Commit Graph

127 Commits

Author SHA1 Message Date
Brian Madison 228dfa28a5 installer updates working with basic flow 2025-12-06 12:53:43 -06:00
Alex Verkhovsky a6dffb4706
fix(installer): remove hardcoded 'bmad' prefix from files-manifest.csv paths (#1043)
The manifest writer hardcoded 'bmad' as the path prefix regardless of
the actual folder name (.bmad, bmad, etc). The reader had a matching
hardcoded strip, so it worked by accident.

Now paths are stored relative to bmadDir without any prefix. Legacy
fallback strips 'bmad/' on read - safe because no real path inside
bmadDir would start with 'bmad/'.

Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-06 12:36:17 -06:00
Paul Preibisch 8265bbf295
feat(installer): Enhanced TTS injection summary with tracking and documentation (#1037)
## Summary
- Track all files with TTS injection applied during installation
- Display informative summary explaining what TTS injection does
- Show backup location and restore command for recovery

## What is TTS Injection?
TTS (Text-to-Speech) injection adds voice instructions to BMAD agents,
enabling them to speak their responses aloud using AgentVibes.

Example: When you activate the PM agent, it will greet you with
spoken audio like "Hey! I'm your Project Manager. How can I help?"

## Changes
- **installer.js**: Track files in `processAgentFiles()`, `buildStandaloneAgents()`,
  and `rebuildAgentFiles()` when TTS markers are processed
- **compiler.js**: Add TTS injection support for custom agent compilation
- **ui.js**: Enhanced installation summary showing:
  - Explanation of what TTS injection is with example
  - List of all files with TTS injection applied (grouped by type)
  - Backup location (~/.bmad-tts-backups/)
  - Restore command for recovery

## Example Output
```
═══════════════════════════════════════════════════
            AgentVibes TTS Injection Summary
═══════════════════════════════════════════════════

What is TTS Injection?

  TTS (Text-to-Speech) injection adds voice instructions to BMAD agents,
  enabling them to speak their responses aloud using AgentVibes.

  Example: When you activate the PM agent, it will greet you with
  spoken audio like "Hey! I'm your Project Manager. How can I help?"

 TTS injection applied to 11 file(s):

  Party Mode (multi-agent conversations):
    • .bmad/core/workflows/party-mode/instructions.md
  Agent TTS (individual agent voices):
    • .bmad/bmm/agents/analyst.md
    • .bmad/bmm/agents/architect.md
    ...

Backups & Recovery:

  Pre-injection backups are stored in:
    ~/.bmad-tts-backups/

  To restore original files (removes TTS instructions):
    bmad-tts-injector.sh --restore /path/to/.bmad
```

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Paul Preibisch <paul@paulpreibisch.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-12-05 18:54:03 -06:00
Brian Madison 0b9290789e installer fixes 2025-12-03 22:44:13 -06:00
Brian Madison aa1cf76f88 new workflow types generate slash commands 2025-12-03 21:36:24 -06:00
Brian Madison 73db5538bf roo installer improovement 2025-12-03 19:56:23 -06:00
Philip Louw 41f9cc1913
feat: add kiro-cli installer with BMad Core compliance (#993)
- Implement KiroCliSetup class extending BaseIdeSetup
- Generate 21 agents from YAML sources with JSON configs and markdown prompts
- Add runtime resource loading and numbered menu formatting
- Include BMad Core validation for required agent fields
- Fix agent naming conventions to prevent double prefixes
- Add .kiro/ directory to gitignore

Follows BMad Method standards for IDE installer integration.

Co-authored-by: Brian <bmadcode@gmail.com>
2025-12-03 12:17:02 -06:00
Brian Madison 0b3964902a workflow builder has template LOD output options 2025-12-02 22:36:44 -06:00
Brian Madison 677c000820 github uses agents folder now instead of chatmodes 2025-11-26 17:46:26 -06:00
Brian Madison 331a67eeb3 installer allows cleanup of unneeded files in upgrades 2025-11-26 16:47:15 -06:00
Jorge Castillo 54e6745a55
fix: update GitHub Copilot tools names for consistency (#880)
Copilot was triggering warning or errors in the chatmode files due to some changes in tool names.
- findTestFiles is internal tool, cannot be used.
- Other tools have change names.
- Added new tools: todos and runSubAgents.

Co-authored-by: Brian <bmadcode@gmail.com>
2025-11-26 14:49:17 -06:00
Serhii f793cf8fcd
fix: add radix parameter to parseInt() calls (#862)
Add explicit radix=10 to parseInt() calls and NaN validation to prevent
unexpected hex parsing and invalid config values.

Changes:
- Line 52: Add radix and NaN check in input validation
- Line 189-192: Add radix and NaN fallback for config parsing

Fixes potential issues:
- Hex input (0x10) now rejected instead of parsed as 16
- Invalid strings return default value instead of NaN→null

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-11-26 14:44:12 -06:00
fikri-kompanion 9223e2be21
fix: give kilocode tool access to bmad modes (#961)
Co-authored-by: Ahmad Fikrizaman <ahmadfikrizaman@gmail.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-11-26 13:48:16 -06:00
Paul Preibisch 5702195ef7
Add Text-to-Speech Integration via TTS_INJECTION System (#934)
* feat: Add provider-agnostic TTS integration via injection point system

Implements comprehensive Text-to-Speech integration for BMAD agents using a generic
TTS_INJECTION marker system. When AgentVibes (or any compatible TTS provider) is
installed, all BMAD agents can speak their responses with unique AI voices.

