diff --git a/src/modules/bmgd/agents/game-architect.agent.yaml b/src/modules/bmgd/agents/game-architect.agent.yaml
index 3bd02c7a..ca2aeb13 100644
--- a/src/modules/bmgd/agents/game-architect.agent.yaml
+++ b/src/modules/bmgd/agents/game-architect.agent.yaml
@@ -27,7 +27,7 @@ agent:
menu:
- trigger: workflow-status
- workflow: "{project-root}/_bmad/bmm/workflows/workflow-status/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow.yaml"
description: Get workflow status or initialize a workflow if not already done
- trigger: create-architecture
diff --git a/src/modules/bmgd/agents/game-designer.agent.yaml b/src/modules/bmgd/agents/game-designer.agent.yaml
index f418bc01..3c54d873 100644
--- a/src/modules/bmgd/agents/game-designer.agent.yaml
+++ b/src/modules/bmgd/agents/game-designer.agent.yaml
@@ -24,7 +24,7 @@ agent:
menu:
- trigger: workflow-status
- workflow: "{project-root}/_bmad/bmm/workflows/workflow-status/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow.yaml"
description: Get workflow status or initialize a workflow if not already done
- trigger: brainstorm-game
diff --git a/src/modules/bmgd/agents/game-dev.agent.yaml b/src/modules/bmgd/agents/game-dev.agent.yaml
index 9ccdf09a..bdaa1841 100644
--- a/src/modules/bmgd/agents/game-dev.agent.yaml
+++ b/src/modules/bmgd/agents/game-dev.agent.yaml
@@ -26,7 +26,7 @@ agent:
menu:
- trigger: workflow-status
- workflow: "{project-root}/_bmad/bmm/workflows/workflow-status/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow.yaml"
description: Get workflow status or check current sprint progress
- trigger: dev-story
diff --git a/src/modules/bmgd/agents/game-qa.agent.yaml b/src/modules/bmgd/agents/game-qa.agent.yaml
index 3b1ca694..13c4f861 100644
--- a/src/modules/bmgd/agents/game-qa.agent.yaml
+++ b/src/modules/bmgd/agents/game-qa.agent.yaml
@@ -28,7 +28,7 @@ agent:
menu:
- trigger: workflow-status
- workflow: "{project-root}/_bmad/bmm/workflows/workflow-status/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow.yaml"
description: Get workflow status or check current project state
- trigger: test-framework
diff --git a/src/modules/bmgd/agents/game-scrum-master.agent.yaml b/src/modules/bmgd/agents/game-scrum-master.agent.yaml
index fab9bb17..7786094e 100644
--- a/src/modules/bmgd/agents/game-scrum-master.agent.yaml
+++ b/src/modules/bmgd/agents/game-scrum-master.agent.yaml
@@ -26,7 +26,7 @@ agent:
menu:
- trigger: workflow-status
- workflow: "{project-root}/_bmad/bmm/workflows/workflow-status/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow.yaml"
description: Get workflow status or initialize a workflow if not already done
- trigger: sprint-planning
diff --git a/src/modules/bmgd/agents/game-solo-dev.agent.yaml b/src/modules/bmgd/agents/game-solo-dev.agent.yaml
index 05948eee..b996b186 100644
--- a/src/modules/bmgd/agents/game-solo-dev.agent.yaml
+++ b/src/modules/bmgd/agents/game-solo-dev.agent.yaml
@@ -32,7 +32,7 @@ agent:
description: Implement features end-to-end solo with game-specific considerations
- trigger: create-tech-spec
- workflow: "{project-root}/_bmad/bmm/workflows/bmad-quick-flow/create-tech-spec/workflow.yaml"
+ workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml"
description: Architect a technical spec with implementation-ready stories
- trigger: code-review
diff --git a/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md b/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md
new file mode 100644
index 00000000..ad5f2531
--- /dev/null
+++ b/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/instructions.md
@@ -0,0 +1,140 @@
+# Create Tech-Spec - Spec Engineering for Game Development
+
+
+
+Communicate in {communication_language}, tailored to {user_skill_level}
+Generate documents in {document_output_language}
+Conversational spec engineering - ask questions, investigate code, produce complete spec
+Spec must contain ALL context a fresh dev agent needs to implement it
+Focus on game-specific considerations: performance, feel, engine patterns
+
+
+ Load and execute {advanced_elicitation}, then return to current step
+ Load and execute {party_mode_workflow}, then return to current step
+ Load and execute {quick_dev_workflow} with the tech-spec file
+
+
+
+
+Greet {user_name} and ask them to describe what they want to build or change in their game.
