- Module README (`src/modules/bmm/README.md`) streamlined to lean signpost
- Root README polished with better hierarchy and clear CTAs
- Moved docs from root `docs/` to module-specific locations
- Better separation of user docs vs. developer reference

## 🤖 New Agent: Paige (Documentation Guide)

**Role:** Technical documentation specialist and information architect

**Expertise:**
- Professional technical writing standards
- Documentation structure and organization
- Information architecture and navigation
- User-focused content design
- Style guide enforcement

**Status:** Work in progress - Paige will evolve as documentation needs grow

**Integration:**
- Listed in agents-guide.md, glossary.md, FAQ
- Available for all phases (documentation is continuous)
- Can be customized like all BMM agents

## 🔧 Additional Changes

- Updated agent manifest with Paige
- Updated workflow manifest with new documentation workflows
- Fixed workflow-to-agent mappings across all guides
- Improved root README with clearer Quick Start section
- Better module structure explanations
- Enhanced community links with Discord channel names

**Total Impact:**
- 18 new/restructured documentation files
- 7000+ lines of professional technical documentation
- Complete navigation system with cross-references
- Clear learning paths for all user types
- Foundation for knowledge base (coming in beta)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-02 21:18:33 -06:00
Brian Madison ec111972a0 some output should be improved and not run together in chat windows 2025-10-30 08:13:18 -05:00
Brian Madison 7710d9941d document-project moved out of phase 1 to right below workflows and documents updated to clarify its not a phase-0 but a prereq and also a post project tool to use. 2025-10-28 22:21:13 -05:00
Brian Madison f55e822338 brownfield guide draft 2025-10-27 21:18:55 -05:00
Brian Madison b753fb293b workflows tasks and tools can be configured wether they are able to be run standalone from agents with ide commands 2025-10-26 20:06:34 -05:00
Brian Madison 8d81edf847 install quick updates 2025-10-26 16:17:37 -05:00
Brian Madison 0067fb4880 path fixes, documentation updates, md-xplodr added to core tools 2025-10-26 15:40:43 -05:00
Cameron Pitt 8220c819e6
Add Opencode IDE installer (#820)
- Added docs/ide-info/opencode.md
- Added tool/cli/installers/lib/ide/opencode.js
- Modified tools/installers/lib/ide/core/detector.js to include
detection for opencode command dir
- Modified tools/cli/platform-codes.yaml to include opencode config
- Modified tools/cli/installers/lib/ide/workflow-command-template.md to
include frontmatter with description as opencode requires this for
commands and adding it to the template by default does not seem to
impact other IDEs
- Modified src/modules/bmm/workflows/workflow-status/workflow.yaml
description so that it properly escapes quotes when interpolated in the
teplate
2025-10-26 11:16:57 -05:00
Brian Madison 5762941321 better status loading and updating for phase 4 2025-10-25 14:26:30 -05:00
Brian Madison 994f251687 workflow phase 4 only has single sprint planning item in it now 2025-10-25 10:44:46 -05:00
Brian Madison 92bff333b1 plan-project gone, and all level 1-3 workflows are dynamic from the workflow in suggesting what is next 2025-10-24 23:16:08 -05:00
Brian Madison f37c960a4d validation tasks added 2025-10-23 23:20:48 -05:00
Brian Madison 44e09e4487 ux expert -> ux designer 2025-10-22 16:58:18 -05:00
Brian Madison abaa24513a sprint status helpers, remove workflow integration from phase 4 items in prep of using sprint-planning status 2025-10-21 22:25:26 -05:00
Brian Madison 71330b6aac updates to the paths 2025-10-21 20:37:59 -05:00
Brian Madison 419043e704 sprint planning 2025-10-21 08:24:02 -05:00
Brian Madison b8db0806ed architecture name standardization 2025-10-20 19:01:18 -05:00
Jrakru c2b3e797e7
fix(retrospective): align SM ownership in workflow paths and handoff (#770) 2025-10-20 07:19:11 -05:00
Brian Madison 2a6eb71612 massive architecture creation overhaul 2025-10-19 23:28:38 -05:00
Brian Madison d3402c3132 architecture reorganization in preparation of architecture solutioning rework 2025-10-19 15:28:33 -05:00
Brian Madison 0a048f2ccc installer updates, bmd module added and moved out of src, created a plan for module installation tool for custom modules, minor flow improvements 2025-10-19 11:59:27 -05:00
Brian Madison 36231173d1 workflows consistent method to update status file 2025-10-17 23:44:43 -05:00
Brian Madison b54bb9e47d workflow references to moved workflow status workflow 2025-10-17 22:34:21 -05:00