## Key Features

**Provider-Agnostic Architecture**
- Uses generic `TTS_INJECTION` markers instead of vendor-specific naming
- Future-proof for multiple TTS providers beyond AgentVibes
- Clean separation - BMAD stays TTS-agnostic, providers handle injection

**Installation Flow**
- BMAD → AgentVibes: TTS instructions injected when AgentVibes detects existing BMAD installation
- AgentVibes → BMAD: TTS instructions injected during BMAD installation when AgentVibes detected
- User must manually create voice assignment file when AgentVibes installs first (documented limitation)

**Party Mode Voice Support**
- Each agent speaks with unique assigned voice in multi-agent discussions
- PM, Architect, Developer, Analyst, UX Designer, etc. - all with distinct voices

**Zero Breaking Changes**
- Fully backward compatible - works without any TTS provider
- `TTS_INJECTION` markers are benign HTML comments if not processed
- No changes to existing agent behavior or non-TTS workflows

## Implementation Details

**Files Modified:**
- `tools/cli/installers/lib/core/installer.js` - TTS injection processing logic
- `tools/cli/lib/ui.js` - AgentVibes detection and installation prompts
- `tools/cli/commands/install.js` - Post-install guidance for AgentVibes setup
- `src/utility/models/fragments/activation-rules.xml` - TTS_INJECTION marker for agents
- `src/core/workflows/party-mode/instructions.md` - TTS_INJECTION marker for party mode

**Injection Point System:**
```xml
<rules>
  - ALWAYS communicate in {communication_language}
  <!-- TTS_INJECTION:agent-tts -->
  - Stay in character until exit selected
</rules>
```

When AgentVibes is detected, the installer replaces this marker with:
```
- When responding to user messages, speak your responses using TTS:
  Call: `.claude/hooks/bmad-speak.sh '{agent-id}' '{response-text}'` after each response
  IMPORTANT: Use single quotes - do NOT escape special characters like ! or $
```

**Special Character Handling:**
- Explicit guidance to use single quotes without escaping
- Prevents "backslash exclamation" artifacts in speech

**User Experience:**
```
User: "How should we architect this feature?"
Architect: [Text response] + 🔊 [Professional voice explains architecture]
```

Party Mode:
```
PM (John): "I'll focus on user value..." 🔊 [Male professional voice]
UX Designer (Sara): "From a user perspective..." 🔊 [Female voice]
Architect (Marcus): "The technical approach..." 🔊 [Male technical voice]
```

## Testing

**Unit Tests:**  62/62 passing
- 49/49 schema validation tests
- 13/13 installation component tests

**Integration Testing:**
-  BMAD → AgentVibes (automatic injection)
-  AgentVibes → BMAD (automatic injection)
-  No TTS provider (markers remain as comments)

## Documentation

Comprehensive testing guide created with:
- Both installation scenario walkthroughs
- Verification commands and expected outputs
- Troubleshooting guidance

## Known Limitations

**AgentVibes → BMAD Installation Order:**
When AgentVibes installs first, voice assignment file must be created manually:
```bash
mkdir -p .bmad/_cfg
cat > .bmad/_cfg/agent-voice-map.csv << 'EOF'
agent_id,voice_name
pm,en_US-ryan-high
architect,en_US-danny-low
dev,en_US-joe-medium
EOF
```

This limitation exists to prevent false legacy v4 detection warnings from BMAD installer.

**Recommended:** Install BMAD first, then AgentVibes for automatic voice assignment.

## Related Work

**Companion Implementation:**
- Repository: paulpreibisch/AgentVibes
- Commits: 6 commits implementing injection processing and voice routing
- Features: Retroactive injection, file path extraction, escape stripping

**GitHub Issues:**
- paulpreibisch/AgentVibes#36 - BMAD agent ID support

## Breaking Changes

None. Feature is opt-in and requires separate TTS provider installation.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Enforce project hooks over global hooks in party mode

before, claude would sometimes favor global agent vibes hooks over project specific

* feat: Automate AgentVibes installer invocation after BMAD install

Instead of showing manual installation instructions, the installer now:
- Prompts "Press Enter to start AgentVibes installer..."
- Automatically runs npx agentvibes@latest install
- Handles errors gracefully with fallback instructions

This provides a seamless installation flow matching the test script's
interactive approach.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* docs: Add automated testing script and guide for PR #934

Added comprehensive testing tools for AgentVibes party mode integration:

- test-bmad-pr.sh: Fully automated installation and verification script
  - Interactive mode selection (official PR or custom fork)
  - Automatic BMAD CLI setup and linking
  - AgentVibes installation with guided prompts
  - Built-in verification checks for voice maps and hooks
  - Saved configuration for quick re-testing

- TESTING.md: Complete testing documentation
  - Quick start with one-line npx command
  - Manual installation alternative
  - Troubleshooting guide
  - Cleanup instructions

Testers can now run a single command to test the full AgentVibes integration
without needing to understand the complex setup process.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Add shell: true to npx execSync to prevent permission denied error

The execSync call for 'npx agentvibes@latest install' was failing with
'Permission denied' because the shell was trying to execute 'agentvibes@latest'
directly instead of passing it as an argument to npx.

Adding shell: true ensures the command runs in a proper shell context
where npx can correctly interpret the @latest version syntax.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Remove duplicate AgentVibes installation step from test script

The test script was calling AgentVibes installer twice:
1. BMAD installer now automatically runs AgentVibes (new feature)
2. Test script had a separate Step 6 that also ran AgentVibes

This caused the installer to run twice, with the second call failing
because it was already installed.