+
+Ask game-specific clarifying questions:
+
+- What's the feature/mechanic?
+- How does it affect gameplay feel?
+- Performance requirements? (60fps critical path?)
+- Which game systems does it touch?
+- Existing code to integrate with?
+
+
+Check for existing context in {output_folder} and {sprint_artifacts}
+
+
+[a] Advanced Elicitation [c] Continue [p] Party Mode
+
+
+
+
+
+
+If brownfield: identify game engine (Unity/Unreal/Godot/custom)
+
+Get file paths, read code, identify:
+
+- Engine patterns and conventions
+- Existing game systems to integrate with
+- Performance-critical code paths
+- Test patterns if any
+
+
+Document: engine version, code patterns, files to modify, system dependencies
+
+
+[a] Advanced Elicitation [c] Continue [p] Party Mode
+
+
+
+
+
+
+Create tech-spec using this game-focused structure:
+
+```markdown
+# Tech-Spec: {title}
+
+**Created:** {date}
+**Status:** Ready for Development
+**Engine:** {engine_name} {version}
+
+## Overview
+
+### Feature/Mechanic Description
+
+### Gameplay Impact
+
+### Scope (In/Out)
+
+## Context for Development
+
+### Engine Patterns
+
+### Existing Systems Integration
+
+### Files to Reference
+
+### Technical Decisions
+
+## Implementation Plan
+
+### Tasks
+
+- [ ] Task 1: Description
+- [ ] Task 2: Description
+
+### Performance Considerations
+
+- Frame budget impact
+- Memory considerations
+- Critical path notes
+
+### Acceptance Criteria
+
+- [ ] AC 1: Given/When/Then (include feel/responsiveness criteria)
+- [ ] AC 2: ...
+
+## Additional Context
+
+### Dependencies
+
+### Testing Strategy
+
+### Notes
+```
+
+
+
+Save to {sprint_artifacts}/tech-spec-{slug}.md
+
+
+
+
+
+Present spec to {user_name}, ask if it captures intent, make changes as needed
+
+
+
+Choice (a/b/d/p):
+
+
+
+
diff --git a/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml b/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml
new file mode 100644
index 00000000..31b6421f
--- /dev/null
+++ b/src/modules/bmgd/workflows/bmgd-quick-flow/create-tech-spec/workflow.yaml
@@ -0,0 +1,27 @@
+# Quick-Flow: Create Tech-Spec (Game Development)
+name: create-tech-spec
+description: "Conversational spec engineering for games - ask questions, investigate code, produce implementation-ready tech-spec."
+author: "BMad"
+
+# Config
+config_source: "{project-root}/_bmad/bmgd/config.yaml"
+output_folder: "{config_source}:output_folder"
+sprint_artifacts: "{config_source}:sprint_artifacts"
+user_name: "{config_source}:user_name"
+communication_language: "{config_source}:communication_language"
+document_output_language: "{config_source}:document_output_language"
+user_skill_level: "{config_source}:game_dev_experience"
+date: system-generated
+
+# Workflow components
+installed_path: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/create-tech-spec"
+instructions: "{installed_path}/instructions.md"
+
+# Related workflows
+quick_dev_workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml"
+quick_prototype_workflow: "{project-root}/_bmad/bmgd/workflows/bmgd-quick-flow/quick-prototype/workflow.yaml"
+party_mode_exec: "{project-root}/_bmad/core/workflows/party-mode/workflow.md"
+advanced_elicitation: "{project-root}/_bmad/core/tasks/advanced-elicitation.xml"
+
+standalone: true
+web_bundle: false
diff --git a/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml b/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml
index 067f388e..5aed030b 100644
--- a/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml
+++ b/src/modules/bmgd/workflows/bmgd-quick-flow/quick-dev/workflow.yaml
@@ -26,7 +26,7 @@ party_mode_exec: "{project-root}/_bmad/core/workflows/party-mode/workflow.md"
advanced_elicitation: "{project-root}/_bmad/core/tasks/advanced-elicitation.xml"
# Routing resources (lazy-loaded)
-workflow_init: "{project-root}/_bmad/bmm/workflows/workflow-status/init/workflow.yaml"
+workflow_init: "{project-root}/_bmad/bmgd/workflows/workflow-status/init/workflow.yaml"
# Game-specific input patterns
input_file_patterns:
diff --git a/src/modules/bmgd/workflows/workflow-status/init/instructions.md b/src/modules/bmgd/workflows/workflow-status/init/instructions.md
new file mode 100644
