diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md
index 979457ee..89c86162 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.md
+++ b/.github/ISSUE_TEMPLATE/bug_report.md
@@ -1,9 +1,9 @@
---
name: Bug report
about: Create a report to help us improve
-title: ""
-labels: ""
-assignees: ""
+title: ''
+labels: ''
+assignees: ''
---
**Describe the bug**
diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md
index 9453b837..0ceb9a56 100644
--- a/.github/ISSUE_TEMPLATE/feature_request.md
+++ b/.github/ISSUE_TEMPLATE/feature_request.md
@@ -1,9 +1,9 @@
---
name: Feature request
about: Suggest an idea for this project
-title: ""
-labels: ""
-assignees: ""
+title: ''
+labels: ''
+assignees: ''
---
**Did you discuss the idea first in Discord Server (#general-dev)**
diff --git a/.github/workflows/discord.yaml b/.github/workflows/discord.yaml
index 59df1af7..5d2c3b5b 100644
--- a/.github/workflows/discord.yaml
+++ b/.github/workflows/discord.yaml
@@ -1,6 +1,15 @@
name: Discord Notification
-on: [pull_request, release, create, delete, issue_comment, pull_request_review, pull_request_review_comment]
+on:
+ [
+ pull_request,
+ release,
+ create,
+ delete,
+ issue_comment,
+ pull_request_review,
+ pull_request_review_comment,
+ ]
jobs:
notify:
@@ -13,4 +22,4 @@ jobs:
webhook: ${{ secrets.DISCORD_WEBHOOK }}
status: ${{ job.status }}
title: "Triggered by ${{ github.event_name }}"
- color: 0x5865F2
\ No newline at end of file
+ color: 0x5865F2
diff --git a/.github/workflows/format-check.yml b/.github/workflows/format-check.yml
new file mode 100644
index 00000000..526ec98e
--- /dev/null
+++ b/.github/workflows/format-check.yml
@@ -0,0 +1,42 @@
+name: format-check
+
+on:
+ pull_request:
+ branches: ["**"]
+
+jobs:
+ prettier:
+ runs-on: ubuntu-latest
+ steps:
+ - name: Checkout
+ uses: actions/checkout@v4
+
+ - name: Setup Node
+ uses: actions/setup-node@v4
+ with:
+ node-version: "20"
+ cache: "npm"
+
+ - name: Install dependencies
+ run: npm ci
+
+ - name: Prettier format check
+ run: npm run format:check
+
+ eslint:
+ runs-on: ubuntu-latest
+ steps:
+ - name: Checkout
+ uses: actions/checkout@v4
+
+ - name: Setup Node
+ uses: actions/setup-node@v4
+ with:
+ node-version: "20"
+ cache: "npm"
+
+ - name: Install dependencies
+ run: npm ci
+
+ - name: ESLint
+ run: npm run lint
diff --git a/.github/workflows/promote-to-stable.yml b/.github/workflows/promote-to-stable.yml
index 526b7179..0fe72c03 100644
--- a/.github/workflows/promote-to-stable.yml
+++ b/.github/workflows/promote-to-stable.yml
@@ -4,9 +4,9 @@ on:
workflow_dispatch:
inputs:
version_bump:
- description: 'Version bump type'
+ description: "Version bump type"
required: true
- default: 'minor'
+ default: "minor"
type: choice
options:
- patch
@@ -19,7 +19,7 @@ jobs:
permissions:
contents: write
pull-requests: write
-
+
steps:
- name: Checkout repository
uses: actions/checkout@v4
@@ -30,8 +30,8 @@ jobs:
- name: Setup Node.js
uses: actions/setup-node@v4
with:
- node-version: '20'
- registry-url: 'https://registry.npmjs.org'
+ node-version: "20"
+ registry-url: "https://registry.npmjs.org"
- name: Configure Git
run: |
@@ -57,17 +57,17 @@ jobs:
# Get current version from package.json
CURRENT_VERSION=$(node -p "require('./package.json').version")
echo "current_version=$CURRENT_VERSION" >> $GITHUB_OUTPUT
-
+
# Remove beta suffix if present
BASE_VERSION=$(echo $CURRENT_VERSION | sed 's/-beta\.[0-9]\+//')
echo "base_version=$BASE_VERSION" >> $GITHUB_OUTPUT
-
+
# Calculate new version based on bump type
IFS='.' read -ra VERSION_PARTS <<< "$BASE_VERSION"
MAJOR=${VERSION_PARTS[0]}
MINOR=${VERSION_PARTS[1]}
PATCH=${VERSION_PARTS[2]}
-
+
case "${{ github.event.inputs.version_bump }}" in
"major")
NEW_VERSION="$((MAJOR + 1)).0.0"
@@ -82,28 +82,7 @@ jobs:
NEW_VERSION="$BASE_VERSION"
;;
esac
-
- # Check if calculated version already exists on NPM and increment if necessary
- while npm view bmad-method@$NEW_VERSION version >/dev/null 2>&1; do
- echo "Version $NEW_VERSION already exists, incrementing..."
- IFS='.' read -ra NEW_VERSION_PARTS <<< "$NEW_VERSION"
- NEW_MAJOR=${NEW_VERSION_PARTS[0]}
- NEW_MINOR=${NEW_VERSION_PARTS[1]}
- NEW_PATCH=${NEW_VERSION_PARTS[2]}
-
- case "${{ github.event.inputs.version_bump }}" in
- "major")
- NEW_VERSION="$((NEW_MAJOR + 1)).0.0"
- ;;
- "minor")
- NEW_VERSION="$NEW_MAJOR.$((NEW_MINOR + 1)).0"
- ;;
- "patch")
- NEW_VERSION="$NEW_MAJOR.$NEW_MINOR.$((NEW_PATCH + 1))"
- ;;
- esac
- done
-
+
echo "new_version=$NEW_VERSION" >> $GITHUB_OUTPUT
echo "Promoting from $CURRENT_VERSION to $NEW_VERSION"
@@ -111,7 +90,7 @@ jobs:
run: |
# Update main package.json
npm version ${{ steps.version.outputs.new_version }} --no-git-tag-version
-
+
# Update installer package.json
sed -i 's/"version": ".*"/"version": "${{ steps.version.outputs.new_version }}"/' tools/installer/package.json
@@ -121,10 +100,9 @@ jobs:
- name: Commit stable release
run: |
git add .
- git commit -m "feat: promote to stable ${{ steps.version.outputs.new_version }}
-
- BREAKING CHANGE: Promote beta features to stable release
+ git commit -m "release: promote to stable ${{ steps.version.outputs.new_version }}
+ - Promote beta features to stable release
- Update version from ${{ steps.version.outputs.current_version }} to ${{ steps.version.outputs.new_version }}
- Automated promotion via GitHub Actions"
@@ -141,4 +119,4 @@ jobs:
echo "🎉 Successfully promoted to stable!"
echo "📦 Version: ${{ steps.version.outputs.new_version }}"
echo "🚀 The stable release will be automatically published to NPM via semantic-release"
- echo "✅ Users running 'npx bmad-method install' will now get version ${{ steps.version.outputs.new_version }}"
\ No newline at end of file
+ echo "✅ Users running 'npx bmad-method install' will now get version ${{ steps.version.outputs.new_version }}"
diff --git a/.github/workflows/release.yaml b/.github/workflows/release.yaml
index dd80e710..9aa6009f 100644
--- a/.github/workflows/release.yaml
+++ b/.github/workflows/release.yaml
@@ -1,5 +1,5 @@
name: Release
-'on':
+"on":
push:
branches:
- main
@@ -23,7 +23,7 @@ permissions:
jobs:
release:
runs-on: ubuntu-latest
- if: '!contains(github.event.head_commit.message, ''[skip ci]'')'
+ if: "!contains(github.event.head_commit.message, '[skip ci]')"
steps:
- name: Checkout
uses: actions/checkout@v4
@@ -33,7 +33,7 @@ jobs:
- name: Setup Node.js
uses: actions/setup-node@v4
with:
- node-version: '20'
+ node-version: "20"
cache: npm
registry-url: https://registry.npmjs.org
- name: Install dependencies
diff --git a/.gitignore b/.gitignore
index 1407a3f5..8950d129 100644
--- a/.gitignore
+++ b/.gitignore
@@ -25,7 +25,6 @@ Thumbs.db
# Development tools and configs
.prettierignore
.prettierrc
-.husky/
# IDE and editor configs
.windsurf/
diff --git a/.husky/pre-commit b/.husky/pre-commit
new file mode 100755
index 00000000..7e617c2c
--- /dev/null
+++ b/.husky/pre-commit
@@ -0,0 +1,3 @@
+#!/usr/bin/env sh
+
+npx --no-install lint-staged
diff --git a/.vscode/settings.json b/.vscode/settings.json
index e0fa2cf0..ab95b8a5 100644
--- a/.vscode/settings.json
+++ b/.vscode/settings.json
@@ -40,5 +40,30 @@
"tileset",
"Trae",
"VNET"
- ]
+ ],
+ "json.schemas": [
+ {
+ "fileMatch": ["package.json"],
+ "url": "https://json.schemastore.org/package.json"
+ },
+ {
+ "fileMatch": [".vscode/settings.json"],
+ "url": "vscode://schemas/settings/folder"
+ }
+ ],
+ "editor.formatOnSave": true,
+ "editor.defaultFormatter": "esbenp.prettier-vscode",
+ "[javascript]": { "editor.defaultFormatter": "esbenp.prettier-vscode" },
+ "[json]": { "editor.defaultFormatter": "esbenp.prettier-vscode" },
+ "[yaml]": { "editor.defaultFormatter": "esbenp.prettier-vscode" },
+ "[markdown]": { "editor.defaultFormatter": "esbenp.prettier-vscode" },
+ "prettier.prettierPath": "node_modules/prettier",
+ "prettier.requireConfig": true,
+ "yaml.format.enable": false,
+ "eslint.useFlatConfig": true,
+ "eslint.validate": ["javascript", "yaml"],
+ "editor.codeActionsOnSave": {
+ "source.fixAll.eslint": "explicit"
+ },
+ "editor.rulers": [100]
}
diff --git a/bmad-core/agent-teams/team-all.yaml b/bmad-core/agent-teams/team-all.yaml
index 8a55772c..7503a0a7 100644
--- a/bmad-core/agent-teams/team-all.yaml
+++ b/bmad-core/agent-teams/team-all.yaml
@@ -4,7 +4,7 @@ bundle:
description: Includes every core system agent.
agents:
- bmad-orchestrator
- - '*'
+ - "*"
workflows:
- brownfield-fullstack.yaml
- brownfield-service.yaml
diff --git a/bmad-core/agents/bmad-orchestrator.md b/bmad-core/agents/bmad-orchestrator.md
index cfba465e..8e6b574b 100644
--- a/bmad-core/agents/bmad-orchestrator.md
+++ b/bmad-core/agents/bmad-orchestrator.md
@@ -131,7 +131,7 @@ workflow-guidance:
- Understand each workflow's purpose, options, and decision points
- Ask clarifying questions based on the workflow's structure
- Guide users through workflow selection when multiple options exist
- - When appropriate, suggest: "Would you like me to create a detailed workflow plan before starting?"
+ - When appropriate, suggest: 'Would you like me to create a detailed workflow plan before starting?'
- For workflows with divergent paths, help users choose the right path
- Adapt questions to the specific domain (e.g., game dev vs infrastructure vs web dev)
- Only recommend workflows that actually exist in the current bundle
diff --git a/bmad-core/agents/dev.md b/bmad-core/agents/dev.md
index 006dea22..e4c2da22 100644
--- a/bmad-core/agents/dev.md
+++ b/bmad-core/agents/dev.md
@@ -35,7 +35,7 @@ agent:
id: dev
title: Full Stack Developer
icon: 💻
- whenToUse: "Use for code implementation, debugging, refactoring, and development best practices"
+ whenToUse: 'Use for code implementation, debugging, refactoring, and development best practices'
customization:
persona:
@@ -57,13 +57,13 @@ commands:
- explain: teach me what and why you did whatever you just did in detail so I can learn. Explain to me as if you were training a junior engineer.
- exit: Say goodbye as the Developer, and then abandon inhabiting this persona
- develop-story:
- - order-of-execution: "Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete"
+ - order-of-execution: 'Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete'
- story-file-updates-ONLY:
- CRITICAL: ONLY UPDATE THE STORY FILE WITH UPDATES TO SECTIONS INDICATED BELOW. DO NOT MODIFY ANY OTHER SECTIONS.
- CRITICAL: You are ONLY authorized to edit these specific sections of story files - Tasks / Subtasks Checkboxes, Dev Agent Record section and all its subsections, Agent Model Used, Debug Log References, Completion Notes List, File List, Change Log, Status
- CRITICAL: DO NOT modify Status, Story, Acceptance Criteria, Dev Notes, Testing sections, or any other sections not listed above
- - blocking: "HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression"
- - ready-for-review: "Code matches requirements + All validations pass + Follows standards + File List complete"
+ - blocking: 'HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression'
+ - ready-for-review: 'Code matches requirements + All validations pass + Follows standards + File List complete'
- completion: "All Tasks and Subtasks marked [x] and have tests→Validations and full regression passes (DON'T BE LAZY, EXECUTE ALL TESTS and CONFIRM)→Ensure File List is Complete→run the task execute-checklist for the checklist story-dod-checklist→set story status: 'Ready for Review'→HALT"
dependencies:
diff --git a/bmad-core/data/bmad-kb.md b/bmad-core/data/bmad-kb.md
index ea877086..92ff765c 100644
--- a/bmad-core/data/bmad-kb.md
+++ b/bmad-core/data/bmad-kb.md
@@ -298,7 +298,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/bmad-core/data/test-levels-framework.md b/bmad-core/data/test-levels-framework.md
index b31f5b7b..57b49003 100644
--- a/bmad-core/data/test-levels-framework.md
+++ b/bmad-core/data/test-levels-framework.md
@@ -25,10 +25,10 @@ Comprehensive guide for determining appropriate test levels (unit, integration,
```yaml
unit_test:
- component: "PriceCalculator"
- scenario: "Calculate discount with multiple rules"
- justification: "Complex business logic with multiple branches"
- mock_requirements: "None - pure function"
+ component: 'PriceCalculator'
+ scenario: 'Calculate discount with multiple rules'
+ justification: 'Complex business logic with multiple branches'
+ mock_requirements: 'None - pure function'
```
### Integration Tests
@@ -52,10 +52,10 @@ unit_test:
```yaml
integration_test:
- components: ["UserService", "AuthRepository"]
- scenario: "Create user with role assignment"
- justification: "Critical data flow between service and persistence"
- test_environment: "In-memory database"
+ components: ['UserService', 'AuthRepository']
+ scenario: 'Create user with role assignment'
+ justification: 'Critical data flow between service and persistence'
+ test_environment: 'In-memory database'
```
### End-to-End Tests
@@ -79,10 +79,10 @@ integration_test:
```yaml
e2e_test:
- journey: "Complete checkout process"
- scenario: "User purchases with saved payment method"
- justification: "Revenue-critical path requiring full validation"
- environment: "Staging with test payment gateway"
+ journey: 'Complete checkout process'
+ scenario: 'User purchases with saved payment method'
+ justification: 'Revenue-critical path requiring full validation'
+ environment: 'Staging with test payment gateway'
```
## Test Level Selection Rules
diff --git a/bmad-core/tasks/facilitate-brainstorming-session.md b/bmad-core/tasks/facilitate-brainstorming-session.md
index 309d13cd..ce9fb25d 100644
--- a/bmad-core/tasks/facilitate-brainstorming-session.md
+++ b/bmad-core/tasks/facilitate-brainstorming-session.md
@@ -1,6 +1,6 @@
---
docOutputLocation: docs/brainstorming-session-results.md
-template: "{root}/templates/brainstorming-output-tmpl.yaml"
+template: '{root}/templates/brainstorming-output-tmpl.yaml'
---
# Facilitate Brainstorming Session Task
diff --git a/bmad-core/tasks/nfr-assess.md b/bmad-core/tasks/nfr-assess.md
index 6b77526c..c441880e 100644
--- a/bmad-core/tasks/nfr-assess.md
+++ b/bmad-core/tasks/nfr-assess.md
@@ -6,18 +6,19 @@ Quick NFR validation focused on the core four: security, performance, reliabilit
```yaml
required:
- - story_id: "{epic}.{story}" # e.g., "1.3"
- - story_path: "docs/stories/{epic}.{story}.*.md"
-
+ - story_id: '{epic}.{story}' # e.g., "1.3"
+ - story_path: 'docs/stories/{epic}.{story}.*.md'
+
optional:
- - architecture_refs: "docs/architecture/*.md"
- - technical_preferences: "docs/technical-preferences.md"
+ - architecture_refs: 'docs/architecture/*.md'
+ - technical_preferences: 'docs/technical-preferences.md'
- acceptance_criteria: From story file
```
## Purpose
Assess non-functional requirements for a story and generate:
+
1. YAML block for the gate file's `nfr_validation` section
2. Brief markdown assessment saved to `docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md`
@@ -26,6 +27,7 @@ Assess non-functional requirements for a story and generate:
### 0. Fail-safe for Missing Inputs
If story_path or story file can't be found:
+
- Still create assessment file with note: "Source story not found"
- Set all selected NFRs to CONCERNS with notes: "Target unknown / evidence missing"
- Continue with assessment to provide value
@@ -38,7 +40,7 @@ If story_path or story file can't be found:
```text
Which NFRs should I assess? (Enter numbers or press Enter for default)
[1] Security (default)
-[2] Performance (default)
+[2] Performance (default)
[3] Reliability (default)
[4] Maintainability (default)
[5] Usability
@@ -52,6 +54,7 @@ Which NFRs should I assess? (Enter numbers or press Enter for default)
### 2. Check for Thresholds
Look for NFR requirements in:
+
- Story acceptance criteria
- `docs/architecture/*.md` files
- `docs/technical-preferences.md`
@@ -72,6 +75,7 @@ No security requirements found. Required auth method?
### 3. Quick Assessment
For each selected NFR, check:
+
- Is there evidence it's implemented?
- Can we validate it?
- Are there obvious gaps?
@@ -86,24 +90,24 @@ Generate ONLY for NFRs actually assessed (no placeholders):
# Gate YAML (copy/paste):
nfr_validation:
_assessed: [security, performance, reliability, maintainability]
- security:
+ security:
status: CONCERNS
- notes: "No rate limiting on auth endpoints"
+ notes: 'No rate limiting on auth endpoints'
performance:
status: PASS
- notes: "Response times < 200ms verified"
+ notes: 'Response times < 200ms verified'
reliability:
status: PASS
- notes: "Error handling and retries implemented"
+ notes: 'Error handling and retries implemented'
maintainability:
status: CONCERNS
- notes: "Test coverage at 65%, target is 80%"
+ notes: 'Test coverage at 65%, target is 80%'
```
## Deterministic Status Rules
- **FAIL**: Any selected NFR has critical gap or target clearly not met
-- **CONCERNS**: No FAILs, but any NFR is unknown/partial/missing evidence
+- **CONCERNS**: No FAILs, but any NFR is unknown/partial/missing evidence
- **PASS**: All selected NFRs meet targets with evidence
## Quality Score Calculation
@@ -123,18 +127,21 @@ If `technical-preferences.md` defines custom weights, use those instead.
```markdown
# NFR Assessment: {epic}.{story}
+
Date: {date}
Reviewer: Quinn
## Summary
+
- Security: CONCERNS - Missing rate limiting
- Performance: PASS - Meets <200ms requirement
- Reliability: PASS - Proper error handling
- Maintainability: CONCERNS - Test coverage below target
## Critical Issues
+
1. **No rate limiting** (Security)
- Risk: Brute force attacks possible
- Fix: Add rate limiting middleware to auth endpoints
@@ -144,6 +151,7 @@ Reviewer: Quinn
- Fix: Add tests for uncovered branches
## Quick Wins
+
- Add rate limiting: ~2 hours
- Increase test coverage: ~4 hours
- Add performance monitoring: ~1 hour
@@ -152,6 +160,7 @@ Reviewer: Quinn
## Output 3: Story Update Line
**End with this line for the review task to quote:**
+
```
NFR assessment: docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md
```
@@ -159,6 +168,7 @@ NFR assessment: docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md
## Output 4: Gate Integration Line
**Always print at the end:**
+
```
Gate NFR block ready → paste into docs/qa/gates/{epic}.{story}-{slug}.yml under nfr_validation
```
@@ -166,66 +176,82 @@ Gate NFR block ready → paste into docs/qa/gates/{epic}.{story}-{slug}.yml unde
## Assessment Criteria
### Security
+
**PASS if:**
+
- Authentication implemented
- Authorization enforced
- Input validation present
- No hardcoded secrets
**CONCERNS if:**
+
- Missing rate limiting
- Weak encryption
- Incomplete authorization
**FAIL if:**
+
- No authentication
- Hardcoded credentials
- SQL injection vulnerabilities
### Performance
+
**PASS if:**
+
- Meets response time targets
- No obvious bottlenecks
- Reasonable resource usage
**CONCERNS if:**
+
- Close to limits
- Missing indexes
- No caching strategy
**FAIL if:**
+
- Exceeds response time limits
- Memory leaks
- Unoptimized queries
### Reliability
+
**PASS if:**
+
- Error handling present
- Graceful degradation
- Retry logic where needed
**CONCERNS if:**
+
- Some error cases unhandled
- No circuit breakers
- Missing health checks
**FAIL if:**
+
- No error handling
- Crashes on errors
- No recovery mechanisms
### Maintainability
+
**PASS if:**
+
- Test coverage meets target
- Code well-structured
- Documentation present
**CONCERNS if:**
+
- Test coverage below target
- Some code duplication
- Missing documentation
**FAIL if:**
+
- No tests
- Highly coupled code
- No documentation
@@ -283,7 +309,7 @@ maintainability:
1. **Functional Suitability**: Completeness, correctness, appropriateness
2. **Performance Efficiency**: Time behavior, resource use, capacity
-3. **Compatibility**: Co-existence, interoperability
+3. **Compatibility**: Co-existence, interoperability
4. **Usability**: Learnability, operability, accessibility
5. **Reliability**: Maturity, availability, fault tolerance
6. **Security**: Confidentiality, integrity, authenticity
@@ -291,6 +317,7 @@ maintainability:
8. **Portability**: Adaptability, installability
Use these when assessing beyond the core four.
+
@@ -304,12 +331,13 @@ performance_deep_dive:
p99: 350ms
database:
slow_queries: 2
- missing_indexes: ["users.email", "orders.user_id"]
+ missing_indexes: ['users.email', 'orders.user_id']
caching:
hit_rate: 0%
- recommendation: "Add Redis for session data"
+ recommendation: 'Add Redis for session data'
load_test:
max_rps: 150
breaking_point: 200 rps
```
-
\ No newline at end of file
+
+
diff --git a/bmad-core/tasks/qa-gate.md b/bmad-core/tasks/qa-gate.md
index 9bcc924e..64b0a099 100644
--- a/bmad-core/tasks/qa-gate.md
+++ b/bmad-core/tasks/qa-gate.md
@@ -27,11 +27,11 @@ Slug rules:
```yaml
schema: 1
-story: "{epic}.{story}"
+story: '{epic}.{story}'
gate: PASS|CONCERNS|FAIL|WAIVED
-status_reason: "1-2 sentence explanation of gate decision"
-reviewer: "Quinn"
-updated: "{ISO-8601 timestamp}"
+status_reason: '1-2 sentence explanation of gate decision'
+reviewer: 'Quinn'
+updated: '{ISO-8601 timestamp}'
top_issues: [] # Empty array if no issues
waiver: { active: false } # Only set active: true if WAIVED
```
@@ -40,20 +40,20 @@ waiver: { active: false } # Only set active: true if WAIVED
```yaml
schema: 1
-story: "1.3"
+story: '1.3'
gate: CONCERNS
-status_reason: "Missing rate limiting on auth endpoints poses security risk."
-reviewer: "Quinn"
-updated: "2025-01-12T10:15:00Z"
+status_reason: 'Missing rate limiting on auth endpoints poses security risk.'
+reviewer: 'Quinn'
+updated: '2025-01-12T10:15:00Z'
top_issues:
- - id: "SEC-001"
+ - id: 'SEC-001'
severity: high # ONLY: low|medium|high
- finding: "No rate limiting on login endpoint"
- suggested_action: "Add rate limiting middleware before production"
- - id: "TEST-001"
+ finding: 'No rate limiting on login endpoint'
+ suggested_action: 'Add rate limiting middleware before production'
+ - id: 'TEST-001'
severity: medium
- finding: "No integration tests for auth flow"
- suggested_action: "Add integration test coverage"
+ finding: 'No integration tests for auth flow'
+ suggested_action: 'Add integration test coverage'
waiver: { active: false }
```
@@ -61,20 +61,20 @@ waiver: { active: false }
```yaml
schema: 1
-story: "1.3"
+story: '1.3'
gate: WAIVED
-status_reason: "Known issues accepted for MVP release."
-reviewer: "Quinn"
-updated: "2025-01-12T10:15:00Z"
+status_reason: 'Known issues accepted for MVP release.'
+reviewer: 'Quinn'
+updated: '2025-01-12T10:15:00Z'
top_issues:
- - id: "PERF-001"
+ - id: 'PERF-001'
severity: low
- finding: "Dashboard loads slowly with 1000+ items"
- suggested_action: "Implement pagination in next sprint"
+ finding: 'Dashboard loads slowly with 1000+ items'
+ suggested_action: 'Implement pagination in next sprint'
waiver:
active: true
- reason: "MVP release - performance optimization deferred"
- approved_by: "Product Owner"
+ reason: 'MVP release - performance optimization deferred'
+ approved_by: 'Product Owner'
```
## Gate Decision Criteria
diff --git a/bmad-core/tasks/review-story.md b/bmad-core/tasks/review-story.md
index 869a58af..d4acd2ca 100644
--- a/bmad-core/tasks/review-story.md
+++ b/bmad-core/tasks/review-story.md
@@ -6,10 +6,10 @@ Perform a comprehensive test architecture review with quality gate decision. Thi
```yaml
required:
- - story_id: "{epic}.{story}" # e.g., "1.3"
- - story_path: "{devStoryLocation}/{epic}.{story}.*.md" # Path from core-config.yaml
- - story_title: "{title}" # If missing, derive from story file H1
- - story_slug: "{slug}" # If missing, derive from title (lowercase, hyphenated)
+ - story_id: '{epic}.{story}' # e.g., "1.3"
+ - story_path: '{devStoryLocation}/{epic}.{story}.*.md' # Path from core-config.yaml
+ - story_title: '{title}' # If missing, derive from story file H1
+ - story_slug: '{slug}' # If missing, derive from title (lowercase, hyphenated)
```
## Prerequisites
@@ -191,19 +191,19 @@ Gate file structure:
```yaml
schema: 1
-story: "{epic}.{story}"
-story_title: "{story title}"
+story: '{epic}.{story}'
+story_title: '{story title}'
gate: PASS|CONCERNS|FAIL|WAIVED
-status_reason: "1-2 sentence explanation of gate decision"
-reviewer: "Quinn (Test Architect)"
-updated: "{ISO-8601 timestamp}"
+status_reason: '1-2 sentence explanation of gate decision'
+reviewer: 'Quinn (Test Architect)'
+updated: '{ISO-8601 timestamp}'
top_issues: [] # Empty if no issues
waiver: { active: false } # Set active: true only if WAIVED
# Extended fields (optional but recommended):
quality_score: 0-100 # 100 - (20*FAILs) - (10*CONCERNS) or use technical-preferences.md weights
-expires: "{ISO-8601 timestamp}" # Typically 2 weeks from review
+expires: '{ISO-8601 timestamp}' # Typically 2 weeks from review
evidence:
tests_reviewed: { count }
@@ -215,24 +215,24 @@ evidence:
nfr_validation:
security:
status: PASS|CONCERNS|FAIL
- notes: "Specific findings"
+ notes: 'Specific findings'
performance:
status: PASS|CONCERNS|FAIL
- notes: "Specific findings"
+ notes: 'Specific findings'
reliability:
status: PASS|CONCERNS|FAIL
- notes: "Specific findings"
+ notes: 'Specific findings'
maintainability:
status: PASS|CONCERNS|FAIL
- notes: "Specific findings"
+ notes: 'Specific findings'
recommendations:
immediate: # Must fix before production
- - action: "Add rate limiting"
- refs: ["api/auth/login.ts"]
+ - action: 'Add rate limiting'
+ refs: ['api/auth/login.ts']
future: # Can be addressed later
- - action: "Consider caching"
- refs: ["services/data.ts"]
+ - action: 'Consider caching'
+ refs: ['services/data.ts']
```
### Gate Decision Criteria
diff --git a/bmad-core/tasks/risk-profile.md b/bmad-core/tasks/risk-profile.md
index 5882c849..3669b36a 100644
--- a/bmad-core/tasks/risk-profile.md
+++ b/bmad-core/tasks/risk-profile.md
@@ -6,10 +6,10 @@ Generate a comprehensive risk assessment matrix for a story implementation using
```yaml
required:
- - story_id: "{epic}.{story}" # e.g., "1.3"
- - story_path: "docs/stories/{epic}.{story}.*.md"
- - story_title: "{title}" # If missing, derive from story file H1
- - story_slug: "{slug}" # If missing, derive from title (lowercase, hyphenated)
+ - story_id: '{epic}.{story}' # e.g., "1.3"
+ - story_path: 'docs/stories/{epic}.{story}.*.md'
+ - story_title: '{title}' # If missing, derive from story file H1
+ - story_slug: '{slug}' # If missing, derive from title (lowercase, hyphenated)
```
## Purpose
@@ -79,14 +79,14 @@ For each category, identify specific risks:
```yaml
risk:
- id: "SEC-001" # Use prefixes: SEC, PERF, DATA, BUS, OPS, TECH
+ id: 'SEC-001' # Use prefixes: SEC, PERF, DATA, BUS, OPS, TECH
category: security
- title: "Insufficient input validation on user forms"
- description: "Form inputs not properly sanitized could lead to XSS attacks"
+ title: 'Insufficient input validation on user forms'
+ description: 'Form inputs not properly sanitized could lead to XSS attacks'
affected_components:
- - "UserRegistrationForm"
- - "ProfileUpdateForm"
- detection_method: "Code review revealed missing validation"
+ - 'UserRegistrationForm'
+ - 'ProfileUpdateForm'
+ detection_method: 'Code review revealed missing validation'
```
### 2. Risk Assessment
@@ -133,20 +133,20 @@ For each identified risk, provide mitigation:
```yaml
mitigation:
- risk_id: "SEC-001"
- strategy: "preventive" # preventive|detective|corrective
+ risk_id: 'SEC-001'
+ strategy: 'preventive' # preventive|detective|corrective
actions:
- - "Implement input validation library (e.g., validator.js)"
- - "Add CSP headers to prevent XSS execution"
- - "Sanitize all user inputs before storage"
- - "Escape all outputs in templates"
+ - 'Implement input validation library (e.g., validator.js)'
+ - 'Add CSP headers to prevent XSS execution'
+ - 'Sanitize all user inputs before storage'
+ - 'Escape all outputs in templates'
testing_requirements:
- - "Security testing with OWASP ZAP"
- - "Manual penetration testing of forms"
- - "Unit tests for validation functions"
- residual_risk: "Low - Some zero-day vulnerabilities may remain"
- owner: "dev"
- timeline: "Before deployment"
+ - 'Security testing with OWASP ZAP'
+ - 'Manual penetration testing of forms'
+ - 'Unit tests for validation functions'
+ residual_risk: 'Low - Some zero-day vulnerabilities may remain'
+ owner: 'dev'
+ timeline: 'Before deployment'
```
## Outputs
@@ -172,12 +172,12 @@ risk_summary:
highest:
id: SEC-001
score: 9
- title: "XSS on profile form"
+ title: 'XSS on profile form'
recommendations:
must_fix:
- - "Add input sanitization & CSP"
+ - 'Add input sanitization & CSP'
monitor:
- - "Add security alerts for auth endpoints"
+ - 'Add security alerts for auth endpoints'
```
### Output 2: Markdown Report
diff --git a/bmad-core/tasks/test-design.md b/bmad-core/tasks/test-design.md
index ec0798fd..dde4a846 100644
--- a/bmad-core/tasks/test-design.md
+++ b/bmad-core/tasks/test-design.md
@@ -6,10 +6,10 @@ Create comprehensive test scenarios with appropriate test level recommendations
```yaml
required:
- - story_id: "{epic}.{story}" # e.g., "1.3"
- - story_path: "{devStoryLocation}/{epic}.{story}.*.md" # Path from core-config.yaml
- - story_title: "{title}" # If missing, derive from story file H1
- - story_slug: "{slug}" # If missing, derive from title (lowercase, hyphenated)
+ - story_id: '{epic}.{story}' # e.g., "1.3"
+ - story_path: '{devStoryLocation}/{epic}.{story}.*.md' # Path from core-config.yaml
+ - story_title: '{title}' # If missing, derive from story file H1
+ - story_slug: '{slug}' # If missing, derive from title (lowercase, hyphenated)
```
## Purpose
@@ -62,13 +62,13 @@ For each identified test need, create:
```yaml
test_scenario:
- id: "{epic}.{story}-{LEVEL}-{SEQ}"
- requirement: "AC reference"
+ id: '{epic}.{story}-{LEVEL}-{SEQ}'
+ requirement: 'AC reference'
priority: P0|P1|P2|P3
level: unit|integration|e2e
- description: "What is being tested"
- justification: "Why this level was chosen"
- mitigates_risks: ["RISK-001"] # If risk profile exists
+ description: 'What is being tested'
+ justification: 'Why this level was chosen'
+ mitigates_risks: ['RISK-001'] # If risk profile exists
```
### 5. Validate Coverage
diff --git a/bmad-core/tasks/trace-requirements.md b/bmad-core/tasks/trace-requirements.md
index f1882bf0..07b11a9f 100644
--- a/bmad-core/tasks/trace-requirements.md
+++ b/bmad-core/tasks/trace-requirements.md
@@ -31,21 +31,21 @@ Identify all testable requirements from:
For each requirement, document which tests validate it. Use Given-When-Then to describe what the test validates (not how it's written):
```yaml
-requirement: "AC1: User can login with valid credentials"
+requirement: 'AC1: User can login with valid credentials'
test_mappings:
- - test_file: "auth/login.test.ts"
- test_case: "should successfully login with valid email and password"
+ - test_file: 'auth/login.test.ts'
+ test_case: 'should successfully login with valid email and password'
# Given-When-Then describes WHAT the test validates, not HOW it's coded
- given: "A registered user with valid credentials"
- when: "They submit the login form"
- then: "They are redirected to dashboard and session is created"
+ given: 'A registered user with valid credentials'
+ when: 'They submit the login form'
+ then: 'They are redirected to dashboard and session is created'
coverage: full
- - test_file: "e2e/auth-flow.test.ts"
- test_case: "complete login flow"
- given: "User on login page"
- when: "Entering valid credentials and submitting"
- then: "Dashboard loads with user data"
+ - test_file: 'e2e/auth-flow.test.ts'
+ test_case: 'complete login flow'
+ given: 'User on login page'
+ when: 'Entering valid credentials and submitting'
+ then: 'Dashboard loads with user data'
coverage: integration
```
@@ -67,19 +67,19 @@ Document any gaps found:
```yaml
coverage_gaps:
- - requirement: "AC3: Password reset email sent within 60 seconds"
- gap: "No test for email delivery timing"
+ - requirement: 'AC3: Password reset email sent within 60 seconds'
+ gap: 'No test for email delivery timing'
severity: medium
suggested_test:
type: integration
- description: "Test email service SLA compliance"
+ description: 'Test email service SLA compliance'
- - requirement: "AC5: Support 1000 concurrent users"
- gap: "No load testing implemented"
+ - requirement: 'AC5: Support 1000 concurrent users'
+ gap: 'No load testing implemented'
severity: high
suggested_test:
type: performance
- description: "Load test with 1000 concurrent connections"
+ description: 'Load test with 1000 concurrent connections'
```
## Outputs
@@ -95,11 +95,11 @@ trace:
full: Y
partial: Z
none: W
- planning_ref: "docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md"
+ planning_ref: 'docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md'
uncovered:
- - ac: "AC3"
- reason: "No test found for password reset timing"
- notes: "See docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md"
+ - ac: 'AC3'
+ reason: 'No test found for password reset timing'
+ notes: 'See docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md'
```
### Output 2: Traceability Report
diff --git a/bmad-core/templates/architecture-tmpl.yaml b/bmad-core/templates/architecture-tmpl.yaml
index fbddd24c..103f645a 100644
--- a/bmad-core/templates/architecture-tmpl.yaml
+++ b/bmad-core/templates/architecture-tmpl.yaml
@@ -20,20 +20,20 @@ sections:
- id: intro-content
content: |
This document outlines the overall project architecture for {{project_name}}, including backend systems, shared services, and non-UI specific concerns. Its primary goal is to serve as the guiding architectural blueprint for AI-driven development, ensuring consistency and adherence to chosen patterns and technologies.