Changes:
- Removed redundant Step 6 (AgentVibes installation)
- Updated Step 5 to indicate it includes AgentVibes
- Updated step numbers from 7 to 6 throughout
- Added guidance that AgentVibes runs automatically

Now the flow is cleaner: BMAD installer handles everything!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Address bmadcode review - preserve variables and move TTS logic to injection

Fixes requested changes from PR review:

1. Preserve {bmad_folder} variable placeholder
   - Changed: {project_root}/.bmad/core/tasks/workflow.xml
   - To: {project_root}/{bmad_folder}/core/tasks/workflow.xml
   - Allows users to choose custom BMAD folder names during installation

2. Move TTS-specific hook guidance to injection system
   - Removed hardcoded hook enforcement from source files
   - Added hook guidance to processTTSInjectionPoints() in installer.js
   - Now only appears when AgentVibes is installed (via TTS_INJECTION)

3. Maintain TTS-agnostic source architecture
   - Source files remain clean of TTS-specific instructions
   - TTS details injected at install-time only when needed
   - Preserves provider-agnostic design principle

Changes made:
- src/core/workflows/party-mode/instructions.md
  - Reverted .bmad to {bmad_folder} variable
  - Replaced hardcoded hook guidance with <!-- TTS_INJECTION:party-mode -->
  - Removed <note> about play-tts.sh hook location

- tools/cli/installers/lib/core/installer.js
  - Added hook enforcement to party-mode injection replacement
  - Guidance now injected only when enableAgentVibes is true

Addresses review comments from bmadcode:
- "needs to remain the variable. it will get set in the file at the install destination."
- "items like this we will need to inject if user is using claude and TTS"

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>

* fix: Change 'claude-code' to 'claude' in test script instructions

The correct command to start Claude is 'claude', not 'claude-code'.
Updated line 362-363 in test-bmad-pr.sh to show the correct command.

* fix: Remove npm link from test script to avoid global namespace pollution

- Removed 'npm link' command that was installing BMAD globally
- Changed 'bmad install' to direct node execution using local clone
- Updated success message to reflect no global installation

This keeps testing fully isolated and prevents conflicts with:
- Existing BMAD installations
- Future official BMAD installs
- Orphaned symlinks when test directory is deleted

The test script now runs completely self-contained without modifying
the user's global npm environment.

---------

Co-authored-by: Claude Code <claude@anthropic.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Paul Preibisch <paul@paulpreibisch.com>
Co-authored-by: Brian <bmadcode@gmail.com>
2025-11-26 09:51:57 -06:00
mreis-atlassian 11a1dbaefc
feat: Adding support for Rovo Dev (#975)
- Adding support for rovo dev
- Adding rovo dev translation wrappers
2025-11-26 09:05:04 -06:00
Brian Madison 4308b36d4d feat: add custom agents and quick-flow workflows, remove tech-spec track
Major Changes:
- Add sample custom agents demonstrating installable agent system
  - commit-poet: Generates semantic commit messages (BMAD Method repo sample)
  - toolsmith: Development tooling expert with knowledge base covering bundlers, deployment, docs, installers, modules, and tests (BMAD Method repo sample)
  - Both agents demonstrate custom agent architecture and are installable to projects via BMAD installer system
  - Include comprehensive installation guides and sidecar knowledge bases

- Add bmad-quick-flow methodology for rapid development
  - create-tech-spec: Direct technical specification workflow
  - quick-dev: Flexible execution workflow supporting both tech-spec-driven and direct instruction development
  - quick-flow-solo-dev (Barry): 1 man show agent specialized in bmad-quick-flow methodology
  - Comprehensive documentation for quick-flow approach and solo development

- Remove deprecated tech-spec workflow track
  - Delete entire tech-spec workflow directory and templates
  - Remove quick-spec-flow.md documentation (replaced by quick-flow docs)
  - Clean up unused epic and story templates

- Fix custom agent installation across IDE installers
  - Repair antigravity and multiple IDE installers to properly support custom agents
  - Enable custom agent installation via quick installer, agent installer, regular installer, and special agent installer
  - All installation methods now accessible via npx with full documentation

Infrastructure:
- Update BMM module configurations and team setups
- Modify workflow status paths to support quick-flow integration
- Reorganize documentation with new agent and workflow guides
- Add custom/ directory for user customizations
- Update platform codes and installer configurations
2025-11-23 08:51:26 -06:00
Brian Madison 6907d44810 fix: display proper persona names in custom agent manifests
## Problem
Custom agents showed generic names (like "Commit Poet") instead of their
actual persona names (like "Inkwell Von Comitizen") in the agent manifest.

## Root Cause
The extractManifestData function was using metadata.name/title instead of
extracting the persona name from the compiled agent XML.