index 00000000..c1123b33
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/init/instructions.md
@@ -0,0 +1,299 @@
+# Workflow Init - Game Project Setup Instructions
+
+The workflow execution engine is governed by: {project-root}/\_bmad/core/tasks/workflow.xml
+You MUST have already loaded and processed: workflow-init/workflow.yaml
+Communicate in {communication_language} with {user_name}
+This workflow handles BOTH new game projects AND existing game projects
+
+
+
+
+
+
+Perform comprehensive scan for existing work:
+
+- BMGD artifacts: GDD, game brief, architecture, narrative design
+- Implementation: stories, sprint-status, workflow-status
+- Game project: engine files (Unity, Unreal, Godot), source directories
+- Check both {output_folder} and {sprint_artifacts} locations
+
+
+Categorize into one of these states:
+
+- CLEAN: No artifacts or code (or scaffold only)
+- DESIGN: Has GDD/brief but no implementation
+- ACTIVE: Has stories or sprint status
+- EXISTING: Has game code but no BMGD artifacts
+- UNCLEAR: Mixed state needs clarification
+
+
+What's your game project called? {{#if project_name}}(Config shows: {{project_name}}){{/if}}
+Store project_name
+project_name
+
+
+
+
+
+ Continue to step 3
+
+
+
+
+Exit workflow (already initialized)
+
+
+
+
+
+How would you like to proceed?
+
+1. **Continue** - Work with existing artifacts
+2. **Archive & Start Fresh** - Move old work to archive
+3. **Express Setup** - I know exactly what I need
+4. **Guided Setup** - Walk me through options
+
+Choice [1-4]
+
+
+ Set continuing_existing = true
+ Store found artifacts
+ Continue to step 7 (detect track from artifacts)
+
+
+
+ Archive existing work? (y/n)
+ Move artifacts to {output_folder}/archive/
+
+ Continue to step 3
+
+
+
+ Jump to step 3 (express path)
+
+
+
+ Continue to step 4 (guided path)
+
+
+
+
+ Setup approach:
+
+1. **Express** - I know what I need
+2. **Guided** - Show me the options
+
+Choice [1 or 2]:
+
+
+ Continue to step 3 (express)
+
+
+
+ Continue to step 4 (guided)
+
+
+
+
+
+Is this for:
+1. **New game** (greenfield)
+2. **Existing game codebase** (brownfield)
+
+Choice [1/2]:
+Set field_type based on choice
+
+Development approach:
+
+1. **Full Game Dev** - Complete GDD + Architecture + Production pipeline
+2. **Quick Flow** - Rapid prototyping and iteration
+
+Choice [1/2]:
+Map to selected_track: gamedev/quickflow
+
+field_type
+selected_track
+Jump to step 6 (discovery options)
+
+
+
+Tell me about your game. What are you making?
+Store user_description
+
+Analyze for field type indicators:
+
+- Brownfield: "existing", "current", "enhance", "update", "add to"
+- Greenfield: "new", "build", "create", "from scratch", "fresh"
+- If game project exists, default to brownfield unless user indicates new
+
+
+
+ I see existing game files. Are you:
+1. **Modifying** existing game (brownfield)
+2. **Starting fresh** - code is just scaffold (greenfield)
+
+Choice [1/2]:
+Set field_type based on answer
+
+
+Set based on project presence
+
+user_description
+field_type
+Continue to step 5
+
+
+
+
+
+Which approach fits your game?
+
+1. Full Game Dev {{#if recommended}}(recommended){{/if}}
+2. Quick Flow
+3. Help me decide
+
+Choice [1/2/3]:
+
+
+ What concerns you about choosing?
+ Provide tailored guidance based on concerns
+ Loop back to choice
+
+
+Map choice to selected_track
+selected_track
+
+
+
+Determine available discovery workflows based on:
+- field_type (greenfield gets game-brief option)
+- selected_track (gamedev/quickflow options)
+
+
+
+
+ Select any you'd like to include:
+
+1. 🧠 **Brainstorm Game** - Creative exploration and ideation
+2. 📋 **Game Brief** - Strategic game planning (recommended)
+
+Enter numbers (e.g., "1,2" or "all" or "none"):
+
+
+
+
+ Include any of these?
+
+1. 🧠 **Brainstorm Game** - Creative exploration for new features
+
+Enter "1" or "none":
+
+
+
+
+
+
+Parse selections and set:
+
+- brainstorm_requested
+- game_brief_requested (if applicable)
+
+
+brainstorm_requested
+game_brief_requested
+
+
+
+Analyze artifacts to detect track:
+- Has GDD → Full Game Dev
+- Has tech-spec only → Quick Flow
+
+
+
+Correct? (y/n)
+
+Which BMGD track instead?