-
+
**Relationship to Frontend Architecture:**
If the project includes a significant user interface, a separate Frontend Architecture Document will detail the frontend-specific design and MUST be used in conjunction with this document. Core technology stack choices documented herein (see "Tech Stack") are definitive for the entire project, including any frontend components.
- id: starter-template
title: Starter Template or Existing Project
instruction: |
Before proceeding further with architecture design, check if the project is based on a starter template or existing codebase:
-
+
1. Review the PRD and brainstorming brief for any mentions of:
- Starter templates (e.g., Create React App, Next.js, Vue CLI, Angular CLI, etc.)
- Existing projects or codebases being used as a foundation
- Boilerplate projects or scaffolding tools
- Previous projects to be cloned or adapted
-
+
2. If a starter template or existing project is mentioned:
- Ask the user to provide access via one of these methods:
- Link to the starter template documentation
@@ -46,16 +46,16 @@ sections:
- Existing architectural patterns and conventions
- Any limitations or constraints imposed by the starter
- Use this analysis to inform and align your architecture decisions
-
+
3. If no starter template is mentioned but this is a greenfield project:
- Suggest appropriate starter templates based on the tech stack preferences
- Explain the benefits (faster setup, best practices, community support)
- Let the user decide whether to use one
-
+
4. If the user confirms no starter template will be used:
- Proceed with architecture design from scratch
- Note that manual setup will be required for all tooling and configuration
-
+
Document the decision here before proceeding with the architecture design. If none, just say N/A
elicit: true
- id: changelog
@@ -83,7 +83,7 @@ sections:
title: High Level Overview
instruction: |
Based on the PRD's Technical Assumptions section, describe:
-
+
1. The main architectural style (e.g., Monolith, Microservices, Serverless, Event-Driven)
2. Repository structure decision from PRD (Monorepo/Polyrepo)
3. Service architecture decision from PRD
@@ -100,17 +100,17 @@ sections:
- Data flow directions
- External integrations
- User entry points
-
+
- id: architectural-patterns
title: Architectural and Design Patterns
instruction: |
List the key high-level patterns that will guide the architecture. For each pattern:
-
+
1. Present 2-3 viable options if multiple exist
2. Provide your recommendation with clear rationale
3. Get user confirmation before finalizing
4. These patterns should align with the PRD's technical assumptions and project goals
-
+
Common patterns to consider:
- Architectural style patterns (Serverless, Event-Driven, Microservices, CQRS, Hexagonal)
- Code organization patterns (Dependency Injection, Repository, Module, Factory)
@@ -126,23 +126,23 @@ sections:
title: Tech Stack
instruction: |
This is the DEFINITIVE technology selection section. Work with the user to make specific choices:
-
+
1. Review PRD technical assumptions and any preferences from {root}/data/technical-preferences.yaml or an attached technical-preferences
2. For each category, present 2-3 viable options with pros/cons
3. Make a clear recommendation based on project needs
4. Get explicit user approval for each selection
5. Document exact versions (avoid "latest" - pin specific versions)
6. This table is the single source of truth - all other docs must reference these choices
-
+
Key decisions to finalize - before displaying the table, ensure you are aware of or ask the user about - let the user know if they are not sure on any that you can also provide suggestions with rationale:
-
+
- Starter templates (if any)
- Languages and runtimes with exact versions
- Frameworks and libraries / packages
- Cloud provider and key services choices
- Database and storage solutions - if unclear suggest sql or nosql or other types depending on the project and depending on cloud provider offer a suggestion
- Development tools
-
+
Upon render of the table, ensure the user is aware of the importance of this sections choices, should also look for gaps or disagreements with anything, ask for any clarifications if something is unclear why its in the list, and also right away elicit feedback - this statement and the options should be rendered and then prompt right all before allowing user input.
elicit: true
sections:
@@ -166,13 +166,13 @@ sections:
title: Data Models
instruction: |
Define the core data models/entities:
-
+
1. Review PRD requirements and identify key business entities
2. For each model, explain its purpose and relationships
3. Include key attributes and data types
4. Show relationships between models
5. Discuss design decisions with user
-
+
Create a clear conceptual model before moving to database schema.
elicit: true
repeatable: true
@@ -181,11 +181,11 @@ sections:
title: "{{model_name}}"
template: |
**Purpose:** {{model_purpose}}
-
+
**Key Attributes:**
- {{attribute_1}}: {{type_1}} - {{description_1}}
- {{attribute_2}}: {{type_2}} - {{description_2}}
-
+
**Relationships:**
- {{relationship_1}}
- {{relationship_2}}
@@ -194,7 +194,7 @@ sections:
title: Components
instruction: |
Based on the architectural patterns, tech stack, and data models from above:
-
+
1. Identify major logical components/services and their responsibilities
2. Consider the repository structure (monorepo/polyrepo) from PRD
3. Define clear boundaries and interfaces between components
@@ -203,7 +203,7 @@ sections:
- Key interfaces/APIs exposed
- Dependencies on other components
- Technology specifics based on tech stack choices
-
+
5. Create component diagrams where helpful
elicit: true
sections:
@@ -212,13 +212,13 @@ sections:
title: "{{component_name}}"
template: |
**Responsibility:** {{component_description}}
-
+
**Key Interfaces:**
- {{interface_1}}
- {{interface_2}}
-
+
**Dependencies:** {{dependencies}}
-
+
**Technology Stack:** {{component_tech_details}}
- id: component-diagrams
title: Component Diagrams
@@ -235,13 +235,13 @@ sections:
condition: Project requires external API integrations
instruction: |
For each external service integration:
-
+
1. Identify APIs needed based on PRD requirements and component design
2. If documentation URLs are unknown, ask user for specifics
3. Document authentication methods and security considerations
4. List specific endpoints that will be used
5. Note any rate limits or usage constraints
-
+
If no external APIs are needed, state this explicitly and skip to next section.
elicit: true
repeatable: true
@@ -254,10 +254,10 @@ sections:
- **Base URL(s):** {{api_base_url}}
- **Authentication:** {{auth_method}}
- **Rate Limits:** {{rate_limits}}
-
+
**Key Endpoints Used:**
- `{{method}} {{endpoint_path}}` - {{endpoint_purpose}}
-
+
**Integration Notes:** {{integration_considerations}}
- id: core-workflows
@@ -266,13 +266,13 @@ sections:
mermaid_type: sequence
instruction: |
Illustrate key system workflows using sequence diagrams:
-
+
1. Identify critical user journeys from PRD
2. Show component interactions including external APIs
3. Include error handling paths
4. Document async operations
5. Create both high-level and detailed diagrams as needed
-
+
Focus on workflows that clarify architecture decisions or complex interactions.
elicit: true
@@ -283,13 +283,13 @@ sections:
language: yaml
instruction: |
If the project includes a REST API:
-
+
1. Create an OpenAPI 3.0 specification
2. Include all endpoints from epics/stories
3. Define request/response schemas based on data models
4. Document authentication requirements
5. Include example requests/responses
-
+
Use YAML format for better readability. If no REST API, skip this section.
elicit: true
template: |
@@ -306,13 +306,13 @@ sections:
title: Database Schema
instruction: |
Transform the conceptual data models into concrete database schemas:
-
+
1. Use the database type(s) selected in Tech Stack
2. Create schema definitions using appropriate notation
3. Include indexes, constraints, and relationships
4. Consider performance and scalability
5. For NoSQL, show document structures
-
+
Present schema in format appropriate to database type (SQL DDL, JSON schema, etc.)
elicit: true
@@ -322,14 +322,14 @@ sections:
language: plaintext
instruction: |
Create a project folder structure that reflects:
-
+
1. The chosen repository structure (monorepo/polyrepo)
2. The service architecture (monolith/microservices/serverless)
3. The selected tech stack and languages
4. Component organization from above
5. Best practices for the chosen frameworks
6. Clear separation of concerns
-
+
Adapt the structure based on project needs. For monorepos, show service separation. For serverless, show function organization. Include language-specific conventions.
elicit: true
examples:
@@ -347,13 +347,13 @@ sections:
title: Infrastructure and Deployment
instruction: |
Define the deployment architecture and practices:
-
+
1. Use IaC tool selected in Tech Stack
2. Choose deployment strategy appropriate for the architecture
3. Define environments and promotion flow
4. Establish rollback procedures
5. Consider security, monitoring, and cost optimization
-
+
Get user input on deployment preferences and CI/CD tool choices.
elicit: true
sections:
@@ -389,13 +389,13 @@ sections:
title: Error Handling Strategy
instruction: |
Define comprehensive error handling approach:
-
+
1. Choose appropriate patterns for the language/framework from Tech Stack
2. Define logging standards and tools
3. Establish error categories and handling rules
4. Consider observability and debugging needs
5. Ensure security (no sensitive data in logs)
-
+
This section guides both AI and human developers in consistent error handling.
elicit: true
sections:
@@ -442,13 +442,13 @@ sections:
title: Coding Standards
instruction: |
These standards are MANDATORY for AI agents. Work with user to define ONLY the critical rules needed to prevent bad code. Explain that:
-
+
1. This section directly controls AI developer behavior
2. Keep it minimal - assume AI knows general best practices
3. Focus on project-specific conventions and gotchas
4. Overly detailed standards bloat context and slow development
5. Standards will be extracted to separate file for dev agent use
-
+
For each standard, get explicit user confirmation it's necessary.
elicit: true
sections:
@@ -470,7 +470,7 @@ sections:
- "Never use console.log in production code - use logger"
- "All API responses must use ApiResponse wrapper type"
- "Database queries must use repository pattern, never direct ORM"
-
+
Avoid obvious rules like "use SOLID principles" or "write clean code"
repeatable: true
template: "- **{{rule_name}}:** {{rule_description}}"
@@ -488,14 +488,14 @@ sections:
title: Test Strategy and Standards
instruction: |
Work with user to define comprehensive test strategy:
-
+
1. Use test frameworks from Tech Stack
2. Decide on TDD vs test-after approach
3. Define test organization and naming
4. Establish coverage goals
5. Determine integration test infrastructure
6. Plan for test data and external dependencies
-
+
Note: Basic info goes in Coding Standards for dev agent. This detailed section is for QA agent and team reference.
elicit: true
sections:
@@ -516,7 +516,7 @@ sections:
- **Location:** {{unit_test_location}}
- **Mocking Library:** {{mocking_library}}
- **Coverage Requirement:** {{unit_coverage}}
-
+
**AI Agent Requirements:**
- Generate tests for all public methods
- Cover edge cases and error conditions
@@ -558,7 +558,7 @@ sections:
title: Security
instruction: |
Define MANDATORY security requirements for AI and human developers:
-
+
1. Focus on implementation-specific rules
2. Reference security tools from Tech Stack
3. Define clear patterns for common scenarios
@@ -627,16 +627,16 @@ sections:
title: Next Steps
instruction: |
After completing the architecture:
-
+
1. If project has UI components:
- Use "Frontend Architecture Mode"
- Provide this document as input
-
+
2. For all projects:
- Review with Product Owner
- Begin story implementation with Dev agent
- Set up infrastructure with DevOps agent
-
+
3. Include specific prompts for next agents if needed
sections:
- id: architect-prompt
diff --git a/bmad-core/templates/brainstorming-output-tmpl.yaml b/bmad-core/templates/brainstorming-output-tmpl.yaml
index 0d353ce4..e1151fee 100644
--- a/bmad-core/templates/brainstorming-output-tmpl.yaml
+++ b/bmad-core/templates/brainstorming-output-tmpl.yaml
@@ -23,11 +23,11 @@ sections:
- id: summary-details
template: |
**Topic:** {{session_topic}}
-
+
**Session Goals:** {{stated_goals}}
-
+
**Techniques Used:** {{techniques_list}}
-
+
**Total Ideas Generated:** {{total_ideas}}
- id: key-themes
title: "Key Themes Identified:"
@@ -152,5 +152,5 @@ sections:
- id: footer
content: |
---
-
- *Session facilitated using the BMAD-METHOD brainstorming framework*
\ No newline at end of file
+
+ *Session facilitated using the BMAD-METHOD brainstorming framework*
diff --git a/bmad-core/templates/brownfield-architecture-tmpl.yaml b/bmad-core/templates/brownfield-architecture-tmpl.yaml
index 01020231..066ebbd5 100644
--- a/bmad-core/templates/brownfield-architecture-tmpl.yaml
+++ b/bmad-core/templates/brownfield-architecture-tmpl.yaml
@@ -16,40 +16,40 @@ sections:
title: Introduction
instruction: |
IMPORTANT - SCOPE AND ASSESSMENT REQUIRED:
-
+
This architecture document is for SIGNIFICANT enhancements to existing projects that require comprehensive architectural planning. Before proceeding:
-
+
1. **Verify Complexity**: Confirm this enhancement requires architectural planning. For simple additions, recommend: "For simpler changes that don't require architectural planning, consider using the brownfield-create-epic or brownfield-create-story task with the Product Owner instead."
-
+
2. **REQUIRED INPUTS**:
- Completed brownfield-prd.md
- Existing project technical documentation (from docs folder or user-provided)
- Access to existing project structure (IDE or uploaded files)
-
+
3. **DEEP ANALYSIS MANDATE**: You MUST conduct thorough analysis of the existing codebase, architecture patterns, and technical constraints before making ANY architectural recommendations. Every suggestion must be based on actual project analysis, not assumptions.
-
+
4. **CONTINUOUS VALIDATION**: Throughout this process, explicitly validate your understanding with the user. For every architectural decision, confirm: "Based on my analysis of your existing system, I recommend [decision] because [evidence from actual project]. Does this align with your system's reality?"
-
+
If any required inputs are missing, request them before proceeding.
elicit: true
sections:
- id: intro-content
content: |
This document outlines the architectural approach for enhancing {{project_name}} with {{enhancement_description}}. Its primary goal is to serve as the guiding architectural blueprint for AI-driven development of new features while ensuring seamless integration with the existing system.
-
+
**Relationship to Existing Architecture:**
This document supplements existing project architecture by defining how new components will integrate with current systems. Where conflicts arise between new and existing patterns, this document provides guidance on maintaining consistency while implementing enhancements.
- id: existing-project-analysis
title: Existing Project Analysis
instruction: |
Analyze the existing project structure and architecture:
-
+
1. Review existing documentation in docs folder
2. Examine current technology stack and versions
3. Identify existing architectural patterns and conventions
4. Note current deployment and infrastructure setup
5. Document any constraints or limitations
-
+
CRITICAL: After your analysis, explicitly validate your findings: "Based on my analysis of your project, I've identified the following about your existing system: [key findings]. Please confirm these observations are accurate before I proceed with architectural recommendations."
elicit: true
sections:
@@ -78,12 +78,12 @@ sections:
title: Enhancement Scope and Integration Strategy
instruction: |
Define how the enhancement will integrate with the existing system:
-
+
1. Review the brownfield PRD enhancement scope
2. Identify integration points with existing code
3. Define boundaries between new and existing functionality
4. Establish compatibility requirements
-
+
VALIDATION CHECKPOINT: Before presenting the integration strategy, confirm: "Based on my analysis, the integration approach I'm proposing takes into account [specific existing system characteristics]. These integration points and boundaries respect your current architecture patterns. Is this assessment accurate?"
elicit: true
sections:
@@ -112,7 +112,7 @@ sections:
title: Tech Stack Alignment
instruction: |
Ensure new components align with existing technology choices:
-
+
1. Use existing technology stack as the foundation
2. Only introduce new technologies if absolutely necessary
3. Justify any new additions with clear rationale
@@ -135,7 +135,7 @@ sections:
title: Data Models and Schema Changes
instruction: |
Define new data models and how they integrate with existing schema:
-
+
1. Identify new entities required for the enhancement
2. Define relationships with existing data models
3. Plan database schema changes (additions, modifications)
@@ -151,11 +151,11 @@ sections:
template: |
**Purpose:** {{model_purpose}}
**Integration:** {{integration_with_existing}}
-
+
**Key Attributes:**
- {{attribute_1}}: {{type_1}} - {{description_1}}
- {{attribute_2}}: {{type_2}} - {{description_2}}
-
+
**Relationships:**
- **With Existing:** {{existing_relationships}}
- **With New:** {{new_relationships}}
@@ -167,7 +167,7 @@ sections:
- **Modified Tables:** {{modified_tables_list}}
- **New Indexes:** {{new_indexes_list}}
- **Migration Strategy:** {{migration_approach}}
-
+
**Backward Compatibility:**
- {{compatibility_measure_1}}
- {{compatibility_measure_2}}
@@ -176,12 +176,12 @@ sections:
title: Component Architecture
instruction: |
Define new components and their integration with existing architecture:
-
+
1. Identify new components required for the enhancement
2. Define interfaces with existing components
3. Establish clear boundaries and responsibilities
4. Plan integration points and data flow
-
+
MANDATORY VALIDATION: Before presenting component architecture, confirm: "The new components I'm proposing follow the existing architectural patterns I identified in your codebase: [specific patterns]. The integration interfaces respect your current component structure and communication patterns. Does this match your project's reality?"
elicit: true
sections:
@@ -194,15 +194,15 @@ sections:
template: |
**Responsibility:** {{component_description}}
**Integration Points:** {{integration_points}}
-
+
**Key Interfaces:**
- {{interface_1}}
- {{interface_2}}
-
+
**Dependencies:**
- **Existing Components:** {{existing_dependencies}}
- **New Components:** {{new_dependencies}}
-
+
**Technology Stack:** {{component_tech_details}}
- id: interaction-diagram
title: Component Interaction Diagram
@@ -215,7 +215,7 @@ sections:
condition: Enhancement requires API changes
instruction: |
Define new API endpoints and integration with existing APIs:
-
+
1. Plan new API endpoints required for the enhancement
2. Ensure consistency with existing API patterns
3. Define authentication and authorization integration
@@ -265,17 +265,17 @@ sections:
- **Base URL:** {{api_base_url}}
- **Authentication:** {{auth_method}}
- **Integration Method:** {{integration_approach}}
-
+
**Key Endpoints Used:**
- `{{method}} {{endpoint_path}}` - {{endpoint_purpose}}
-
+
**Error Handling:** {{error_handling_strategy}}
- id: source-tree-integration
title: Source Tree Integration
instruction: |
Define how new code will integrate with existing project structure:
-
+
1. Follow existing project organization patterns
2. Identify where new files/folders will be placed
3. Ensure consistency with existing naming conventions
@@ -314,7 +314,7 @@ sections:
title: Infrastructure and Deployment Integration
instruction: |
Define how the enhancement will be deployed alongside existing infrastructure:
-
+
1. Use existing deployment pipeline and infrastructure
2. Identify any infrastructure changes needed
3. Plan deployment strategy to minimize risk
@@ -344,7 +344,7 @@ sections:
title: Coding Standards and Conventions
instruction: |
Ensure new code follows existing project conventions:
-
+
1. Document existing coding standards from project analysis
2. Identify any enhancement-specific requirements
3. Ensure consistency with existing codebase patterns
@@ -375,7 +375,7 @@ sections:
title: Testing Strategy
instruction: |
Define testing approach for the enhancement:
-
+
1. Integrate with existing test suite
2. Ensure existing functionality remains intact
3. Plan for testing new features
@@ -415,7 +415,7 @@ sections:
title: Security Integration
instruction: |
Ensure security consistency with existing system:
-
+
1. Follow existing security patterns and tools
2. Ensure new features don't introduce vulnerabilities
3. Maintain existing security posture
@@ -450,7 +450,7 @@ sections:
title: Next Steps
instruction: |
After completing the brownfield architecture:
-
+
1. Review integration points with existing system
2. Begin story implementation with Dev agent
3. Set up deployment pipeline integration
@@ -473,4 +473,4 @@ sections:
- Integration requirements with existing codebase validated with user
- Key technical decisions based on real project constraints
- Existing system compatibility requirements with specific verification steps
- - Clear sequencing of implementation to minimize risk to existing functionality
\ No newline at end of file
+ - Clear sequencing of implementation to minimize risk to existing functionality
diff --git a/bmad-core/templates/brownfield-prd-tmpl.yaml b/bmad-core/templates/brownfield-prd-tmpl.yaml
index 66caf6f8..1feef7ea 100644
--- a/bmad-core/templates/brownfield-prd-tmpl.yaml
+++ b/bmad-core/templates/brownfield-prd-tmpl.yaml
@@ -16,19 +16,19 @@ sections:
title: Intro Project Analysis and Context
instruction: |
IMPORTANT - SCOPE ASSESSMENT REQUIRED:
-
+
This PRD is for SIGNIFICANT enhancements to existing projects that require comprehensive planning and multiple stories. Before proceeding:
-
+
1. **Assess Enhancement Complexity**: If this is a simple feature addition or bug fix that could be completed in 1-2 focused development sessions, STOP and recommend: "For simpler changes, consider using the brownfield-create-epic or brownfield-create-story task with the Product Owner instead. This full PRD process is designed for substantial enhancements that require architectural planning and multiple coordinated stories."
-
+
2. **Project Context**: Determine if we're working in an IDE with the project already loaded or if the user needs to provide project information. If project files are available, analyze existing documentation in the docs folder. If insufficient documentation exists, recommend running the document-project task first.
-
+
3. **Deep Assessment Requirement**: You MUST thoroughly analyze the existing project structure, patterns, and constraints before making ANY suggestions. Every recommendation must be grounded in actual project analysis, not assumptions.
-
+
Gather comprehensive information about the existing project. This section must be completed before proceeding with requirements.
-
+
CRITICAL: Throughout this analysis, explicitly confirm your understanding with the user. For every assumption you make about the existing project, ask: "Based on my analysis, I understand that [assumption]. Is this correct?"
-
+
Do not proceed with any recommendations until the user has validated your understanding of the existing system.
sections:
- id: existing-project-overview
@@ -54,7 +54,7 @@ sections:
- Note: "Document-project analysis available - using existing technical documentation"
- List key documents created by document-project
- Skip the missing documentation check below
-
+
Otherwise, check for existing documentation:
sections:
- id: available-docs
@@ -178,7 +178,7 @@ sections:
If document-project output available:
- Extract from "Actual Tech Stack" table in High Level Architecture section
- Include version numbers and any noted constraints
-
+
Otherwise, document the current technology stack:
template: |
**Languages**: {{languages}}
@@ -217,7 +217,7 @@ sections:
- Reference "Technical Debt and Known Issues" section
- Include "Workarounds and Gotchas" that might impact enhancement
- Note any identified constraints from "Critical Technical Debt"
-
+
Build risk assessment incorporating existing known issues:
template: |
**Technical Risks**: {{technical_risks}}
@@ -240,7 +240,7 @@ sections:
title: "Epic 1: {{enhancement_title}}"
instruction: |
Comprehensive epic that delivers the brownfield enhancement while maintaining existing functionality
-
+
CRITICAL STORY SEQUENCING FOR BROWNFIELD:
- Stories must ensure existing functionality remains intact
- Each story should include verification that existing features still work
@@ -253,7 +253,7 @@ sections:
- Each story must deliver value while maintaining system integrity
template: |
**Epic Goal**: {{epic_goal}}
-
+
**Integration Requirements**: {{integration_requirements}}
sections:
- id: story
@@ -277,4 +277,4 @@ sections:
items:
- template: "IV1: {{existing_functionality_verification}}"
- template: "IV2: {{integration_point_verification}}"
- - template: "IV3: {{performance_impact_verification}}"
\ No newline at end of file
+ - template: "IV3: {{performance_impact_verification}}"
diff --git a/bmad-core/templates/competitor-analysis-tmpl.yaml b/bmad-core/templates/competitor-analysis-tmpl.yaml
index 07cf8437..a6a599ac 100644
--- a/bmad-core/templates/competitor-analysis-tmpl.yaml
+++ b/bmad-core/templates/competitor-analysis-tmpl.yaml
@@ -76,7 +76,7 @@ sections:
title: Competitor Prioritization Matrix
instruction: |
Help categorize competitors by market share and strategic threat level
-
+
Create a 2x2 matrix:
- Priority 1 (Core Competitors): High Market Share + High Threat
- Priority 2 (Emerging Threats): Low Market Share + High Threat
@@ -141,7 +141,14 @@ sections:
title: Feature Comparison Matrix
instruction: Create a detailed comparison table of key features across competitors
type: table
- columns: ["Feature Category", "{{your_company}}", "{{competitor_1}}", "{{competitor_2}}", "{{competitor_3}}"]
+ columns:
+ [
+ "Feature Category",
+ "{{your_company}}",
+ "{{competitor_1}}",
+ "{{competitor_2}}",
+ "{{competitor_3}}",
+ ]
rows:
- category: "Core Functionality"
items:
@@ -153,7 +160,13 @@ sections:
- ["Onboarding Time", "{{time}}", "{{time}}", "{{time}}", "{{time}}"]
- category: "Integration & Ecosystem"
items:
- - ["API Availability", "{{availability}}", "{{availability}}", "{{availability}}", "{{availability}}"]
+ - [
+ "API Availability",
+ "{{availability}}",
+ "{{availability}}",
+ "{{availability}}",
+ "{{availability}}",
+ ]
- ["Third-party Integrations", "{{number}}", "{{number}}", "{{number}}", "{{number}}"]
- category: "Pricing & Plans"
items:
@@ -180,7 +193,7 @@ sections:
title: Positioning Map
instruction: |
Describe competitor positions on key dimensions
-
+
Create a positioning description using 2 key dimensions relevant to the market, such as:
- Price vs. Features
- Ease of Use vs. Power
@@ -215,7 +228,7 @@ sections:
title: Blue Ocean Opportunities
instruction: |
Identify uncontested market spaces
-
+
List opportunities to create new market space:
- Underserved segments
- Unaddressed use cases
@@ -290,4 +303,4 @@ sections:
Recommended review schedule:
- Weekly: {{weekly_items}}
- Monthly: {{monthly_items}}
- - Quarterly: {{quarterly_analysis}}
\ No newline at end of file
+ - Quarterly: {{quarterly_analysis}}
diff --git a/bmad-core/templates/front-end-architecture-tmpl.yaml b/bmad-core/templates/front-end-architecture-tmpl.yaml
index 958c40f5..eb7f3da8 100644
--- a/bmad-core/templates/front-end-architecture-tmpl.yaml
+++ b/bmad-core/templates/front-end-architecture-tmpl.yaml
@@ -16,16 +16,16 @@ sections:
title: Template and Framework Selection
instruction: |
Review provided documents including PRD, UX-UI Specification, and main Architecture Document. Focus on extracting technical implementation details needed for AI frontend tools and developer agents. Ask the user for any of these documents if you are unable to locate and were not provided.
-
+
Before proceeding with frontend architecture design, check if the project is using a frontend starter template or existing codebase:
-
+
1. Review the PRD, main architecture document, and brainstorming brief for mentions of:
- Frontend starter templates (e.g., Create React App, Next.js, Vite, Vue CLI, Angular CLI, etc.)
- UI kit or component library starters
- Existing frontend projects being used as a foundation
- Admin dashboard templates or other specialized starters
- Design system implementations
-
+
2. If a frontend starter template or existing project is mentioned:
- Ask the user to provide access via one of these methods:
- Link to the starter template documentation
@@ -41,7 +41,7 @@ sections:
- Testing setup and patterns
- Build and development scripts
- Use this analysis to ensure your frontend architecture aligns with the starter's patterns
-
+
3. If no frontend starter is mentioned but this is a new UI, ensure we know what the ui language and framework is:
- Based on the framework choice, suggest appropriate starters:
- React: Create React App, Next.js, Vite + React
@@ -49,11 +49,11 @@ sections:
- Angular: Angular CLI
- Or suggest popular UI templates if applicable
- Explain benefits specific to frontend development
-
+
4. If the user confirms no starter template will be used:
- Note that all tooling, bundling, and configuration will need manual setup
- Proceed with frontend architecture from scratch
-
+
Document the starter template decision and any constraints it imposes before proceeding.
sections:
- id: changelog
@@ -75,12 +75,24 @@ sections:
rows:
- ["Framework", "{{framework}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["UI Library", "{{ui_library}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- - ["State Management", "{{state_management}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
+ - [
+ "State Management",
+ "{{state_management}}",
+ "{{version}}",
+ "{{purpose}}",
+ "{{why_chosen}}",
+ ]
- ["Routing", "{{routing_library}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Build Tool", "{{build_tool}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Styling", "{{styling_solution}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Testing", "{{test_framework}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- - ["Component Library", "{{component_lib}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
+ - [
+ "Component Library",
+ "{{component_lib}}",
+ "{{version}}",
+ "{{purpose}}",
+ "{{why_chosen}}",
+ ]
- ["Form Handling", "{{form_library}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Animation", "{{animation_lib}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Dev Tools", "{{dev_tools}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
@@ -203,4 +215,4 @@ sections:
- Common commands (dev server, build, test)
- Key import patterns
- File naming conventions
- - Project-specific patterns and utilities
\ No newline at end of file
+ - Project-specific patterns and utilities
diff --git a/bmad-core/templates/front-end-spec-tmpl.yaml b/bmad-core/templates/front-end-spec-tmpl.yaml
index d8856368..af56c9f3 100644
--- a/bmad-core/templates/front-end-spec-tmpl.yaml
+++ b/bmad-core/templates/front-end-spec-tmpl.yaml
@@ -16,7 +16,7 @@ sections:
title: Introduction
instruction: |
Review provided documents including Project Brief, PRD, and any user research to gather context. Focus on understanding user needs, pain points, and desired outcomes before beginning the specification.
-
+
Establish the document's purpose and scope. Keep the content below but ensure project name is properly substituted.
content: |
This document defines the user experience goals, information architecture, user flows, and visual design specifications for {{project_name}}'s user interface. It serves as the foundation for visual design and frontend development, ensuring a cohesive and user-centered experience.
@@ -25,7 +25,7 @@ sections:
title: Overall UX Goals & Principles
instruction: |
Work with the user to establish and document the following. If not already defined, facilitate a discussion to determine:
-
+
1. Target User Personas - elicit details or confirm existing ones from PRD
2. Key Usability Goals - understand what success looks like for users
3. Core Design Principles - establish 3-5 guiding principles
@@ -66,7 +66,7 @@ sections:
title: Information Architecture (IA)
instruction: |
Collaborate with the user to create a comprehensive information architecture:
-
+
1. Build a Site Map or Screen Inventory showing all major areas
2. Define the Navigation Structure (primary, secondary, breadcrumbs)
3. Use Mermaid diagrams for visual representation
@@ -96,22 +96,22 @@ sections:
title: Navigation Structure
template: |
**Primary Navigation:** {{primary_nav_description}}
-
+
**Secondary Navigation:** {{secondary_nav_description}}
-
+
**Breadcrumb Strategy:** {{breadcrumb_strategy}}
- id: user-flows
title: User Flows
instruction: |
For each critical user task identified in the PRD:
-
+
1. Define the user's goal clearly
2. Map out all steps including decision points
3. Consider edge cases and error states
4. Use Mermaid flow diagrams for clarity
5. Link to external tools (Figma/Miro) if detailed flows exist there
-
+
Create subsections for each major flow.
elicit: true
repeatable: true
@@ -120,9 +120,9 @@ sections:
title: "{{flow_name}}"
template: |
**User Goal:** {{flow_goal}}
-
+
**Entry Points:** {{entry_points}}
-
+
**Success Criteria:** {{success_criteria}}
sections:
- id: flow-diagram
@@ -153,14 +153,14 @@ sections:
title: "{{screen_name}}"
template: |
**Purpose:** {{screen_purpose}}
-
+
**Key Elements:**
- {{element_1}}
- {{element_2}}
- {{element_3}}
-
+
**Interaction Notes:** {{interaction_notes}}
-
+
**Design File Reference:** {{specific_frame_link}}
- id: component-library
@@ -179,11 +179,11 @@ sections:
title: "{{component_name}}"
template: |
**Purpose:** {{component_purpose}}
-
+
**Variants:** {{component_variants}}
-
+
**States:** {{component_states}}
-
+
**Usage Guidelines:** {{usage_guidelines}}
- id: branding-style
@@ -229,13 +229,13 @@ sections:
title: Iconography
template: |
**Icon Library:** {{icon_library}}
-
+
**Usage Guidelines:** {{icon_guidelines}}
- id: spacing-layout
title: Spacing & Layout
template: |
**Grid System:** {{grid_system}}
-
+
**Spacing Scale:** {{spacing_scale}}
- id: accessibility
@@ -253,12 +253,12 @@ sections:
- Color contrast ratios: {{contrast_requirements}}
- Focus indicators: {{focus_requirements}}
- Text sizing: {{text_requirements}}
-
+
**Interaction:**
- Keyboard navigation: {{keyboard_requirements}}
- Screen reader support: {{screen_reader_requirements}}
- Touch targets: {{touch_requirements}}
-
+
**Content:**
- Alternative text: {{alt_text_requirements}}
- Heading structure: {{heading_requirements}}
@@ -285,11 +285,11 @@ sections:
title: Adaptation Patterns
template: |
**Layout Changes:** {{layout_adaptations}}
-
+
**Navigation Changes:** {{nav_adaptations}}
-
+
**Content Priority:** {{content_adaptations}}
-
+
**Interaction Changes:** {{interaction_adaptations}}
- id: animation
@@ -323,7 +323,7 @@ sections:
title: Next Steps
instruction: |
After completing the UI/UX specification:
-
+
1. Recommend review with stakeholders
2. Suggest creating/updating visual designs in design tool
3. Prepare for handoff to Design Architect for frontend architecture
@@ -346,4 +346,4 @@ sections:
- id: checklist-results
title: Checklist Results
- instruction: If a UI/UX checklist exists, run it against this document and report results here.
\ No newline at end of file
+ instruction: If a UI/UX checklist exists, run it against this document and report results here.
diff --git a/bmad-core/templates/fullstack-architecture-tmpl.yaml b/bmad-core/templates/fullstack-architecture-tmpl.yaml
index 9ebbd979..94d30458 100644
--- a/bmad-core/templates/fullstack-architecture-tmpl.yaml
+++ b/bmad-core/templates/fullstack-architecture-tmpl.yaml
@@ -19,33 +19,33 @@ sections:
elicit: true
content: |
This document outlines the complete fullstack architecture for {{project_name}}, including backend systems, frontend implementation, and their integration. It serves as the single source of truth for AI-driven development, ensuring consistency across the entire technology stack.
-
+
This unified approach combines what would traditionally be separate backend and frontend architecture documents, streamlining the development process for modern fullstack applications where these concerns are increasingly intertwined.
sections:
- id: starter-template
title: Starter Template or Existing Project
instruction: |
Before proceeding with architecture design, check if the project is based on any starter templates or existing codebases:
-
+
1. Review the PRD and other documents for mentions of:
- Fullstack starter templates (e.g., T3 Stack, MEAN/MERN starters, Django + React templates)
- Monorepo templates (e.g., Nx, Turborepo starters)
- Platform-specific starters (e.g., Vercel templates, AWS Amplify starters)
- Existing projects being extended or cloned
-
+
2. If starter templates or existing projects are mentioned:
- Ask the user to provide access (links, repos, or files)
- Analyze to understand pre-configured choices and constraints
- Note any architectural decisions already made
- Identify what can be modified vs what must be retained
-
+
3. If no starter is mentioned but this is greenfield:
- Suggest appropriate fullstack starters based on tech preferences
- Consider platform-specific options (Vercel, AWS, etc.)
- Let user decide whether to use one
-
+
4. Document the decision and any constraints it imposes
-
+
If none, state "N/A - Greenfield project"
- id: changelog
title: Change Log
@@ -71,17 +71,17 @@ sections:
title: Platform and Infrastructure Choice
instruction: |
Based on PRD requirements and technical assumptions, make a platform recommendation:
-
+
1. Consider common patterns (not an exhaustive list, use your own best judgement and search the web as needed for emerging trends):
- **Vercel + Supabase**: For rapid development with Next.js, built-in auth/storage
- **AWS Full Stack**: For enterprise scale with Lambda, API Gateway, S3, Cognito
- **Azure**: For .NET ecosystems or enterprise Microsoft environments
- **Google Cloud**: For ML/AI heavy applications or Google ecosystem integration
-
+
2. Present 2-3 viable options with clear pros/cons
3. Make a recommendation with rationale
4. Get explicit user confirmation
-
+
Document the choice and key services that will be used.
template: |
**Platform:** {{selected_platform}}
@@ -91,7 +91,7 @@ sections:
title: Repository Structure
instruction: |
Define the repository approach based on PRD requirements and platform choice, explain your rationale or ask questions to the user if unsure:
-
+
1. For modern fullstack apps, monorepo is often preferred
2. Consider tooling (Nx, Turborepo, Lerna, npm workspaces)
3. Define package/app boundaries
@@ -113,7 +113,7 @@ sections:
- Databases and storage
- External integrations
- CDN and caching layers
-
+
Use appropriate diagram type for clarity.