## Solution
1. Added extractAgentAttribute function to pull attributes from <agent> tag
2. Prioritize XML extraction over metadata for persona info:
   - displayName: uses agent title attribute from XML
   - title: uses agent title attribute from XML
   - icon: uses agent icon attribute from XML
   - Falls back to metadata if XML extraction fails

## Result
Custom agents now display their actual persona names in manifests:
- Before: "Commit Poet"
- After: "Inkwell Von Comitizen"

This provides better user experience with proper agent identification
in IDE integrations and manifests.
2025-11-23 08:51:26 -06:00
Brian Madison efc2b6d0df feat: complete custom agent support for ALL remaining IDEs
## Added installCustomAgentLauncher to remaining IDEs:

 Qwen (.qwen/commands/BMad/)
- TOML format with proper description and prompt fields
- Uses existing processAgentLauncherContent method
- Format: custom-{agent-name}.toml

 Trae (.trae/rules/)
- Markdown format with bmad-agent-custom- prefix
- Follows existing BMAD naming pattern
- Format: bmad-agent-custom-{agent-name}.md

 Roo (.roomodes)
- YAML format appends to existing customModes section
- Creates customModes section if missing
- Format: bmad-custom-{agent-name} (slug-based)

 Kilo (.kilocodemodes)
- YAML format identical to Roo pattern
- Handles existing customModes gracefully
- Format: bmad-custom-{agent-name} (slug-based)

 Auggie (.augment/commands/bmad/)
- Frontmatter + Markdown format
- Follows existing Auggie command pattern
- Format: custom-{agent-name}.md

## Complete IDE Coverage:
ALL IDEs now support custom agent installation:
- 16 total IDEs with custom agent support
- Various formats: TOML, YAML, Markdown, file-based
- All include @agentPath references and usage instructions
- Proper IDE-specific naming and directory structures

Custom agents from .bmad/custom/src/agents/ now install to EVERY configured IDE!
2025-11-23 08:51:25 -06:00
Brian Madison 98342f2174 feat: add custom agent support to more IDEs
## Added installCustomAgentLauncher function to:

 Cline (.clinerules/workflows/)
- Creates workflow files with custom agent launchers
- Format: bmad-custom-{agent-name}.md

 Crush (.crush/commands/bmad/)
- Creates command files with custom agent launchers
- Format: custom-{agent-name}.md

 Gemini (.gemini/commands/)
- Creates TOML command files with custom agent launchers
- Format: bmad-custom-{agent-name}.toml

 iFlow (.iflow/commands/bmad/)
- Creates command files with custom agent launchers
- Format: custom-{agent-name}.md

## All Custom Agent Launchers Include:
- @agentPath reference to load complete agent
- Usage instructions for loading first, then activating
- Proper IDE-specific formatting and file structure
- Return values for tracking installations

Now custom agents install to 8+ IDEs instead of just 4!
2025-11-23 08:51:25 -06:00
Brian Madison 2edadd11ae fix: add custom agent support to Antigravity IDE
## Problem
Custom agents were only installing to Claude Code (.claude/commands/)
but not to Antigravity (.agent/) or other IDEs that lack installCustomAgentLauncher function.

## Root Cause
Antigravity was missing the installCustomAgentLauncher function that the
IdeManager calls to install custom agents during agent installation.

## Solution
Added installCustomAgentLauncher function to Antigravity that:
- Creates .agent directory if needed
- Generates custom agent launchers with @agentPath references
- Uses same pattern as existing Antigravity agent launchers
- Returns proper installation result for tracking

## Result
Custom agents now install to:
- Claude Code: .claude/commands/bmad/custom/agents/ 
- Antigravity: .agent/bmad-custom-agents-{agentName}.md 
- Codex: (already working) 

All configured IDEs now receive custom agent installations!
2025-11-23 08:51:25 -06:00
Brian Madison 0aeaa5b2ea fix: compile agents now checks multiple source locations
## Problem
Compile Agents ignored custom agents in source locations like:
- {project-root}/custom/src/agents/
- {bmad-folder}/custom/src/agents/

## Solution
Update reinstallCustomAgents to check all locations:
1. _cfg/custom/agents/ (backup location)
2. {bmad-folder}/custom/src/agents/ (source in BMAD folder)
3. {project-root}/custom/src/agents/ (source at project root)

## Changes
- Search multiple locations for agents during compile
- Avoid duplicate processing with Set tracking
- Auto-backup source YAML to _cfg/custom/agents/ if needed
- Works with any custom bmad_folder name from config

Now 'Compile Agents' works with agents in any source location!
2025-11-23 08:51:25 -06:00
Brian Madison 13b1fc7517 fix: remove remaining webskip keys from presentation-master.agent.yaml
All menu items now conform to agent schema validation.
2025-11-23 08:51:25 -06:00
Brian Madison a6f089cfd2 feat: add empty IDE selection warning and promote Antigravity to recommended
- Add persistent warning loop when no tools selected in installer
- Users must press spacebar to select, not just highlight
- Red warning explains the issue and offers to go back
- Only way to proceed without tools is explicit "No" confirmation
- Promote Google Antigravity to preferred/recommended IDE section
2025-11-19 22:12:45 -06:00
Alex Verkhovsky e8e13a9aa3
feat: default installer username to system user (#939)
good idea here, thank you!
2025-11-19 20:36:54 -06:00
Brian Madison 054b031c1d feat: Complete BMAD agent creation system with install tooling, references, and field guidance
## Overview
This commit represents a complete overhaul of the BMAD agent creation system, establishing clear standards for agent development, installation workflows, and persona design. The changes span documentation, tooling, reference implementations, and field-specific guidance.