+
+1. Full Game Dev
+2. Quick Flow
+
+Choice:
+
+Set selected_track
+selected_track
+
+
+
+Load path file: {path_files}/{{selected_track}}-{{field_type}}.yaml
+Build workflow_items from path file
+Scan for existing completed work and update statuses
+Set generated date
+
+generated
+workflow_path_file
+workflow_items
+
+
+
+
+
+Create workflow tracking file? (y/n)
+
+
+ Generate YAML from template with all variables
+ Save to {output_folder}/bmgd-workflow-status.yaml
+ Identify next workflow and agent
+
+
+
+
+
+
+
diff --git a/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml b/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml
new file mode 100644
index 00000000..aa5ce089
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/init/workflow.yaml
@@ -0,0 +1,29 @@
+# Workflow Init - Initial Game Project Setup
+name: workflow-init
+description: "Initialize a new BMGD game project by determining level, type, and creating workflow path"
+author: "BMad"
+
+# Critical variables from config
+config_source: "{project-root}/_bmad/bmgd/config.yaml"
+output_folder: "{config_source}:output_folder"
+sprint_artifacts: "{config_source}:sprint_artifacts"
+user_name: "{config_source}:user_name"
+project_name: "{config_source}:project_name"
+communication_language: "{config_source}:communication_language"
+document_output_language: "{config_source}:document_output_language"
+user_skill_level: "{config_source}:game_dev_experience"
+date: system-generated
+
+# Workflow components
+installed_path: "{project-root}/_bmad/bmgd/workflows/workflow-status/init"
+instructions: "{installed_path}/instructions.md"
+template: "{project-root}/_bmad/bmgd/workflows/workflow-status/workflow-status-template.yaml"
+
+# Path data files
+path_files: "{project-root}/_bmad/bmgd/workflows/workflow-status/paths/"
+
+# Output configuration
+default_output_file: "{output_folder}/bmgd-workflow-status.yaml"
+
+standalone: true
+web_bundle: false
diff --git a/src/modules/bmgd/workflows/workflow-status/instructions.md b/src/modules/bmgd/workflows/workflow-status/instructions.md
new file mode 100644
index 00000000..20dd846a
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/instructions.md
@@ -0,0 +1,395 @@
+# Workflow Status Check - Multi-Mode Service (BMGD)
+
+The workflow execution engine is governed by: {project-root}/\_bmad/core/tasks/workflow.xml
+You MUST have already loaded and processed: {project-root}/\_bmad/bmgd/workflows/workflow-status/workflow.yaml
+This workflow operates in multiple modes: interactive (default), validate, data, init-check, update
+Other workflows can call this as a service to avoid duplicating status logic
+⚠️ ABSOLUTELY NO TIME ESTIMATES - NEVER mention hours, days, weeks, months, or ANY time-based predictions.
+
+
+
+
+ Check for {{mode}} parameter passed by calling workflow
+ Default mode = "interactive" if not specified
+
+
+ Continue to Step 1 for normal status check flow
+
+
+
+ Jump to Step 10 for workflow validation service
+
+
+
+ Jump to Step 20 for data extraction service
+
+
+
+ Jump to Step 30 for simple init check
+
+
+
+ Jump to Step 40 for status update service
+
+
+
+
+Search {output_folder}/ for file: bmgd-workflow-status.yaml
+
+
+
+ Would you like to run Workflow Init now? (y/n)
+
+
+ Launching workflow-init to set up your game project tracking...
+
+ Exit workflow and let workflow-init take over
+
+
+
+
+ Exit workflow
+
+
+
+
+ Continue to step 2
+
+
+
+
+Read bmgd-workflow-status.yaml
+Parse YAML file and extract metadata from comments and fields:
+
+Parse these fields from YAML comments and metadata:
+
+- project (from YAML field)
+- project_type (from YAML field)
+- project_level (from YAML field)
+- field_type (from YAML field)
+- workflow_path (from YAML field)
+
+Parse workflow_status section:
+
+- Extract all workflow entries with their statuses
+- Identify completed workflows (status = file path)
+- Identify pending workflows (status = required/optional/recommended/conditional)
+- Identify skipped workflows (status = skipped)
+
+Determine current state:
+
+- Find first workflow with status != file path and != skipped
+- This is the NEXT workflow to work on
+- Look up agent and command from workflow path file
+
+
+
+Load workflow path file based on workflow_path field
+Identify current phase from next workflow to be done
+Build list of completed, pending, and optional workflows
+For each workflow, look up its agent from the path file
+
+
+
+
+
+What would you like to do?