- id: architectural-patterns
title: Architectural Patterns
@@ -123,7 +123,7 @@ sections:
- Frontend patterns (e.g., Component-based, State management)
- Backend patterns (e.g., Repository, CQRS, Event-driven)
- Integration patterns (e.g., BFF, API Gateway)
-
+
For each pattern, provide recommendation and rationale.
repeatable: true
template: "- **{{pattern_name}}:** {{pattern_description}} - _Rationale:_ {{rationale}}"
@@ -137,7 +137,7 @@ sections:
title: Tech Stack
instruction: |
This is the DEFINITIVE technology selection for the entire project. Work with user to finalize all choices. This table is the single source of truth - all development must use these exact versions.
-
+
Key areas to cover:
- Frontend and backend languages/frameworks
- Databases and caching
@@ -146,7 +146,7 @@ sections:
- Testing tools for both frontend and backend
- Build and deployment tools
- Monitoring and logging
-
+
Upon render, elicit feedback immediately.
elicit: true
sections:
@@ -156,11 +156,29 @@ sections:
columns: [Category, Technology, Version, Purpose, Rationale]
rows:
- ["Frontend Language", "{{fe_language}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- - ["Frontend Framework", "{{fe_framework}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- - ["UI Component Library", "{{ui_library}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
+ - [
+ "Frontend Framework",
+ "{{fe_framework}}",
+ "{{version}}",
+ "{{purpose}}",
+ "{{why_chosen}}",
+ ]
+ - [
+ "UI Component Library",
+ "{{ui_library}}",
+ "{{version}}",
+ "{{purpose}}",
+ "{{why_chosen}}",
+ ]
- ["State Management", "{{state_mgmt}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Backend Language", "{{be_language}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- - ["Backend Framework", "{{be_framework}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
+ - [
+ "Backend Framework",
+ "{{be_framework}}",
+ "{{version}}",
+ "{{purpose}}",
+ "{{why_chosen}}",
+ ]
- ["API Style", "{{api_style}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Database", "{{database}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
- ["Cache", "{{cache}}", "{{version}}", "{{purpose}}", "{{why_chosen}}"]
@@ -181,14 +199,14 @@ sections:
title: Data Models
instruction: |
Define the core data models/entities that will be shared between frontend and backend:
-
+
1. Review PRD requirements and identify key business entities
2. For each model, explain its purpose and relationships
3. Include key attributes and data types
4. Show relationships between models
5. Create TypeScript interfaces that can be shared
6. Discuss design decisions with user
-
+
Create a clear conceptual model before moving to database schema.
elicit: true
repeatable: true
@@ -197,7 +215,7 @@ sections:
title: "{{model_name}}"
template: |
**Purpose:** {{model_purpose}}
-
+
**Key Attributes:**
- {{attribute_1}}: {{type_1}} - {{description_1}}
- {{attribute_2}}: {{type_2}} - {{description_2}}
@@ -216,7 +234,7 @@ sections:
title: API Specification
instruction: |
Based on the chosen API style from Tech Stack:
-
+
1. If REST API, create an OpenAPI 3.0 specification
2. If GraphQL, provide the GraphQL schema
3. If tRPC, show router definitions
@@ -224,7 +242,7 @@ sections:
5. Define request/response schemas based on data models
6. Document authentication requirements
7. Include example requests/responses
-
+
Use appropriate format for the chosen API style. If no API (e.g., static site), skip this section.
elicit: true
sections:
@@ -259,7 +277,7 @@ sections:
title: Components
instruction: |
Based on the architectural patterns, tech stack, and data models from above:
-
+
1. Identify major logical components/services across the fullstack
2. Consider both frontend and backend components
3. Define clear boundaries and interfaces between components
@@ -268,7 +286,7 @@ sections:
- Key interfaces/APIs exposed
- Dependencies on other components
- Technology specifics based on tech stack choices
-
+
5. Create component diagrams where helpful
elicit: true
sections:
@@ -277,13 +295,13 @@ sections:
title: "{{component_name}}"
template: |
**Responsibility:** {{component_description}}
-
+
**Key Interfaces:**
- {{interface_1}}
- {{interface_2}}
-
+
**Dependencies:** {{dependencies}}
-
+
**Technology Stack:** {{component_tech_details}}
- id: component-diagrams
title: Component Diagrams
@@ -300,13 +318,13 @@ sections:
condition: Project requires external API integrations
instruction: |
For each external service integration:
-
+
1. Identify APIs needed based on PRD requirements and component design
2. If documentation URLs are unknown, ask user for specifics
3. Document authentication methods and security considerations
4. List specific endpoints that will be used
5. Note any rate limits or usage constraints
-
+
If no external APIs are needed, state this explicitly and skip to next section.
elicit: true
repeatable: true
@@ -319,10 +337,10 @@ sections:
- **Base URL(s):** {{api_base_url}}
- **Authentication:** {{auth_method}}
- **Rate Limits:** {{rate_limits}}
-
+
**Key Endpoints Used:**
- `{{method}} {{endpoint_path}}` - {{endpoint_purpose}}
-
+
**Integration Notes:** {{integration_considerations}}
- id: core-workflows
@@ -331,14 +349,14 @@ sections:
mermaid_type: sequence
instruction: |
Illustrate key system workflows using sequence diagrams:
-
+
1. Identify critical user journeys from PRD
2. Show component interactions including external APIs
3. Include both frontend and backend flows
4. Include error handling paths
5. Document async operations
6. Create both high-level and detailed diagrams as needed
-
+
Focus on workflows that clarify architecture decisions or complex interactions.
elicit: true
@@ -346,13 +364,13 @@ sections:
title: Database Schema
instruction: |
Transform the conceptual data models into concrete database schemas:
-
+
1. Use the database type(s) selected in Tech Stack
2. Create schema definitions using appropriate notation
3. Include indexes, constraints, and relationships
4. Consider performance and scalability
5. For NoSQL, show document structures
-
+
Present schema in format appropriate to database type (SQL DDL, JSON schema, etc.)
elicit: true
@@ -488,60 +506,60 @@ sections:
type: code
language: plaintext
examples:
- - |
- {{project-name}}/
- ├── .github/ # CI/CD workflows
- │ └── workflows/
- │ ├── ci.yaml
- │ └── deploy.yaml
- ├── apps/ # Application packages
- │ ├── web/ # Frontend application
- │ │ ├── src/
- │ │ │ ├── components/ # UI components
- │ │ │ ├── pages/ # Page components/routes
- │ │ │ ├── hooks/ # Custom React hooks
- │ │ │ ├── services/ # API client services
- │ │ │ ├── stores/ # State management
- │ │ │ ├── styles/ # Global styles/themes
- │ │ │ └── utils/ # Frontend utilities
- │ │ ├── public/ # Static assets
- │ │ ├── tests/ # Frontend tests
- │ │ └── package.json
- │ └── api/ # Backend application
- │ ├── src/
- │ │ ├── routes/ # API routes/controllers
- │ │ ├── services/ # Business logic
- │ │ ├── models/ # Data models
- │ │ ├── middleware/ # Express/API middleware
- │ │ ├── utils/ # Backend utilities
- │ │ └── {{serverless_or_server_entry}}
- │ ├── tests/ # Backend tests
- │ └── package.json
- ├── packages/ # Shared packages
- │ ├── shared/ # Shared types/utilities
- │ │ ├── src/
- │ │ │ ├── types/ # TypeScript interfaces
- │ │ │ ├── constants/ # Shared constants
- │ │ │ └── utils/ # Shared utilities
- │ │ └── package.json
- │ ├── ui/ # Shared UI components
- │ │ ├── src/
- │ │ └── package.json
- │ └── config/ # Shared configuration
- │ ├── eslint/
- │ ├── typescript/
- │ └── jest/
- ├── infrastructure/ # IaC definitions
- │ └── {{iac_structure}}
- ├── scripts/ # Build/deploy scripts
- ├── docs/ # Documentation
- │ ├── prd.md
- │ ├── front-end-spec.md
- │ └── fullstack-architecture.md
- ├── .env.example # Environment template
- ├── package.json # Root package.json
- ├── {{monorepo_config}} # Monorepo configuration
- └── README.md
+ - |
+ {{project-name}}/
+ ├── .github/ # CI/CD workflows
+ │ └── workflows/
+ │ ├── ci.yaml
+ │ └── deploy.yaml
+ ├── apps/ # Application packages
+ │ ├── web/ # Frontend application
+ │ │ ├── src/
+ │ │ │ ├── components/ # UI components
+ │ │ │ ├── pages/ # Page components/routes
+ │ │ │ ├── hooks/ # Custom React hooks
+ │ │ │ ├── services/ # API client services
+ │ │ │ ├── stores/ # State management
+ │ │ │ ├── styles/ # Global styles/themes
+ │ │ │ └── utils/ # Frontend utilities
+ │ │ ├── public/ # Static assets
+ │ │ ├── tests/ # Frontend tests
+ │ │ └── package.json
+ │ └── api/ # Backend application
+ │ ├── src/
+ │ │ ├── routes/ # API routes/controllers
+ │ │ ├── services/ # Business logic
+ │ │ ├── models/ # Data models
+ │ │ ├── middleware/ # Express/API middleware
+ │ │ ├── utils/ # Backend utilities
+ │ │ └── {{serverless_or_server_entry}}
+ │ ├── tests/ # Backend tests
+ │ └── package.json
+ ├── packages/ # Shared packages
+ │ ├── shared/ # Shared types/utilities
+ │ │ ├── src/
+ │ │ │ ├── types/ # TypeScript interfaces
+ │ │ │ ├── constants/ # Shared constants
+ │ │ │ └── utils/ # Shared utilities
+ │ │ └── package.json
+ │ ├── ui/ # Shared UI components
+ │ │ ├── src/
+ │ │ └── package.json
+ │ └── config/ # Shared configuration
+ │ ├── eslint/
+ │ ├── typescript/
+ │ └── jest/
+ ├── infrastructure/ # IaC definitions
+ │ └── {{iac_structure}}
+ ├── scripts/ # Build/deploy scripts
+ ├── docs/ # Documentation
+ │ ├── prd.md
+ │ ├── front-end-spec.md
+ │ └── fullstack-architecture.md
+ ├── .env.example # Environment template
+ ├── package.json # Root package.json
+ ├── {{monorepo_config}} # Monorepo configuration
+ └── README.md
- id: development-workflow
title: Development Workflow
@@ -568,13 +586,13 @@ sections:
template: |
# Start all services
{{start_all_command}}
-
+
# Start frontend only
{{start_frontend_command}}
-
+
# Start backend only
{{start_backend_command}}
-
+
# Run tests
{{test_commands}}
- id: environment-config
@@ -587,10 +605,10 @@ sections:
template: |
# Frontend (.env.local)
{{frontend_env_vars}}
-
+
# Backend (.env)
{{backend_env_vars}}
-
+
# Shared
{{shared_env_vars}}
@@ -607,7 +625,7 @@ sections:
- **Build Command:** {{frontend_build_command}}
- **Output Directory:** {{frontend_output_dir}}
- **CDN/Edge:** {{cdn_strategy}}
-
+
**Backend Deployment:**
- **Platform:** {{backend_deploy_platform}}
- **Build Command:** {{backend_build_command}}
@@ -638,12 +656,12 @@ sections:
- CSP Headers: {{csp_policy}}
- XSS Prevention: {{xss_strategy}}
- Secure Storage: {{storage_strategy}}
-
+
**Backend Security:**
- Input Validation: {{validation_approach}}
- Rate Limiting: {{rate_limit_config}}
- CORS Policy: {{cors_config}}
-
+
**Authentication Security:**
- Token Storage: {{token_strategy}}
- Session Management: {{session_approach}}
@@ -655,7 +673,7 @@ sections:
- Bundle Size Target: {{bundle_size}}
- Loading Strategy: {{loading_approach}}
- Caching Strategy: {{fe_cache_strategy}}
-
+
**Backend Performance:**
- Response Time Target: {{response_target}}
- Database Optimization: {{db_optimization}}
@@ -671,10 +689,10 @@ sections:
type: code
language: text
template: |
- E2E Tests
- / \
- Integration Tests
- / \
+ E2E Tests
+ / \
+ Integration Tests
+ / \
Frontend Unit Backend Unit
- id: test-organization
title: Test Organization
@@ -793,7 +811,7 @@ sections:
- JavaScript errors
- API response times
- User interactions
-
+
**Backend Metrics:**
- Request rate
- Error rate
@@ -802,4 +820,4 @@ sections:
- id: checklist-results
title: Checklist Results Report
- instruction: Before running the checklist, offer to output the full architecture document. Once user confirms, execute the architect-checklist and populate results here.
\ No newline at end of file
+ instruction: Before running the checklist, offer to output the full architecture document. Once user confirms, execute the architect-checklist and populate results here.
diff --git a/bmad-core/templates/market-research-tmpl.yaml b/bmad-core/templates/market-research-tmpl.yaml
index 598604b6..4ba50d2a 100644
--- a/bmad-core/templates/market-research-tmpl.yaml
+++ b/bmad-core/templates/market-research-tmpl.yaml
@@ -130,7 +130,7 @@ sections:
instruction: Map the end-to-end customer experience for primary segments
template: |
For primary customer segment:
-
+
1. **Awareness:** {{discovery_process}}
2. **Consideration:** {{evaluation_criteria}}
3. **Purchase:** {{decision_triggers}}
@@ -249,4 +249,4 @@ sections:
instruction: Include any complex calculations or models
- id: additional-analysis
title: C. Additional Analysis
- instruction: Any supplementary analysis not included in main body
\ No newline at end of file
+ instruction: Any supplementary analysis not included in main body
diff --git a/bmad-core/templates/prd-tmpl.yaml b/bmad-core/templates/prd-tmpl.yaml
index 6a265899..c14607b5 100644
--- a/bmad-core/templates/prd-tmpl.yaml
+++ b/bmad-core/templates/prd-tmpl.yaml
@@ -56,7 +56,7 @@ sections:
condition: PRD has UX/UI requirements
instruction: |
Capture high-level UI/UX vision to guide Design Architect and to inform story creation. Steps:
-
+
1. Pre-fill all subsections with educated guesses based on project context
2. Present the complete rendered section to user
3. Clearly let the user know where assumptions were made
@@ -98,7 +98,7 @@ sections:
title: Technical Assumptions
instruction: |
Gather technical decisions that will guide the Architect. Steps:
-
+
1. Check if {root}/data/technical-preferences.yaml or an attached technical-preferences file exists - use it to pre-populate choices
2. Ask user about: languages, frameworks, starter templates, libraries, APIs, deployment targets
3. For unknowns, offer guidance based on project goals and MVP scope
@@ -126,9 +126,9 @@ sections:
title: Epic List
instruction: |
Present a high-level list of all epics for user approval. Each epic should have a title and a short (1 sentence) goal statement. This allows the user to review the overall structure before diving into details.
-
+
CRITICAL: Epics MUST be logically sequential following agile best practices:
-
+
- Each epic should deliver a significant, end-to-end, fully deployable increment of testable functionality
- Epic 1 must establish foundational project infrastructure (app setup, Git, CI/CD, core services) unless we are adding new functionality to an existing app, while also delivering an initial piece of functionality, even as simple as a health-check route or display of a simple canary page - remember this when we produce the stories for the first epic!
- Each subsequent epic builds upon previous epics' functionality delivering major blocks of functionality that provide tangible value to users or business when deployed
@@ -147,11 +147,11 @@ sections:
repeatable: true
instruction: |
After the epic list is approved, present each epic with all its stories and acceptance criteria as a complete review unit.
-
+
For each epic provide expanded goal (2-3 sentences describing the objective and value all the stories will achieve).
-
+
CRITICAL STORY SEQUENCING REQUIREMENTS:
-
+
- Stories within each epic MUST be logically sequential
- Each story should be a "vertical slice" delivering complete functionality aside from early enabler stories for project foundation
- No story should depend on work from a later story or epic
@@ -179,7 +179,7 @@ sections:
repeatable: true
instruction: |
Define clear, comprehensive, and testable acceptance criteria that:
-
+
- Precisely define what "done" means from a functional perspective
- Are unambiguous and serve as basis for verification
- Include any critical non-functional requirements from the PRD
@@ -199,4 +199,4 @@ sections:
instruction: This section will contain the prompt for the UX Expert, keep it short and to the point to initiate create architecture mode using this document as input.
- id: architect-prompt
title: Architect Prompt
- instruction: This section will contain the prompt for the Architect, keep it short and to the point to initiate create architecture mode using this document as input.
\ No newline at end of file
+ instruction: This section will contain the prompt for the Architect, keep it short and to the point to initiate create architecture mode using this document as input.
diff --git a/bmad-core/templates/project-brief-tmpl.yaml b/bmad-core/templates/project-brief-tmpl.yaml
index e5a6c125..1a888c61 100644
--- a/bmad-core/templates/project-brief-tmpl.yaml
+++ b/bmad-core/templates/project-brief-tmpl.yaml
@@ -28,12 +28,12 @@ sections:
- id: introduction
instruction: |
This template guides creation of a comprehensive Project Brief that serves as the foundational input for product development.
-
+
Start by asking the user which mode they prefer:
-
+
1. **Interactive Mode** - Work through each section collaboratively
2. **YOLO Mode** - Generate complete draft for review and refinement
-
+
Before beginning, understand what inputs are available (brainstorming results, market research, competitive analysis, initial ideas) and gather project context.
- id: executive-summary
@@ -218,4 +218,4 @@ sections:
- id: pm-handoff
title: PM Handoff
content: |
- This Project Brief provides the full context for {{project_name}}. Please start in 'PRD Generation Mode', review the brief thoroughly to work with the user to create the PRD section by section as the template indicates, asking for any necessary clarification or suggesting improvements.
\ No newline at end of file
+ This Project Brief provides the full context for {{project_name}}. Please start in 'PRD Generation Mode', review the brief thoroughly to work with the user to create the PRD section by section as the template indicates, asking for any necessary clarification or suggesting improvements.
diff --git a/bmad-core/templates/qa-gate-tmpl.yaml b/bmad-core/templates/qa-gate-tmpl.yaml
index ae8b8c79..e085e4aa 100644
--- a/bmad-core/templates/qa-gate-tmpl.yaml
+++ b/bmad-core/templates/qa-gate-tmpl.yaml
@@ -11,8 +11,8 @@ template:
schema: 1
story: "{{epic_num}}.{{story_num}}"
story_title: "{{story_title}}"
-gate: "{{gate_status}}" # PASS|CONCERNS|FAIL|WAIVED
-status_reason: "{{status_reason}}" # 1-2 sentence summary of why this gate decision
+gate: "{{gate_status}}" # PASS|CONCERNS|FAIL|WAIVED
+status_reason: "{{status_reason}}" # 1-2 sentence summary of why this gate decision
reviewer: "Quinn (Test Architect)"
updated: "{{iso_timestamp}}"
@@ -41,7 +41,7 @@ examples:
severity: medium
finding: "Missing integration tests for auth flow"
suggested_action: "Add test coverage for critical paths"
-
+
when_waived: |
waiver:
active: true
@@ -55,7 +55,7 @@ optional_fields_examples:
quality_and_expiry: |
quality_score: 75 # 0-100 (optional scoring)
expires: "2025-01-26T00:00:00Z" # Optional gate freshness window
-
+
evidence: |
evidence:
tests_reviewed: 15
@@ -63,14 +63,14 @@ optional_fields_examples:
trace:
ac_covered: [1, 2, 3] # AC numbers with test coverage
ac_gaps: [4] # AC numbers lacking coverage
-
+
nfr_validation: |
nfr_validation:
security: { status: CONCERNS, notes: "Rate limiting missing" }
performance: { status: PASS, notes: "" }
reliability: { status: PASS, notes: "" }
maintainability: { status: PASS, notes: "" }
-
+
history: |
history: # Append-only audit trail
- at: "2025-01-12T10:00:00Z"
@@ -79,7 +79,7 @@ optional_fields_examples:
- at: "2025-01-12T15:00:00Z"
gate: CONCERNS
note: "Tests added but rate limiting still missing"
-
+
risk_summary: |
risk_summary: # From risk-profile task
totals:
@@ -91,7 +91,7 @@ optional_fields_examples:
recommendations:
must_fix: []
monitor: []
-
+
recommendations: |
recommendations:
immediate: # Must fix before production
@@ -99,4 +99,4 @@ optional_fields_examples:
refs: ["api/auth/login.ts:42-68"]
future: # Can be addressed later
- action: "Consider caching for better performance"
- refs: ["services/data.service.ts"]
\ No newline at end of file
+ refs: ["services/data.service.ts"]
diff --git a/bmad-core/templates/story-tmpl.yaml b/bmad-core/templates/story-tmpl.yaml
index 4a09513d..5f7b78c1 100644
--- a/bmad-core/templates/story-tmpl.yaml
+++ b/bmad-core/templates/story-tmpl.yaml
@@ -12,7 +12,7 @@ workflow:
elicitation: advanced-elicitation
agent_config:
- editable_sections:
+ editable_sections:
- Status
- Story
- Acceptance Criteria
@@ -29,7 +29,7 @@ sections:
instruction: Select the current status of the story
owner: scrum-master
editors: [scrum-master, dev-agent]
-
+
- id: story
title: Story
type: template-text
@@ -41,7 +41,7 @@ sections:
elicit: true
owner: scrum-master
editors: [scrum-master]
-
+
- id: acceptance-criteria
title: Acceptance Criteria
type: numbered-list
@@ -49,7 +49,7 @@ sections:
elicit: true
owner: scrum-master
editors: [scrum-master]
-
+
- id: tasks-subtasks
title: Tasks / Subtasks
type: bullet-list
@@ -66,7 +66,7 @@ sections:
elicit: true
owner: scrum-master
editors: [scrum-master, dev-agent]
-
+
- id: dev-notes
title: Dev Notes
instruction: |
@@ -90,7 +90,7 @@ sections:
elicit: true
owner: scrum-master
editors: [scrum-master]
-
+
- id: change-log
title: Change Log
type: table
@@ -98,7 +98,7 @@ sections:
instruction: Track changes made to this story document
owner: scrum-master
editors: [scrum-master, dev-agent, qa-agent]
-
+
- id: dev-agent-record
title: Dev Agent Record
instruction: This section is populated by the development agent during implementation
@@ -111,27 +111,27 @@ sections:
instruction: Record the specific AI agent model and version used for development
owner: dev-agent
editors: [dev-agent]
-
+
- id: debug-log-references
title: Debug Log References
instruction: Reference any debug logs or traces generated during development
owner: dev-agent
editors: [dev-agent]
-
+
- id: completion-notes
title: Completion Notes List
instruction: Notes about the completion of tasks and any issues encountered
owner: dev-agent
editors: [dev-agent]
-
+
- id: file-list
title: File List
instruction: List all files created, modified, or affected during story implementation
owner: dev-agent
editors: [dev-agent]
-
+
- id: qa-results
title: QA Results
instruction: Results from QA Agent QA review of the completed story implementation
owner: qa-agent
- editors: [qa-agent]
\ No newline at end of file
+ editors: [qa-agent]
diff --git a/bmad-core/workflows/brownfield-fullstack.yaml b/bmad-core/workflows/brownfield-fullstack.yaml
index e933884c..33ea1637 100644
--- a/bmad-core/workflows/brownfield-fullstack.yaml
+++ b/bmad-core/workflows/brownfield-fullstack.yaml
@@ -20,7 +20,7 @@ workflow:
- Single story (< 4 hours) → Use brownfield-create-story task
- Small feature (1-3 stories) → Use brownfield-create-epic task
- Major enhancement (multiple epics) → Continue with full workflow
-
+
Ask user: "Can you describe the enhancement scope? Is this a small fix, a feature addition, or a major enhancement requiring architectural changes?"
- step: routing_decision
@@ -181,7 +181,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Project development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
@@ -265,33 +265,33 @@ workflow:
{{if single_story}}: Proceeding with brownfield-create-story task for immediate implementation.
{{if small_feature}}: Creating focused epic with brownfield-create-epic task.
{{if major_enhancement}}: Continuing with comprehensive planning workflow.
-
+
documentation_assessment: |
Documentation assessment complete:
{{if adequate}}: Existing documentation is sufficient. Proceeding directly to PRD creation.
{{if inadequate}}: Running document-project to capture current system state before PRD.
-
+
document_project_to_pm: |
Project analysis complete. Key findings documented in:
- {{document_list}}
Use these findings to inform PRD creation and avoid re-analyzing the same aspects.
-
+
pm_to_architect_decision: |
PRD complete and saved as docs/prd.md.
Architectural changes identified: {{yes/no}}
{{if yes}}: Proceeding to create architecture document for: {{specific_changes}}
{{if no}}: No architectural changes needed. Proceeding to validation.
-
+
architect_to_po: "Architecture complete. Save it as docs/architecture.md. Please validate all artifacts for integration safety."
-
+
po_to_sm: |
All artifacts validated.
Documentation type available: {{sharded_prd / brownfield_docs}}
{{if sharded}}: Use standard create-next-story task.
{{if brownfield}}: Use create-brownfield-story task to handle varied documentation formats.
-
+
sm_story_creation: |
Creating story from {{documentation_type}}.
{{if missing_context}}: May need to gather additional context from user during story creation.
-
+
complete: "All planning artifacts validated and development can begin. Stories will be created based on available documentation format."
diff --git a/bmad-core/workflows/brownfield-service.yaml b/bmad-core/workflows/brownfield-service.yaml
index 8bce3485..711277ee 100644
--- a/bmad-core/workflows/brownfield-service.yaml
+++ b/bmad-core/workflows/brownfield-service.yaml
@@ -127,7 +127,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Project development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
diff --git a/bmad-core/workflows/brownfield-ui.yaml b/bmad-core/workflows/brownfield-ui.yaml
index 4de69530..6daa2c98 100644
--- a/bmad-core/workflows/brownfield-ui.yaml
+++ b/bmad-core/workflows/brownfield-ui.yaml
@@ -134,7 +134,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Project development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
diff --git a/bmad-core/workflows/greenfield-fullstack.yaml b/bmad-core/workflows/greenfield-fullstack.yaml
index 4e722030..3ec57cca 100644
--- a/bmad-core/workflows/greenfield-fullstack.yaml
+++ b/bmad-core/workflows/greenfield-fullstack.yaml
@@ -159,7 +159,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Project development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
diff --git a/bmad-core/workflows/greenfield-service.yaml b/bmad-core/workflows/greenfield-service.yaml
index bc75353f..769f8240 100644
--- a/bmad-core/workflows/greenfield-service.yaml
+++ b/bmad-core/workflows/greenfield-service.yaml
@@ -135,7 +135,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Service development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
diff --git a/bmad-core/workflows/greenfield-ui.yaml b/bmad-core/workflows/greenfield-ui.yaml
index bd68fc19..52d7f3af 100644
--- a/bmad-core/workflows/greenfield-ui.yaml
+++ b/bmad-core/workflows/greenfield-ui.yaml
@@ -154,7 +154,7 @@ workflow:
notes: |
All stories implemented and reviewed!
Project development phase complete.
-
+
Reference: {root}/data/bmad-kb.md#IDE Development Workflow
flow_diagram: |
diff --git a/common/utils/bmad-doc-template.md b/common/utils/bmad-doc-template.md
index 19b7d01e..7f6f3c89 100644
--- a/common/utils/bmad-doc-template.md
+++ b/common/utils/bmad-doc-template.md
@@ -14,7 +14,7 @@ template:
output:
format: markdown
filename: default-path/to/{{filename}}.md
- title: "{{variable}} Document Title"
+ title: '{{variable}} Document Title'
workflow:
mode: interactive
@@ -108,8 +108,8 @@ sections:
Use `{{variable_name}}` in titles, templates, and content:
```yaml
-title: "Epic {{epic_number}} {{epic_title}}"
-template: "As a {{user_type}}, I want {{action}}, so that {{benefit}}."
+title: 'Epic {{epic_number}} {{epic_title}}'
+template: 'As a {{user_type}}, I want {{action}}, so that {{benefit}}.'
```
### Conditional Sections
@@ -212,7 +212,7 @@ choices:
- id: criteria
title: Acceptance Criteria
type: numbered-list
- item_template: "{{criterion_number}}: {{criteria}}"
+ item_template: '{{criterion_number}}: {{criteria}}'
repeatable: true
```
@@ -220,7 +220,7 @@ choices:
````yaml
examples:
- - "FR6: The system must authenticate users within 2 seconds"
+ - 'FR6: The system must authenticate users within 2 seconds'
- |
```mermaid
sequenceDiagram
diff --git a/dist/agents/analyst.txt b/dist/agents/analyst.txt
index 71281b01..217b2d4d 100644
--- a/dist/agents/analyst.txt
+++ b/dist/agents/analyst.txt
@@ -2328,7 +2328,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/agents/bmad-master.txt b/dist/agents/bmad-master.txt
index d3045e38..1898b5bd 100644
--- a/dist/agents/bmad-master.txt
+++ b/dist/agents/bmad-master.txt
@@ -8015,7 +8015,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/agents/bmad-orchestrator.txt b/dist/agents/bmad-orchestrator.txt
index de1de6e6..c6e783c5 100644
--- a/dist/agents/bmad-orchestrator.txt
+++ b/dist/agents/bmad-orchestrator.txt
@@ -775,7 +775,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt b/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt
index b00ac536..7cabad1e 100644
--- a/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt
+++ b/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt
@@ -3698,7 +3698,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
- **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
-- **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
+- **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
- **Roo Code**: Select mode from mode selector with bmad2du prefix
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
diff --git a/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt b/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt
index 81f1a105..87d17aac 100644
--- a/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt
+++ b/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt
@@ -3384,7 +3384,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
- **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
-- **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
+- **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
- **Roo Code**: Select mode from mode selector with bmad2du prefix
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
diff --git a/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt b/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt
index 57a3ae93..46f0f929 100644
--- a/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt
+++ b/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt
@@ -2857,7 +2857,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
- **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
-- **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
+- **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
- **Roo Code**: Select mode from mode selector with bmad2du prefix
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
@@ -14460,7 +14460,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
- **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
-- **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
+- **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
- **Roo Code**: Select mode from mode selector with bmad2du prefix
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
diff --git a/dist/teams/team-all.txt b/dist/teams/team-all.txt
index 1b054b24..cb75346c 100644
--- a/dist/teams/team-all.txt
+++ b/dist/teams/team-all.txt
@@ -1261,7 +1261,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/teams/team-fullstack.txt b/dist/teams/team-fullstack.txt
index f0eccbec..a9b70ec8 100644
--- a/dist/teams/team-fullstack.txt
+++ b/dist/teams/team-fullstack.txt
@@ -1098,7 +1098,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/teams/team-ide-minimal.txt b/dist/teams/team-ide-minimal.txt
index ba44703b..04b71d49 100644
--- a/dist/teams/team-ide-minimal.txt
+++ b/dist/teams/team-ide-minimal.txt
@@ -1014,7 +1014,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/dist/teams/team-no-ui.txt b/dist/teams/team-no-ui.txt
index 0e8dcfb3..c1cbfef7 100644
--- a/dist/teams/team-no-ui.txt
+++ b/dist/teams/team-no-ui.txt
@@ -1044,7 +1044,7 @@ You are the "Vibe CEO" - thinking like a CEO with unlimited resources and a sing
- **Claude Code**: `/agent-name` (e.g., `/bmad-master`)
- **Cursor**: `@agent-name` (e.g., `@bmad-master`)
-- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
+- **Windsurf**: `/agent-name` (e.g., `/bmad-master`)
- **Trae**: `@agent-name` (e.g., `@bmad-master`)
- **Roo Code**: Select mode from mode selector (e.g., `bmad-master`)
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
diff --git a/docs/enhanced-ide-development-workflow.md b/docs/enhanced-ide-development-workflow.md
index 1af97d7d..6159d395 100644
--- a/docs/enhanced-ide-development-workflow.md
+++ b/docs/enhanced-ide-development-workflow.md
@@ -29,14 +29,14 @@ The Test Architect (Quinn) provides comprehensive quality assurance throughout t
### Quick Command Reference
-| **Stage** | **Command** | **Purpose** | **Output** | **Priority** |
-|-----------|------------|-------------|------------|--------------|
-| **After Story Approval** | `*risk` | Identify integration & regression risks | `docs/qa/assessments/{epic}.{story}-risk-{YYYYMMDD}.md` | High for complex/brownfield |
-| | `*design` | Create test strategy for dev | `docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md` | High for new features |
-| **During Development** | `*trace` | Verify test coverage | `docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md` | Medium |
-| | `*nfr` | Validate quality attributes | `docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md` | High for critical features |
-| **After Development** | `*review` | Comprehensive assessment | QA Results in story + `docs/qa/gates/{epic}.{story}-{slug}.yml` | **Required** |
-| **Post-Review** | `*gate` | Update quality decision | Updated `docs/qa/gates/{epic}.{story}-{slug}.yml` | As needed |
+| **Stage** | **Command** | **Purpose** | **Output** | **Priority** |
+| ------------------------ | ----------- | --------------------------------------- | --------------------------------------------------------------- | --------------------------- |
+| **After Story Approval** | `*risk` | Identify integration & regression risks | `docs/qa/assessments/{epic}.{story}-risk-{YYYYMMDD}.md` | High for complex/brownfield |
+| | `*design` | Create test strategy for dev | `docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md` | High for new features |
+| **During Development** | `*trace` | Verify test coverage | `docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md` | Medium |
+| | `*nfr` | Validate quality attributes | `docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md` | High for critical features |
+| **After Development** | `*review` | Comprehensive assessment | QA Results in story + `docs/qa/gates/{epic}.{story}-{slug}.yml` | **Required** |
+| **Post-Review** | `*gate` | Update quality decision | Updated `docs/qa/gates/{epic}.{story}-{slug}.yml` | As needed |
### Stage 1: After Story Creation (Before Dev Starts)
@@ -134,24 +134,24 @@ The Test Architect (Quinn) provides comprehensive quality assurance throughout t
### Understanding Gate Decisions
-| **Status** | **Meaning** | **Action Required** | **Can Proceed?** |
-|------------|-------------|-------------------|------------------|
-| **PASS** | All critical requirements met | None | ✅ Yes |
-| **CONCERNS** | Non-critical issues found | Team review recommended | ⚠️ With caution |
-| **FAIL** | Critical issues (security, missing P0 tests) | Must fix | ❌ No |
-| **WAIVED** | Issues acknowledged and accepted | Document reasoning | ✅ With approval |
+| **Status** | **Meaning** | **Action Required** | **Can Proceed?** |
+| ------------ | -------------------------------------------- | ----------------------- | ---------------- |
+| **PASS** | All critical requirements met | None | ✅ Yes |
+| **CONCERNS** | Non-critical issues found | Team review recommended | ⚠️ With caution |
+| **FAIL** | Critical issues (security, missing P0 tests) | Must fix | ❌ No |
+| **WAIVED** | Issues acknowledged and accepted | Document reasoning | ✅ With approval |
### Risk-Based Testing Strategy
The Test Architect uses risk scoring to prioritize testing:
-| **Risk Score** | **Calculation** | **Testing Priority** | **Gate Impact** |
-|---------------|----------------|-------------------|----------------|
-| **9** | High probability × High impact | P0 - Must test thoroughly | FAIL if untested |
-| **6** | Medium-high combinations | P1 - Should test well | CONCERNS if gaps |
-| **4** | Medium combinations | P1 - Should test | CONCERNS if notable gaps |
-| **2-3** | Low-medium combinations | P2 - Nice to have | Note in review |
-| **1** | Minimal risk | P2 - Minimal | Note in review |
+| **Risk Score** | **Calculation** | **Testing Priority** | **Gate Impact** |
+| -------------- | ------------------------------ | ------------------------- | ------------------------ |
+| **9** | High probability × High impact | P0 - Must test thoroughly | FAIL if untested |
+| **6** | Medium-high combinations | P1 - Should test well | CONCERNS if gaps |
+| **4** | Medium combinations | P1 - Should test | CONCERNS if notable gaps |
+| **2-3** | Low-medium combinations | P2 - Nice to have | Note in review |
+| **1** | Minimal risk | P2 - Minimal | Note in review |
### Special Situations & Best Practices
@@ -227,14 +227,14 @@ All Test Architect activities create permanent records:
**Should I run Test Architect commands?**
-| **Scenario** | **Before Dev** | **During Dev** | **After Dev** |
-|-------------|---------------|----------------|---------------|
-| **Simple bug fix** | Optional | Optional | Required `*review` |
-| **New feature** | Recommended `*risk`, `*design` | Optional `*trace` | Required `*review` |
-| **Brownfield change** | **Required** `*risk`, `*design` | Recommended `*trace`, `*nfr` | Required `*review` |
-| **API modification** | **Required** `*risk`, `*design` | **Required** `*trace` | Required `*review` |
-| **Performance-critical** | Recommended `*design` | **Required** `*nfr` | Required `*review` |
-| **Data migration** | **Required** `*risk`, `*design` | **Required** `*trace` | Required `*review` + `*gate` |
+| **Scenario** | **Before Dev** | **During Dev** | **After Dev** |
+| ------------------------ | ------------------------------- | ---------------------------- | ---------------------------- |
+| **Simple bug fix** | Optional | Optional | Required `*review` |
+| **New feature** | Recommended `*risk`, `*design` | Optional `*trace` | Required `*review` |
+| **Brownfield change** | **Required** `*risk`, `*design` | Recommended `*trace`, `*nfr` | Required `*review` |
+| **API modification** | **Required** `*risk`, `*design` | **Required** `*trace` | Required `*review` |
+| **Performance-critical** | Recommended `*design` | **Required** `*nfr` | Required `*review` |
+| **Data migration** | **Required** `*risk`, `*design` | **Required** `*trace` | Required `*review` + `*gate` |
### Success Metrics
diff --git a/docs/user-guide.md b/docs/user-guide.md
index ceee141d..43c2daf6 100644
--- a/docs/user-guide.md
+++ b/docs/user-guide.md
@@ -277,7 +277,7 @@ The documentation uses short forms for convenience. Both styles are valid:
```text
*risk → *risk-profile
-*design → *test-design
+*design → *test-design
*nfr → *nfr-assess
*trace → *trace-requirements (or just *trace)
*review → *review
@@ -376,14 +376,14 @@ Manages quality gate decisions:
The Test Architect provides value throughout the entire development lifecycle. Here's when and how to leverage each capability:
-| **Stage** | **Command** | **When to Use** | **Value** | **Output** |
-|-----------|------------|-----------------|-----------|------------|
-| **Story Drafting** | `*risk` | After SM drafts story | Identify pitfalls early | `docs/qa/assessments/{epic}.{story}-risk-{YYYYMMDD}.md` |
-| | `*design` | After risk assessment | Guide dev on test strategy | `docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md` |
-| **Development** | `*trace` | Mid-implementation | Verify test coverage | `docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md` |
-| | `*nfr` | While building features | Catch quality issues early | `docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md` |
-| **Review** | `*review` | Story marked complete | Full quality assessment | QA Results in story + gate file |
-| **Post-Review** | `*gate` | After fixing issues | Update quality decision | Updated `docs/qa/gates/{epic}.{story}-{slug}.yml` |
+| **Stage** | **Command** | **When to Use** | **Value** | **Output** |
+| ------------------ | ----------- | ----------------------- | -------------------------- | -------------------------------------------------------------- |
+| **Story Drafting** | `*risk` | After SM drafts story | Identify pitfalls early | `docs/qa/assessments/{epic}.{story}-risk-{YYYYMMDD}.md` |
+| | `*design` | After risk assessment | Guide dev on test strategy | `docs/qa/assessments/{epic}.{story}-test-design-{YYYYMMDD}.md` |
+| **Development** | `*trace` | Mid-implementation | Verify test coverage | `docs/qa/assessments/{epic}.{story}-trace-{YYYYMMDD}.md` |
+| | `*nfr` | While building features | Catch quality issues early | `docs/qa/assessments/{epic}.{story}-nfr-{YYYYMMDD}.md` |
+| **Review** | `*review` | Story marked complete | Full quality assessment | QA Results in story + gate file |
+| **Post-Review** | `*gate` | After fixing issues | Update quality decision | Updated `docs/qa/gates/{epic}.{story}-{slug}.yml` |
#### Example Commands
diff --git a/eslint.config.mjs b/eslint.config.mjs
new file mode 100644
index 00000000..a1066262
--- /dev/null
+++ b/eslint.config.mjs
@@ -0,0 +1,105 @@
+import js from '@eslint/js';
+import nodePlugin from 'eslint-plugin-n';
+import yml from 'eslint-plugin-yml';
+import unicorn from 'eslint-plugin-unicorn';
+import eslintConfigPrettier from 'eslint-config-prettier/flat';
+
+export default [
+ // Global ignores for files/folders that should not be linted
+ {
+ ignores: ['dist/**', 'coverage/**', '**/*.min.js'],
+ },
+
+ // Base JavaScript recommended rules
+ js.configs.recommended,
+
+ // Node.js rules
+ ...nodePlugin.configs['flat/mixed-esm-and-cjs'],
+
+ // Unicorn rules (modern best practices)
+ unicorn.configs.recommended,
+
+ // YAML linting
+ ...yml.configs['flat/recommended'],
+
+ // Place Prettier last to disable conflicting stylistic rules
+ eslintConfigPrettier,
+
+ // Project-specific tweaks
+ {
+ rules: {
+ // Allow console for CLI tools in this repo
+ 'no-console': 'off',
+ // Do not enforce a specific YAML file extension (.yml vs .yaml)
+ 'yml/file-extension': 'off',
+ // Relax some Unicorn rules that are too opinionated for this codebase
+ 'unicorn/prevent-abbreviations': 'off',
+ 'unicorn/no-null': 'off',
+ },
+ },
+
+ // CLI/CommonJS scripts under tools/**
+ {
+ files: ['tools/**/*.js'],
+ rules: {
+ // Allow CommonJS patterns for Node CLI scripts
+ 'unicorn/prefer-module': 'off',
+ 'unicorn/import-style': 'off',
+ 'unicorn/no-process-exit': 'off',
+ 'n/no-process-exit': 'off',
+ 'unicorn/no-await-expression-member': 'off',
+ 'unicorn/prefer-top-level-await': 'off',
+ // Avoid failing CI on incidental unused vars in internal scripts
+ 'no-unused-vars': 'off',
+ // Reduce style-only churn in internal tools
+ 'unicorn/prefer-ternary': 'off',
+ 'unicorn/filename-case': 'off',
+ 'unicorn/no-array-reduce': 'off',
+ 'unicorn/no-array-callback-reference': 'off',
+ 'unicorn/consistent-function-scoping': 'off',
+ 'n/no-extraneous-require': 'off',
+ 'n/no-extraneous-import': 'off',
+ 'n/no-unpublished-require': 'off',
+ 'n/no-unpublished-import': 'off',
+ // Some scripts intentionally use globals provided at runtime
+ 'no-undef': 'off',
+ // Additional relaxed rules for legacy/internal scripts
+ 'no-useless-catch': 'off',
+ 'unicorn/prefer-number-properties': 'off',
+ 'no-unreachable': 'off',
+ },
+ },
+
+ // ESLint config file should not be checked for publish-related Node rules
+ {
+ files: ['eslint.config.mjs'],
+ rules: {
+ 'n/no-unpublished-import': 'off',
+ },
+ },
+
+ // YAML workflow templates allow empty mapping values intentionally
+ {
+ files: ['bmad-core/workflows/**/*.{yml,yaml}'],
+ rules: {
+ 'yml/no-empty-mapping-value': 'off',
+ },
+ },
+
+ // GitHub workflow files in this repo may use empty mapping values
+ {
+ files: ['.github/workflows/**/*.{yml,yaml}'],
+ rules: {
+ 'yml/no-empty-mapping-value': 'off',
+ },
+ },
+
+ // Other GitHub YAML files may intentionally use empty values and reserved filenames
+ {
+ files: ['.github/**/*.{yml,yaml}'],
+ rules: {
+ 'yml/no-empty-mapping-value': 'off',
+ 'unicorn/filename-case': 'off',
+ },
+ },
+];
diff --git a/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml b/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml
index 2ec414b1..da4a315e 100644
--- a/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml
+++ b/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml
@@ -1,26 +1,26 @@
-steps:
- # Build the container image
- - name: 'gcr.io/cloud-builders/docker'
- args: ['build', '-t', 'gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA', '.']