## Key Components

### 1. Agent Installation Infrastructure
**New CLI Command: `agent-install`**
- Interactive agent installation with persona customization
- Supports Simple (single YAML), Expert (sidecar files), and Module agents
- Template variable processing with Handlebars-style syntax
- Automatic compilation from YAML to XML (.md) format
- Manifest tracking and IDE integration (Claude Code, Cursor, Windsurf, etc.)
- Source preservation in `_cfg/custom/agents/` for reinstallation

**Files Created:**
- `tools/cli/commands/agent-install.js` - Main CLI command
- `tools/cli/lib/agent/compiler.js` - YAML to XML compilation engine
- `tools/cli/lib/agent/installer.js` - Installation orchestration
- `tools/cli/lib/agent/template-engine.js` - Handlebars template processing

**Compiler Features:**
- Auto-injects frontmatter, activation, handlers, help/exit menu items
- Smart handler inclusion (only includes action/workflow/exec/tmpl handlers actually used)
- Proper XML escaping and formatting
- Persona name customization (e.g., "Fred the Commit Poet")

### 2. Documentation Overhaul
**Deleted Bloated/Outdated Docs (2,651 lines removed):**
- Old verbose architecture docs
- Redundant pattern files
- Outdated workflow guides

**Created Focused, Type-Specific Docs:**
- `src/modules/bmb/docs/understanding-agent-types.md` - Architecture vs capability distinction
- `src/modules/bmb/docs/simple-agent-architecture.md` - Self-contained agents
- `src/modules/bmb/docs/expert-agent-architecture.md` - Agents with sidecar files
- `src/modules/bmb/docs/module-agent-architecture.md` - Workflow-integrated agents
- `src/modules/bmb/docs/agent-compilation.md` - YAML → XML process
- `src/modules/bmb/docs/agent-menu-patterns.md` - Menu design patterns
- `src/modules/bmb/docs/index.md` - Documentation hub

**Net Result:** ~1,930 line reduction while adding MORE value through focused content

### 3. Create-Agent Workflow Enhancements
**Critical Persona Field Guidance Added to Step 4:**
Explains how the LLM interprets each persona field when the agent activates:

- **role** → "What knowledge, skills, and capabilities do I possess?"
- **identity** → "What background, experience, and context shape my responses?"
- **communication_style** → "What verbal patterns, word choice, quirks, and phrasing do I use?"
- **principles** → "What beliefs and operating philosophy drive my choices?"

**Key Insight:** `communication_style` should ONLY describe HOW the agent talks, not restate role/identity/principles. The `communication-presets.csv` provides 60 pure communication styles with NO role/identity/principles mixed in.

**Files Updated:**
- `src/modules/bmb/workflows/create-agent/instructions.md` - Added persona field interpretation guide
- `src/modules/bmb/workflows/create-agent/brainstorm-context.md` - Refined to 137 lines
- `src/modules/bmb/workflows/create-agent/communication-presets.csv` - 60 styles across 13 categories

### 4. Reference Agent Cleanup
**Removed install_config Personality Bloat:**
Understanding: Future installer will handle personality customization, so stripped all personality toggles from reference agents.

**commit-poet.agent.yaml** (Simple Agent):
- BEFORE: 36 personality combinations (3 enthusiasm × 3 depths × 4 styles) = decision fatigue
- AFTER: Single concise persona with pure communication style
- Changed from verbose conditionals to: "Poetic drama and flair with every turn of a phrase. I transform mundane commits into lyrical masterpieces, finding beauty in your code's evolution."
- Reduction: 248 lines → 153 lines (38% reduction)

**journal-keeper.agent.yaml** (Expert Agent):
- Stripped install_config, simplified communication_style
- Shows proper Expert agent structure with sidecar files

**security-engineer.agent.yaml & trend-analyst.agent.yaml** (Module Agents):
- Added header comments explaining WHY Module Agent (design intent, not just location)
- Clarified: Module agents are designed FOR ecosystem integration, not capability-limited

**Files Updated:**
- `src/modules/bmb/reference/agents/simple-examples/commit-poet.agent.yaml`
- `src/modules/bmb/reference/agents/expert-examples/journal-keeper/journal-keeper.agent.yaml`
- `src/modules/bmb/reference/agents/module-examples/security-engineer.agent.yaml`
- `src/modules/bmb/reference/agents/module-examples/trend-analyst.agent.yaml`

### 5. BMM Agent Voice Enhancement
**Gave all 9 BMM agents distinct, memorable communication voices:**

**Mary (analyst)** - The favorite! Changed from generic "systematic and probing" to:
"Treats analysis like a treasure hunt - excited by every clue, thrilled when patterns emerge. Asks questions that spark 'aha!' moments while structuring insights with precision."

**Other Notable Voices:**
- **John (pm):** "Asks 'WHY?' relentlessly like a detective on a case. Direct and data-sharp, cuts through fluff to what actually matters."
- **Winston (architect):** "Speaks in calm, pragmatic tones, balancing 'what could be' with 'what should be.' Champions boring technology that actually works."
- **Amelia (dev):** "Ultra-succinct. Speaks in file paths and AC IDs - every statement citable. No fluff, all precision."
- **Bob (sm):** "Crisp and checklist-driven. Every word has a purpose, every requirement crystal clear. Zero tolerance for ambiguity."
- **Sally (ux-designer):** "Paints pictures with words, telling user stories that make you FEEL the problem. Empathetic advocate with creative storytelling flair."

**Pattern Applied:** Moved behaviors from communication_style to principles, keeping communication_style as PURE verbal patterns.