+
+1. **Start next workflow** - {{next_workflow_name}} ({{next_agent}})
+ {{#if optional_workflows_available}}
+2. **Run optional workflow** - Choose from available options
+ {{/if}}
+3. **View full status YAML** - See complete status file
+4. **Update workflow status** - Mark a workflow as completed or skipped
+5. **Exit** - Return to agent
+
+Your choice:
+
+Handle user selection based on available options
+
+
+
+
+
+
+ Which optional workflow?
+{{#each optional_workflows numbered}}
+{{number}}. {{workflow_name}} ({{agent}})
+{{/each}}
+
+Your choice:
+Display selected workflow command and agent
+
+
+
+ Display complete bmgd-workflow-status.yaml file contents
+
+
+
+ What would you like to update?
+
+1. Mark a workflow as **completed** (provide file path)
+2. Mark a workflow as **skipped**
+
+Your choice:
+
+
+ Which workflow? (Enter workflow ID like 'gdd' or 'create-architecture')
+ File path created? (e.g., docs/gdd.md)
+ ONLY write the file path as the status value - no other text, notes, or metadata
+ Update workflow_status in YAML file: {{workflow_id}}: {{file_path}}
+ Save updated YAML file preserving ALL structure and comments
+
+
+
+
+ Which workflow to skip? (Enter workflow ID)
+ Update workflow_status in YAML file: {{workflow_id}}: skipped
+ Save updated YAML file
+
+
+
+
+
+
+
+
+
+
+Read {output_folder}/bmgd-workflow-status.yaml if exists
+
+
+ status_exists = false
+ should_proceed = true
+ warning = "No status file found. Running without progress tracking."
+ suggestion = "Consider running workflow-init first for progress tracking"
+ Return to calling workflow
+
+
+
+ Parse YAML file to extract project metadata and workflow_status
+ Load workflow path file from workflow_path field
+ Find first non-completed workflow in workflow_status (next workflow)
+ Check if {{calling_workflow}} matches next workflow or is in the workflow list
+
+status_exists = true
+project_level = {{project_level}}
+project_type = {{project_type}}
+field_type = {{field_type}}
+next_workflow = {{next_workflow_id}}
+
+
+ should_proceed = true
+ warning = ""
+ suggestion = "Proceeding with planned next step"
+
+
+
+ Check the status of calling_workflow in YAML
+
+
+ should_proceed = true
+ warning = "⚠️ Workflow already completed: {{calling_workflow}}"
+ suggestion = "This workflow was already completed. Re-running will overwrite: {{status}}"
+
+
+
+ should_proceed = true
+ warning = "Running optional workflow {{calling_workflow}}"
+ suggestion = "This is optional. Expected next: {{next_workflow}}"
+
+
+
+ should_proceed = true
+ warning = "⚠️ Out of sequence: Expected {{next_workflow}}, running {{calling_workflow}}"
+ suggestion = "Consider running {{next_workflow}} instead, or continue if intentional"
+
+
+
+
+
+ should_proceed = true
+ warning = "⚠️ Unknown workflow: {{calling_workflow}} not in workflow path"
+ suggestion = "This workflow is not part of the defined path for this project"
+
+
+status_file_path = {{path to bmgd-workflow-status.yaml}}
+
+
+Return control to calling workflow with all template outputs
+
+
+
+Read {output_folder}/bmgd-workflow-status.yaml if exists
+
+
+ status_exists = false
+ error = "No status file to extract data from"
+ Return to calling workflow
+
+
+
+ Parse YAML file completely
+ status_exists = true
+
+
+ project_name = {{project}}
+ project_type = {{project_type}}
+ project_level = {{project_level}}
+ field_type = {{field_type}}
+ workflow_path = {{workflow_path}}
+
+
+
+ Parse workflow_status section and return all workflow: status pairs
+ workflow_status = {{workflow_status_object}}
+ Calculate completion stats:
+ total_workflows = {{count all workflows}}
+ completed_workflows = {{count file path statuses}}
+ pending_workflows = {{count required/optional/etc}}
+ skipped_workflows = {{count skipped}}
+
+
+
+ Return all parsed fields as template outputs
+ project = {{project}}
+ project_type = {{project_type}}
+ project_level = {{project_level}}
+ field_type = {{field_type}}
+ workflow_path = {{workflow_path}}
+ workflow_status = {{workflow_status_object}}
+ generated = {{generated}}
+
+
+status_file_path = {{path to bmgd-workflow-status.yaml}}
+
+
+Return control to calling workflow with requested data
+
+
+
+Check if {output_folder}/bmgd-workflow-status.yaml exists
+
+
+ status_exists = true
+ suggestion = "Status file found. Ready to proceed."