-
- # Push the container image to Container Registry
- - name: 'gcr.io/cloud-builders/docker'
- args: ['push', 'gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA']
-
- # Deploy container image to Cloud Run
- - name: 'gcr.io/google.com/cloudsdktool/cloud-sdk'
- entrypoint: gcloud
- args:
- - 'run'
- - 'deploy'
- - '{{COMPANY_NAME}}-ai-agents'
- - '--image'
- - 'gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA'
- - '--region'
- - '{{LOCATION}}'
- - '--platform'
- - 'managed'
- - '--allow-unauthenticated'
-
-images:
- - 'gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA'
\ No newline at end of file
+steps:
+ # Build the container image
+ - name: "gcr.io/cloud-builders/docker"
+ args: ["build", "-t", "gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA", "."]
+
+ # Push the container image to Container Registry
+ - name: "gcr.io/cloud-builders/docker"
+ args: ["push", "gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA"]
+
+ # Deploy container image to Cloud Run
+ - name: "gcr.io/google.com/cloudsdktool/cloud-sdk"
+ entrypoint: gcloud
+ args:
+ - "run"
+ - "deploy"
+ - "{{COMPANY_NAME}}-ai-agents"
+ - "--image"
+ - "gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA"
+ - "--region"
+ - "{{LOCATION}}"
+ - "--platform"
+ - "managed"
+ - "--allow-unauthenticated"
+
+images:
+ - "gcr.io/{{PROJECT_ID}}/{{COMPANY_NAME}}-ai-agents:$COMMIT_SHA"
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md b/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md
index 3eb103fa..9e23646a 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md
+++ b/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md
@@ -60,10 +60,10 @@ commands:
task-execution:
flow: Read story → Implement game feature → Write tests → Pass tests → Update [x] → Next task
updates-ONLY:
- - "Checkboxes: [ ] not started | [-] in progress | [x] complete"
- - "Debug Log: | Task | File | Change | Reverted? |"
- - "Completion Notes: Deviations only, <50 words"
- - "Change Log: Requirement changes only"
+ - 'Checkboxes: [ ] not started | [-] in progress | [x] complete'
+ - 'Debug Log: | Task | File | Change | Reverted? |'
+ - 'Completion Notes: Deviations only, <50 words'
+ - 'Change Log: Requirement changes only'
blocking: Unapproved deps | Ambiguous after story check | 3 failures | Missing game config
done: Game feature works + Tests pass + 60 FPS + No lint errors + Follows Phaser 3 best practices
dependencies:
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md b/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md
index f5b60c53..a522d44f 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md
+++ b/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md
@@ -27,7 +27,7 @@ activation-instructions:
- When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
- STAY IN CHARACTER!
- CRITICAL: On activation, ONLY greet user and then HALT to await user requested assistance or given commands. ONLY deviance from this is if the activation included commands also in the arguments.
- - "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
+ - 'CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent'
agent:
name: Jordan
id: game-sm
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md b/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md
index 95d04b94..1d66719a 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md
+++ b/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md
@@ -73,7 +73,7 @@ interface GameState {
interface GameSettings {
musicVolume: number;
sfxVolume: number;
- difficulty: "easy" | "normal" | "hard";
+ difficulty: 'easy' | 'normal' | 'hard';
controls: ControlScheme;
}
```
@@ -114,12 +114,12 @@ class GameScene extends Phaser.Scene {
private inputManager!: InputManager;
constructor() {
- super({ key: "GameScene" });
+ super({ key: 'GameScene' });
}
preload(): void {
// Load only scene-specific assets
- this.load.image("player", "assets/player.png");
+ this.load.image('player', 'assets/player.png');
}
create(data: SceneData): void {
@@ -144,7 +144,7 @@ class GameScene extends Phaser.Scene {
this.inputManager.destroy();
// Remove event listeners
- this.events.off("*");
+ this.events.off('*');
}
}
```
@@ -153,13 +153,13 @@ class GameScene extends Phaser.Scene {
```typescript
// Proper scene transitions with data
-this.scene.start("NextScene", {
+this.scene.start('NextScene', {
playerScore: this.playerScore,
currentLevel: this.currentLevel + 1,
});
// Scene overlays for UI
-this.scene.launch("PauseMenuScene");
+this.scene.launch('PauseMenuScene');
this.scene.pause();
```
@@ -203,7 +203,7 @@ class Player extends GameEntity {
private health!: HealthComponent;
constructor(scene: Phaser.Scene, x: number, y: number) {
- super(scene, x, y, "player");
+ super(scene, x, y, 'player');
this.movement = this.addComponent(new MovementComponent(this));
this.health = this.addComponent(new HealthComponent(this, 100));
@@ -223,7 +223,7 @@ class GameManager {
constructor(scene: Phaser.Scene) {
if (GameManager.instance) {
- throw new Error("GameManager already exists!");
+ throw new Error('GameManager already exists!');
}
this.scene = scene;
@@ -233,7 +233,7 @@ class GameManager {
static getInstance(): GameManager {
if (!GameManager.instance) {
- throw new Error("GameManager not initialized!");
+ throw new Error('GameManager not initialized!');
}
return GameManager.instance;
}
@@ -280,7 +280,7 @@ class BulletPool {
}
// Pool exhausted - create new bullet
- console.warn("Bullet pool exhausted, creating new bullet");
+ console.warn('Bullet pool exhausted, creating new bullet');
return new Bullet(this.scene, 0, 0);
}
@@ -380,14 +380,12 @@ class InputManager {
}
private setupKeyboard(): void {
- this.keys = this.scene.input.keyboard.addKeys(
- "W,A,S,D,SPACE,ESC,UP,DOWN,LEFT,RIGHT",
- );
+ this.keys = this.scene.input.keyboard.addKeys('W,A,S,D,SPACE,ESC,UP,DOWN,LEFT,RIGHT');
}
private setupTouch(): void {
- this.scene.input.on("pointerdown", this.handlePointerDown, this);
- this.scene.input.on("pointerup", this.handlePointerUp, this);
+ this.scene.input.on('pointerdown', this.handlePointerDown, this);
+ this.scene.input.on('pointerup', this.handlePointerUp, this);
}
update(): void {
@@ -414,9 +412,9 @@ class InputManager {
class AssetManager {
loadAssets(): Promise {
return new Promise((resolve, reject) => {
- this.scene.load.on("filecomplete", this.handleFileComplete, this);
- this.scene.load.on("loaderror", this.handleLoadError, this);
- this.scene.load.on("complete", () => resolve());
+ this.scene.load.on('filecomplete', this.handleFileComplete, this);
+ this.scene.load.on('loaderror', this.handleLoadError, this);
+ this.scene.load.on('complete', () => resolve());
this.scene.load.start();
});
@@ -432,8 +430,8 @@ class AssetManager {
private loadFallbackAsset(key: string): void {
// Load placeholder or default assets
switch (key) {
- case "player":
- this.scene.load.image("player", "assets/defaults/default-player.png");
+ case 'player':
+ this.scene.load.image('player', 'assets/defaults/default-player.png');
break;
default:
console.warn(`No fallback for asset: ${key}`);
@@ -460,11 +458,11 @@ class GameSystem {
private attemptRecovery(context: string): void {
switch (context) {
- case "update":
+ case 'update':
// Reset system state
this.reset();
break;
- case "render":
+ case 'render':
// Disable visual effects
this.disableEffects();
break;
@@ -484,7 +482,7 @@ class GameSystem {
```typescript
// Example test for game mechanics
-describe("HealthComponent", () => {
+describe('HealthComponent', () => {
let healthComponent: HealthComponent;
beforeEach(() => {
@@ -492,18 +490,18 @@ describe("HealthComponent", () => {
healthComponent = new HealthComponent(mockEntity, 100);
});
- test("should initialize with correct health", () => {
+ test('should initialize with correct health', () => {
expect(healthComponent.currentHealth).toBe(100);
expect(healthComponent.maxHealth).toBe(100);
});
- test("should handle damage correctly", () => {
+ test('should handle damage correctly', () => {
healthComponent.takeDamage(25);
expect(healthComponent.currentHealth).toBe(75);
expect(healthComponent.isAlive()).toBe(true);
});
- test("should handle death correctly", () => {
+ test('should handle death correctly', () => {
healthComponent.takeDamage(150);
expect(healthComponent.currentHealth).toBe(0);
expect(healthComponent.isAlive()).toBe(false);
@@ -516,7 +514,7 @@ describe("HealthComponent", () => {
**Scene Testing:**
```typescript
-describe("GameScene Integration", () => {
+describe('GameScene Integration', () => {
let scene: GameScene;
let mockGame: Phaser.Game;
@@ -526,7 +524,7 @@ describe("GameScene Integration", () => {
scene = new GameScene();
});
- test("should initialize all systems", () => {
+ test('should initialize all systems', () => {
scene.create({});
expect(scene.gameManager).toBeDefined();
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml
index 2d4a04bb..4accd3c3 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates a comprehensive game architecture document specifically for Phaser 3 + TypeScript projects. This should provide the technical foundation for all game development stories and epics.
-
+
If available, review any provided documents: Game Design Document (GDD), Technical Preferences. This architecture should support all game mechanics defined in the GDD.
- id: introduction
@@ -22,7 +22,7 @@ sections:
instruction: Establish the document's purpose and scope for game development
content: |
This document outlines the complete technical architecture for {{game_title}}, a 2D game built with Phaser 3 and TypeScript. It serves as the technical foundation for AI-driven game development, ensuring consistency and scalability across all game systems.
-
+
This architecture is designed to support the gameplay mechanics defined in the Game Design Document while maintaining 60 FPS performance and cross-platform compatibility.
sections:
- id: change-log
@@ -41,7 +41,7 @@ sections:
title: Architecture Summary
instruction: |
Provide a comprehensive overview covering:
-
+
- Game engine choice and configuration
- Project structure and organization
- Key systems and their interactions
@@ -129,23 +129,23 @@ sections:
title: Scene Management System
template: |
**Purpose:** Handle game flow and scene transitions
-
+
**Key Components:**
-
+
- Scene loading and unloading
- Data passing between scenes
- Transition effects
- Memory management
-
+
**Implementation Requirements:**
-
+
- Preload scene for asset loading
- Menu system with navigation
- Gameplay scenes with state management
- Pause/resume functionality
-
+
**Files to Create:**
-
+
- `src/scenes/BootScene.ts`
- `src/scenes/PreloadScene.ts`
- `src/scenes/MenuScene.ts`
@@ -155,23 +155,23 @@ sections:
title: Game State Management
template: |
**Purpose:** Track player progress and game status
-
+
**State Categories:**
-
+
- Player progress (levels, unlocks)
- Game settings (audio, controls)
- Session data (current level, score)
- Persistent data (achievements, statistics)
-
+
**Implementation Requirements:**
-
+
- Save/load system with localStorage
- State validation and error recovery
- Cross-session data persistence
- Settings management
-
+
**Files to Create:**
-
+
- `src/systems/GameState.ts`
- `src/systems/SaveManager.ts`
- `src/types/GameData.ts`
@@ -179,23 +179,23 @@ sections:
title: Asset Management System
template: |
**Purpose:** Efficient loading and management of game assets
-
+
**Asset Categories:**
-
+
- Sprite sheets and animations
- Audio files and music
- Level data and configurations
- UI assets and fonts
-
+
**Implementation Requirements:**
-
+
- Progressive loading strategy
- Asset caching and optimization
- Error handling for failed loads
- Memory management for large assets
-
+
**Files to Create:**
-
+
- `src/systems/AssetManager.ts`
- `src/config/AssetConfig.ts`
- `src/utils/AssetLoader.ts`
@@ -203,23 +203,23 @@ sections:
title: Input Management System
template: |
**Purpose:** Handle all player input across platforms
-
+
**Input Types:**
-
+
- Keyboard controls
- Mouse/pointer interaction
- Touch gestures (mobile)
- Gamepad support (optional)
-
+
**Implementation Requirements:**
-
+
- Input mapping and configuration
- Touch-friendly mobile controls
- Input buffering for responsive gameplay
- Customizable control schemes
-
+
**Files to Create:**
-
+
- `src/systems/InputManager.ts`
- `src/utils/TouchControls.ts`
- `src/types/InputTypes.ts`
@@ -232,19 +232,19 @@ sections:
title: "{{mechanic_name}} System"
template: |
**Purpose:** {{system_purpose}}
-
+
**Core Functionality:**
-
+
- {{feature_1}}
- {{feature_2}}
- {{feature_3}}
-
+
**Dependencies:** {{required_systems}}
-
+
**Performance Considerations:** {{optimization_notes}}
-
+
**Files to Create:**
-
+
- `src/systems/{{system_name}}.ts`
- `src/gameObjects/{{related_object}}.ts`
- `src/types/{{system_types}}.ts`
@@ -252,65 +252,65 @@ sections:
title: Physics & Collision System
template: |
**Physics Engine:** {{physics_choice}} (Arcade Physics/Matter.js)
-
+
**Collision Categories:**
-
+
- Player collision
- Enemy interactions
- Environmental objects
- Collectibles and items
-
+
**Implementation Requirements:**
-
+
- Optimized collision detection
- Physics body management
- Collision callbacks and events
- Performance monitoring
-
+
**Files to Create:**
-
+
- `src/systems/PhysicsManager.ts`
- `src/utils/CollisionGroups.ts`
- id: audio-system
title: Audio System
template: |
**Audio Requirements:**
-
+
- Background music with looping
- Sound effects for actions
- Audio settings and volume control
- Mobile audio optimization
-
+
**Implementation Features:**
-
+
- Audio sprite management
- Dynamic music system
- Spatial audio (if applicable)
- Audio pooling for performance
-
+
**Files to Create:**
-
+
- `src/systems/AudioManager.ts`
- `src/config/AudioConfig.ts`
- id: ui-system
title: UI System
template: |
**UI Components:**
-
+
- HUD elements (score, health, etc.)
- Menu navigation
- Modal dialogs
- Settings screens
-
+
**Implementation Requirements:**
-
+
- Responsive layout system
- Touch-friendly interface
- Keyboard navigation support
- Animation and transitions
-
+
**Files to Create:**
-
+
- `src/systems/UIManager.ts`
- `src/gameObjects/UI/`
- `src/types/UITypes.ts`
@@ -610,4 +610,4 @@ sections:
- 90%+ test coverage on game logic
- Zero TypeScript errors in strict mode
- Consistent adherence to coding standards
- - Comprehensive documentation coverage
\ No newline at end of file
+ - Comprehensive documentation coverage
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml
index 7532a2b0..118fbb0e 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates a comprehensive game brief that serves as the foundation for all subsequent game development work. The brief should capture the essential vision, scope, and requirements needed to create a detailed Game Design Document.
-
+
This brief is typically created early in the ideation process, often after brainstorming sessions, to crystallize the game concept before moving into detailed design.
- id: game-vision
@@ -71,7 +71,7 @@ sections:
repeatable: true
template: |
**Core Mechanic: {{mechanic_name}}**
-
+
- **Description:** {{how_it_works}}
- **Player Value:** {{why_its_fun}}
- **Implementation Scope:** {{complexity_estimate}}
@@ -98,12 +98,12 @@ sections:
title: Technical Constraints
template: |
**Platform Requirements:**
-
+
- Primary: {{platform_1}} - {{requirements}}
- Secondary: {{platform_2}} - {{requirements}}
-
+
**Technical Specifications:**
-
+
- Engine: Phaser 3 + TypeScript
- Performance Target: {{fps_target}} FPS on {{target_device}}
- Memory Budget: <{{memory_limit}}MB
@@ -141,10 +141,10 @@ sections:
title: Competitive Analysis
template: |
**Direct Competitors:**
-
+
- {{competitor_1}}: {{strengths_and_weaknesses}}
- {{competitor_2}}: {{strengths_and_weaknesses}}
-
+
**Differentiation Strategy:**
{{how_we_differ_and_why_thats_valuable}}
- id: market-opportunity
@@ -168,16 +168,16 @@ sections:
title: Content Categories
template: |
**Core Content:**
-
+
- {{content_type_1}}: {{quantity_and_description}}
- {{content_type_2}}: {{quantity_and_description}}
-
+
**Optional Content:**
-
+
- {{optional_content_type}}: {{quantity_and_description}}
-
+
**Replay Elements:**
-
+
- {{replayability_features}}
- id: difficulty-accessibility
title: Difficulty and Accessibility
@@ -244,13 +244,13 @@ sections:
title: Player Experience Metrics
template: |
**Engagement Goals:**
-
+
- Tutorial completion rate: >{{percentage}}%
- Average session length: {{duration}} minutes
- Player retention: D1 {{d1}}%, D7 {{d7}}%, D30 {{d30}}%
-
+
**Quality Benchmarks:**
-
+
- Player satisfaction: >{{rating}}/10
- Completion rate: >{{percentage}}%
- Technical performance: {{fps_target}} FPS consistent
@@ -258,13 +258,13 @@ sections:
title: Development Metrics
template: |
**Technical Targets:**
-
+
- Zero critical bugs at launch
- Performance targets met on all platforms
- Load times under {{seconds}}s
-
+
**Process Goals:**
-
+
- Development timeline adherence
- Feature scope completion
- Quality assurance standards
@@ -273,7 +273,7 @@ sections:
condition: has_business_goals
template: |
**Commercial Goals:**
-
+
- {{revenue_target}} in first {{time_period}}
- {{user_acquisition_target}} players in first {{time_period}}
- {{retention_target}} monthly active users
@@ -326,12 +326,12 @@ sections:
title: Validation Plan
template: |
**Concept Testing:**
-
+
- {{validation_method_1}} - {{timeline}}
- {{validation_method_2}} - {{timeline}}
-
+
**Prototype Testing:**
-
+
- {{testing_approach}} - {{timeline}}
- {{feedback_collection_method}} - {{timeline}}
@@ -353,4 +353,4 @@ sections:
type: table
template: |
| Date | Version | Description | Author |
- | :--- | :------ | :---------- | :----- |
\ No newline at end of file
+ | :--- | :------ | :---------- | :----- |
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml
index f2010a05..a1262ef8 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates a comprehensive Game Design Document that will serve as the foundation for all game development work. The GDD should be detailed enough that developers can create user stories and epics from it. Focus on gameplay systems, mechanics, and technical requirements that can be broken down into implementable features.
-
+
If available, review any provided documents or ask if any are optionally available: Project Brief, Market Research, Competitive Analysis
- id: executive-summary
@@ -59,7 +59,7 @@ sections:
instruction: Define the 30-60 second loop that players will repeat. Be specific about timing and player actions.
template: |
**Primary Loop ({{duration}} seconds):**
-
+
1. {{action_1}} ({{time_1}}s)
2. {{action_2}} ({{time_2}}s)
3. {{action_3}} ({{time_3}}s)
@@ -69,12 +69,12 @@ sections:
instruction: Clearly define success and failure states
template: |
**Victory Conditions:**
-
+
- {{win_condition_1}}
- {{win_condition_2}}
-
+
**Failure States:**
-
+
- {{loss_condition_1}}
- {{loss_condition_2}}
@@ -90,17 +90,17 @@ sections:
title: "{{mechanic_name}}"
template: |
**Description:** {{detailed_description}}
-
+
**Player Input:** {{input_method}}
-
+
**System Response:** {{game_response}}
-
+
**Implementation Notes:**
-
+
- {{tech_requirement_1}}
- {{tech_requirement_2}}
- {{performance_consideration}}
-
+
**Dependencies:** {{other_mechanics_needed}}
- id: controls
title: Controls
@@ -119,9 +119,9 @@ sections:
title: Player Progression
template: |
**Progression Type:** {{linear|branching|metroidvania}}
-
+
**Key Milestones:**
-
+
1. **{{milestone_1}}** - {{unlock_description}}
2. **{{milestone_2}}** - {{unlock_description}}
3. **{{milestone_3}}** - {{unlock_description}}
@@ -158,9 +158,9 @@ sections:
**Duration:** {{target_time}}
**Key Elements:** {{required_mechanics}}
**Difficulty:** {{relative_difficulty}}
-
+
**Structure Template:**
-
+
- Introduction: {{intro_description}}
- Challenge: {{main_challenge}}
- Resolution: {{completion_requirement}}
@@ -186,13 +186,13 @@ sections:
title: Platform Specific
template: |
**Desktop:**
-
+
- Resolution: {{min_resolution}} - {{max_resolution}}
- Input: Keyboard, Mouse, Gamepad
- Browser: Chrome 80+, Firefox 75+, Safari 13+
-
+
**Mobile:**
-
+
- Resolution: {{mobile_min}} - {{mobile_max}}
- Input: Touch, Tilt (optional)
- OS: iOS 13+, Android 8+
@@ -201,14 +201,14 @@ sections:
instruction: Define asset specifications for the art and audio teams
template: |
**Visual Assets:**
-
+
- Art Style: {{style_description}}
- Color Palette: {{color_specification}}
- Animation: {{animation_requirements}}
- UI Resolution: {{ui_specs}}
-
+
**Audio Assets:**
-
+
- Music Style: {{music_genre}}
- Sound Effects: {{sfx_requirements}}
- Voice Acting: {{voice_needs}}
@@ -221,7 +221,7 @@ sections:
title: Engine Configuration
template: |
**Phaser 3 Setup:**
-
+
- TypeScript: Strict mode enabled
- Physics: {{physics_system}} (Arcade/Matter)
- Renderer: WebGL with Canvas fallback
@@ -230,7 +230,7 @@ sections:
title: Code Architecture
template: |
**Required Systems:**
-
+
- Scene Management
- State Management
- Asset Loading
@@ -242,7 +242,7 @@ sections:
title: Data Management
template: |
**Save Data:**
-
+
- Progress tracking
- Settings persistence
- Statistics collection
@@ -340,4 +340,4 @@ sections:
title: References
instruction: List any competitive analysis, inspiration, or research sources
type: bullet-list
- template: "{{reference}}"
\ No newline at end of file
+ template: "{{reference}}"
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml
index 2132cf70..63209a51 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml
@@ -14,13 +14,13 @@ sections:
- id: initial-setup
instruction: |
This template creates detailed game development stories that are immediately actionable by game developers. Each story should focus on a single, implementable feature that contributes to the overall game functionality.
-
+
Before starting, ensure you have access to:
-
+
- Game Design Document (GDD)
- Game Architecture Document
- Any existing stories in this epic
-
+
The story should be specific enough that a developer can implement it without requiring additional design decisions.
- id: story-header
@@ -69,12 +69,12 @@ sections:
title: Files to Create/Modify
template: |
**New Files:**
-
+
- `{{file_path_1}}` - {{purpose}}
- `{{file_path_2}}` - {{purpose}}
-
+
**Modified Files:**
-
+
- `{{existing_file_1}}` - {{changes_needed}}
- `{{existing_file_2}}` - {{changes_needed}}
- id: class-interface-definitions
@@ -89,15 +89,15 @@ sections:
{{property_2}}: {{type}};
{{method_1}}({{params}}): {{return_type}};
}
-
+
// {{class_name}}
class {{class_name}} extends {{phaser_class}} {
private {{property}}: {{type}};
-
+
constructor({{params}}) {
// Implementation requirements
}
-
+
public {{method}}({{params}}): {{return_type}} {
// Method requirements
}
@@ -107,15 +107,15 @@ sections:
instruction: Specify how this feature integrates with existing systems
template: |
**Scene Integration:**
-
+
- {{scene_name}}: {{integration_details}}
-
+
**System Dependencies:**
-
+
- {{system_name}}: {{dependency_description}}
-
+
**Event Communication:**
-
+
- Emits: `{{event_name}}` when {{condition}}
- Listens: `{{event_name}}` to {{response}}
@@ -127,7 +127,7 @@ sections:
title: Dev Agent Record
template: |
**Tasks:**
-
+
- [ ] {{task_1_description}}
- [ ] {{task_2_description}}
- [ ] {{task_3_description}}
@@ -135,18 +135,18 @@ sections:
- [ ] Write unit tests for {{component}}
- [ ] Integration testing with {{related_system}}
- [ ] Performance testing and optimization
-
+
**Debug Log:**
| Task | File | Change | Reverted? |
|------|------|--------|-----------|
| | | | |
-
+
**Completion Notes:**
-
+
-
+
**Change Log:**
-
+
- id: game-design-context
@@ -154,13 +154,13 @@ sections:
instruction: Reference the specific sections of the GDD that this story implements
template: |
**GDD Reference:** {{section_name}} ({{page_or_section_number}})
-
+
**Game Mechanic:** {{mechanic_name}}
-
+
**Player Experience Goal:** {{experience_description}}
-
+
**Balance Parameters:**
-
+
- {{parameter_1}}: {{value_or_range}}
- {{parameter_2}}: {{value_or_range}}
@@ -172,11 +172,11 @@ sections:
title: Unit Tests
template: |
**Test Files:**
-
+
- `tests/{{component_name}}.test.ts`
-
+
**Test Scenarios:**
-
+
- {{test_scenario_1}}
- {{test_scenario_2}}
- {{edge_case_test}}
@@ -184,12 +184,12 @@ sections:
title: Game Testing
template: |
**Manual Test Cases:**
-
+
1. {{test_case_1_description}}
-
+
- Expected: {{expected_behavior}}
- Performance: {{performance_expectation}}
-
+
2. {{test_case_2_description}}
- Expected: {{expected_behavior}}
- Edge Case: {{edge_case_handling}}
@@ -197,7 +197,7 @@ sections:
title: Performance Tests
template: |
**Metrics to Verify:**
-
+
- Frame rate maintains {{fps_target}} FPS
- Memory usage stays under {{memory_limit}}MB
- {{feature_specific_performance_metric}}
@@ -207,15 +207,15 @@ sections:
instruction: List any dependencies that must be completed before this story can be implemented
template: |
**Story Dependencies:**
-
+
- {{story_id}}: {{dependency_description}}
-
+
**Technical Dependencies:**
-
+
- {{system_or_file}}: {{requirement}}
-
+
**Asset Dependencies:**
-
+
- {{asset_type}}: {{asset_description}}
- Location: `{{asset_path}}`
@@ -238,16 +238,16 @@ sections:
instruction: Any additional context, design decisions, or implementation notes
template: |
**Implementation Notes:**
-
+
- {{note_1}}
- {{note_2}}
-
+
**Design Decisions:**
-
+
- {{decision_1}}: {{rationale}}
- {{decision_2}}: {{rationale}}
-
+
**Future Considerations:**
-
+
- {{future_enhancement_1}}
- - {{future_optimization_1}}
\ No newline at end of file
+ - {{future_optimization_1}}
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml b/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml
index 23d57d5d..7e5f43fc 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
-
+
If available, review: Game Design Document (GDD), Game Architecture Document. This document should align with the game mechanics and technical systems defined in those documents.
- id: introduction
@@ -22,7 +22,7 @@ sections:
instruction: Establish the purpose and scope of level design for this game
content: |
This document defines the level design framework for {{game_title}}, providing guidelines for creating engaging, balanced levels that support the core gameplay mechanics defined in the Game Design Document.