**Files Updated:**
- `src/modules/bmm/agents/analyst.agent.yaml`
- `src/modules/bmm/agents/pm.agent.yaml`
- `src/modules/bmm/agents/architect.agent.yaml`
- `src/modules/bmm/agents/dev.agent.yaml`
- `src/modules/bmm/agents/sm.agent.yaml`
- `src/modules/bmm/agents/tea.agent.yaml`
- `src/modules/bmm/agents/tech-writer.agent.yaml`
- `src/modules/bmm/agents/ux-designer.agent.yaml`
- `src/modules/bmm/agents/frame-expert.agent.yaml`

### 6. Linting Fixes
**ESLint Compliance:**
- Replaced all `'utf-8'` with `'utf8'` (unicorn/text-encoding-identifier-case)
- Changed `variables.hasOwnProperty(varName)` to `Object.hasOwn(variables, varName)` (unicorn/prefer-object-has-own)
- Replaced `JSON.parse(JSON.stringify(...))` with `structuredClone(...)` (unicorn/prefer-structured-clone)
- Fixed empty YAML mapping values in sample files

**Files Fixed:**
- 7 JavaScript files across agent tooling (compiler, installer, commands, IDE integration)
- 1 YAML sample file

## Architecture Decisions

### Agent Types Are About Architecture, Not Capability
- **Simple:** Self-contained in single YAML (NOT limited in capability)
- **Expert:** Includes sidecar files (templates, docs, etc.)
- **Module:** Designed for BMAD ecosystem integration (workflows, cross-agent coordination)

### Persona Field Separation Critical for LLM Interpretation
The LLM needs distinct fields to understand its role:
- Mixing role/identity/principles into communication_style confuses the persona
- Pure communication styles (from communication-presets.csv) have ZERO role/identity/principles content
- Example DON'T: "Experienced analyst who uses systematic approaches..." (mixing identity + style)
- Example DO: "Systematic and probing. Structures findings hierarchically." (pure style)

### Install-Time vs Runtime Configuration
- Template variables ({{var}}) resolve at compile-time
- Runtime variables ({user_name}, {bmad_folder}) resolve when agent activates
- Future installer will handle personality customization, so agents should ship with single default persona

## Testing
- All linting passes (ESLint with max-warnings=0)
- Agent compilation tested with commit-poet, journal-keeper examples
- Install workflow validated with Simple and Expert agent types
- Manifest tracking and IDE integration verified

## Impact
This establishes BMAD as having a complete, production-ready agent creation and installation system with:
- Clear documentation for all agent types
- Automated compilation and installation
- Strong persona design guidance
- Reference implementations showing best practices
- Distinct, memorable agent voices throughout BMM module

Co-Authored-By: BMad Builder <builder@bmad.dev>
Co-Authored-By: Mary the Analyst <analyst@bmad.dev>
Co-Authored-By: Paige the Tech Writer <tech-writer@bmad.dev>
2025-11-18 21:55:47 -06:00
Alex Verkhovsky 7b7f984cd2
feat: Add Google Antigravity IDE installer (#938)
Implements installer for Google Antigravity IDE with flattened slash command
naming to match Antigravity's namespace requirements.

Key features:
- Flattened file naming (bmad-module-agents-name.md) for proper slash commands
- Subagent installation support (project-level or user-level)
- Module-specific injection configuration
- Agent, workflow, task, and tool command generation

Implementation:
- Added AntigravitySetup class extending BaseIdeSetup
- Extracted flattenFilename() to BaseIdeSetup for reuse across IDE handlers
- Uses .agent/workflows directory structure
- Supports both interactive and non-interactive configuration

Fixes:
- Proper namespace isolation: /bmad-module-agents-dev instead of /dev
- Prevents conflicts between modules with same agent names

Note: This installer shares 95% of its code with claude-code.js.
Future refactoring could extract common patterns to IdeWithSlashCommandsSetup
base class (see design documents for details).
2025-11-18 20:09:06 -06:00
Alex Verkhovsky 073597a8ff
feat: Add project-specific installation option for Codex CLI (#937)
Add support for choosing between global and project-specific installation
locations for Codex CLI prompts with CODEX_HOME configuration instructions.

Changes:
- Add collectConfiguration() to prompt for installation location (default: global)
- Support global (~/.codex/prompts) and project-specific (<project>/.codex/prompts)
- Display OS-specific CODEX_HOME setup instructions before user confirms
- Update detect() and cleanup() to handle both installation locations

Installation options:
- Global: Simple, works immediately, but prompts reference specific .bmad path
- Project-specific: Requires CODEX_HOME, better for multi-project workflows
  - Unix/Mac: alias codex='CODEX_HOME="$PWD/.codex" codex'
  - Windows: codex.cmd wrapper with %~dp0
2025-11-18 18:48:32 -06:00
Brian Madison face4e4367 resolved blocking issues when folder name is changed during install 2025-11-13 20:17:20 -06:00
Brian Madison b63bf9d067 installer update to quick install and agent rebuild 2025-11-12 22:40:45 -06:00
Brian Madison f49a4731e7 agents now are not duplicated and isntead cli commmands load from installed agent files 2025-11-09 20:24:56 -06:00
Brian Madison 7eb52520fa Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
  - Default installation location changed to .bmad (hidden directory) for cleaner project root organization

    Web Bundle Improvements:

    - All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
    - Advanced elicitation capabilities integrated into standalone agents
    - All bundles enhanced with party mode agent manifests
    - Added default-party.csv files to bmm, bmgd, and cis module teams
    - The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
    - New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)

    Phase 4 Workflow Updates (In Progress):

    - Initiated shift to separate phase 4 implementation artifacts from documentation
        - Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
        - Installer questions and configuration added for artifact path selection
        - Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates

    Additional Changes:

    - New agent and action command header models for standardization
    - Enhanced web-bundle-activation-steps fragment
    - Updated web-bundler.js to support new structure
    - VS Code settings updated for new .bmad directory
    - Party mode instructions and workflow enhanced for better orchestration

   IDE Installer Updates:

    - Show version number of installer in cli
    - improved Installer UX
    - Gemini TOML Improved to have clear loading instructions with @ commands
    - All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
Brian Madison fd2521ec69 customize installation folder for the bmad content 2025-11-08 15:19:19 -06:00
Brian Madison 1728acfb0f The install directory is now configurable, with a few minute issues 2025-11-08 13:58:43 -06:00
Brian Madison a4bbfc4b6e fix: Prevent duplicate manifest entries and update GitHub Copilot tool names
- Deduplicate module lists in manifest generator using Set to prevent duplicate entries in installed manifests
- Update GitHub Copilot tool names to match official VS Code documentation (November 2025)
- Clean up legacy bmad/, bmd/, and web-bundles directories
2025-11-08 01:06:09 -06:00
Brian Madison 91302d9c7a claude and a few other ide tools installation fix to not add a readme file slash comand regression, and cleanup bmad folders in tools on install 2025-11-06 22:45:29 -06:00
Brian Madison f84e18760f feat: Extract BMGD module and implement workflow vendoring
This commit extracts game development functionality from BMM into a standalone
BMGD (BMad Game Development) module and implements workflow vendoring to enable
module independence.

BMGD Module Creation:
- Moved agents: game-designer, game-dev, game-architect from BMM to BMGD
- Moved team config: team-gamedev
- Created new Game Dev Scrum Master agent using workflow vendoring pattern
- Reorganized workflows into industry-standard game dev phases:
  * Phase 1 (Preproduction): brainstorm-game, game-brief
  * Phase 2 (Design): gdd, narrative
  * Phase 3 (Technical): game-architecture
  * Phase 4 (Production): vendored from BMM workflows
- Updated all module metadata and config_source references

Workflow Vendoring Feature:
- Enables modules to copy workflows from other modules during installation
- Build-time process that updates config_source in vendored workflows
- New agent YAML attribute: workflow-install (build-time metadata)
- Final compiled agents use workflow-install value for workflow attribute
- Implementation in module manager: vendorCrossModuleWorkflows()
- Allows standalone module installation without forced dependencies

Technical Changes:
- tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute
- tools/cli/installers/lib/modules/manager.js: Add vendoring functions
- tools/schema/agent.js: Add workflow-install to menu item schema
- Updated 3 documentation files with workflow vendoring details

BMM Workflow Updates:
- workflow-status/init: Added game detection checkpoint
- workflow-status/paths/game-design.yaml: Redirect to BMGD module
- prd/instructions.md: Route game projects to BMGD
- research/instructions-market.md: Reference BMGD for game development

Documentation:
- Created comprehensive BMGD module README
- Added workflow vendoring documentation
- Updated BMB agent creation and module creation guides
2025-11-05 20:44:22 -06:00
Brian Madison f8ba15c6f8 installer doc install option for bmad method module - user can opt to not install all the docs to the destination installation path 2025-11-04 22:17:12 -06:00
Brian Madison 7552ee2e3b fix quick udpate status bug in installer 2025-11-04 21:16:52 -06:00
Serhii c283344a54
fix: ensure POSIX-compliant newlines in generated files (#856)
- Add final newline check to YAML config generation
- Add final newline check to YAML manifest generation
- Add final newline check to agent .md file generation
- Ensures all text files end with \n per POSIX standard
- Fixes 'No newline at end of file' git warnings
2025-11-04 20:18:12 -06:00
Brian Madison 519e2f3d59 manifest version comes from package 2025-10-29 20:04:04 -05:00
Brian Madison ad8717845d cline workflows added to support slash commands 2025-10-28 23:16:48 -05:00
Brian Madison 0ee4fa920a installer fixed to not add game assets to slash commands in some ides that read from the manifest. and fixed the manifest. 2025-10-28 19:09:43 -05:00
Brian Madison 3fff30ca61 opencode moved agents back to agent folder 2025-10-28 17:18:53 -05:00
Brian Madison ee58586f39 installer improvements 2025-10-28 12:47:45 -05:00
Brian Madison 7ad841964d installer for bmm includes option to include game assets or not when adding to a project. 2025-10-27 22:38:34 -05:00
Brian Madison a484b9975c claude code flattened commands 2025-10-27 15:18:22 -05:00
Brian Madison 913ec47123 fix: CSV column mismatch when upgrading manifest schemas
When preserving CSV rows from existing manifest files during module updates,
rows from older schema versions (without the 'standalone' column) were being
added to CSVs with new schema headers, causing "Invalid Record Length" errors
during parsing.

Added schema upgrade logic to detect old column structure and upgrade preserved
rows by adding missing columns with appropriate default values. This ensures all
CSV rows match the header column count, fixing installation errors.