+
+
+
+ status_exists = false
+ suggestion = "No status file. Run workflow-init to create one (optional for progress tracking)"
+
+
+Return immediately to calling workflow
+
+
+
+Read {output_folder}/bmgd-workflow-status.yaml
+
+
+ success = false
+ error = "No status file found. Cannot update."
+ Return to calling workflow
+
+
+
+ Parse YAML file completely
+ Load workflow path file from workflow_path field
+ Check {{action}} parameter to determine update type
+
+
+
+
+
+ Get {{workflow_id}} parameter (required)
+ Get {{output_file}} parameter (required - path to created file)
+
+ ONLY write the file path as the status value - no other text, notes, or metadata
+ Update workflow status in YAML:
+ - In workflow_status section, update: {{workflow_id}}: {{output_file}}
+
+ Find {{workflow_id}} in loaded path YAML
+ Determine next workflow from path sequence
+ Find first workflow in workflow_status with status != file path and != skipped
+
+ Save updated YAML file preserving ALL structure and comments
+
+ success = true
+ next_workflow = {{determined next workflow}}
+ next_agent = {{determined next agent from path file}}
+ completed_workflow = {{workflow_id}}
+ output_file = {{output_file}}
+
+
+
+
+
+
+
+ Get {{workflow_id}} parameter (required)
+
+ Update workflow status in YAML:
+ - In workflow_status section, update: {{workflow_id}}: skipped
+
+ Save updated YAML file
+
+ success = true
+ skipped_workflow = {{workflow_id}}
+
+
+
+
+
+
+
+ success = false
+ error = "Unknown action: {{action}}. Valid actions: complete_workflow, skip_workflow"
+
+
+
+
+Return control to calling workflow with template outputs
+
+
+
diff --git a/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml b/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml
new file mode 100644
index 00000000..82b08b59
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/paths/gamedev-brownfield.yaml
@@ -0,0 +1,65 @@
+# BMGD Game Development - Brownfield
+# Game development methodology for existing game projects
+
+method_name: "BMGD Game Development"
+track: "gamedev"
+field_type: "brownfield"
+description: "Game development methodology for existing codebases and projects"
+
+phases:
+ - phase: 0
+ name: "Discovery (Optional)"
+ optional: true
+ note: "User-selected during workflow-init"
+ workflows:
+ - id: "brainstorm-game"
+ optional: true
+ agent: "game-designer"
+ command: "brainstorm-game"
+ included_by: "user_choice"
+ note: "Creative exploration for new features or improvements"
+
+ - phase: 1
+ name: "Design"
+ required: true
+ workflows:
+ - id: "gdd"
+ required: true
+ agent: "game-designer"
+ command: "create-gdd"
+ output: "Game Design Document for new features/systems"
+ note: "Focus on changes and additions to existing game"
+
+ - id: "narrative"
+ conditional: "if_narrative_focused"
+ agent: "game-designer"
+ command: "narrative"
+ note: "For story-driven additions"
+
+ - phase: 2
+ name: "Technical"
+ required: true
+ workflows:
+ - id: "game-architecture"
+ required: true
+ agent: "game-architect"
+ command: "create-architecture"
+ output: "Architecture update document"
+ note: "Focus on integration with existing systems"
+
+ - id: "test-framework"
+ recommended: true
+ agent: "game-qa"
+ command: "test-framework"
+ output: "Testing framework extension"
+ note: "Extend existing tests or set up new framework"
+
+ - phase: 3
+ name: "Production"
+ required: true
+ workflows:
+ - id: "sprint-planning"
+ required: true
+ agent: "game-scrum-master"
+ command: "sprint-planning"
+ note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
diff --git a/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml b/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml
new file mode 100644
index 00000000..1329008d
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/paths/gamedev-greenfield.yaml
@@ -0,0 +1,71 @@
+# BMGD Game Development - Greenfield
+# Full game design and development methodology for new game projects
+
+method_name: "BMGD Game Development"
+track: "gamedev"
+field_type: "greenfield"
+description: "Complete game design and development methodology for greenfield projects"
+
+phases:
+ - phase: 0
+ name: "Pre-production (Optional)"
+ optional: true
+ note: "User-selected during workflow-init"