-
+
This framework ensures consistency across all levels while providing flexibility for creative level design within established technical and design constraints.
sections:
- id: change-log
@@ -69,29 +69,29 @@ sections:
title: "{{category_name}} Levels"
template: |
**Purpose:** {{gameplay_purpose}}
-
+
**Target Duration:** {{min_time}} - {{max_time}} minutes
-
+
**Difficulty Range:** {{difficulty_scale}}
-
+
**Key Mechanics Featured:**
-
+
- {{mechanic_1}} - {{usage_description}}
- {{mechanic_2}} - {{usage_description}}
-
+
**Player Objectives:**
-
+
- Primary: {{primary_objective}}
- Secondary: {{secondary_objective}}
- Hidden: {{secret_objective}}
-
+
**Success Criteria:**
-
+
- {{completion_requirement_1}}
- {{completion_requirement_2}}
-
+
**Technical Requirements:**
-
+
- Maximum entities: {{entity_limit}}
- Performance target: {{fps_target}} FPS
- Memory budget: {{memory_limit}}MB
@@ -106,11 +106,11 @@ sections:
instruction: Based on GDD requirements, define the overall level organization
template: |
**Organization Type:** {{linear|hub_world|open_world}}
-
+
**Total Level Count:** {{number}}
-
+
**World Breakdown:**
-
+
- World 1: {{level_count}} levels - {{theme}} - {{difficulty_range}}
- World 2: {{level_count}} levels - {{theme}} - {{difficulty_range}}
- World 3: {{level_count}} levels - {{theme}} - {{difficulty_range}}
@@ -145,7 +145,7 @@ sections:
instruction: Define how players access new levels
template: |
**Progression Gates:**
-
+
- Linear progression: Complete previous level
- Star requirements: {{star_count}} stars to unlock
- Skill gates: Demonstrate {{skill_requirement}}
@@ -160,17 +160,17 @@ sections:
instruction: Define all environmental components that can be used in levels
template: |
**Terrain Types:**
-
+
- {{terrain_1}}: {{properties_and_usage}}
- {{terrain_2}}: {{properties_and_usage}}
-
+
**Interactive Objects:**
-
+
- {{object_1}}: {{behavior_and_purpose}}
- {{object_2}}: {{behavior_and_purpose}}
-
+
**Hazards and Obstacles:**
-
+
- {{hazard_1}}: {{damage_and_behavior}}
- {{hazard_2}}: {{damage_and_behavior}}
- id: collectibles-rewards
@@ -178,18 +178,18 @@ sections:
instruction: Define all collectible items and their placement rules
template: |
**Collectible Types:**
-
+
- {{collectible_1}}: {{value_and_purpose}}
- {{collectible_2}}: {{value_and_purpose}}
-
+
**Placement Guidelines:**
-
+
- Mandatory collectibles: {{placement_rules}}
- Optional collectibles: {{placement_rules}}
- Secret collectibles: {{placement_rules}}
-
+
**Reward Distribution:**
-
+
- Easy to find: {{percentage}}%
- Moderate challenge: {{percentage}}%
- High skill required: {{percentage}}%
@@ -198,18 +198,18 @@ sections:
instruction: Define how enemies should be placed and balanced in levels
template: |
**Enemy Categories:**
-
+
- {{enemy_type_1}}: {{behavior_and_usage}}
- {{enemy_type_2}}: {{behavior_and_usage}}
-
+
**Placement Principles:**
-
+
- Introduction encounters: {{guideline}}
- Standard encounters: {{guideline}}
- Challenge encounters: {{guideline}}
-
+
**Difficulty Scaling:**
-
+
- Enemy count progression: {{scaling_rule}}
- Enemy type introduction: {{pacing_rule}}
- Encounter complexity: {{complexity_rule}}
@@ -222,14 +222,14 @@ sections:
title: Level Layout Principles
template: |
**Spatial Design:**
-
+
- Grid size: {{grid_dimensions}}
- Minimum path width: {{width_units}}
- Maximum vertical distance: {{height_units}}
- Safe zones placement: {{safety_guidelines}}
-
+
**Navigation Design:**
-
+
- Clear path indication: {{visual_cues}}
- Landmark placement: {{landmark_rules}}
- Dead end avoidance: {{dead_end_policy}}
@@ -239,13 +239,13 @@ sections:
instruction: Define how to control the rhythm and pace of gameplay within levels
template: |
**Action Sequences:**
-
+
- High intensity duration: {{max_duration}}
- Rest period requirement: {{min_rest_time}}
- Intensity variation: {{pacing_pattern}}
-
+
**Learning Sequences:**
-
+
- New mechanic introduction: {{teaching_method}}
- Practice opportunity: {{practice_duration}}
- Skill application: {{application_context}}
@@ -254,14 +254,14 @@ sections:
instruction: Define how to create appropriate challenges for each level type
template: |
**Challenge Types:**
-
+
- Execution challenges: {{skill_requirements}}
- Puzzle challenges: {{complexity_guidelines}}
- Time challenges: {{time_pressure_rules}}
- Resource challenges: {{resource_management}}
-
+
**Difficulty Calibration:**
-
+
- Skill check frequency: {{frequency_guidelines}}
- Failure recovery: {{retry_mechanics}}
- Hint system integration: {{help_system}}
@@ -275,7 +275,7 @@ sections:
instruction: Define how level data should be structured for implementation
template: |
**Level File Format:**
-
+
- Data format: {{json|yaml|custom}}
- File naming: `level_{{world}}_{{number}}.{{extension}}`
- Data organization: {{structure_description}}
@@ -313,14 +313,14 @@ sections:
instruction: Define how level assets are organized and loaded
template: |
**Tilemap Requirements:**
-
+
- Tile size: {{tile_dimensions}}px
- Tileset organization: {{tileset_structure}}
- Layer organization: {{layer_system}}
- Collision data: {{collision_format}}
-
+
**Audio Integration:**
-
+
- Background music: {{music_requirements}}
- Ambient sounds: {{ambient_system}}
- Dynamic audio: {{dynamic_audio_rules}}
@@ -329,19 +329,19 @@ sections:
instruction: Define performance requirements for level systems
template: |
**Entity Limits:**
-
+
- Maximum active entities: {{entity_limit}}
- Maximum particles: {{particle_limit}}
- Maximum audio sources: {{audio_limit}}
-
+
**Memory Management:**
-
+
- Texture memory budget: {{texture_memory}}MB
- Audio memory budget: {{audio_memory}}MB
- Level loading time: <{{load_time}}s
-
+
**Culling and LOD:**
-
+
- Off-screen culling: {{culling_distance}}
- Level-of-detail rules: {{lod_system}}
- Asset streaming: {{streaming_requirements}}
@@ -354,13 +354,13 @@ sections:
title: Automated Testing
template: |
**Performance Testing:**
-
+
- Frame rate validation: Maintain {{fps_target}} FPS
- Memory usage monitoring: Stay under {{memory_limit}}MB
- Loading time verification: Complete in <{{load_time}}s
-
+
**Gameplay Testing:**
-
+
- Completion path validation: All objectives achievable
- Collectible accessibility: All items reachable
- Softlock prevention: No unwinnable states
@@ -388,14 +388,14 @@ sections:
title: Balance Validation
template: |
**Metrics Collection:**
-
+
- Completion rate: Target {{completion_percentage}}%
- Average completion time: {{target_time}} ± {{variance}}
- Death count per level: <{{max_deaths}}
- Collectible discovery rate: {{discovery_percentage}}%
-
+
**Iteration Guidelines:**
-
+
- Adjustment criteria: {{criteria_for_changes}}
- Testing sample size: {{minimum_testers}}
- Validation period: {{testing_duration}}
@@ -408,14 +408,14 @@ sections:
title: Design Phase
template: |
**Concept Development:**
-
+
1. Define level purpose and goals
2. Create rough layout sketch
3. Identify key mechanics and challenges
4. Estimate difficulty and duration
-
+
**Documentation Requirements:**
-
+
- Level design brief
- Layout diagrams
- Mechanic integration notes
@@ -424,15 +424,15 @@ sections:
title: Implementation Phase
template: |
**Technical Implementation:**
-
+
1. Create level data file
2. Build tilemap and layout
3. Place entities and objects
4. Configure level logic and triggers
5. Integrate audio and visual effects
-
+
**Quality Assurance:**
-
+
1. Automated testing execution
2. Internal playtesting
3. Performance validation
@@ -441,14 +441,14 @@ sections:
title: Integration Phase
template: |
**Game Integration:**
-
+
1. Level progression integration
2. Save system compatibility
3. Analytics integration
4. Achievement system integration
-
+
**Final Validation:**
-
+
1. Full game context testing
2. Performance regression testing
3. Platform compatibility verification
@@ -481,4 +481,4 @@ sections:
- Difficulty curve adherence: {{curve_accuracy}}
- Mechanic integration effectiveness: {{integration_score}}
- Player guidance clarity: {{guidance_score}}
- - Content accessibility: {{accessibility_rate}}%
\ No newline at end of file
+ - Content accessibility: {{accessibility_rate}}%
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml b/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml
index 21b7a1cc..9c9e4415 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml
@@ -17,21 +17,21 @@ workflow:
- brainstorming_session
- game_research_prompt
- player_research
- notes: 'Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/design/ folder.'
+ notes: "Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project's docs/design/ folder."
- agent: game-designer
creates: game-design-doc.md
requires: game-brief.md
optional_steps:
- competitive_analysis
- technical_research
- notes: 'Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project''s docs/design/ folder.'
+ notes: "Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project's docs/design/ folder."
- agent: game-designer
creates: level-design-doc.md
requires: game-design-doc.md
optional_steps:
- level_prototyping
- difficulty_analysis
- notes: 'Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project''s docs/design/ folder.'
+ notes: "Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project's docs/design/ folder."
- agent: solution-architect
creates: game-architecture.md
requires:
@@ -41,7 +41,7 @@ workflow:
- technical_research_prompt
- performance_analysis
- platform_research
- notes: 'Create comprehensive technical architecture using game-architecture-tmpl. Defines Phaser 3 systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project''s docs/architecture/ folder.'
+ notes: "Create comprehensive technical architecture using game-architecture-tmpl. Defines Phaser 3 systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project's docs/architecture/ folder."
- agent: game-designer
validates: design_consistency
requires: all_design_documents
@@ -66,7 +66,7 @@ workflow:
optional_steps:
- quick_brainstorming
- concept_validation
- notes: 'Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/ folder.'
+ notes: "Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project's docs/ folder."
- agent: game-designer
creates: prototype-design.md
uses: create-doc prototype-design OR create-game-story
diff --git a/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml b/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml
index c61e4fc8..4b5b48f1 100644
--- a/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml
+++ b/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml
@@ -44,7 +44,7 @@ workflow:
notes: Implement stories in priority order. Test frequently and adjust design based on what feels fun. Document discoveries.
workflow_end:
action: prototype_evaluation
- notes: 'Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive.'
+ notes: "Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive."
game_jam_sequence:
- step: jam_concept
agent: game-designer
diff --git a/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md b/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md
index a14406f3..fb28eab3 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md
+++ b/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md
@@ -61,13 +61,13 @@ commands:
- explain: teach me what and why you did whatever you just did in detail so I can learn. Explain to me as if you were training a junior Unity developer.
- exit: Say goodbye as the Game Developer, and then abandon inhabiting this persona
develop-story:
- order-of-execution: "Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete"
+ order-of-execution: 'Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete'
story-file-updates-ONLY:
- CRITICAL: ONLY UPDATE THE STORY FILE WITH UPDATES TO SECTIONS INDICATED BELOW. DO NOT MODIFY ANY OTHER SECTIONS.
- CRITICAL: You are ONLY authorized to edit these specific sections of story files - Tasks / Subtasks Checkboxes, Dev Agent Record section and all its subsections, Agent Model Used, Debug Log References, Completion Notes List, File List, Change Log, Status
- CRITICAL: DO NOT modify Status, Story, Acceptance Criteria, Dev Notes, Testing sections, or any other sections not listed above
- blocking: "HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression"
- ready-for-review: "Code matches requirements + All validations pass + Follows Unity & C# standards + File List complete + Stable FPS"
+ blocking: 'HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression'
+ ready-for-review: 'Code matches requirements + All validations pass + Follows Unity & C# standards + File List complete + Stable FPS'
completion: "All Tasks and Subtasks marked [x] and have tests→Validations and full regression passes (DON'T BE LAZY, EXECUTE ALL TESTS and CONFIRM)→Ensure File List is Complete→run the task execute-checklist for the checklist game-story-dod-checklist→set story status: 'Ready for Review'→HALT"
dependencies:
tasks:
diff --git a/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md b/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md
index 005171da..97579dad 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md
+++ b/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md
@@ -456,7 +456,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
- **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
-- **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
+- **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
- **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
- **Roo Code**: Select mode from mode selector with bmad2du prefix
- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
diff --git a/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml b/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml
index ff191a48..1769ef29 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates a comprehensive game brief that serves as the foundation for all subsequent game development work. The brief should capture the essential vision, scope, and requirements needed to create a detailed Game Design Document.
-
+
This brief is typically created early in the ideation process, often after brainstorming sessions, to crystallize the game concept before moving into detailed design.
- id: game-vision
@@ -71,7 +71,7 @@ sections:
repeatable: true
template: |
**Core Mechanic: {{mechanic_name}}**
-
+
- **Description:** {{how_it_works}}
- **Player Value:** {{why_its_fun}}
- **Implementation Scope:** {{complexity_estimate}}
@@ -98,12 +98,12 @@ sections:
title: Technical Constraints
template: |
**Platform Requirements:**
-
+
- Primary: {{platform_1}} - {{requirements}}
- Secondary: {{platform_2}} - {{requirements}}
-
+
**Technical Specifications:**
-
+
- Engine: Unity & C#
- Performance Target: {{fps_target}} FPS on {{target_device}}
- Memory Budget: <{{memory_limit}}MB
@@ -141,10 +141,10 @@ sections:
title: Competitive Analysis
template: |
**Direct Competitors:**
-
+
- {{competitor_1}}: {{strengths_and_weaknesses}}
- {{competitor_2}}: {{strengths_and_weaknesses}}
-
+
**Differentiation Strategy:**
{{how_we_differ_and_why_thats_valuable}}
- id: market-opportunity
@@ -168,16 +168,16 @@ sections:
title: Content Categories
template: |
**Core Content:**
-
+
- {{content_type_1}}: {{quantity_and_description}}
- {{content_type_2}}: {{quantity_and_description}}
-
+
**Optional Content:**
-
+
- {{optional_content_type}}: {{quantity_and_description}}
-
+
**Replay Elements:**
-
+
- {{replayability_features}}
- id: difficulty-accessibility
title: Difficulty and Accessibility
@@ -244,13 +244,13 @@ sections:
title: Player Experience Metrics
template: |
**Engagement Goals:**
-
+
- Tutorial completion rate: >{{percentage}}%
- Average session length: {{duration}} minutes
- Player retention: D1 {{d1}}%, D7 {{d7}}%, D30 {{d30}}%
-
+
**Quality Benchmarks:**
-
+
- Player satisfaction: >{{rating}}/10
- Completion rate: >{{percentage}}%
- Technical performance: {{fps_target}} FPS consistent
@@ -258,13 +258,13 @@ sections:
title: Development Metrics
template: |
**Technical Targets:**
-
+
- Zero critical bugs at launch
- Performance targets met on all platforms
- Load times under {{seconds}}s
-
+
**Process Goals:**
-
+
- Development timeline adherence
- Feature scope completion
- Quality assurance standards
@@ -273,7 +273,7 @@ sections:
condition: has_business_goals
template: |
**Commercial Goals:**
-
+
- {{revenue_target}} in first {{time_period}}
- {{user_acquisition_target}} players in first {{time_period}}
- {{retention_target}} monthly active users
@@ -326,12 +326,12 @@ sections:
title: Validation Plan
template: |
**Concept Testing:**
-
+
- {{validation_method_1}} - {{timeline}}
- {{validation_method_2}} - {{timeline}}
-
+
**Prototype Testing:**
-
+
- {{testing_approach}} - {{timeline}}
- {{feedback_collection_method}} - {{timeline}}
@@ -353,4 +353,4 @@ sections:
type: table
template: |
| Date | Version | Description | Author |
- | :--- | :------ | :---------- | :----- |
\ No newline at end of file
+ | :--- | :------ | :---------- | :----- |
diff --git a/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml b/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml
index 50656137..60e7819b 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml
@@ -95,7 +95,7 @@ sections:
instruction: Define the 30-60 second loop that players will repeat. Be specific about timing and player actions for Unity implementation.
template: |
**Primary Loop ({{duration}} seconds):**
-
+
1. {{action_1}} ({{time_1}}s) - {{unity_component}}
2. {{action_2}} ({{time_2}}s) - {{unity_component}}
3. {{action_3}} ({{time_3}}s) - {{unity_component}}
@@ -107,12 +107,12 @@ sections:
instruction: Clearly define success and failure states with Unity-specific implementation notes
template: |
**Victory Conditions:**
-
+
- {{win_condition_1}} - Unity Event: {{unity_event}}
- {{win_condition_2}} - Unity Event: {{unity_event}}
-
+
**Failure States:**
-
+
- {{loss_condition_1}} - Trigger: {{unity_trigger}}
- {{loss_condition_2}} - Trigger: {{unity_trigger}}
examples:
@@ -132,22 +132,22 @@ sections:
title: "{{mechanic_name}}"
template: |
**Description:** {{detailed_description}}
-
+
**Player Input:** {{input_method}} - Unity Input System: {{input_action}}
-
+
**System Response:** {{game_response}}
-
+
**Unity Implementation Notes:**
-
+
- **Components Needed:** {{component_list}}
- **Physics Requirements:** {{physics_2d_setup}}
- **Animation States:** {{animator_states}}
- **Performance Considerations:** {{optimization_notes}}
-
+
**Dependencies:** {{other_mechanics_needed}}
-
+
**Script Architecture:**
-
+
- {{script_name}}.cs - {{responsibility}}
- {{manager_script}}.cs - {{management_role}}
examples:
@@ -173,15 +173,15 @@ sections:
title: Player Progression
template: |
**Progression Type:** {{linear|branching|metroidvania}}
-
+
**Key Milestones:**
-
+
1. **{{milestone_1}}** - {{unlock_description}} - Unity: {{scriptable_object_update}}
2. **{{milestone_2}}** - {{unlock_description}} - Unity: {{scriptable_object_update}}
3. **{{milestone_3}}** - {{unlock_description}} - Unity: {{scriptable_object_update}}
-
+
**Save Data Structure:**
-
+
```csharp
[System.Serializable]
public class PlayerProgress
@@ -197,13 +197,13 @@ sections:
template: |
**Tutorial Phase:** {{duration}} - {{difficulty_description}}
- Unity Config: {{scriptable_object_values}}
-
+
**Early Game:** {{duration}} - {{difficulty_description}}
- Unity Config: {{scriptable_object_values}}
-
+
**Mid Game:** {{duration}} - {{difficulty_description}}
- Unity Config: {{scriptable_object_values}}
-
+
**Late Game:** {{duration}} - {{difficulty_description}}
- Unity Config: {{scriptable_object_values}}
examples:
@@ -236,22 +236,22 @@ sections:
**Target Duration:** {{target_time}}
**Key Elements:** {{required_mechanics}}
**Difficulty Rating:** {{relative_difficulty}}
-
+
**Unity Scene Structure:**
-
+
- **Environment:** {{tilemap_setup}}
- **Gameplay Objects:** {{prefab_list}}
- **Lighting:** {{lighting_setup}}
- **Audio:** {{audio_sources}}
-
+
**Level Flow Template:**
-
+
- **Introduction:** {{intro_description}} - Area: {{unity_area_bounds}}
- **Challenge:** {{main_challenge}} - Mechanics: {{active_components}}
- **Resolution:** {{completion_requirement}} - Trigger: {{completion_trigger}}
-
+
**Reusable Prefabs:**
-
+
- {{prefab_name}} - {{prefab_purpose}}
examples:
- "Environment: TilemapRenderer with Platform tileset, Lighting: 2D Global Light + Point Lights"
@@ -262,9 +262,9 @@ sections:
**Total Levels:** {{number}}
**Unlock Pattern:** {{progression_method}}
**Scene Management:** {{unity_scene_loading}}
-
+
**Unity Scene Organization:**
-
+
- Scene Naming: {{naming_convention}}
- Addressable Assets: {{addressable_groups}}
- Loading Screens: {{loading_implementation}}
@@ -289,13 +289,13 @@ sections:
**Physics:** {{2D Only|3D Only|Hybrid}}
**Scripting Backend:** {{Mono|IL2CPP}}
**API Compatibility:** {{.NET Standard 2.1|.NET Framework}}
-
+
**Required Packages:**
-
+
- {{package_name}} {{version}} - {{purpose}}
-
+
**Project Settings:**
-
+
- Color Space: {{Linear|Gamma}}
- Quality Settings: {{quality_levels}}
- Physics Settings: {{physics_config}}
@@ -309,9 +309,9 @@ sections:
**Memory Usage:** <{{memory_limit}}MB heap, <{{texture_memory}}MB textures
**Load Times:** <{{load_time}}s initial, <{{level_load}}s between levels
**Battery Usage:** Optimized for mobile devices - {{battery_target}} hours gameplay
-
+
**Unity Profiler Targets:**
-
+
- CPU Frame Time: <{{cpu_time}}ms
- GPU Frame Time: <{{gpu_time}}ms
- GC Allocs: <{{gc_limit}}KB per frame
@@ -322,20 +322,20 @@ sections:
title: Platform Specific Requirements
template: |
**Desktop:**
-
+
- Resolution: {{min_resolution}} - {{max_resolution}}
- Input: Keyboard, Mouse, Gamepad ({{gamepad_support}})
- Build Target: {{desktop_targets}}
-
+
**Mobile:**
-
+
- Resolution: {{mobile_min}} - {{mobile_max}}
- Input: Touch, Accelerometer ({{sensor_support}})
- OS: iOS {{ios_min}}+, Android {{android_min}}+ (API {{api_level}})
- Device Requirements: {{device_specs}}
-
+
**Web (if applicable):**
-
+
- WebGL Version: {{webgl_version}}
- Browser Support: {{browser_list}}
- Compression: {{compression_format}}
@@ -346,21 +346,21 @@ sections:
instruction: Define asset specifications for Unity pipeline optimization
template: |
**2D Art Assets:**
-
+
- Sprites: {{sprite_resolution}} at {{ppu}} PPU
- Texture Format: {{texture_compression}}
- Atlas Strategy: {{sprite_atlas_setup}}
- Animation: {{animation_type}} at {{framerate}} FPS
-
+
**Audio Assets:**
-
+
- Music: {{audio_format}} at {{sample_rate}} Hz
- SFX: {{sfx_format}} at {{sfx_sample_rate}} Hz
- Compression: {{audio_compression}}
- 3D Audio: {{spatial_audio}}
-
+
**UI Assets:**
-
+
- Canvas Resolution: {{ui_resolution}}
- UI Scale Mode: {{scale_mode}}
- Font: {{font_requirements}}
@@ -381,17 +381,17 @@ sections:
title: Code Architecture Pattern
template: |
**Architecture Pattern:** {{MVC|MVVM|ECS|Component-Based|Custom}}
-
+
**Core Systems Required:**
-
+
- **Scene Management:** {{scene_manager_approach}}
- **State Management:** {{state_pattern_implementation}}
- **Event System:** {{event_system_choice}}
- **Object Pooling:** {{pooling_strategy}}
- **Save/Load System:** {{save_system_approach}}
-
+
**Folder Structure:**
-
+
```
Assets/
├── _Project/
@@ -401,9 +401,9 @@ sections:
│ ├── Scenes/
│ └── {{additional_folders}}
```
-
+
**Naming Conventions:**
-
+
- Scripts: {{script_naming}}
- Prefabs: {{prefab_naming}}
- Scenes: {{scene_naming}}
@@ -414,19 +414,19 @@ sections:
title: Unity Systems Integration
template: |
**Required Unity Systems:**
-
+
- **Input System:** {{input_implementation}}
- **Animation System:** {{animation_approach}}
- **Physics Integration:** {{physics_usage}}
- **Rendering Features:** {{rendering_requirements}}
- **Asset Streaming:** {{asset_loading_strategy}}
-
+
**Third-Party Integrations:**
-
+
- {{integration_name}}: {{integration_purpose}}
-
+
**Performance Systems:**
-
+
- **Profiling Integration:** {{profiling_setup}}
- **Memory Management:** {{memory_strategy}}
- **Build Pipeline:** {{build_automation}}
@@ -437,20 +437,20 @@ sections:
title: Data Management
template: |
**Save Data Architecture:**
-
+
- **Format:** {{PlayerPrefs|JSON|Binary|Cloud}}
- **Structure:** {{save_data_organization}}
- **Encryption:** {{security_approach}}
- **Cloud Sync:** {{cloud_integration}}
-
+
**Configuration Data:**
-
+
- **ScriptableObjects:** {{scriptable_object_usage}}
- **Settings Management:** {{settings_system}}
- **Localization:** {{localization_approach}}
-
+
**Runtime Data:**
-
+
- **Caching Strategy:** {{cache_implementation}}
- **Memory Pools:** {{pooling_objects}}
- **Asset References:** {{asset_reference_system}}
@@ -678,15 +678,15 @@ sections:
instruction: Provide guidance for the Story Manager (SM) agent on how to break down this GDD into implementable user stories
template: |
**Epic Prioritization:** {{epic_order_rationale}}
-
+
**Story Sizing Guidelines:**
-
+
- Foundation stories: {{foundation_story_scope}}
- Feature stories: {{feature_story_scope}}
- Polish stories: {{polish_story_scope}}
-
+
**Unity-Specific Story Considerations:**
-
+
- Each story should result in testable Unity scenes or prefabs
- Include specific Unity components and systems in acceptance criteria
- Consider cross-platform testing requirements
@@ -702,4 +702,4 @@ sections:
examples:
- "Unity Architect: Create detailed technical architecture document with specific Unity implementation patterns"
- "Unity Developer: Implement core systems and gameplay mechanics according to architecture"
- - "QA Tester: Validate performance metrics and cross-platform functionality"
\ No newline at end of file
+ - "QA Tester: Validate performance metrics and cross-platform functionality"
diff --git a/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml b/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml
index 99e8f653..c2020b06 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml
@@ -14,13 +14,13 @@ sections:
- id: initial-setup
instruction: |
This template creates detailed game development stories that are immediately actionable by game developers. Each story should focus on a single, implementable feature that contributes to the overall game functionality.
-
+
Before starting, ensure you have access to:
-
+
- Game Design Document (GDD)
- Game Architecture Document
- Any existing stories in this epic
-
+
The story should be specific enough that a developer can implement it without requiring additional design decisions.
- id: story-header
@@ -69,12 +69,12 @@ sections:
title: Files to Create/Modify
template: |
**New Files:**
-
+
- `{{file_path_1}}` - {{purpose}}
- `{{file_path_2}}` - {{purpose}}
-
+
**Modified Files:**
-
+
- `{{existing_file_1}}` - {{changes_needed}}
- `{{existing_file_2}}` - {{changes_needed}}
- id: class-interface-definitions
@@ -157,13 +157,13 @@ sections:
instruction: Reference the specific sections of the GDD that this story implements
template: |
**GDD Reference:** {{section_name}} ({{page_or_section_number}})
-
+
**Game Mechanic:** {{mechanic_name}}
-
+
**Player Experience Goal:** {{experience_description}}
-
+
**Balance Parameters:**
-
+
- {{parameter_1}}: {{value_or_range}}
- {{parameter_2}}: {{value_or_range}}
@@ -210,15 +210,15 @@ sections:
instruction: List any dependencies that must be completed before this story can be implemented
template: |
**Story Dependencies:**
-
+
- {{story_id}}: {{dependency_description}}
-
+
**Technical Dependencies:**
-
+
- {{system_or_file}}: {{requirement}}
-
+
**Asset Dependencies:**
-
+
- {{asset_type}}: {{asset_description}}
- Location: `{{asset_path}}`
@@ -241,16 +241,16 @@ sections:
instruction: Any additional context, design decisions, or implementation notes
template: |
**Implementation Notes:**
-
+
- {{note_1}}
- {{note_2}}
-
+
**Design Decisions:**
-
+
- {{decision_1}}: {{rationale}}
- {{decision_2}}: {{rationale}}
-
+
**Future Considerations:**
-
+
- {{future_enhancement_1}}
- {{future_optimization_1}}
diff --git a/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml b/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml
index e2ce44c8..2cba1051 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml
@@ -14,7 +14,7 @@ sections:
- id: initial-setup
instruction: |
This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
-
+
If available, review: Game Design Document (GDD), Game Architecture Document. This document should align with the game mechanics and technical systems defined in those documents.
- id: introduction
@@ -22,7 +22,7 @@ sections:
instruction: Establish the purpose and scope of level design for this game
content: |
This document defines the level design framework for {{game_title}}, providing guidelines for creating engaging, balanced levels that support the core gameplay mechanics defined in the Game Design Document.
-
+
This framework ensures consistency across all levels while providing flexibility for creative level design within established technical and design constraints.
sections:
- id: change-log
@@ -69,29 +69,29 @@ sections:
title: "{{category_name}} Levels"
template: |
**Purpose:** {{gameplay_purpose}}
-
+
**Target Duration:** {{min_time}} - {{max_time}} minutes
-
+
**Difficulty Range:** {{difficulty_scale}}
-
+
**Key Mechanics Featured:**
-
+
- {{mechanic_1}} - {{usage_description}}
- {{mechanic_2}} - {{usage_description}}
-
+
**Player Objectives:**
-
+
- Primary: {{primary_objective}}
- Secondary: {{secondary_objective}}
- Hidden: {{secret_objective}}
-
+
**Success Criteria:**
-
+
- {{completion_requirement_1}}
- {{completion_requirement_2}}
-
+
**Technical Requirements:**
-
+
- Maximum entities: {{entity_limit}}
- Performance target: {{fps_target}} FPS
- Memory budget: {{memory_limit}}MB
@@ -106,11 +106,11 @@ sections:
instruction: Based on GDD requirements, define the overall level organization
template: |
**Organization Type:** {{linear|hub_world|open_world}}
-
+
**Total Level Count:** {{number}}
-
+
**World Breakdown:**
-
+
- World 1: {{level_count}} levels - {{theme}} - {{difficulty_range}}
- World 2: {{level_count}} levels - {{theme}} - {{difficulty_range}}
- World 3: {{level_count}} levels - {{theme}} - {{difficulty_range}}
@@ -145,7 +145,7 @@ sections:
instruction: Define how players access new levels
template: |
**Progression Gates:**
-
+
- Linear progression: Complete previous level
- Star requirements: {{star_count}} stars to unlock
- Skill gates: Demonstrate {{skill_requirement}}
@@ -160,17 +160,17 @@ sections:
instruction: Define all environmental components that can be used in levels
template: |
**Terrain Types:**
-
+
- {{terrain_1}}: {{properties_and_usage}}
- {{terrain_2}}: {{properties_and_usage}}
-
+
**Interactive Objects:**
-
+
- {{object_1}}: {{behavior_and_purpose}}
- {{object_2}}: {{behavior_and_purpose}}
-
+
**Hazards and Obstacles:**
-
+
- {{hazard_1}}: {{damage_and_behavior}}
- {{hazard_2}}: {{damage_and_behavior}}
- id: collectibles-rewards
@@ -178,18 +178,18 @@ sections:
instruction: Define all collectible items and their placement rules
template: |
**Collectible Types:**
-
+
- {{collectible_1}}: {{value_and_purpose}}
- {{collectible_2}}: {{value_and_purpose}}
-
+
**Placement Guidelines:**
-
+
- Mandatory collectibles: {{placement_rules}}
- Optional collectibles: {{placement_rules}}
- Secret collectibles: {{placement_rules}}
-
+
**Reward Distribution:**
-
+
- Easy to find: {{percentage}}%
- Moderate challenge: {{percentage}}%
- High skill required: {{percentage}}%
@@ -198,18 +198,18 @@ sections:
instruction: Define how enemies should be placed and balanced in levels
template: |
**Enemy Categories:**
-
+
- {{enemy_type_1}}: {{behavior_and_usage}}
- {{enemy_type_2}}: {{behavior_and_usage}}
-
+
**Placement Principles:**
-
+
- Introduction encounters: {{guideline}}
- Standard encounters: {{guideline}}
- Challenge encounters: {{guideline}}
-
+
**Difficulty Scaling:**
-
+
- Enemy count progression: {{scaling_rule}}
- Enemy type introduction: {{pacing_rule}}
- Encounter complexity: {{complexity_rule}}
@@ -222,14 +222,14 @@ sections:
title: Level Layout Principles
template: |
**Spatial Design:**
-
+
- Grid size: {{grid_dimensions}}
- Minimum path width: {{width_units}}
- Maximum vertical distance: {{height_units}}
- Safe zones placement: {{safety_guidelines}}
-
+
**Navigation Design:**
-
+
- Clear path indication: {{visual_cues}}
- Landmark placement: {{landmark_rules}}
- Dead end avoidance: {{dead_end_policy}}
@@ -239,13 +239,13 @@ sections:
instruction: Define how to control the rhythm and pace of gameplay within levels
template: |
**Action Sequences:**
-
+
- High intensity duration: {{max_duration}}
- Rest period requirement: {{min_rest_time}}
- Intensity variation: {{pacing_pattern}}
-
+
**Learning Sequences:**
-
+
- New mechanic introduction: {{teaching_method}}
- Practice opportunity: {{practice_duration}}
- Skill application: {{application_context}}
@@ -254,14 +254,14 @@ sections:
instruction: Define how to create appropriate challenges for each level type
template: |
**Challenge Types:**
-
+
- Execution challenges: {{skill_requirements}}
- Puzzle challenges: {{complexity_guidelines}}
- Time challenges: {{time_pressure_rules}}
- Resource challenges: {{resource_management}}
-
+
**Difficulty Calibration:**
-
+
- Skill check frequency: {{frequency_guidelines}}
- Failure recovery: {{retry_mechanics}}
- Hint system integration: {{help_system}}
@@ -275,7 +275,7 @@ sections:
instruction: Define how level data should be structured for implementation
template: |
**Level File Format:**
-
+
- Data format: {{json|yaml|custom}}
- File naming: `level_{{world}}_{{number}}.{{extension}}`
- Data organization: {{structure_description}}
@@ -313,14 +313,14 @@ sections:
instruction: Define how level assets are organized and loaded
template: |
**Tilemap Requirements:**
-
+
- Tile size: {{tile_dimensions}}px
- Tileset organization: {{tileset_structure}}
- Layer organization: {{layer_system}}
- Collision data: {{collision_format}}
-
+
**Audio Integration:**
-
+
- Background music: {{music_requirements}}
- Ambient sounds: {{ambient_system}}
- Dynamic audio: {{dynamic_audio_rules}}
@@ -329,19 +329,19 @@ sections:
instruction: Define performance requirements for level systems
template: |
**Entity Limits:**
-
+
- Maximum active entities: {{entity_limit}}
- Maximum particles: {{particle_limit}}
- Maximum audio sources: {{audio_limit}}
-
+
**Memory Management:**
-
+
- Texture memory budget: {{texture_memory}}MB
- Audio memory budget: {{audio_memory}}MB
- Level loading time: <{{load_time}}s
-
+
**Culling and LOD:**
-
+
- Off-screen culling: {{culling_distance}}
- Level-of-detail rules: {{lod_system}}
- Asset streaming: {{streaming_requirements}}
@@ -354,13 +354,13 @@ sections:
title: Automated Testing
template: |
**Performance Testing:**
-
+
- Frame rate validation: Maintain {{fps_target}} FPS
- Memory usage monitoring: Stay under {{memory_limit}}MB
- Loading time verification: Complete in <{{load_time}}s
-
+
**Gameplay Testing:**
-
+
- Completion path validation: All objectives achievable
- Collectible accessibility: All items reachable
- Softlock prevention: No unwinnable states
@@ -388,14 +388,14 @@ sections:
title: Balance Validation
template: |
**Metrics Collection:**
-
+
- Completion rate: Target {{completion_percentage}}%
- Average completion time: {{target_time}} ± {{variance}}
- Death count per level: <{{max_deaths}}
- Collectible discovery rate: {{discovery_percentage}}%
-
+
**Iteration Guidelines:**
-
+
- Adjustment criteria: {{criteria_for_changes}}
- Testing sample size: {{minimum_testers}}
- Validation period: {{testing_duration}}
@@ -408,14 +408,14 @@ sections:
title: Design Phase
template: |
**Concept Development:**
-
+
1. Define level purpose and goals
2. Create rough layout sketch
3. Identify key mechanics and challenges
4. Estimate difficulty and duration
-
+
**Documentation Requirements:**
-
+
- Level design brief
- Layout diagrams
- Mechanic integration notes
@@ -424,15 +424,15 @@ sections:
title: Implementation Phase
template: |
**Technical Implementation:**
-
+
1. Create level data file
2. Build tilemap and layout
3. Place entities and objects
4. Configure level logic and triggers
5. Integrate audio and visual effects
-
+
**Quality Assurance:**
-
+
1. Automated testing execution
2. Internal playtesting
3. Performance validation
@@ -441,14 +441,14 @@ sections:
title: Integration Phase
template: |
**Game Integration:**
-
+
1. Level progression integration
2. Save system compatibility
3. Analytics integration
4. Achievement system integration
-
+
**Final Validation:**
-
+
1. Full game context testing
2. Performance regression testing
3. Platform compatibility verification
@@ -481,4 +481,4 @@ sections:
- Difficulty curve adherence: {{curve_accuracy}}
- Mechanic integration effectiveness: {{integration_score}}
- Player guidance clarity: {{guidance_score}}
- - Content accessibility: {{accessibility_rate}}%
\ No newline at end of file
+ - Content accessibility: {{accessibility_rate}}%
diff --git a/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml b/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml
index 0cc9428b..946d516a 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml
@@ -17,21 +17,21 @@ workflow:
- brainstorming_session
- game_research_prompt
- player_research
- notes: 'Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/design/ folder.'
+ notes: "Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project's docs/design/ folder."
- agent: game-designer
creates: game-design-doc.md
requires: game-brief.md
optional_steps:
- competitive_analysis
- technical_research
- notes: 'Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project''s docs/design/ folder.'
+ notes: "Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project's docs/design/ folder."
- agent: game-designer
creates: level-design-doc.md
requires: game-design-doc.md
optional_steps:
- level_prototyping
- difficulty_analysis
- notes: 'Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project''s docs/design/ folder.'
+ notes: "Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project's docs/design/ folder."