Fixes column count mismatch in:
- workflow-manifest.csv (added standalone column)
- task-manifest.csv (added standalone column)
- tool-manifest.csv (added standalone column)
- agent-manifest.csv (schema validation for future-proofing)
2025-10-27 15:00:57 -05:00
Brian Madison 63ef5b7bc6 installer fixes 2025-10-26 19:38:38 -05:00
Brian Madison 1cb88728e8 installer fixes 2025-10-26 17:04:27 -05:00
Brian Madison 8d81edf847 install quick updates 2025-10-26 16:17:37 -05:00
Cameron Pitt 8220c819e6
Add Opencode IDE installer (#820)
- Added docs/ide-info/opencode.md
- Added tool/cli/installers/lib/ide/opencode.js
- Modified tools/installers/lib/ide/core/detector.js to include
detection for opencode command dir
- Modified tools/cli/platform-codes.yaml to include opencode config
- Modified tools/cli/installers/lib/ide/workflow-command-template.md to
include frontmatter with description as opencode requires this for
commands and adding it to the template by default does not seem to
impact other IDEs
- Modified src/modules/bmm/workflows/workflow-status/workflow.yaml
description so that it properly escapes quotes when interpolated in the
teplate
2025-10-26 11:16:57 -05:00
Tiki 60475ac6f8
feat(tools/cli): Refactor Qwen IDE configuration logic to support modular command structure (#762)
- Unify BMad directory name from 'BMad' to lowercase 'bmad'
- Use shared utility functions [getAgentsFromBmad] and [getTasksFromBmad] to fetch agents and tasks
- Create independent subdirectory structures (agents, tasks) for each module
- Update file writing paths to store TOML files by module classification
- Remove legacy QWEN.md merged documentation generation logic
- Add TOML metadata header support (not available in previous versions)
- Clean up old version configuration directories (including uppercase BMad and bmad-method)
2025-10-20 08:34:42 -05:00
Alex Verkhovsky 69d1f75435
fix: remove empty tasks directories from Claude Code installer (#776)
Previously, the installer created empty tasks/ directories under
.claude/commands/bmad/{module}/ and attempted to copy task files.
Since getTasksFromDir() filters for .md files only and all actual
tasks are .xml files, these directories remained empty.

Tasks are utility files referenced by agents via exec attributes
(e.g., exec="{project-root}/bmad/core/tasks/workflow.xml") and
should remain in the bmad/ directory - they are not slash commands.

Changes:
- Removed tasks directory creation in module setup
- Removed tasks copying logic (15 lines)
- Removed taskCount from console output
- Removed tasks property from return value
- Removed unused getTasksFromBmad and getTasksFromDir imports
- Updated comment to clarify agents-only installation

Verified: No tasks/ directories created in .claude/commands/bmad/
while task files remain accessible in bmad/core/tasks/

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-authored-by: Claude <noreply@anthropic.com>
2025-10-20 07:20:36 -05:00
Brian Madison 0a048f2ccc installer updates, bmd module added and moved out of src, created a plan for module installation tool for custom modules, minor flow improvements 2025-10-19 11:59:27 -05:00
Brian Madison c0a2c55267 clearer codex install note 2025-10-18 09:41:38 -05:00
Brian Madison b9b219a13b prd cleanup 2025-10-15 21:17:09 -05:00
Brian Madison b4cc579009 create-agent now adds agent to ide agents list also 2025-10-10 09:27:50 -05:00
Dylan Buchi 709fb72bc5
fix: install auggie commands to augment directory (#683) 2025-10-07 16:07:06 -05:00
Alex Verkhovsky d444ca3f31
fix(installer): enforce manifest ide selection (#684) 2025-10-06 14:08:36 -05:00
Alex Verkhovsky b999dd1315
refactor(ide): delegate detection to handlers (#680) 2025-10-05 22:13:11 -05:00
Alex Verkhovsky c9ffe202d5
feat(installer): default project name to directory (#681) 2025-10-05 22:12:37 -05:00
Alex Verkhovsky c49f4b2e9b
feat(codex): activate with custom prompts instead of AGENTS.md (#679) 2025-10-05 17:52:48 -05:00
Brian Madison 16984c3d92 fix path bug 2025-10-04 21:33:19 -05:00
Brian Madison 1a92e6823f fix: ensure IDE configurations are collected during full reinstall
- Remember previously configured IDEs before deleting bmad directory
- During full reinstall, treat all selected IDEs as newly selected
- Properly prompt for IDE configuration questions during reinstall
- Remove debug logging
2025-10-04 19:54:47 -05:00
Brian Madison 6181a0bd07 fix: installer IDE selection and cancellation handling
- Fix manifest reading to use manifest.yaml instead of manifest.csv
- Show previously configured IDEs as selected by default in UI
- Skip configuration prompts for already configured IDEs during updates
- Properly collect IDE configurations during full reinstall
- Handle installation cancellation without throwing errors
2025-10-04 19:46:16 -05:00
Brian Madison c7d76a3037 agent manifest generation, party mode uses it, and tea persona compression 2025-10-04 19:28:10 -05:00
Brian Madison a747017520 docs updated and agent standalone builder working now from the main install flow 2025-10-04 01:26:38 -05:00
Brian Madison 9e8c7f3503 bundle agents front matter optimized, along with the orchestrators activation instructions; 2025-10-03 21:46:53 -05:00
Brian Madison fd01ad69f8 remove uneeded files 2025-10-03 11:54:32 -05:00
Brian Madison 3f40ef4756 agent updates 2025-10-02 21:45:59 -05:00
Brian Madison 7ebbe9fd5f Qwen tasks and agents 2025-10-01 18:29:07 -05:00
Brian Madison 25c3d50673 SubAgents in sub folders. installer improvements. BMM Flow document added 2025-10-01 09:12:21 -05:00
Brian Madison 05a3b4f3f1 hash file change checking integrated 2025-09-30 21:20:13 -05:00
Brian Madison c42cd48421 Fix installer upgrade issues from v4 to v6. and v6 custom files will no longer be lost (modified ones will though for now still) 2025-09-30 20:06:02 -05:00
Brian Madison e7fcc56cc3 v4-v6 upgrade improvement and warning about file auto backup 2025-09-30 19:42:12 -05:00
Brian Madison c26220daec installer and bundler progress 2025-09-30 00:24:27 -05:00
Brian Madison 0a6a3f3015 feat: v6.0.0-alpha.0 - the future is now 2025-09-28 23:17:07 -05:00