+ workflows:
+ - id: "brainstorm-game"
+ optional: true
+ agent: "game-designer"
+ command: "brainstorm-game"
+ included_by: "user_choice"
+ note: "Creative exploration and ideation for game concepts"
+
+ - id: "game-brief"
+ optional: true
+ agent: "game-designer"
+ command: "create-game-brief"
+ included_by: "user_choice"
+ note: "Recommended for greenfield game projects"
+
+ - phase: 1
+ name: "Design"
+ required: true
+ workflows:
+ - id: "gdd"
+ required: true
+ agent: "game-designer"
+ command: "create-gdd"
+ output: "Game Design Document with mechanics, systems, and content"
+
+ - id: "narrative"
+ conditional: "if_narrative_focused"
+ agent: "game-designer"
+ command: "narrative"
+ note: "For story-driven games - determined after GDD"
+
+ - phase: 2
+ name: "Technical"
+ required: true
+ workflows:
+ - id: "game-architecture"
+ required: true
+ agent: "game-architect"
+ command: "create-architecture"
+ output: "Game architecture document with systems and patterns"
+ note: "Complete technical design for game systems"
+
+ - id: "test-framework"
+ recommended: true
+ agent: "game-qa"
+ command: "test-framework"
+ output: "Game testing framework setup"
+ note: "Set up automated testing early"
+
+ - phase: 3
+ name: "Production"
+ required: true
+ workflows:
+ - id: "sprint-planning"
+ required: true
+ agent: "game-scrum-master"
+ command: "sprint-planning"
+ note: "Creates sprint plan - subsequent work tracked in sprint-status.yaml"
diff --git a/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml b/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml
new file mode 100644
index 00000000..6055fcc9
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/paths/quickflow-brownfield.yaml
@@ -0,0 +1,29 @@
+# BMGD Quick Flow - Brownfield
+# Rapid game development for existing projects
+
+method_name: "BMGD Quick Flow"
+track: "quickflow"
+field_type: "brownfield"
+description: "Rapid development and iteration for existing game projects"
+
+phases:
+ - phase: 1
+ name: "Planning"
+ required: true
+ workflows:
+ - id: "create-tech-spec"
+ required: true
+ agent: "game-solo-dev"
+ command: "create-tech-spec"
+ output: "Technical specification"
+ note: "Define changes for existing codebase"
+
+ - phase: 2
+ name: "Development"
+ required: true
+ workflows:
+ - id: "quick-dev"
+ required: true
+ agent: "game-solo-dev"
+ command: "quick-dev"
+ note: "Iterative development - repeat as needed"
diff --git a/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml b/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml
new file mode 100644
index 00000000..7ad1a0d4
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/paths/quickflow-greenfield.yaml
@@ -0,0 +1,39 @@
+# BMGD Quick Flow - Greenfield
+# Rapid game prototyping and development for new projects
+
+method_name: "BMGD Quick Flow"
+track: "quickflow"
+field_type: "greenfield"
+description: "Rapid prototyping and development for new game projects"
+
+phases:
+ - phase: 0
+ name: "Concept (Optional)"
+ optional: true
+ workflows:
+ - id: "brainstorm-game"
+ optional: true
+ agent: "game-solo-dev"
+ command: "brainstorm-game"
+ included_by: "user_choice"
+
+ - phase: 1
+ name: "Prototype"
+ required: true
+ workflows:
+ - id: "quick-prototype"
+ required: true
+ agent: "game-solo-dev"
+ command: "quick-prototype"
+ output: "Playable prototype"
+ note: "Test core mechanic quickly"
+
+ - phase: 2
+ name: "Development"
+ required: true
+ workflows:
+ - id: "quick-dev"
+ required: true
+ agent: "game-solo-dev"
+ command: "quick-dev"
+ note: "Iterative development - repeat as needed"
diff --git a/src/modules/bmgd/workflows/workflow-status/project-levels.yaml b/src/modules/bmgd/workflows/workflow-status/project-levels.yaml
new file mode 100644
index 00000000..f3e055f0
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/project-levels.yaml
@@ -0,0 +1,63 @@
+# BMGD Game Project Scale Levels - Source of Truth
+
+levels:
+ 0:
+ name: "Level 0"
+ title: "Game Jam / Prototype"
+ stories: "1-5 stories"
+ description: "48-72 hour game jam, mechanic prototype, proof of concept"
+ documentation: "Minimal - quick GDD notes only"
+ architecture: false
+
+ 1:
+ name: "Level 1"
+ title: "Mini Game"
+ stories: "5-15 stories"