- agent: solution-architect
creates: game-architecture.md
requires:
@@ -41,7 +41,7 @@ workflow:
- technical_research_prompt
- performance_analysis
- platform_research
- notes: 'Create comprehensive technical architecture using game-architecture-tmpl. Defines Unity systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project''s docs/architecture/ folder.'
+ notes: "Create comprehensive technical architecture using game-architecture-tmpl. Defines Unity systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project's docs/architecture/ folder."
- agent: game-designer
validates: design_consistency
requires: all_design_documents
@@ -66,7 +66,7 @@ workflow:
optional_steps:
- quick_brainstorming
- concept_validation
- notes: 'Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/ folder.'
+ notes: "Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project's docs/ folder."
- agent: game-designer
creates: prototype-design.md
uses: create-doc prototype-design OR create-game-story
diff --git a/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml b/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml
index e3b3ff91..e91b160f 100644
--- a/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml
+++ b/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml
@@ -44,7 +44,7 @@ workflow:
notes: Implement stories in priority order. Test frequently in the Unity Editor and adjust design based on what feels fun. Document discoveries.
workflow_end:
action: prototype_evaluation
- notes: 'Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive.'
+ notes: "Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive."
game_jam_sequence:
- step: jam_concept
agent: game-designer
diff --git a/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml b/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml
index 2775b247..87426507 100644
--- a/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml
+++ b/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml
@@ -27,18 +27,18 @@ sections:
- id: initial-setup
instruction: |
Initial Setup
-
+
1. Replace {{project_name}} with the actual project name throughout the document
2. Gather and review required inputs:
- Product Requirements Document (PRD) - Required for business needs and scale requirements
- Main System Architecture - Required for infrastructure dependencies
- Technical Preferences/Tech Stack Document - Required for technology choices
- PRD Technical Assumptions - Required for cross-referencing repository and service architecture
-
+
If any required documents are missing, ask user: "I need the following documents to create a comprehensive infrastructure architecture: [list missing]. Would you like to proceed with available information or provide the missing documents first?"
-
+
3. Cross-reference with PRD Technical Assumptions to ensure infrastructure decisions align with repository and service architecture decisions made in the system architecture.
-
+
Output file location: `docs/infrastructure-architecture.md`
- id: infrastructure-overview
@@ -67,7 +67,7 @@ sections:
- Repository Structure
- State Management
- Dependency Management
-
+
All infrastructure must be defined as code. No manual resource creation in production environments.
- id: environment-configuration
@@ -103,7 +103,7 @@ sections:
title: Network Architecture
instruction: |
Design network topology considering security zones, traffic patterns, and compliance requirements. Reference main architecture for service communication patterns.
-
+
Create Mermaid diagram showing:
- VPC/Network structure
- Security zones and boundaries
@@ -166,7 +166,7 @@ sections:
title: Data Resources
instruction: |
Design data infrastructure based on data architecture from main system design. Consider data volumes, access patterns, compliance, and recovery requirements.
-
+
Create data flow diagram showing:
- Database topology
- Replication patterns
@@ -187,7 +187,7 @@ sections:
- Data Encryption
- Compliance Controls
- Security Scanning & Monitoring
-
+
Apply principle of least privilege for all access controls. Document all security exceptions with business justification.
- id: shared-responsibility
@@ -223,7 +223,7 @@ sections:
title: CI/CD Pipeline
instruction: |
Design deployment pipeline that balances speed with safety. Include progressive deployment strategies and automated quality gates.
-
+
Create pipeline diagram showing:
- Build stages
- Test gates
@@ -254,7 +254,7 @@ sections:
- Recovery Procedures
- RTO & RPO Targets
- DR Testing Approach
-
+
DR procedures must be tested at least quarterly. Document test results and improvement actions.
- id: cost-optimization
@@ -296,15 +296,15 @@ sections:
title: DevOps/Platform Feasibility Review
instruction: |
CRITICAL STEP - Present architectural blueprint summary to DevOps/Platform Engineering Agent for feasibility review. Request specific feedback on:
-
+
- **Operational Complexity:** Are the proposed patterns implementable with current tooling and expertise?
- **Resource Constraints:** Do infrastructure requirements align with available resources and budgets?
- **Security Implementation:** Are security patterns achievable with current security toolchain?
- **Operational Overhead:** Will the proposed architecture create excessive operational burden?
- **Technology Constraints:** Are selected technologies compatible with existing infrastructure?
-
+
Document all feasibility feedback and concerns raised. Iterate on architectural decisions based on operational constraints and feedback.
-
+
Address all critical feasibility concerns before proceeding to final architecture documentation. If critical blockers identified, revise architecture before continuing.
sections:
- id: feasibility-results
@@ -322,7 +322,7 @@ sections:
title: Validation Framework
content: |
This infrastructure architecture will be validated using the comprehensive `infrastructure-checklist.md`, with particular focus on Section 12: Architecture Documentation Validation. The checklist ensures:
-
+
- Completeness of architecture documentation
- Consistency with broader system architecture
- Appropriate level of detail for different stakeholders
@@ -332,12 +332,12 @@ sections:
title: Validation Process
content: |
The architecture documentation validation should be performed:
-
+
- After initial architecture development
- After significant architecture changes
- Before major implementation phases
- During periodic architecture reviews
-
+
The Platform Engineer should use the infrastructure checklist to systematically validate all aspects of this architecture document.
- id: implementation-handoff
@@ -348,7 +348,7 @@ sections:
title: Architecture Decision Records (ADRs)
content: |
Create ADRs for key infrastructure decisions:
-
+
- Cloud provider selection rationale
- Container orchestration platform choice
- Networking architecture decisions
@@ -358,7 +358,7 @@ sections:
title: Implementation Validation Criteria
content: |
Define specific criteria for validating correct implementation:
-
+
- Infrastructure as Code quality gates
- Security compliance checkpoints
- Performance benchmarks
@@ -418,7 +418,7 @@ sections:
instruction: Final Review - Ensure all sections are complete and consistent. Verify feasibility review was conducted and all concerns addressed. Apply final validation against infrastructure checklist.
content: |
---
-
+
_Document Version: 1.0_
_Last Updated: {{current_date}}_
- _Next Review: {{review_date}}_
\ No newline at end of file
+ _Next Review: {{review_date}}_
diff --git a/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml b/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml
index 84cfc12a..58fd57f5 100644
--- a/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml
+++ b/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml
@@ -28,7 +28,7 @@ sections:
- id: initial-setup
instruction: |
Initial Setup
-
+
1. Replace {{project_name}} with the actual project name throughout the document
2. Gather and review required inputs:
- **Infrastructure Architecture Document** (Primary input - REQUIRED)
@@ -37,10 +37,10 @@ sections:
- Technology Stack Document
- Infrastructure Checklist
- NOTE: If Infrastructure Architecture Document is missing, HALT and request: "I need the Infrastructure Architecture Document to proceed with platform implementation. This document defines the infrastructure design that we'll be implementing."
-
+
3. Validate that the infrastructure architecture has been reviewed and approved
4. All platform implementation must align with the approved infrastructure architecture. Any deviations require architect approval.
-
+
Output file location: `docs/platform-infrastructure/platform-implementation.md`
- id: executive-summary
@@ -113,7 +113,7 @@ sections:
# Example Terraform for VPC setup
module "vpc" {
source = "./modules/vpc"
-
+
cidr_block = "{{vpc_cidr}}"
availability_zones = {{availability_zones}}
public_subnets = {{public_subnets}}
@@ -508,7 +508,7 @@ sections:
// K6 Load Test Example
import http from 'k6/http';
import { check } from 'k6';
-
+
export let options = {
stages: [
{ duration: '5m', target: {{target_users}} },
@@ -622,8 +622,8 @@ sections:
instruction: Final Review - Ensure all platform layers are properly implemented, integrated, and documented. Verify that the implementation fully supports the BMAD methodology and all agent workflows. Confirm successful validation against the infrastructure checklist.
content: |
---
-
+
_Platform Version: 1.0_
_Implementation Date: {{implementation_date}}_
_Next Review: {{review_date}}_
- _Approved by: {{architect_name}} (Architect), {{devops_name}} (DevOps/Platform Engineer)_
\ No newline at end of file
+ _Approved by: {{architect_name}} (Architect), {{devops_name}} (DevOps/Platform Engineer)_
diff --git a/package-lock.json b/package-lock.json
index ed80ded1..9dfcae1f 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -26,17 +26,25 @@
"bmad-method": "tools/bmad-npx-wrapper.js"
},
"devDependencies": {
+ "@eslint/js": "^9.33.0",
"@semantic-release/changelog": "^6.0.3",
"@semantic-release/git": "^10.0.1",
+ "eslint": "^9.33.0",
+ "eslint-config-prettier": "^10.1.8",
+ "eslint-plugin-n": "^17.21.3",
+ "eslint-plugin-unicorn": "^60.0.0",
+ "eslint-plugin-yml": "^1.18.0",
"husky": "^9.1.7",
"jest": "^30.0.4",
"lint-staged": "^16.1.1",
"prettier": "^3.5.3",
+ "prettier-plugin-packagejson": "^2.5.19",
"semantic-release": "^22.0.0",
+ "yaml-eslint-parser": "^1.2.3",
"yaml-lint": "^1.7.0"
},
"engines": {
- "node": ">=20.0.0"
+ "node": ">=20.10.0"
}
},
"node_modules/@ampproject/remapping": {
@@ -614,6 +622,271 @@
"tslib": "^2.4.0"
}
},
+ "node_modules/@eslint-community/eslint-utils": {
+ "version": "4.7.0",
+ "resolved": "https://registry.npmjs.org/@eslint-community/eslint-utils/-/eslint-utils-4.7.0.tgz",
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+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "eslint-visitor-keys": "^3.4.3"
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+ "engines": {
+ "node": "^12.22.0 || ^14.17.0 || >=16.0.0"
+ },
+ "funding": {
+ "url": "https://opencollective.com/eslint"
+ },
+ "peerDependencies": {
+ "eslint": "^6.0.0 || ^7.0.0 || >=8.0.0"
+ }
+ },
+ "node_modules/@eslint-community/eslint-utils/node_modules/eslint-visitor-keys": {
+ "version": "3.4.3",
+ "resolved": "https://registry.npmjs.org/eslint-visitor-keys/-/eslint-visitor-keys-3.4.3.tgz",
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+ "dev": true,
+ "license": "Apache-2.0",
+ "engines": {
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+ "funding": {
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+ "dev": true,
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"node_modules/wordwrap": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/wordwrap/-/wordwrap-1.0.0.tgz",
@@ -12408,6 +13842,36 @@
"node": ">= 14.6"
}
},
+ "node_modules/yaml-eslint-parser": {
+ "version": "1.3.0",
+ "resolved": "https://registry.npmjs.org/yaml-eslint-parser/-/yaml-eslint-parser-1.3.0.tgz",
+ "integrity": "sha512-E/+VitOorXSLiAqtTd7Yqax0/pAS3xaYMP+AUUJGOK1OZG3rhcj9fcJOM5HJ2VrP1FrStVCWr1muTfQCdj4tAA==",
+ "dev": true,
+ "license": "MIT",
+ "dependencies": {
+ "eslint-visitor-keys": "^3.0.0",
+ "yaml": "^2.0.0"
+ },
+ "engines": {
+ "node": "^14.17.0 || >=16.0.0"
+ },
+ "funding": {
+ "url": "https://github.com/sponsors/ota-meshi"
+ }
+ },
+ "node_modules/yaml-eslint-parser/node_modules/eslint-visitor-keys": {
+ "version": "3.4.3",
+ "resolved": "https://registry.npmjs.org/eslint-visitor-keys/-/eslint-visitor-keys-3.4.3.tgz",
+ "integrity": "sha512-wpc+LXeiyiisxPlEkUzU6svyS1frIO3Mgxj1fdy7Pm8Ygzguax2N3Fa/D/ag1WqbOprdI+uY6wMUl8/a2G+iag==",
+ "dev": true,
+ "license": "Apache-2.0",
+ "engines": {
+ "node": "^12.22.0 || ^14.17.0 || >=16.0.0"
+ },
+ "funding": {
+ "url": "https://opencollective.com/eslint"
+ }
+ },
"node_modules/yaml-lint": {
"version": "1.7.0",
"resolved": "https://registry.npmjs.org/yaml-lint/-/yaml-lint-1.7.0.tgz",
diff --git a/package.json b/package.json
index 9ea4938d..ff894a88 100644
--- a/package.json
+++ b/package.json
@@ -1,7 +1,23 @@
{
+ "$schema": "https://json.schemastore.org/package.json",
"name": "bmad-method",
"version": "5.0.0",
"description": "Breakthrough Method of Agile AI-driven Development",
+ "keywords": [
+ "agile",
+ "ai",
+ "orchestrator",
+ "development",
+ "methodology",
+ "agents",
+ "bmad"
+ ],
+ "repository": {
+ "type": "git",
+ "url": "git+https://github.com/bmadcode/BMAD-METHOD.git"
+ },
+ "license": "MIT",
+ "author": "Brian (BMad) Madison",
"main": "tools/cli.js",
"bin": {
"bmad": "tools/bmad-npx-wrapper.js",
@@ -11,27 +27,43 @@
"build": "node tools/cli.js build",
"build:agents": "node tools/cli.js build --agents-only",
"build:teams": "node tools/cli.js build --teams-only",
- "list:agents": "node tools/cli.js list:agents",
- "validate": "node tools/cli.js validate",
"flatten": "node tools/flattener/main.js",
+ "format": "prettier --write \"**/*.{js,cjs,mjs,json,md,yml,yaml}\"",
+ "format:check": "prettier --check \"**/*.{js,cjs,mjs,json,md,yml,yaml}\"",
"install:bmad": "node tools/installer/bin/bmad.js install",
- "format": "prettier --write \"**/*.md\"",
- "version:patch": "node tools/version-bump.js patch",
- "version:minor": "node tools/version-bump.js minor",
- "version:major": "node tools/version-bump.js major",
- "version:expansion": "node tools/bump-expansion-version.js",
- "version:expansion:set": "node tools/update-expansion-version.js",
- "version:all": "node tools/bump-all-versions.js",
- "version:all:minor": "node tools/bump-all-versions.js minor",
- "version:all:major": "node tools/bump-all-versions.js major",
- "version:all:patch": "node tools/bump-all-versions.js patch",
- "version:expansion:all": "node tools/bump-all-versions.js",
- "version:expansion:all:minor": "node tools/bump-all-versions.js minor",
- "version:expansion:all:major": "node tools/bump-all-versions.js major",
- "version:expansion:all:patch": "node tools/bump-all-versions.js patch",
+ "lint": "eslint . --ext .js,.cjs,.mjs,.yml,.yaml --max-warnings=0",
+ "lint:fix": "eslint . --ext .js,.cjs,.mjs,.yml,.yaml --fix",
+ "list:agents": "node tools/cli.js list:agents",
+ "prepare": "husky",
"release": "semantic-release",
"release:test": "semantic-release --dry-run --no-ci || echo 'Config test complete - authentication errors are expected locally'",
- "prepare": "husky"
+ "validate": "node tools/cli.js validate",
+ "version:all": "node tools/bump-all-versions.js",
+ "version:all:major": "node tools/bump-all-versions.js major",
+ "version:all:minor": "node tools/bump-all-versions.js minor",
+ "version:all:patch": "node tools/bump-all-versions.js patch",
+ "version:expansion": "node tools/bump-expansion-version.js",
+ "version:expansion:all": "node tools/bump-all-versions.js",
+ "version:expansion:all:major": "node tools/bump-all-versions.js major",
+ "version:expansion:all:minor": "node tools/bump-all-versions.js minor",
+ "version:expansion:all:patch": "node tools/bump-all-versions.js patch",
+ "version:expansion:set": "node tools/update-expansion-version.js",
+ "version:major": "node tools/version-bump.js major",
+ "version:minor": "node tools/version-bump.js minor",
+ "version:patch": "node tools/version-bump.js patch"
+ },
+ "lint-staged": {
+ "**/*.{js,cjs,mjs}": [
+ "eslint --fix --max-warnings=0",
+ "prettier --write"
+ ],
+ "**/*.{yml,yaml}": [
+ "eslint --fix",
+ "prettier --write"
+ ],
+ "**/*.{json,md}": [
+ "prettier --write"
+ ]
},
"dependencies": {
"@kayvan/markdown-tree-parser": "^1.5.0",
@@ -46,37 +78,25 @@
"ora": "^5.4.1",
"semver": "^7.6.3"
},
- "keywords": [
- "agile",
- "ai",
- "orchestrator",
- "development",
- "methodology",
- "agents",
- "bmad"
- ],
- "author": "Brian (BMad) Madison",
- "license": "MIT",
- "repository": {
- "type": "git",
- "url": "git+https://github.com/bmadcode/BMAD-METHOD.git"
- },
- "engines": {
- "node": ">=20.0.0"
- },
"devDependencies": {
+ "@eslint/js": "^9.33.0",
"@semantic-release/changelog": "^6.0.3",
"@semantic-release/git": "^10.0.1",
+ "eslint": "^9.33.0",
+ "eslint-config-prettier": "^10.1.8",
+ "eslint-plugin-n": "^17.21.3",
+ "eslint-plugin-unicorn": "^60.0.0",
+ "eslint-plugin-yml": "^1.18.0",
"husky": "^9.1.7",
"jest": "^30.0.4",
"lint-staged": "^16.1.1",
"prettier": "^3.5.3",
+ "prettier-plugin-packagejson": "^2.5.19",
"semantic-release": "^22.0.0",
+ "yaml-eslint-parser": "^1.2.3",
"yaml-lint": "^1.7.0"
},
- "lint-staged": {
- "**/*.md": [
- "prettier --write"
- ]
+ "engines": {
+ "node": ">=20.10.0"
}
}
diff --git a/prettier.config.mjs b/prettier.config.mjs
new file mode 100644
index 00000000..4f8fd165
--- /dev/null
+++ b/prettier.config.mjs
@@ -0,0 +1,32 @@
+export default {
+ $schema: 'https://json.schemastore.org/prettierrc',
+ printWidth: 100,
+ tabWidth: 2,
+ useTabs: false,
+ semi: true,
+ singleQuote: true,
+ trailingComma: 'all',
+ bracketSpacing: true,
+ arrowParens: 'always',
+ endOfLine: 'lf',
+ proseWrap: 'preserve',
+ overrides: [
+ {
+ files: ['*.md'],
+ options: { proseWrap: 'preserve' },
+ },
+ {
+ files: ['*.yml', '*.yaml'],
+ options: { singleQuote: false },
+ },
+ {
+ files: ['*.json', '*.jsonc'],
+ options: { singleQuote: false },
+ },
+ {
+ files: ['*.cjs'],
+ options: { parser: 'babel' },
+ },
+ ],
+ plugins: ['prettier-plugin-packagejson'],
+};
diff --git a/tools/bmad-npx-wrapper.js b/tools/bmad-npx-wrapper.js
index 96c322ca..9c6daeee 100755
--- a/tools/bmad-npx-wrapper.js
+++ b/tools/bmad-npx-wrapper.js
@@ -5,30 +5,30 @@
* This file ensures proper execution when run via npx from GitHub
*/
-const { execSync } = require('child_process');
-const path = require('path');
-const fs = require('fs');
+const { execSync } = require('node:child_process');
+const path = require('node:path');
+const fs = require('node:fs');
// Check if we're running in an npx temporary directory
const isNpxExecution = __dirname.includes('_npx') || __dirname.includes('.npm');
// If running via npx, we need to handle things differently
if (isNpxExecution) {
- const args = process.argv.slice(2);
-
+ const arguments_ = process.argv.slice(2);
+
// Use the installer for all commands
const bmadScriptPath = path.join(__dirname, 'installer', 'bin', 'bmad.js');
-
+
if (!fs.existsSync(bmadScriptPath)) {
console.error('Error: Could not find bmad.js at', bmadScriptPath);
console.error('Current directory:', __dirname);
process.exit(1);
}
-
+
try {
- execSync(`node "${bmadScriptPath}" ${args.join(' ')}`, {
+ execSync(`node "${bmadScriptPath}" ${arguments_.join(' ')}`, {
stdio: 'inherit',
- cwd: path.dirname(__dirname)
+ cwd: path.dirname(__dirname),
});
} catch (error) {
process.exit(error.status || 1);
@@ -36,4 +36,4 @@ if (isNpxExecution) {
} else {
// Local execution - use installer for all commands
require('./installer/bin/bmad.js');
-}
\ No newline at end of file
+}
diff --git a/tools/builders/web-builder.js b/tools/builders/web-builder.js
index dc6af2be..4ea30da4 100644
--- a/tools/builders/web-builder.js
+++ b/tools/builders/web-builder.js
@@ -1,23 +1,23 @@
-const fs = require("node:fs").promises;
-const path = require("node:path");
-const DependencyResolver = require("../lib/dependency-resolver");
-const yamlUtils = require("../lib/yaml-utils");
+const fs = require('node:fs').promises;
+const path = require('node:path');
+const DependencyResolver = require('../lib/dependency-resolver');
+const yamlUtilities = require('../lib/yaml-utils');
class WebBuilder {
constructor(options = {}) {
this.rootDir = options.rootDir || process.cwd();
- this.outputDirs = options.outputDirs || [path.join(this.rootDir, "dist")];
+ this.outputDirs = options.outputDirs || [path.join(this.rootDir, 'dist')];
this.resolver = new DependencyResolver(this.rootDir);
this.templatePath = path.join(
this.rootDir,
- "tools",
- "md-assets",
- "web-agent-startup-instructions.md"
+ 'tools',
+ 'md-assets',
+ 'web-agent-startup-instructions.md',
);
}
parseYaml(content) {
- const yaml = require("js-yaml");
+ const yaml = require('js-yaml');
return yaml.load(content);
}
@@ -26,7 +26,7 @@ class WebBuilder {
// All resources get installed under the bundle root, so use that path
const relativePath = path.relative(this.rootDir, filePath);
const pathParts = relativePath.split(path.sep);
-
+
let resourcePath;
if (pathParts[0] === 'expansion-packs') {
// For expansion packs, remove 'expansion-packs/packname' and use the rest
@@ -35,18 +35,28 @@ class WebBuilder {
// For bmad-core, common, etc., remove the first part
resourcePath = pathParts.slice(1).join('/');
}
-
+
return `.${bundleRoot}/${resourcePath}`;
}
generateWebInstructions(bundleType, packName = null) {
// Generate dynamic web instructions based on bundle type
const rootExample = packName ? `.${packName}` : '.bmad-core';
- const examplePath = packName ? `.${packName}/folder/filename.md` : '.bmad-core/folder/filename.md';
- const personasExample = packName ? `.${packName}/personas/analyst.md` : '.bmad-core/personas/analyst.md';
- const tasksExample = packName ? `.${packName}/tasks/create-story.md` : '.bmad-core/tasks/create-story.md';
- const utilsExample = packName ? `.${packName}/utils/template-format.md` : '.bmad-core/utils/template-format.md';
- const tasksRef = packName ? `.${packName}/tasks/create-story.md` : '.bmad-core/tasks/create-story.md';
+ const examplePath = packName
+ ? `.${packName}/folder/filename.md`
+ : '.bmad-core/folder/filename.md';
+ const personasExample = packName
+ ? `.${packName}/personas/analyst.md`
+ : '.bmad-core/personas/analyst.md';
+ const tasksExample = packName
+ ? `.${packName}/tasks/create-story.md`
+ : '.bmad-core/tasks/create-story.md';
+ const utilitiesExample = packName
+ ? `.${packName}/utils/template-format.md`
+ : '.bmad-core/utils/template-format.md';
+ const tasksReference = packName
+ ? `.${packName}/tasks/create-story.md`
+ : '.bmad-core/tasks/create-story.md';
return `# Web Agent Bundle Instructions
@@ -79,8 +89,8 @@ dependencies:
These references map directly to bundle sections:
-- \`utils: template-format\` → Look for \`==================== START: ${utilsExample} ====================\`
-- \`tasks: create-story\` → Look for \`==================== START: ${tasksRef} ====================\`
+- \`utils: template-format\` → Look for \`==================== START: ${utilitiesExample} ====================\`
+- \`tasks: create-story\` → Look for \`==================== START: ${tasksReference} ====================\`
3. **Execution Context**: You are operating in a web environment. All your capabilities and knowledge are contained within this bundle. Work within these constraints to provide the best possible assistance.
@@ -112,10 +122,10 @@ These references map directly to bundle sections:
// Write to all output directories
for (const outputDir of this.outputDirs) {
- const outputPath = path.join(outputDir, "agents");
+ const outputPath = path.join(outputDir, 'agents');
await fs.mkdir(outputPath, { recursive: true });
const outputFile = path.join(outputPath, `${agentId}.txt`);
- await fs.writeFile(outputFile, bundle, "utf8");
+ await fs.writeFile(outputFile, bundle, 'utf8');
}
}
@@ -131,10 +141,10 @@ These references map directly to bundle sections:
// Write to all output directories
for (const outputDir of this.outputDirs) {
- const outputPath = path.join(outputDir, "teams");
+ const outputPath = path.join(outputDir, 'teams');
await fs.mkdir(outputPath, { recursive: true });
const outputFile = path.join(outputPath, `${teamId}.txt`);
- await fs.writeFile(outputFile, bundle, "utf8");
+ await fs.writeFile(outputFile, bundle, 'utf8');
}
}
@@ -157,7 +167,7 @@ These references map directly to bundle sections:
sections.push(this.formatSection(resourcePath, resource.content, 'bmad-core'));
}
- return sections.join("\n");
+ return sections.join('\n');
}
async buildTeamBundle(teamId) {
@@ -182,40 +192,40 @@ These references map directly to bundle sections:
sections.push(this.formatSection(resourcePath, resource.content, 'bmad-core'));
}
- return sections.join("\n");
+ return sections.join('\n');
}
processAgentContent(content) {
// First, replace content before YAML with the template
- const yamlContent = yamlUtils.extractYamlFromAgent(content);
+ const yamlContent = yamlUtilities.extractYamlFromAgent(content);
if (!yamlContent) return content;
const yamlMatch = content.match(/```ya?ml\n([\s\S]*?)\n```/);
if (!yamlMatch) return content;
-
+
const yamlStartIndex = content.indexOf(yamlMatch[0]);
const yamlEndIndex = yamlStartIndex + yamlMatch[0].length;
// Parse YAML and remove root and IDE-FILE-RESOLUTION properties
try {
- const yaml = require("js-yaml");
+ const yaml = require('js-yaml');
const parsed = yaml.load(yamlContent);
// Remove the properties if they exist at root level
delete parsed.root;
- delete parsed["IDE-FILE-RESOLUTION"];
- delete parsed["REQUEST-RESOLUTION"];
+ delete parsed['IDE-FILE-RESOLUTION'];
+ delete parsed['REQUEST-RESOLUTION'];
// Also remove from activation-instructions if they exist
- if (parsed["activation-instructions"] && Array.isArray(parsed["activation-instructions"])) {
- parsed["activation-instructions"] = parsed["activation-instructions"].filter(
+ if (parsed['activation-instructions'] && Array.isArray(parsed['activation-instructions'])) {
+ parsed['activation-instructions'] = parsed['activation-instructions'].filter(
(instruction) => {
return (
typeof instruction === 'string' &&
- !instruction.startsWith("IDE-FILE-RESOLUTION:") &&
- !instruction.startsWith("REQUEST-RESOLUTION:")
+ !instruction.startsWith('IDE-FILE-RESOLUTION:') &&
+ !instruction.startsWith('REQUEST-RESOLUTION:')
);
- }
+ },
);
}
@@ -223,25 +233,25 @@ These references map directly to bundle sections:
const cleanedYaml = yaml.dump(parsed, { lineWidth: -1 });
// Get the agent name from the YAML for the header
- const agentName = parsed.agent?.id || "agent";
+ const agentName = parsed.agent?.id || 'agent';
// Build the new content with just the agent header and YAML
const newHeader = `# ${agentName}\n\nCRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n`;
- const afterYaml = content.substring(yamlEndIndex);
+ const afterYaml = content.slice(Math.max(0, yamlEndIndex));
- return newHeader + "```yaml\n" + cleanedYaml.trim() + "\n```" + afterYaml;
+ return newHeader + '```yaml\n' + cleanedYaml.trim() + '\n```' + afterYaml;
} catch (error) {
- console.warn("Failed to process agent YAML:", error.message);
+ console.warn('Failed to process agent YAML:', error.message);
// If parsing fails, return original content
return content;
}
}
formatSection(path, content, bundleRoot = 'bmad-core') {
- const separator = "====================";
+ const separator = '====================';
// Process agent content if this is an agent file
- if (path.includes("/agents/")) {
+ if (path.includes('/agents/')) {
content = this.processAgentContent(content);
}
@@ -252,17 +262,17 @@ These references map directly to bundle sections:
`${separator} START: ${path} ${separator}`,
content.trim(),
`${separator} END: ${path} ${separator}`,
- "",
- ].join("\n");
+ '',
+ ].join('\n');
}
replaceRootReferences(content, bundleRoot) {
// Replace {root} with the appropriate bundle root path
- return content.replace(/\{root\}/g, `.${bundleRoot}`);
+ return content.replaceAll('{root}', `.${bundleRoot}`);
}
async validate() {
- console.log("Validating agent configurations...");
+ console.log('Validating agent configurations...');
const agents = await this.resolver.listAgents();
for (const agentId of agents) {
try {
@@ -274,7 +284,7 @@ These references map directly to bundle sections:
}
}
- console.log("\nValidating team configurations...");
+ console.log('\nValidating team configurations...');
const teams = await this.resolver.listTeams();
for (const teamId of teams) {
try {
@@ -299,54 +309,54 @@ These references map directly to bundle sections:
}
async buildExpansionPack(packName, options = {}) {
- const packDir = path.join(this.rootDir, "expansion-packs", packName);
- const outputDirs = [path.join(this.rootDir, "dist", "expansion-packs", packName)];
+ const packDir = path.join(this.rootDir, 'expansion-packs', packName);
+ const outputDirectories = [path.join(this.rootDir, 'dist', 'expansion-packs', packName)];
// Clean output directories if requested
if (options.clean !== false) {
- for (const outputDir of outputDirs) {
+ for (const outputDir of outputDirectories) {
try {
await fs.rm(outputDir, { recursive: true, force: true });
- } catch (error) {
+ } catch {
// Directory might not exist, that's fine
}
}
}
// Build individual agents first
- const agentsDir = path.join(packDir, "agents");
+ const agentsDir = path.join(packDir, 'agents');
try {
const agentFiles = await fs.readdir(agentsDir);
- const agentMarkdownFiles = agentFiles.filter((f) => f.endsWith(".md"));
+ const agentMarkdownFiles = agentFiles.filter((f) => f.endsWith('.md'));
if (agentMarkdownFiles.length > 0) {
console.log(` Building individual agents for ${packName}:`);
for (const agentFile of agentMarkdownFiles) {
- const agentName = agentFile.replace(".md", "");
+ const agentName = agentFile.replace('.md', '');
console.log(` - ${agentName}`);
// Build individual agent bundle
const bundle = await this.buildExpansionAgentBundle(packName, packDir, agentName);
// Write to all output directories
- for (const outputDir of outputDirs) {
- const agentsOutputDir = path.join(outputDir, "agents");
+ for (const outputDir of outputDirectories) {
+ const agentsOutputDir = path.join(outputDir, 'agents');
await fs.mkdir(agentsOutputDir, { recursive: true });
const outputFile = path.join(agentsOutputDir, `${agentName}.txt`);
- await fs.writeFile(outputFile, bundle, "utf8");
+ await fs.writeFile(outputFile, bundle, 'utf8');
}
}
}
- } catch (error) {
+ } catch {
console.debug(` No agents directory found for ${packName}`);
}
// Build team bundle
- const agentTeamsDir = path.join(packDir, "agent-teams");
+ const agentTeamsDir = path.join(packDir, 'agent-teams');
try {
const teamFiles = await fs.readdir(agentTeamsDir);
- const teamFile = teamFiles.find((f) => f.endsWith(".yaml"));
+ const teamFile = teamFiles.find((f) => f.endsWith('.yaml'));
if (teamFile) {
console.log(` Building team bundle for ${packName}`);
@@ -356,17 +366,17 @@ These references map directly to bundle sections:
const bundle = await this.buildExpansionTeamBundle(packName, packDir, teamConfigPath);
// Write to all output directories
- for (const outputDir of outputDirs) {
- const teamsOutputDir = path.join(outputDir, "teams");
+ for (const outputDir of outputDirectories) {
+ const teamsOutputDir = path.join(outputDir, 'teams');
await fs.mkdir(teamsOutputDir, { recursive: true });
- const outputFile = path.join(teamsOutputDir, teamFile.replace(".yaml", ".txt"));
- await fs.writeFile(outputFile, bundle, "utf8");
+ const outputFile = path.join(teamsOutputDir, teamFile.replace('.yaml', '.txt'));
+ await fs.writeFile(outputFile, bundle, 'utf8');
console.log(` ✓ Created bundle: ${path.relative(this.rootDir, outputFile)}`);
}
} else {
console.warn(` ⚠ No team configuration found in ${packName}/agent-teams/`);
}
- } catch (error) {
+ } catch {
console.warn(` ⚠ No agent-teams directory found for ${packName}`);
}
}
@@ -376,16 +386,16 @@ These references map directly to bundle sections:
const sections = [template];
// Add agent configuration
- const agentPath = path.join(packDir, "agents", `${agentName}.md`);
- const agentContent = await fs.readFile(agentPath, "utf8");
+ const agentPath = path.join(packDir, 'agents', `${agentName}.md`);
+ const agentContent = await fs.readFile(agentPath, 'utf8');
const agentWebPath = this.convertToWebPath(agentPath, packName);
sections.push(this.formatSection(agentWebPath, agentContent, packName));
// Resolve and add agent dependencies
- const yamlContent = yamlUtils.extractYamlFromAgent(agentContent);
+ const yamlContent = yamlUtilities.extractYamlFromAgent(agentContent);
if (yamlContent) {
try {
- const yaml = require("js-yaml");
+ const yaml = require('js-yaml');
const agentConfig = yaml.load(yamlContent);
if (agentConfig.dependencies) {
@@ -398,59 +408,43 @@ These references map directly to bundle sections:
// Try expansion pack first
const resourcePath = path.join(packDir, resourceType, resourceName);
try {
- const resourceContent = await fs.readFile(resourcePath, "utf8");
+ const resourceContent = await fs.readFile(resourcePath, 'utf8');
const resourceWebPath = this.convertToWebPath(resourcePath, packName);
- sections.push(
- this.formatSection(resourceWebPath, resourceContent, packName)
- );
+ sections.push(this.formatSection(resourceWebPath, resourceContent, packName));
found = true;
- } catch (error) {
+ } catch {
// Not in expansion pack, continue
}
// If not found in expansion pack, try core
if (!found) {
- const corePath = path.join(
- this.rootDir,
- "bmad-core",
- resourceType,
- resourceName
- );
+ const corePath = path.join(this.rootDir, 'bmad-core', resourceType, resourceName);
try {
- const coreContent = await fs.readFile(corePath, "utf8");
+ const coreContent = await fs.readFile(corePath, 'utf8');
const coreWebPath = this.convertToWebPath(corePath, packName);
- sections.push(
- this.formatSection(coreWebPath, coreContent, packName)
- );
+ sections.push(this.formatSection(coreWebPath, coreContent, packName));
found = true;
- } catch (error) {
+ } catch {
// Not in core either, continue
}
}
// If not found in core, try common folder
if (!found) {
- const commonPath = path.join(
- this.rootDir,
- "common",
- resourceType,
- resourceName
- );
+ const commonPath = path.join(this.rootDir, 'common', resourceType, resourceName);
try {
- const commonContent = await fs.readFile(commonPath, "utf8");
+ const commonContent = await fs.readFile(commonPath, 'utf8');
const commonWebPath = this.convertToWebPath(commonPath, packName);
- sections.push(
- this.formatSection(commonWebPath, commonContent, packName)
- );
+ sections.push(this.formatSection(commonWebPath, commonContent, packName));
found = true;
- } catch (error) {
+ } catch {
// Not in common either, continue
}
}
if (!found) {
console.warn(
- ` ⚠ Dependency ${resourceType}#${resourceName} not found in expansion pack or core`
+ ` ⚠ Dependency ${resourceType}#${resourceName} not found in expansion pack or core`,
);
}
}
@@ -462,7 +456,7 @@ These references map directly to bundle sections:
}
}
- return sections.join("\n");
+ return sections.join('\n');
}
async buildExpansionTeamBundle(packName, packDir, teamConfigPath) {
@@ -471,38 +465,38 @@ These references map directly to bundle sections:
const sections = [template];
// Add team configuration and parse to get agent list
- const teamContent = await fs.readFile(teamConfigPath, "utf8");
- const teamFileName = path.basename(teamConfigPath, ".yaml");
+ const teamContent = await fs.readFile(teamConfigPath, 'utf8');
+ const teamFileName = path.basename(teamConfigPath, '.yaml');
const teamConfig = this.parseYaml(teamContent);
const teamWebPath = this.convertToWebPath(teamConfigPath, packName);
sections.push(this.formatSection(teamWebPath, teamContent, packName));
// Get list of expansion pack agents
const expansionAgents = new Set();
- const agentsDir = path.join(packDir, "agents");
+ const agentsDir = path.join(packDir, 'agents');
try {
const agentFiles = await fs.readdir(agentsDir);
- for (const agentFile of agentFiles.filter((f) => f.endsWith(".md"))) {
- const agentName = agentFile.replace(".md", "");
+ for (const agentFile of agentFiles.filter((f) => f.endsWith('.md'))) {
+ const agentName = agentFile.replace('.md', '');
expansionAgents.add(agentName);
}
- } catch (error) {
+ } catch {
console.warn(` ⚠ No agents directory found in ${packName}`);
}
// Build a map of all available expansion pack resources for override checking
const expansionResources = new Map();
- const resourceDirs = ["templates", "tasks", "checklists", "workflows", "data"];
- for (const resourceDir of resourceDirs) {
+ const resourceDirectories = ['templates', 'tasks', 'checklists', 'workflows', 'data'];
+ for (const resourceDir of resourceDirectories) {
const resourcePath = path.join(packDir, resourceDir);
try {
const resourceFiles = await fs.readdir(resourcePath);
for (const resourceFile of resourceFiles.filter(
- (f) => f.endsWith(".md") || f.endsWith(".yaml")
+ (f) => f.endsWith('.md') || f.endsWith('.yaml'),
)) {
expansionResources.set(`${resourceDir}#${resourceFile}`, true);
}
- } catch (error) {
+ } catch {
// Directory might not exist, that's fine
}
}
@@ -511,9 +505,9 @@ These references map directly to bundle sections:
const agentsToProcess = teamConfig.agents || [];
// Ensure bmad-orchestrator is always included for teams
- if (!agentsToProcess.includes("bmad-orchestrator")) {
+ if (!agentsToProcess.includes('bmad-orchestrator')) {
console.warn(` ⚠ Team ${teamFileName} missing bmad-orchestrator, adding automatically`);
- agentsToProcess.unshift("bmad-orchestrator");
+ agentsToProcess.unshift('bmad-orchestrator');
}
// Track all dependencies from all agents (deduplicated)
@@ -523,7 +517,7 @@ These references map directly to bundle sections:
if (expansionAgents.has(agentId)) {
// Use expansion pack version (override)
const agentPath = path.join(agentsDir, `${agentId}.md`);
- const agentContent = await fs.readFile(agentPath, "utf8");
+ const agentContent = await fs.readFile(agentPath, 'utf8');
const expansionAgentWebPath = this.convertToWebPath(agentPath, packName);
sections.push(this.formatSection(expansionAgentWebPath, agentContent, packName));
@@ -551,13 +545,13 @@ These references map directly to bundle sections:
} else {
// Use core BMad version
try {
- const coreAgentPath = path.join(this.rootDir, "bmad-core", "agents", `${agentId}.md`);
- const coreAgentContent = await fs.readFile(coreAgentPath, "utf8");
+ const coreAgentPath = path.join(this.rootDir, 'bmad-core', 'agents', `${agentId}.md`);
+ const coreAgentContent = await fs.readFile(coreAgentPath, 'utf8');
const coreAgentWebPath = this.convertToWebPath(coreAgentPath, packName);
sections.push(this.formatSection(coreAgentWebPath, coreAgentContent, packName));
// Parse and collect dependencies from core agent
- const yamlContent = yamlUtils.extractYamlFromAgent(coreAgentContent, true);
+ const yamlContent = yamlUtilities.extractYamlFromAgent(coreAgentContent, true);
if (yamlContent) {
try {
const agentConfig = this.parseYaml(yamlContent);
@@ -577,7 +571,7 @@ These references map directly to bundle sections:
console.debug(`Failed to parse agent YAML for ${agentId}:`, error.message);
}
}
- } catch (error) {
+ } catch {
console.warn(` ⚠ Agent ${agentId} not found in core or expansion pack`);
}
}
@@ -593,38 +587,38 @@ These references map directly to bundle sections:
// We know it exists in expansion pack, find and load it
const expansionPath = path.join(packDir, dep.type, dep.name);
try {
- const content = await fs.readFile(expansionPath, "utf8");
+ const content = await fs.readFile(expansionPath, 'utf8');
const expansionWebPath = this.convertToWebPath(expansionPath, packName);
sections.push(this.formatSection(expansionWebPath, content, packName));
console.log(` ✓ Using expansion override for ${key}`);
found = true;
- } catch (error) {
+ } catch {
// Try next extension
}
}
// If not found in expansion pack (or doesn't exist there), try core
if (!found) {
- const corePath = path.join(this.rootDir, "bmad-core", dep.type, dep.name);
+ const corePath = path.join(this.rootDir, 'bmad-core', dep.type, dep.name);
try {
- const content = await fs.readFile(corePath, "utf8");
+ const content = await fs.readFile(corePath, 'utf8');
const coreWebPath = this.convertToWebPath(corePath, packName);
sections.push(this.formatSection(coreWebPath, content, packName));
found = true;
- } catch (error) {
+ } catch {
// Not in core either, continue
}
}
// If not found in core, try common folder
if (!found) {
- const commonPath = path.join(this.rootDir, "common", dep.type, dep.name);
+ const commonPath = path.join(this.rootDir, 'common', dep.type, dep.name);
try {
- const content = await fs.readFile(commonPath, "utf8");
+ const content = await fs.readFile(commonPath, 'utf8');
const commonWebPath = this.convertToWebPath(commonPath, packName);
sections.push(this.formatSection(commonWebPath, content, packName));
found = true;
- } catch (error) {
+ } catch {
// Not in common either, continue
}
}
@@ -635,16 +629,16 @@ These references map directly to bundle sections:
}
// Add remaining expansion pack resources not already included as dependencies
- for (const resourceDir of resourceDirs) {
+ for (const resourceDir of resourceDirectories) {
const resourcePath = path.join(packDir, resourceDir);
try {
const resourceFiles = await fs.readdir(resourcePath);
for (const resourceFile of resourceFiles.filter(
- (f) => f.endsWith(".md") || f.endsWith(".yaml")
+ (f) => f.endsWith('.md') || f.endsWith('.yaml'),
)) {
const filePath = path.join(resourcePath, resourceFile);
- const fileContent = await fs.readFile(filePath, "utf8");
- const fileName = resourceFile.replace(/\.(md|yaml)$/, "");
+ const fileContent = await fs.readFile(filePath, 'utf8');
+ const fileName = resourceFile.replace(/\.(md|yaml)$/, '');
// Only add if not already included as a dependency
const resourceKey = `${resourceDir}#${fileName}`;
@@ -654,21 +648,21 @@ These references map directly to bundle sections:
sections.push(this.formatSection(resourceWebPath, fileContent, packName));
}
}
- } catch (error) {
+ } catch {
// Directory might not exist, that's fine
}
}
- return sections.join("\n");
+ return sections.join('\n');
}
async listExpansionPacks() {
- const expansionPacksDir = path.join(this.rootDir, "expansion-packs");
+ const expansionPacksDir = path.join(this.rootDir, 'expansion-packs');
try {
const entries = await fs.readdir(expansionPacksDir, { withFileTypes: true });
return entries.filter((entry) => entry.isDirectory()).map((entry) => entry.name);
- } catch (error) {
- console.warn("No expansion-packs directory found");
+ } catch {
+ console.warn('No expansion-packs directory found');
return [];
}
}
diff --git a/tools/bump-all-versions.js b/tools/bump-all-versions.js
index ef7fd60a..fd2736ae 100755
--- a/tools/bump-all-versions.js
+++ b/tools/bump-all-versions.js
@@ -1,11 +1,9 @@
-#!/usr/bin/env node
-
-const fs = require('fs');
-const path = require('path');
+const fs = require('node:fs');
+const path = require('node:path');
const yaml = require('js-yaml');
-const args = process.argv.slice(2);
-const bumpType = args[0] || 'minor'; // default to minor
+const arguments_ = process.argv.slice(2);
+const bumpType = arguments_[0] || 'minor'; // default to minor
if (!['major', 'minor', 'patch'].includes(bumpType)) {
console.log('Usage: node bump-all-versions.js [major|minor|patch]');
@@ -15,22 +13,26 @@ if (!['major', 'minor', 'patch'].includes(bumpType)) {
function bumpVersion(currentVersion, type) {
const [major, minor, patch] = currentVersion.split('.').map(Number);
-
+
switch (type) {
- case 'major':
+ case 'major': {
return `${major + 1}.0.0`;
- case 'minor':
+ }
+ case 'minor': {
return `${major}.${minor + 1}.0`;
- case 'patch':
+ }
+ case 'patch': {
return `${major}.${minor}.${patch + 1}`;
- default:
+ }
+ default: {
return currentVersion;
+ }
}
}
async function bumpAllVersions() {
const updatedItems = [];
-
+
// First, bump the core version (package.json)
const packagePath = path.join(__dirname, '..', 'package.json');
try {
@@ -38,69 +40,76 @@ async function bumpAllVersions() {
const packageJson = JSON.parse(packageContent);
const oldCoreVersion = packageJson.version || '1.0.0';
const newCoreVersion = bumpVersion(oldCoreVersion, bumpType);
-
+
packageJson.version = newCoreVersion;
-
+
fs.writeFileSync(packagePath, JSON.stringify(packageJson, null, 2) + '\n');
-
- updatedItems.push({ type: 'core', name: 'BMad Core', oldVersion: oldCoreVersion, newVersion: newCoreVersion });
+
+ updatedItems.push({
+ type: 'core',
+ name: 'BMad Core',
+ oldVersion: oldCoreVersion,
+ newVersion: newCoreVersion,
+ });
console.log(`✓ BMad Core (package.json): ${oldCoreVersion} → ${newCoreVersion}`);
} catch (error) {
console.error(`✗ Failed to update BMad Core: ${error.message}`);
}
-
+
// Then, bump all expansion packs
const expansionPacksDir = path.join(__dirname, '..', 'expansion-packs');
-
+
try {
const entries = fs.readdirSync(expansionPacksDir, { withFileTypes: true });
-
+
for (const entry of entries) {
if (entry.isDirectory() && !entry.name.startsWith('.') && entry.name !== 'README.md') {
const packId = entry.name;
const configPath = path.join(expansionPacksDir, packId, 'config.yaml');
-
+
if (fs.existsSync(configPath)) {
try {
const configContent = fs.readFileSync(configPath, 'utf8');
const config = yaml.load(configContent);
const oldVersion = config.version || '1.0.0';
const newVersion = bumpVersion(oldVersion, bumpType);
-
+
config.version = newVersion;
-
+
const updatedYaml = yaml.dump(config, { indent: 2 });
fs.writeFileSync(configPath, updatedYaml);
-
+
updatedItems.push({ type: 'expansion', name: packId, oldVersion, newVersion });
console.log(`✓ ${packId}: ${oldVersion} → ${newVersion}`);
-
} catch (error) {
console.error(`✗ Failed to update ${packId}: ${error.message}`);
}
}
}
}
-
+
if (updatedItems.length > 0) {
- const coreCount = updatedItems.filter(i => i.type === 'core').length;
- const expansionCount = updatedItems.filter(i => i.type === 'expansion').length;
-
- console.log(`\n✓ Successfully bumped ${updatedItems.length} item(s) with ${bumpType} version bump`);
+ const coreCount = updatedItems.filter((index) => index.type === 'core').length;
+ const expansionCount = updatedItems.filter((index) => index.type === 'expansion').length;
+
+ console.log(
+ `\n✓ Successfully bumped ${updatedItems.length} item(s) with ${bumpType} version bump`,
+ );
if (coreCount > 0) console.log(` - ${coreCount} core`);
if (expansionCount > 0) console.log(` - ${expansionCount} expansion pack(s)`);
-
+
console.log('\nNext steps:');
console.log('1. Test the changes');
- console.log('2. Commit: git add -A && git commit -m "chore: bump all versions (' + bumpType + ')"');
+ console.log(
+ '2. Commit: git add -A && git commit -m "chore: bump all versions (' + bumpType + ')"',
+ );
} else {
console.log('No items found to update');
}
-
} catch (error) {
console.error('Error reading expansion packs directory:', error.message);
process.exit(1);
}
}
-bumpAllVersions();
\ No newline at end of file
+bumpAllVersions();
diff --git a/tools/bump-expansion-version.js b/tools/bump-expansion-version.js
index 819a146c..1ffaa00b 100644
--- a/tools/bump-expansion-version.js
+++ b/tools/bump-expansion-version.js
@@ -1,17 +1,15 @@
-#!/usr/bin/env node
-
// Load required modules
-const fs = require('fs');
-const path = require('path');
+const fs = require('node:fs');
+const path = require('node:path');
const yaml = require('js-yaml');
// Parse CLI arguments
-const args = process.argv.slice(2);
-const packId = args[0];
-const bumpType = args[1] || 'minor';
+const arguments_ = process.argv.slice(2);
+const packId = arguments_[0];
+const bumpType = arguments_[1] || 'minor';
// Validate arguments
-if (!packId || args.length > 2) {
+if (!packId || arguments_.length > 2) {
console.log('Usage: node bump-expansion-version.js [major|minor|patch]');
console.log('Default: minor');
console.log('Example: node bump-expansion-version.js bmad-creator-tools patch');
@@ -28,10 +26,18 @@ function bumpVersion(currentVersion, type) {
const [major, minor, patch] = currentVersion.split('.').map(Number);
switch (type) {
- case 'major': return `${major + 1}.0.0`;
- case 'minor': return `${major}.${minor + 1}.0`;
- case 'patch': return `${major}.${minor}.${patch + 1}`;
- default: return currentVersion;
+ case 'major': {
+ return `${major + 1}.0.0`;
+ }
+ case 'minor': {
+ return `${major}.${minor + 1}.0`;
+ }
+ case 'patch': {
+ return `${major}.${minor}.${patch + 1}`;
+ }
+ default: {
+ return currentVersion;
+ }
}
}
@@ -47,11 +53,11 @@ async function updateVersion() {
const packsDir = path.join(__dirname, '..', 'expansion-packs');
const entries = fs.readdirSync(packsDir, { withFileTypes: true });
- entries.forEach(entry => {
+ for (const entry of entries) {
if (entry.isDirectory() && !entry.name.startsWith('.')) {
console.log(` - ${entry.name}`);
}
- });
+ }
process.exit(1);
}
@@ -72,8 +78,9 @@ async function updateVersion() {
console.log(`\n✓ Successfully bumped ${packId} with ${bumpType} version bump`);
console.log('\nNext steps:');
console.log(`1. Test the changes`);
- console.log(`2. Commit: git add -A && git commit -m "chore: bump ${packId} version (${bumpType})"`);
-
+ console.log(
+ `2. Commit: git add -A && git commit -m "chore: bump ${packId} version (${bumpType})"`,
+ );
} catch (error) {
console.error('Error updating version:', error.message);
process.exit(1);
diff --git a/tools/cli.js b/tools/cli.js
index 4a89bfb8..0965b9a9 100644
--- a/tools/cli.js
+++ b/tools/cli.js
@@ -1,10 +1,8 @@
-#!/usr/bin/env node
-
const { Command } = require('commander');
const WebBuilder = require('./builders/web-builder');
const V3ToV4Upgrader = require('./upgraders/v3-to-v4-upgrader');
const IdeSetup = require('./installer/lib/ide-setup');
-const path = require('path');
+const path = require('node:path');
const program = new Command();
@@ -23,7 +21,7 @@ program
.option('--no-clean', 'Skip cleaning output directories')
.action(async (options) => {
const builder = new WebBuilder({
- rootDir: process.cwd()
+ rootDir: process.cwd(),
});
try {
@@ -66,7 +64,7 @@ program
.option('--no-clean', 'Skip cleaning output directories')
.action(async (options) => {
const builder = new WebBuilder({
- rootDir: process.cwd()
+ rootDir: process.cwd(),
});
try {
@@ -92,7 +90,7 @@ program
const builder = new WebBuilder({ rootDir: process.cwd() });
const agents = await builder.resolver.listAgents();
console.log('Available agents:');
- agents.forEach(agent => console.log(` - ${agent}`));
+ for (const agent of agents) console.log(` - ${agent}`);
process.exit(0);
});
@@ -103,7 +101,7 @@ program
const builder = new WebBuilder({ rootDir: process.cwd() });
const expansions = await builder.listExpansionPacks();
console.log('Available expansion packs:');
- expansions.forEach(expansion => console.log(` - ${expansion}`));
+ for (const expansion of expansions) console.log(` - ${expansion}`);
process.exit(0);
});
@@ -116,19 +114,19 @@ program
// Validate by attempting to build all agents and teams
const agents = await builder.resolver.listAgents();
const teams = await builder.resolver.listTeams();
-
+
console.log('Validating agents...');
for (const agent of agents) {
await builder.resolver.resolveAgentDependencies(agent);
console.log(` ✓ ${agent}`);
}
-
+
console.log('\nValidating teams...');
for (const team of teams) {
await builder.resolver.resolveTeamDependencies(team);
console.log(` ✓ ${team}`);
}
-
+
console.log('\nAll configurations are valid!');
} catch (error) {
console.error('Validation failed:', error.message);
@@ -147,8 +145,8 @@ program
await upgrader.upgrade({
projectPath: options.project,
dryRun: options.dryRun,
- backup: options.backup
+ backup: options.backup,
});
});
-program.parse();
\ No newline at end of file
+program.parse();
diff --git a/tools/flattener/aggregate.js b/tools/flattener/aggregate.js
index 3e2eed11..6a597a2f 100644
--- a/tools/flattener/aggregate.js
+++ b/tools/flattener/aggregate.js
@@ -1,7 +1,7 @@
-const fs = require("fs-extra");
-const path = require("node:path");
-const os = require("node:os");
-const { isBinaryFile } = require("./binary.js");
+const fs = require('fs-extra');
+const path = require('node:path');
+const os = require('node:os');
+const { isBinaryFile } = require('./binary.js');
/**
* Aggregate file contents with bounded concurrency.
@@ -22,7 +22,7 @@ async function aggregateFileContents(files, rootDir, spinner = null) {
// Automatic concurrency selection based on CPU count and workload size.
// - Base on 2x logical CPUs, clamped to [2, 64]
// - For very small workloads, avoid excessive parallelism
- const cpuCount = (os.cpus && Array.isArray(os.cpus()) ? os.cpus().length : (os.cpus?.length || 4));
+ const cpuCount = os.cpus && Array.isArray(os.cpus()) ? os.cpus().length : os.cpus?.length || 4;
let concurrency = Math.min(64, Math.max(2, (Number(cpuCount) || 4) * 2));
if (files.length > 0 && files.length < concurrency) {
concurrency = Math.max(1, Math.min(concurrency, Math.ceil(files.length / 2)));
@@ -37,16 +37,16 @@ async function aggregateFileContents(files, rootDir, spinner = null) {
const binary = await isBinaryFile(filePath);
if (binary) {
- const size = (await fs.stat(filePath)).size;
+ const { size } = await fs.stat(filePath);
results.binaryFiles.push({ path: relativePath, absolutePath: filePath, size });
} else {
- const content = await fs.readFile(filePath, "utf8");
+ const content = await fs.readFile(filePath, 'utf8');
results.textFiles.push({
path: relativePath,
absolutePath: filePath,
content,
size: content.length,
- lines: content.split("\n").length,
+ lines: content.split('\n').length,
});
}
} catch (error) {
@@ -63,8 +63,8 @@ async function aggregateFileContents(files, rootDir, spinner = null) {
}
}
- for (let i = 0; i < files.length; i += concurrency) {
- const slice = files.slice(i, i + concurrency);
+ for (let index = 0; index < files.length; index += concurrency) {
+ const slice = files.slice(index, index + concurrency);
await Promise.all(slice.map(processOne));
}
diff --git a/tools/flattener/binary.js b/tools/flattener/binary.js
index 4b7c8c0e..fcfb27c1 100644
--- a/tools/flattener/binary.js
+++ b/tools/flattener/binary.js
@@ -1,6 +1,6 @@
-const fsp = require("node:fs/promises");
-const path = require("node:path");
-const { Buffer } = require("node:buffer");
+const fsp = require('node:fs/promises');
+const path = require('node:path');
+const { Buffer } = require('node:buffer');
/**
* Efficiently determine if a file is binary without reading the whole file.
@@ -13,25 +13,54 @@ async function isBinaryFile(filePath) {
try {
const stats = await fsp.stat(filePath);
if (stats.isDirectory()) {
- throw new Error("EISDIR: illegal operation on a directory");
+ throw new Error('EISDIR: illegal operation on a directory');
}
const binaryExtensions = new Set([
- ".jpg", ".jpeg", ".png", ".gif", ".bmp", ".ico", ".svg",
- ".pdf", ".doc", ".docx", ".xls", ".xlsx", ".ppt", ".pptx",
- ".zip", ".tar", ".gz", ".rar", ".7z",
- ".exe", ".dll", ".so", ".dylib",
- ".mp3", ".mp4", ".avi", ".mov", ".wav",
- ".ttf", ".otf", ".woff", ".woff2",
- ".bin", ".dat", ".db", ".sqlite",
+ '.jpg',
+ '.jpeg',
+ '.png',
+ '.gif',
+ '.bmp',
+ '.ico',
+ '.svg',
+ '.pdf',
+ '.doc',
+ '.docx',
+ '.xls',
+ '.xlsx',
+ '.ppt',
+ '.pptx',
+ '.zip',
+ '.tar',
+ '.gz',
+ '.rar',
+ '.7z',
+ '.exe',
+ '.dll',
+ '.so',
+ '.dylib',
+ '.mp3',
+ '.mp4',
+ '.avi',
+ '.mov',
+ '.wav',
+ '.ttf',
+ '.otf',
+ '.woff',
+ '.woff2',
+ '.bin',
+ '.dat',
+ '.db',
+ '.sqlite',
]);
- const ext = path.extname(filePath).toLowerCase();
- if (binaryExtensions.has(ext)) return true;
+ const extension = path.extname(filePath).toLowerCase();
+ if (binaryExtensions.has(extension)) return true;
if (stats.size === 0) return false;
const sampleSize = Math.min(4096, stats.size);
- const fd = await fsp.open(filePath, "r");
+ const fd = await fsp.open(filePath, 'r');
try {
const buffer = Buffer.allocUnsafe(sampleSize);
const { bytesRead } = await fd.read(buffer, 0, sampleSize, 0);
@@ -41,9 +70,7 @@ async function isBinaryFile(filePath) {
await fd.close();
}
} catch (error) {
- console.warn(
- `Warning: Could not determine if file is binary: ${filePath} - ${error.message}`,
- );
+ console.warn(`Warning: Could not determine if file is binary: ${filePath} - ${error.message}`);
return false;
}
}
diff --git a/tools/flattener/discovery.js b/tools/flattener/discovery.js
index e28186a2..7eaaa2d4 100644
--- a/tools/flattener/discovery.js
+++ b/tools/flattener/discovery.js
@@ -1,18 +1,21 @@
-const path = require("node:path");
-const { execFile } = require("node:child_process");
-const { promisify } = require("node:util");
-const { glob } = require("glob");
-const { loadIgnore } = require("./ignoreRules.js");
+const path = require('node:path');
+const { execFile } = require('node:child_process');
+const { promisify } = require('node:util');
+const { glob } = require('glob');
+const { loadIgnore } = require('./ignoreRules.js');
const pExecFile = promisify(execFile);
async function isGitRepo(rootDir) {
try {
- const { stdout } = await pExecFile("git", [
- "rev-parse",
- "--is-inside-work-tree",
- ], { cwd: rootDir });
- return String(stdout || "").toString().trim() === "true";
+ const { stdout } = await pExecFile('git', ['rev-parse', '--is-inside-work-tree'], {
+ cwd: rootDir,
+ });
+ return (
+ String(stdout || '')
+ .toString()
+ .trim() === 'true'
+ );
} catch {
return false;
}
@@ -20,12 +23,10 @@ async function isGitRepo(rootDir) {
async function gitListFiles(rootDir) {
try {
- const { stdout } = await pExecFile("git", [
- "ls-files",
- "-co",
- "--exclude-standard",
- ], { cwd: rootDir });
- return String(stdout || "")
+ const { stdout } = await pExecFile('git', ['ls-files', '-co', '--exclude-standard'], {
+ cwd: rootDir,
+ });
+ return String(stdout || '')
.split(/\r?\n/)
.map((s) => s.trim())
.filter(Boolean);
@@ -48,14 +49,14 @@ async function discoverFiles(rootDir, options = {}) {
const { filter } = await loadIgnore(rootDir);
// Try git first
- if (preferGit && await isGitRepo(rootDir)) {
+ if (preferGit && (await isGitRepo(rootDir))) {
const relFiles = await gitListFiles(rootDir);
const filteredRel = relFiles.filter((p) => filter(p));
return filteredRel.map((p) => path.resolve(rootDir, p));
}
// Glob fallback
- const globbed = await glob("**/*", {
+ const globbed = await glob('**/*', {
cwd: rootDir,
nodir: true,
dot: true,
diff --git a/tools/flattener/files.js b/tools/flattener/files.js
index 157bef12..e7236d7b 100644
--- a/tools/flattener/files.js
+++ b/tools/flattener/files.js
@@ -1,8 +1,8 @@
-const path = require("node:path");
-const discovery = require("./discovery.js");
-const ignoreRules = require("./ignoreRules.js");
-const { isBinaryFile } = require("./binary.js");
-const { aggregateFileContents } = require("./aggregate.js");
+const path = require('node:path');
+const discovery = require('./discovery.js');
+const ignoreRules = require('./ignoreRules.js');
+const { isBinaryFile } = require('./binary.js');
+const { aggregateFileContents } = require('./aggregate.js');
// Backward-compatible signature; delegate to central loader
async function parseGitignore(gitignorePath) {
@@ -14,7 +14,7 @@ async function discoverFiles(rootDir) {
// Delegate to discovery module which respects .gitignore and defaults
return await discovery.discoverFiles(rootDir, { preferGit: true });
} catch (error) {
- console.error("Error discovering files:", error.message);
+ console.error('Error discovering files:', error.message);
return [];
}
}
diff --git a/tools/flattener/ignoreRules.js b/tools/flattener/ignoreRules.js
index 1e8efd9e..bb3a3135 100644
--- a/tools/flattener/ignoreRules.js
+++ b/tools/flattener/ignoreRules.js
@@ -1,147 +1,147 @@
-const fs = require("fs-extra");
-const path = require("node:path");
-const ignore = require("ignore");
+const fs = require('fs-extra');
+const path = require('node:path');
+const ignore = require('ignore');
// Central default ignore patterns for discovery and filtering.
// These complement .gitignore and are applied regardless of VCS presence.