+ description: "Small complete game, single mechanic focus, mobile hypercasual"
+ documentation: "Game Brief + Light GDD"
+ architecture: false
+
+ 2:
+ name: "Level 2"
+ title: "Indie Game"
+ stories: "15-40 stories"
+ description: "Full indie title, multiple systems, polished experience"
+ documentation: "Game Brief + GDD + Architecture"
+ architecture: true
+
+ 3:
+ name: "Level 3"
+ title: "AA Game"
+ stories: "40-100 stories"
+ description: "Mid-size production, team coordination, multiple platforms"
+ documentation: "Full GDD + Architecture + Narrative Design"
+ architecture: true
+
+ 4:
+ name: "Level 4"
+ title: "AAA Game"
+ stories: "100+ stories"
+ description: "Large-scale production, multiple teams, live service potential"
+ documentation: "Full documentation suite + production pipelines"
+ architecture: true
+
+# Quick detection hints for workflow-init
+detection_hints:
+ keywords:
+ level_0: ["jam", "prototype", "poc", "test", "experiment", "48 hour", "weekend"]
+ level_1: ["simple", "mini", "casual", "hypercasual", "mobile", "small game"]
+ level_2: ["indie", "steam", "itch", "complete game", "full game"]
+ level_3: ["aa", "mid-size", "production", "team", "publisher"]
+ level_4: ["aaa", "large", "enterprise", "live service", "multiple teams"]
+
+ story_counts:
+ level_0: [1, 5]
+ level_1: [5, 15]
+ level_2: [15, 40]
+ level_3: [40, 100]
+ level_4: [100, 999]
+
+# Game-specific indicators
+game_indicators:
+ engine_keywords: ["unity", "unreal", "godot", "gamemaker", "construct", "rpgmaker"]
+ genre_keywords: ["platformer", "rpg", "roguelike", "shooter", "puzzle", "adventure", "strategy", "simulation"]
diff --git a/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml b/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml
new file mode 100644
index 00000000..b4bd52a9
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/workflow-status-template.yaml
@@ -0,0 +1,24 @@
+# Workflow Status Template (BMGD)
+
+# This tracks progress through BMGD methodology Pre-production, Design, and Technical phases.
+# Implementation phase is tracked separately in sprint-status.yaml
+
+# STATUS DEFINITIONS:
+# ==================
+# Initial Status (before completion):
+# - required: Must be completed to progress
+# - optional: Can be completed but not required
+# - recommended: Strongly suggested but not required
+# - conditional: Required only if certain conditions met (e.g., if_narrative_focused)
+#
+# Completion Status:
+# - {file-path}: File created/found (e.g., "docs/gdd.md")
+# - skipped: Optional/conditional workflow that was skipped
+
+generated: "{{generated}}"
+project: "{{project_name}}"
+project_type: "{{project_type}}"
+selected_track: "{{selected_track}}"
+field_type: "{{field_type}}"
+workflow_path: "{{workflow_path_file}}"
+workflow_status: "{{workflow_items}}"
diff --git a/src/modules/bmgd/workflows/workflow-status/workflow.yaml b/src/modules/bmgd/workflows/workflow-status/workflow.yaml
new file mode 100644
index 00000000..bdac979e
--- /dev/null
+++ b/src/modules/bmgd/workflows/workflow-status/workflow.yaml
@@ -0,0 +1,30 @@
+# Workflow Status - Master Router and Status Tracker for BMGD
+name: workflow-status
+description: 'Lightweight status checker - answers "what should I do now?" for any game dev agent. Reads YAML status file for workflow tracking. Use workflow-init for new projects.'
+author: "BMad"
+
+# Critical variables from config
+config_source: "{project-root}/_bmad/bmgd/config.yaml"
+output_folder: "{config_source}:output_folder"
+user_name: "{config_source}:user_name"
+communication_language: "{config_source}:communication_language"
+document_output_language: "{config_source}:document_output_language"
+user_skill_level: "{config_source}:game_dev_experience"
+date: system-generated
+
+# Workflow components
+installed_path: "{project-root}/_bmad/bmgd/workflows/workflow-status"
+instructions: "{installed_path}/instructions.md"
+
+# Template for status file creation (used by workflow-init)
+template: "{installed_path}/workflow-status-template.yaml"
+
+# Path definitions for project types
+path_files: "{installed_path}/paths/"
+
+# Output configuration - reads existing status
+default_output_file: "{output_folder}/bmgd-workflow-status.yaml"
+
+standalone: true
+
+web_bundle: false