const DEFAULT_PATTERNS = [
// Project/VCS
- "**/.bmad-core/**",
- "**/.git/**",
- "**/.svn/**",
- "**/.hg/**",
- "**/.bzr/**",
+ '**/.bmad-core/**',
+ '**/.git/**',
+ '**/.svn/**',
+ '**/.hg/**',
+ '**/.bzr/**',
// Package/build outputs
- "**/node_modules/**",
- "**/bower_components/**",
- "**/vendor/**",
- "**/packages/**",
- "**/build/**",
- "**/dist/**",
- "**/out/**",
- "**/target/**",
- "**/bin/**",
- "**/obj/**",
- "**/release/**",
- "**/debug/**",
+ '**/node_modules/**',
+ '**/bower_components/**',
+ '**/vendor/**',
+ '**/packages/**',
+ '**/build/**',
+ '**/dist/**',
+ '**/out/**',
+ '**/target/**',
+ '**/bin/**',
+ '**/obj/**',
+ '**/release/**',
+ '**/debug/**',
// Environments
- "**/.venv/**",
- "**/venv/**",
- "**/.virtualenv/**",
- "**/virtualenv/**",
- "**/env/**",
+ '**/.venv/**',
+ '**/venv/**',
+ '**/.virtualenv/**',
+ '**/virtualenv/**',
+ '**/env/**',
// Logs & coverage
- "**/*.log",
- "**/npm-debug.log*",
- "**/yarn-debug.log*",
- "**/yarn-error.log*",
- "**/lerna-debug.log*",
- "**/coverage/**",
- "**/.nyc_output/**",
- "**/.coverage/**",
- "**/test-results/**",
+ '**/*.log',
+ '**/npm-debug.log*',
+ '**/yarn-debug.log*',
+ '**/yarn-error.log*',
+ '**/lerna-debug.log*',
+ '**/coverage/**',
+ '**/.nyc_output/**',
+ '**/.coverage/**',
+ '**/test-results/**',
// Caches & temp
- "**/.cache/**",
- "**/.tmp/**",
- "**/.temp/**",
- "**/tmp/**",
- "**/temp/**",
- "**/.sass-cache/**",
+ '**/.cache/**',
+ '**/.tmp/**',
+ '**/.temp/**',
+ '**/tmp/**',
+ '**/temp/**',
+ '**/.sass-cache/**',
// IDE/editor
- "**/.vscode/**",
- "**/.idea/**",
- "**/*.swp",
- "**/*.swo",
- "**/*~",
- "**/.project",
- "**/.classpath",
- "**/.settings/**",
- "**/*.sublime-project",
- "**/*.sublime-workspace",
+ '**/.vscode/**',
+ '**/.idea/**',
+ '**/*.swp',
+ '**/*.swo',
+ '**/*~',
+ '**/.project',
+ '**/.classpath',
+ '**/.settings/**',
+ '**/*.sublime-project',
+ '**/*.sublime-workspace',
// Lockfiles
- "**/package-lock.json",
- "**/yarn.lock",
- "**/pnpm-lock.yaml",
- "**/composer.lock",
- "**/Pipfile.lock",
+ '**/package-lock.json',
+ '**/yarn.lock',
+ '**/pnpm-lock.yaml',
+ '**/composer.lock',
+ '**/Pipfile.lock',
// Python/Java/compiled artifacts
- "**/*.pyc",
- "**/*.pyo",
- "**/*.pyd",
- "**/__pycache__/**",
- "**/*.class",
- "**/*.jar",
- "**/*.war",
- "**/*.ear",
- "**/*.o",
- "**/*.so",
- "**/*.dll",
- "**/*.exe",
+ '**/*.pyc',
+ '**/*.pyo',
+ '**/*.pyd',
+ '**/__pycache__/**',
+ '**/*.class',
+ '**/*.jar',
+ '**/*.war',
+ '**/*.ear',
+ '**/*.o',
+ '**/*.so',
+ '**/*.dll',
+ '**/*.exe',
// System junk
- "**/lib64/**",
- "**/.venv/lib64/**",
- "**/venv/lib64/**",
- "**/_site/**",
- "**/.jekyll-cache/**",
- "**/.jekyll-metadata",
- "**/.DS_Store",
- "**/.DS_Store?",
- "**/._*",
- "**/.Spotlight-V100/**",
- "**/.Trashes/**",
- "**/ehthumbs.db",
- "**/Thumbs.db",
- "**/desktop.ini",
+ '**/lib64/**',
+ '**/.venv/lib64/**',
+ '**/venv/lib64/**',
+ '**/_site/**',
+ '**/.jekyll-cache/**',
+ '**/.jekyll-metadata',
+ '**/.DS_Store',
+ '**/.DS_Store?',
+ '**/._*',
+ '**/.Spotlight-V100/**',
+ '**/.Trashes/**',
+ '**/ehthumbs.db',
+ '**/Thumbs.db',
+ '**/desktop.ini',
// XML outputs
- "**/flattened-codebase.xml",
- "**/repomix-output.xml",
+ '**/flattened-codebase.xml',
+ '**/repomix-output.xml',
// Images, media, fonts, archives, docs, dylibs
- "**/*.jpg",
- "**/*.jpeg",
- "**/*.png",
- "**/*.gif",
- "**/*.bmp",
- "**/*.ico",
- "**/*.svg",
- "**/*.pdf",
- "**/*.doc",
- "**/*.docx",
- "**/*.xls",
- "**/*.xlsx",
- "**/*.ppt",
- "**/*.pptx",
- "**/*.zip",
- "**/*.tar",
- "**/*.gz",
- "**/*.rar",
- "**/*.7z",
- "**/*.dylib",
- "**/*.mp3",
- "**/*.mp4",
- "**/*.avi",
- "**/*.mov",
- "**/*.wav",
- "**/*.ttf",
- "**/*.otf",
- "**/*.woff",
- "**/*.woff2",
+ '**/*.jpg',
+ '**/*.jpeg',
+ '**/*.png',
+ '**/*.gif',
+ '**/*.bmp',
+ '**/*.ico',
+ '**/*.svg',
+ '**/*.pdf',
+ '**/*.doc',
+ '**/*.docx',
+ '**/*.xls',
+ '**/*.xlsx',
+ '**/*.ppt',
+ '**/*.pptx',
+ '**/*.zip',
+ '**/*.tar',
+ '**/*.gz',
+ '**/*.rar',
+ '**/*.7z',
+ '**/*.dylib',
+ '**/*.mp3',
+ '**/*.mp4',
+ '**/*.avi',
+ '**/*.mov',
+ '**/*.wav',
+ '**/*.ttf',
+ '**/*.otf',
+ '**/*.woff',
+ '**/*.woff2',
// Env files
- "**/.env",
- "**/.env.*",
- "**/*.env",
+ '**/.env',
+ '**/.env.*',
+ '**/*.env',
// Misc
- "**/junit.xml",
+ '**/junit.xml',
];
async function readIgnoreFile(filePath) {
try {
- if (!await fs.pathExists(filePath)) return [];
- const content = await fs.readFile(filePath, "utf8");
+ if (!(await fs.pathExists(filePath))) return [];
+ const content = await fs.readFile(filePath, 'utf8');
return content
- .split("\n")
+ .split('\n')
.map((l) => l.trim())
- .filter((l) => l && !l.startsWith("#"));
- } catch (err) {
+ .filter((l) => l && !l.startsWith('#'));
+ } catch {
return [];
}
}
@@ -153,18 +153,18 @@ async function parseGitignore(gitignorePath) {
async function loadIgnore(rootDir, extraPatterns = []) {
const ig = ignore();
- const gitignorePath = path.join(rootDir, ".gitignore");
+ const gitignorePath = path.join(rootDir, '.gitignore');
const patterns = [
- ...await readIgnoreFile(gitignorePath),
+ ...(await readIgnoreFile(gitignorePath)),
...DEFAULT_PATTERNS,
...extraPatterns,
];
// De-duplicate
- const unique = Array.from(new Set(patterns.map((p) => String(p))));
+ const unique = [...new Set(patterns.map(String))];
ig.add(unique);
// Include-only filter: return true if path should be included
- const filter = (relativePath) => !ig.ignores(relativePath.replace(/\\/g, "/"));
+ const filter = (relativePath) => !ig.ignores(relativePath.replaceAll('\\', '/'));
return { ig, filter, patterns: unique };
}
diff --git a/tools/flattener/main.js b/tools/flattener/main.js
index 5076c552..0ae3efb4 100644
--- a/tools/flattener/main.js
+++ b/tools/flattener/main.js
@@ -1,20 +1,14 @@
-#!/usr/bin/env node
-
-const { Command } = require("commander");
-const fs = require("fs-extra");
-const path = require("node:path");
-const process = require("node:process");
+const { Command } = require('commander');
+const fs = require('fs-extra');
+const path = require('node:path');
+const process = require('node:process');
// Modularized components
-const { findProjectRoot } = require("./projectRoot.js");
-const { promptYesNo, promptPath } = require("./prompts.js");
-const {
- discoverFiles,
- filterFiles,
- aggregateFileContents,
-} = require("./files.js");
-const { generateXMLOutput } = require("./xml.js");
-const { calculateStatistics } = require("./stats.js");
+const { findProjectRoot } = require('./projectRoot.js');
+const { promptYesNo, promptPath } = require('./prompts.js');
+const { discoverFiles, filterFiles, aggregateFileContents } = require('./files.js');
+const { generateXMLOutput } = require('./xml.js');
+const { calculateStatistics } = require('./stats.js');
/**
* Recursively discover all files in a directory
@@ -73,30 +67,30 @@ const { calculateStatistics } = require("./stats.js");
const program = new Command();
program
- .name("bmad-flatten")
- .description("BMad-Method codebase flattener tool")
- .version("1.0.0")
- .option("-i, --input ", "Input directory to flatten", process.cwd())
- .option("-o, --output ", "Output file path", "flattened-codebase.xml")
+ .name('bmad-flatten')
+ .description('BMad-Method codebase flattener tool')
+ .version('1.0.0')
+ .option('-i, --input ', 'Input directory to flatten', process.cwd())
+ .option('-o, --output ', 'Output file path', 'flattened-codebase.xml')
.action(async (options) => {
let inputDir = path.resolve(options.input);
let outputPath = path.resolve(options.output);
// Detect if user explicitly provided -i/--input or -o/--output
const argv = process.argv.slice(2);
- const userSpecifiedInput = argv.some((a) =>
- a === "-i" || a === "--input" || a.startsWith("--input=")
+ const userSpecifiedInput = argv.some(
+ (a) => a === '-i' || a === '--input' || a.startsWith('--input='),
);
- const userSpecifiedOutput = argv.some((a) =>
- a === "-o" || a === "--output" || a.startsWith("--output=")
+ const userSpecifiedOutput = argv.some(
+ (a) => a === '-o' || a === '--output' || a.startsWith('--output='),
);
- const noPathArgs = !userSpecifiedInput && !userSpecifiedOutput;
+ const noPathArguments = !userSpecifiedInput && !userSpecifiedOutput;
- if (noPathArgs) {
+ if (noPathArguments) {
const detectedRoot = await findProjectRoot(process.cwd());
const suggestedOutput = detectedRoot
- ? path.join(detectedRoot, "flattened-codebase.xml")
- : path.resolve("flattened-codebase.xml");
+ ? path.join(detectedRoot, 'flattened-codebase.xml')
+ : path.resolve('flattened-codebase.xml');
if (detectedRoot) {
const useDefaults = await promptYesNo(
@@ -107,29 +101,23 @@ program
inputDir = detectedRoot;
outputPath = suggestedOutput;
} else {
- inputDir = await promptPath(
- "Enter input directory path",
- process.cwd(),
- );
+ inputDir = await promptPath('Enter input directory path', process.cwd());
outputPath = await promptPath(
- "Enter output file path",
- path.join(inputDir, "flattened-codebase.xml"),
+ 'Enter output file path',
+ path.join(inputDir, 'flattened-codebase.xml'),
);
}
} else {
- console.log("Could not auto-detect a project root.");
- inputDir = await promptPath(
- "Enter input directory path",
- process.cwd(),
- );
+ console.log('Could not auto-detect a project root.');
+ inputDir = await promptPath('Enter input directory path', process.cwd());
outputPath = await promptPath(
- "Enter output file path",
- path.join(inputDir, "flattened-codebase.xml"),
+ 'Enter output file path',
+ path.join(inputDir, 'flattened-codebase.xml'),
);
}
} else {
console.error(
- "Could not auto-detect a project root and no arguments were provided. Please specify -i/--input and -o/--output.",
+ 'Could not auto-detect a project root and no arguments were provided. Please specify -i/--input and -o/--output.',
);
process.exit(1);
}
@@ -142,25 +130,23 @@ program
try {
// Verify input directory exists
- if (!await fs.pathExists(inputDir)) {
+ if (!(await fs.pathExists(inputDir))) {
console.error(`❌ Error: Input directory does not exist: ${inputDir}`);
process.exit(1);
}
// Import ora dynamically
- const { default: ora } = await import("ora");
+ const { default: ora } = await import('ora');
// Start file discovery with spinner
- const discoverySpinner = ora("🔍 Discovering files...").start();
+ const discoverySpinner = ora('🔍 Discovering files...').start();
const files = await discoverFiles(inputDir);
const filteredFiles = await filterFiles(files, inputDir);
- discoverySpinner.succeed(
- `📁 Found ${filteredFiles.length} files to include`,
- );
+ discoverySpinner.succeed(`📁 Found ${filteredFiles.length} files to include`);
// Process files with progress tracking
- console.log("Reading file contents");
- const processingSpinner = ora("📄 Processing files...").start();
+ console.log('Reading file contents');
+ const processingSpinner = ora('📄 Processing files...').start();
const aggregatedContent = await aggregateFileContents(
filteredFiles,
inputDir,
@@ -178,34 +164,30 @@ program
}
// Generate XML output using streaming
- const xmlSpinner = ora("🔧 Generating XML output...").start();
+ const xmlSpinner = ora('🔧 Generating XML output...').start();
await generateXMLOutput(aggregatedContent, outputPath);
- xmlSpinner.succeed("📝 XML generation completed");
+ xmlSpinner.succeed('📝 XML generation completed');
// Calculate and display statistics
const outputStats = await fs.stat(outputPath);
const stats = calculateStatistics(aggregatedContent, outputStats.size);
// Display completion summary
- console.log("\n📊 Completion Summary:");
+ console.log('\n📊 Completion Summary:');
console.log(
- `✅ Successfully processed ${filteredFiles.length} files into ${
- path.basename(outputPath)
- }`,
+ `✅ Successfully processed ${filteredFiles.length} files into ${path.basename(outputPath)}`,
);
console.log(`📁 Output file: ${outputPath}`);
console.log(`📏 Total source size: ${stats.totalSize}`);
console.log(`📄 Generated XML size: ${stats.xmlSize}`);
- console.log(
- `📝 Total lines of code: ${stats.totalLines.toLocaleString()}`,
- );
+ console.log(`📝 Total lines of code: ${stats.totalLines.toLocaleString()}`);
console.log(`🔢 Estimated tokens: ${stats.estimatedTokens}`);
console.log(
`📊 File breakdown: ${stats.textFiles} text, ${stats.binaryFiles} binary, ${stats.errorFiles} errors`,
);
} catch (error) {
- console.error("❌ Critical error:", error.message);
- console.error("An unexpected error occurred.");
+ console.error('❌ Critical error:', error.message);
+ console.error('An unexpected error occurred.');
process.exit(1);
}
});
diff --git a/tools/flattener/projectRoot.js b/tools/flattener/projectRoot.js
index bba2c368..98d8b795 100644
--- a/tools/flattener/projectRoot.js
+++ b/tools/flattener/projectRoot.js
@@ -1,5 +1,5 @@
-const fs = require("fs-extra");
-const path = require("node:path");
+const fs = require('fs-extra');
+const path = require('node:path');
/**
* Attempt to find the project root by walking up from startDir
@@ -12,24 +12,22 @@ async function findProjectRoot(startDir) {
let dir = path.resolve(startDir);
const root = path.parse(dir).root;
const markers = [
- ".git",
- "package.json",
- "pnpm-workspace.yaml",
- "yarn.lock",
- "pnpm-lock.yaml",
- "pyproject.toml",
- "requirements.txt",
- "go.mod",
- "Cargo.toml",
- "composer.json",
- ".hg",
- ".svn",
+ '.git',
+ 'package.json',
+ 'pnpm-workspace.yaml',
+ 'yarn.lock',
+ 'pnpm-lock.yaml',
+ 'pyproject.toml',
+ 'requirements.txt',
+ 'go.mod',
+ 'Cargo.toml',
+ 'composer.json',
+ '.hg',
+ '.svn',
];
while (true) {
- const exists = await Promise.all(
- markers.map((m) => fs.pathExists(path.join(dir, m))),
- );
+ const exists = await Promise.all(markers.map((m) => fs.pathExists(path.join(dir, m))));
if (exists.some(Boolean)) {
return dir;
}
diff --git a/tools/flattener/prompts.js b/tools/flattener/prompts.js
index 58c76137..849256d8 100644
--- a/tools/flattener/prompts.js
+++ b/tools/flattener/prompts.js
@@ -1,11 +1,11 @@
-const os = require("node:os");
-const path = require("node:path");
-const readline = require("node:readline");
-const process = require("node:process");
+const os = require('node:os');
+const path = require('node:path');
+const readline = require('node:readline');
+const process = require('node:process');
function expandHome(p) {
if (!p) return p;
- if (p.startsWith("~")) return path.join(os.homedir(), p.slice(1));
+ if (p.startsWith('~')) return path.join(os.homedir(), p.slice(1));
return p;
}
@@ -27,16 +27,16 @@ function promptQuestion(question) {
}
async function promptYesNo(question, defaultYes = true) {
- const suffix = defaultYes ? " [Y/n] " : " [y/N] ";
+ const suffix = defaultYes ? ' [Y/n] ' : ' [y/N] ';
const ans = (await promptQuestion(`${question}${suffix}`)).trim().toLowerCase();
if (!ans) return defaultYes;
- if (["y", "yes"].includes(ans)) return true;
- if (["n", "no"].includes(ans)) return false;
+ if (['y', 'yes'].includes(ans)) return true;
+ if (['n', 'no'].includes(ans)) return false;
return promptYesNo(question, defaultYes);
}
async function promptPath(question, defaultValue) {
- const prompt = `${question}${defaultValue ? ` (default: ${defaultValue})` : ""}: `;
+ const prompt = `${question}${defaultValue ? ` (default: ${defaultValue})` : ''}: `;
const ans = (await promptQuestion(prompt)).trim();
return expandHome(ans || defaultValue);
}
diff --git a/tools/flattener/xml.js b/tools/flattener/xml.js
index a1ce615c..a8d999f2 100644
--- a/tools/flattener/xml.js
+++ b/tools/flattener/xml.js
@@ -1,49 +1,44 @@
-const fs = require("fs-extra");
+const fs = require('fs-extra');
-function escapeXml(str) {
- if (typeof str !== "string") {
- return String(str);
+function escapeXml(string_) {
+ if (typeof string_ !== 'string') {
+ return String(string_);
}
- return str
- .replace(/&/g, "&")
- .replace(/ ` ${line}`);
+ return content.split('\n').map((line) => ` ${line}`);
}
function generateXMLOutput(aggregatedContent, outputPath) {
const { textFiles } = aggregatedContent;
- const writeStream = fs.createWriteStream(outputPath, { encoding: "utf8" });
+ const writeStream = fs.createWriteStream(outputPath, { encoding: 'utf8' });
return new Promise((resolve, reject) => {
- writeStream.on("error", reject);
- writeStream.on("finish", resolve);
+ writeStream.on('error', reject);
+ writeStream.on('finish', resolve);
writeStream.write('\n');
- writeStream.write("\n");
+ writeStream.write('\n');
// Sort files by path for deterministic order
- const filesSorted = [...textFiles].sort((a, b) =>
- a.path.localeCompare(b.path)
- );
+ const filesSorted = [...textFiles].sort((a, b) => a.path.localeCompare(b.path));
let index = 0;
const writeNext = () => {
if (index >= filesSorted.length) {
- writeStream.write("\n");
+ writeStream.write('\n');
writeStream.end();
return;
}
const file = filesSorted[index++];
const p = escapeXml(file.path);
- const content = typeof file.content === "string" ? file.content : "";
+ const content = typeof file.content === 'string' ? file.content : '';
if (content.length === 0) {
writeStream.write(`\t\n`);
@@ -51,27 +46,34 @@ function generateXMLOutput(aggregatedContent, outputPath) {
return;
}
- const needsCdata = content.includes("<") || content.includes("&") ||
- content.includes("]]>");
+ const needsCdata = content.includes('<') || content.includes('&') || content.includes(']]>');
if (needsCdata) {
// Open tag and CDATA on their own line with tab indent; content lines indented with two tabs
writeStream.write(`\t" inside content, trim trailing newlines, indent each line with two tabs
- const safe = content.replace(/]]>/g, "]]]]>");
- const trimmed = safe.replace(/[\r\n]+$/, "");
- const indented = trimmed.length > 0
- ? trimmed.split("\n").map((line) => `\t\t${line}`).join("\n")
- : "";
+ const safe = content.replaceAll(']]>', ']]]]>');
+ const trimmed = safe.replace(/[\r\n]+$/, '');
+ const indented =
+ trimmed.length > 0
+ ? trimmed
+ .split('\n')
+ .map((line) => `\t\t${line}`)
+ .join('\n')
+ : '';
writeStream.write(indented);
// Close CDATA and attach closing tag directly after the last content line
- writeStream.write("]]>\n");
+ writeStream.write(']]>\n');
} else {
// Write opening tag then newline; indent content with two tabs; attach closing tag directly after last content char
writeStream.write(`\t\n`);
- const trimmed = content.replace(/[\r\n]+$/, "");
- const indented = trimmed.length > 0
- ? trimmed.split("\n").map((line) => `\t\t${line}`).join("\n")
- : "";
+ const trimmed = content.replace(/[\r\n]+$/, '');
+ const indented =
+ trimmed.length > 0
+ ? trimmed
+ .split('\n')
+ .map((line) => `\t\t${line}`)
+ .join('\n')
+ : '';
writeStream.write(indented);
writeStream.write(`\n`);
}
diff --git a/tools/installer/bin/bmad.js b/tools/installer/bin/bmad.js
index c425d927..14f271e5 100755
--- a/tools/installer/bin/bmad.js
+++ b/tools/installer/bin/bmad.js
@@ -1,13 +1,13 @@
#!/usr/bin/env node
const { program } = require('commander');
-const path = require('path');
-const fs = require('fs').promises;
+const path = require('node:path');
+const fs = require('node:fs').promises;
const yaml = require('js-yaml');
const chalk = require('chalk').default || require('chalk');
const inquirer = require('inquirer').default || require('inquirer');
const semver = require('semver');
-const https = require('https');
+const https = require('node:https');
// Handle both execution contexts (from root via npx or from installer directory)
let version;
@@ -18,18 +18,20 @@ try {
version = require('../package.json').version;
packageName = require('../package.json').name;
installer = require('../lib/installer');
-} catch (e) {
+} catch (error) {
// Fall back to root context (when run via npx from GitHub)
- console.log(`Installer context not found (${e.message}), trying root context...`);
+ console.log(`Installer context not found (${error.message}), trying root context...`);
try {
version = require('../../../package.json').version;
installer = require('../../../tools/installer/lib/installer');
- } catch (e2) {
- console.error('Error: Could not load required modules. Please ensure you are running from the correct directory.');
+ } catch (error) {
+ console.error(
+ 'Error: Could not load required modules. Please ensure you are running from the correct directory.',
+ );
console.error('Debug info:', {
__dirname,
cwd: process.cwd(),
- error: e2.message
+ error: error.message,
});
process.exit(1);
}
@@ -45,8 +47,14 @@ program
.option('-f, --full', 'Install complete BMad Method')
.option('-x, --expansion-only', 'Install only expansion packs (no bmad-core)')
.option('-d, --directory ', 'Installation directory')
- .option('-i, --ide ', 'Configure for specific IDE(s) - can specify multiple (cursor, claude-code, windsurf, trae, roo, kilo, cline, gemini, qwen-code, github-copilot, other)')
- .option('-e, --expansion-packs ', 'Install specific expansion packs (can specify multiple)')
+ .option(
+ '-i, --ide ',
+ 'Configure for specific IDE(s) - can specify multiple (cursor, claude-code, windsurf, trae, roo, kilo, cline, gemini, qwen-code, github-copilot, other)',
+ )
+ .option(
+ '-e, --expansion-packs ',
+ 'Install specific expansion packs (can specify multiple)',
+ )
.action(async (options) => {
try {
if (!options.full && !options.expansionOnly) {
@@ -64,8 +72,8 @@ program
const config = {
installType,
directory: options.directory || '.',
- ides: (options.ide || []).filter(ide => ide !== 'other'),
- expansionPacks: options.expansionPacks || []
+ ides: (options.ide || []).filter((ide) => ide !== 'other'),
+ expansionPacks: options.expansionPacks || [],
};
await installer.install(config);
process.exit(0);
@@ -96,28 +104,30 @@ program
.description('Check for BMad Update')
.action(async () => {
console.log('Checking for updates...');
-
+
// Make HTTP request to npm registry for latest version info
- const req = https.get(`https://registry.npmjs.org/${packageName}/latest`, res => {
+ const req = https.get(`https://registry.npmjs.org/${packageName}/latest`, (res) => {
// Check for HTTP errors (non-200 status codes)
if (res.statusCode !== 200) {
console.error(chalk.red(`Update check failed: Received status code ${res.statusCode}`));
return;
}
-
+
// Accumulate response data chunks
let data = '';
- res.on('data', chunk => data += chunk);
-
+ res.on('data', (chunk) => (data += chunk));
+
// Process complete response
res.on('end', () => {
try {
// Parse npm registry response and extract version
const latest = JSON.parse(data).version;
-
+
// Compare versions using semver
if (semver.gt(latest, version)) {
- console.log(chalk.bold.blue(`⚠️ ${packageName} update available: ${version} → ${latest}`));
+ console.log(
+ chalk.bold.blue(`⚠️ ${packageName} update available: ${version} → ${latest}`),
+ );
console.log(chalk.bold.blue('\nInstall latest by running:'));
console.log(chalk.bold.magenta(` npm install ${packageName}@latest`));
console.log(chalk.dim(' or'));
@@ -131,14 +141,14 @@ program
}
});
});
-
+
// Handle network/connection errors
- req.on('error', error => {
+ req.on('error', (error) => {
console.error(chalk.red('Update check failed:'), error.message);
});
-
+
// Set 30 second timeout to prevent hanging
- req.setTimeout(30000, () => {
+ req.setTimeout(30_000, () => {
req.destroy();
console.error(chalk.red('Update check timed out'));
});
@@ -183,17 +193,18 @@ program
});
async function promptInstallation() {
-
// Display ASCII logo
- console.log(chalk.bold.cyan(`
+ console.log(
+ chalk.bold.cyan(`
██████╗ ███╗ ███╗ █████╗ ██████╗ ███╗ ███╗███████╗████████╗██╗ ██╗ ██████╗ ██████╗
██╔══██╗████╗ ████║██╔══██╗██╔══██╗ ████╗ ████║██╔════╝╚══██╔══╝██║ ██║██╔═══██╗██╔══██╗
██████╔╝██╔████╔██║███████║██║ ██║█████╗██╔████╔██║█████╗ ██║ ███████║██║ ██║██║ ██║
██╔══██╗██║╚██╔╝██║██╔══██║██║ ██║╚════╝██║╚██╔╝██║██╔══╝ ██║ ██╔══██║██║ ██║██║ ██║
██████╔╝██║ ╚═╝ ██║██║ ██║██████╔╝ ██║ ╚═╝ ██║███████╗ ██║ ██║ ██║╚██████╔╝██████╔╝
╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝╚═════╝ ╚═╝ ╚═╝╚══════╝ ╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═════╝
- `));
-
+ `),
+ );
+
console.log(chalk.bold.magenta('🚀 Universal AI Agent Framework for Any Domain'));
console.log(chalk.bold.blue(`✨ Installer v${version}\n`));
@@ -210,71 +221,73 @@ async function promptInstallation() {
return 'Please enter a valid project path';
}
return true;
- }
- }
+ },
+ },
]);
answers.directory = directory;
// Detect existing installations
const installDir = path.resolve(directory);
const state = await installer.detectInstallationState(installDir);
-
+
// Check for existing expansion packs
const existingExpansionPacks = state.expansionPacks || {};
-
+
// Get available expansion packs
const availableExpansionPacks = await installer.getAvailableExpansionPacks();
-
+
// Build choices list
const choices = [];
-
+
// Load core config to get short-title
const coreConfigPath = path.join(__dirname, '..', '..', '..', 'bmad-core', 'core-config.yaml');
const coreConfig = yaml.load(await fs.readFile(coreConfigPath, 'utf8'));
const coreShortTitle = coreConfig['short-title'] || 'BMad Agile Core System';
-
+
// Add BMad core option
let bmadOptionText;
if (state.type === 'v4_existing') {
const currentVersion = state.manifest?.version || 'unknown';
const newVersion = version; // Always use package.json version
- const versionInfo = currentVersion === newVersion
- ? `(v${currentVersion} - reinstall)`
- : `(v${currentVersion} → v${newVersion})`;
+ const versionInfo =
+ currentVersion === newVersion
+ ? `(v${currentVersion} - reinstall)`
+ : `(v${currentVersion} → v${newVersion})`;
bmadOptionText = `Update ${coreShortTitle} ${versionInfo} .bmad-core`;
} else {
bmadOptionText = `${coreShortTitle} (v${version}) .bmad-core`;
}
-
+
choices.push({
name: bmadOptionText,
value: 'bmad-core',
- checked: true
+ checked: true,
});
-
+
// Add expansion pack options
for (const pack of availableExpansionPacks) {
const existing = existingExpansionPacks[pack.id];
let packOptionText;
-
+
if (existing) {
const currentVersion = existing.manifest?.version || 'unknown';
const newVersion = pack.version;
- const versionInfo = currentVersion === newVersion
- ? `(v${currentVersion} - reinstall)`
- : `(v${currentVersion} → v${newVersion})`;
+ const versionInfo =
+ currentVersion === newVersion
+ ? `(v${currentVersion} - reinstall)`
+ : `(v${currentVersion} → v${newVersion})`;
packOptionText = `Update ${pack.shortTitle} ${versionInfo} .${pack.id}`;
} else {
packOptionText = `${pack.shortTitle} (v${pack.version}) .${pack.id}`;
}
-
+
choices.push({
name: packOptionText,
value: pack.id,
- checked: false
+ checked: false,
});
}
-
+
// Ask what to install
const { selectedItems } = await inquirer.prompt([
{
@@ -287,59 +300,71 @@ async function promptInstallation() {
return 'Please select at least one item to install';
}
return true;
- }
- }
+ },
+ },
]);
-
+
// Process selections
answers.installType = selectedItems.includes('bmad-core') ? 'full' : 'expansion-only';
- answers.expansionPacks = selectedItems.filter(item => item !== 'bmad-core');
+ answers.expansionPacks = selectedItems.filter((item) => item !== 'bmad-core');
// Ask sharding questions if installing BMad core
if (selectedItems.includes('bmad-core')) {
console.log(chalk.cyan('\n📋 Document Organization Settings'));
console.log(chalk.dim('Configure how your project documentation should be organized.\n'));
-
+
// Ask about PRD sharding
const { prdSharded } = await inquirer.prompt([
{
type: 'confirm',
name: 'prdSharded',
message: 'Will the PRD (Product Requirements Document) be sharded into multiple files?',
- default: true
- }
+ default: true,
+ },
]);
answers.prdSharded = prdSharded;
-
+
// Ask about architecture sharding
const { architectureSharded } = await inquirer.prompt([
{
type: 'confirm',
name: 'architectureSharded',
message: 'Will the architecture documentation be sharded into multiple files?',
- default: true
- }
+ default: true,
+ },
]);
answers.architectureSharded = architectureSharded;
-
+
// Show warning if architecture sharding is disabled
if (!architectureSharded) {
console.log(chalk.yellow.bold('\n⚠️ IMPORTANT: Architecture Sharding Disabled'));
- console.log(chalk.yellow('With architecture sharding disabled, you should still create the files listed'));
- console.log(chalk.yellow('in devLoadAlwaysFiles (like coding-standards.md, tech-stack.md, source-tree.md)'));
+ console.log(
+ chalk.yellow(
+ 'With architecture sharding disabled, you should still create the files listed',
+ ),
+ );
+ console.log(
+ chalk.yellow(
+ 'in devLoadAlwaysFiles (like coding-standards.md, tech-stack.md, source-tree.md)',
+ ),
+ );
console.log(chalk.yellow('as these are used by the dev agent at runtime.'));
- console.log(chalk.yellow('\nAlternatively, you can remove these files from the devLoadAlwaysFiles list'));
+ console.log(
+ chalk.yellow(
+ '\nAlternatively, you can remove these files from the devLoadAlwaysFiles list',
+ ),
+ );
console.log(chalk.yellow('in your core-config.yaml after installation.'));
-
+
const { acknowledge } = await inquirer.prompt([
{
type: 'confirm',
name: 'acknowledge',
message: 'Do you acknowledge this requirement and want to proceed?',
- default: false
- }
+ default: false,
+ },
]);
-
+
if (!acknowledge) {
console.log(chalk.red('Installation cancelled.'));
process.exit(0);
@@ -350,19 +375,24 @@ async function promptInstallation() {
// Ask for IDE configuration
let ides = [];
let ideSelectionComplete = false;
-
+
while (!ideSelectionComplete) {
console.log(chalk.cyan('\n🛠️ IDE Configuration'));
- console.log(chalk.bold.yellow.bgRed(' ⚠️ IMPORTANT: This is a MULTISELECT! Use SPACEBAR to toggle each IDE! '));
+ console.log(
+ chalk.bold.yellow.bgRed(
+ ' ⚠️ IMPORTANT: This is a MULTISELECT! Use SPACEBAR to toggle each IDE! ',
+ ),
+ );
console.log(chalk.bold.magenta('🔸 Use arrow keys to navigate'));
console.log(chalk.bold.magenta('🔸 Use SPACEBAR to select/deselect IDEs'));
console.log(chalk.bold.magenta('🔸 Press ENTER when finished selecting\n'));
-
+
const ideResponse = await inquirer.prompt([
{
type: 'checkbox',
name: 'ides',
- message: 'Which IDE(s) do you want to configure? (Select with SPACEBAR, confirm with ENTER):',
+ message:
+ 'Which IDE(s) do you want to configure? (Select with SPACEBAR, confirm with ENTER):',
choices: [
{ name: 'Cursor', value: 'cursor' },
{ name: 'Claude Code', value: 'claude-code' },
@@ -373,11 +403,11 @@ async function promptInstallation() {
{ name: 'Cline', value: 'cline' },
{ name: 'Gemini CLI', value: 'gemini' },
{ name: 'Qwen Code', value: 'qwen-code' },
- { name: 'Github Copilot', value: 'github-copilot' }
- ]
- }
+ { name: 'Github Copilot', value: 'github-copilot' },
+ ],
+ },
]);
-
+
ides = ideResponse.ides;
// Confirm no IDE selection if none selected
@@ -386,17 +416,23 @@ async function promptInstallation() {
{
type: 'confirm',
name: 'confirmNoIde',
- message: chalk.red('⚠️ You have NOT selected any IDEs. This means NO IDE integration will be set up. Is this correct?'),
- default: false
- }
+ message: chalk.red(
+ '⚠️ You have NOT selected any IDEs. This means NO IDE integration will be set up. Is this correct?',
+ ),
+ default: false,
+ },
]);
-
+
if (!confirmNoIde) {
- console.log(chalk.bold.red('\n🔄 Returning to IDE selection. Remember to use SPACEBAR to select IDEs!\n'));
+ console.log(
+ chalk.bold.red(
+ '\n🔄 Returning to IDE selection. Remember to use SPACEBAR to select IDEs!\n',
+ ),
+ );
continue; // Go back to IDE selection only
}
}
-
+
ideSelectionComplete = true;
}
@@ -406,8 +442,10 @@ async function promptInstallation() {
// Configure GitHub Copilot immediately if selected
if (ides.includes('github-copilot')) {
console.log(chalk.cyan('\n🔧 GitHub Copilot Configuration'));
- console.log(chalk.dim('BMad works best with specific VS Code settings for optimal agent experience.\n'));
-
+ console.log(
+ chalk.dim('BMad works best with specific VS Code settings for optimal agent experience.\n'),
+ );
+
const { configChoice } = await inquirer.prompt([
{
type: 'list',
@@ -416,21 +454,21 @@ async function promptInstallation() {
choices: [
{
name: 'Use recommended defaults (fastest setup)',
- value: 'defaults'
+ value: 'defaults',
},
{
name: 'Configure each setting manually (customize to your preferences)',
- value: 'manual'
+ value: 'manual',
},
{
- name: 'Skip settings configuration (I\'ll configure manually later)',
- value: 'skip'
- }
+ name: "Skip settings configuration (I'll configure manually later)",
+ value: 'skip',
+ },
],
- default: 'defaults'
- }
+ default: 'defaults',
+ },
]);
-
+
answers.githubCopilotConfig = { configChoice };
}
@@ -439,14 +477,17 @@ async function promptInstallation() {
{
type: 'confirm',
name: 'includeWebBundles',
- message: 'Would you like to include pre-built web bundles? (standalone files for ChatGPT, Claude, Gemini)',
- default: false
- }
+ message:
+ 'Would you like to include pre-built web bundles? (standalone files for ChatGPT, Claude, Gemini)',
+ default: false,
+ },
]);
if (includeWebBundles) {
console.log(chalk.cyan('\n📦 Web bundles are standalone files perfect for web AI platforms.'));
- console.log(chalk.dim(' You can choose different teams/agents than your IDE installation.\n'));
+ console.log(
+ chalk.dim(' You can choose different teams/agents than your IDE installation.\n'),
+ );
const { webBundleType } = await inquirer.prompt([
{
@@ -456,22 +497,22 @@ async function promptInstallation() {
choices: [
{
name: 'All available bundles (agents, teams, expansion packs)',
- value: 'all'
+ value: 'all',
},
{
name: 'Specific teams only',
- value: 'teams'
+ value: 'teams',
},
{
name: 'Individual agents only',
- value: 'agents'
+ value: 'agents',
},
{
name: 'Custom selection',
- value: 'custom'
- }
- ]
- }
+ value: 'custom',
+ },
+ ],
+ },
]);
answers.webBundleType = webBundleType;
@@ -484,18 +525,18 @@ async function promptInstallation() {
type: 'checkbox',
name: 'selectedTeams',
message: 'Select team bundles to include:',
- choices: teams.map(t => ({
+ choices: teams.map((t) => ({
name: `${t.icon || '📋'} ${t.name}: ${t.description}`,
value: t.id,
- checked: webBundleType === 'teams' // Check all if teams-only mode
+ checked: webBundleType === 'teams', // Check all if teams-only mode
})),
validate: (answer) => {
- if (answer.length < 1) {
+ if (answer.length === 0) {
return 'You must select at least one team.';
}
return true;
- }
- }
+ },
+ },
]);
answers.selectedWebBundleTeams = selectedTeams;
}
@@ -507,8 +548,8 @@ async function promptInstallation() {
type: 'confirm',
name: 'includeIndividualAgents',
message: 'Also include individual agent bundles?',
- default: true
- }
+ default: true,
+ },
]);
answers.includeIndividualAgents = includeIndividualAgents;
}
@@ -524,8 +565,8 @@ async function promptInstallation() {
return 'Please enter a valid directory path';
}
return true;
- }
- }
+ },
+ },
]);
answers.webBundlesDirectory = webBundlesDirectory;
}
@@ -538,6 +579,6 @@ async function promptInstallation() {
program.parse(process.argv);
// Show help if no command provided
-if (!process.argv.slice(2).length) {
+if (process.argv.slice(2).length === 0) {
program.outputHelp();
-}
\ No newline at end of file
+}
diff --git a/tools/installer/config/ide-agent-config.yaml b/tools/installer/config/ide-agent-config.yaml
index c4fa7d0f..3c7e318f 100644
--- a/tools/installer/config/ide-agent-config.yaml
+++ b/tools/installer/config/ide-agent-config.yaml
@@ -55,4 +55,4 @@ cline-order:
game-designer: 12
game-developer: 13
game-sm: 14
- infra-devops-platform: 15
\ No newline at end of file
+ infra-devops-platform: 15
diff --git a/tools/installer/config/install.config.yaml b/tools/installer/config/install.config.yaml
index 1da2e005..eeee6c1e 100644
--- a/tools/installer/config/install.config.yaml
+++ b/tools/installer/config/install.config.yaml
@@ -30,12 +30,12 @@ ide-configurations:
# 2. Claude will switch to that agent's persona
windsurf:
name: Windsurf
- rule-dir: .windsurf/rules/
+ rule-dir: .windsurf/workflows/
format: multi-file
command-suffix: .md
instructions: |
# To use BMad agents in Windsurf:
- # 1. Type @agent-name (e.g., "@dev", "@pm")
+ # 1. Type /agent-name (e.g., "/dev", "/pm")
# 2. Windsurf will adopt that agent's persona
trae:
name: Trae
@@ -110,4 +110,4 @@ ide-configurations:
# 1. The installer creates a .qwen/bmad-method/ directory in your project.
# 2. It concatenates all agent files into a single QWEN.md file.
# 3. Simply mention the agent in your prompt (e.g., "As *dev, ...").
- # 4. The Qwen Code CLI will automatically have the context for that agent.
\ No newline at end of file
+ # 4. The Qwen Code CLI will automatically have the context for that agent.
diff --git a/tools/installer/lib/config-loader.js b/tools/installer/lib/config-loader.js
index b890a315..3e026c6b 100644
--- a/tools/installer/lib/config-loader.js
+++ b/tools/installer/lib/config-loader.js
@@ -1,5 +1,5 @@
const fs = require('fs-extra');
-const path = require('path');
+const path = require('node:path');
const yaml = require('js-yaml');
const { extractYamlFromAgent } = require('../../lib/yaml-utils');
@@ -11,7 +11,7 @@ class ConfigLoader {
async load() {
if (this.config) return this.config;
-
+
try {
const configContent = await fs.readFile(this.configPath, 'utf8');
this.config = yaml.load(configContent);
@@ -28,30 +28,30 @@ class ConfigLoader {
async getAvailableAgents() {
const agentsDir = path.join(this.getBmadCorePath(), 'agents');
-
+
try {
const entries = await fs.readdir(agentsDir, { withFileTypes: true });
const agents = [];
-
+
for (const entry of entries) {
if (entry.isFile() && entry.name.endsWith('.md')) {
const agentPath = path.join(agentsDir, entry.name);
const agentId = path.basename(entry.name, '.md');
-
+
try {
const agentContent = await fs.readFile(agentPath, 'utf8');
-
+
// Extract YAML block from agent file
const yamlContentText = extractYamlFromAgent(agentContent);
if (yamlContentText) {
const yamlContent = yaml.load(yamlContentText);
const agentConfig = yamlContent.agent || {};
-
+
agents.push({
id: agentId,
name: agentConfig.title || agentConfig.name || agentId,
file: `bmad-core/agents/${entry.name}`,
- description: agentConfig.whenToUse || 'No description available'
+ description: agentConfig.whenToUse || 'No description available',
});
}
} catch (error) {
@@ -59,10 +59,10 @@ class ConfigLoader {
}
}
}
-
+
// Sort agents by name for consistent display
agents.sort((a, b) => a.name.localeCompare(b.name));
-
+
return agents;
} catch (error) {
console.warn(`Failed to read agents directory: ${error.message}`);
@@ -72,41 +72,45 @@ class ConfigLoader {
async getAvailableExpansionPacks() {
const expansionPacksDir = path.join(this.getBmadCorePath(), '..', 'expansion-packs');
-
+
try {
const entries = await fs.readdir(expansionPacksDir, { withFileTypes: true });
const expansionPacks = [];
-
+
for (const entry of entries) {
if (entry.isDirectory() && !entry.name.startsWith('.')) {
const packPath = path.join(expansionPacksDir, entry.name);
const configPath = path.join(packPath, 'config.yaml');
-
+
try {
// Read config.yaml
const configContent = await fs.readFile(configPath, 'utf8');
const config = yaml.load(configContent);
-
+
expansionPacks.push({
id: entry.name,
name: config.name || entry.name,
- description: config['short-title'] || config.description || 'No description available',
- fullDescription: config.description || config['short-title'] || 'No description available',
+ description:
+ config['short-title'] || config.description || 'No description available',
+ fullDescription:
+ config.description || config['short-title'] || 'No description available',
version: config.version || '1.0.0',
author: config.author || 'BMad Team',
packPath: packPath,
- dependencies: config.dependencies?.agents || []
+ dependencies: config.dependencies?.agents || [],
});
} catch (error) {
// Fallback if config.yaml doesn't exist or can't be read
- console.warn(`Failed to read config for expansion pack ${entry.name}: ${error.message}`);
-
+ console.warn(
+ `Failed to read config for expansion pack ${entry.name}: ${error.message}`,
+ );
+
// Try to derive info from directory name as fallback
const name = entry.name
.split('-')
- .map(word => word.charAt(0).toUpperCase() + word.slice(1))
+ .map((word) => word.charAt(0).toUpperCase() + word.slice(1))
.join(' ');
-
+
expansionPacks.push({
id: entry.name,
name: name,
@@ -115,12 +119,12 @@ class ConfigLoader {
version: '1.0.0',
author: 'BMad Team',
packPath: packPath,
- dependencies: []
+ dependencies: [],
});
}
}
}
-
+
return expansionPacks;
} catch (error) {
console.warn(`Failed to read expansion packs directory: ${error.message}`);
@@ -132,16 +136,16 @@ class ConfigLoader {
// Use DependencyResolver to dynamically parse agent dependencies
const DependencyResolver = require('../../lib/dependency-resolver');
const resolver = new DependencyResolver(path.join(__dirname, '..', '..', '..'));
-
+
const agentDeps = await resolver.resolveAgentDependencies(agentId);
-
+
// Convert to flat list of file paths
const depPaths = [];
-
+
// Core files and utilities are included automatically by DependencyResolver
-
+
// Add agent file itself is already handled by installer
-
+
// Add all resolved resources
for (const resource of agentDeps.resources) {
const filePath = `.bmad-core/${resource.type}/${resource.id}.md`;
@@ -149,7 +153,7 @@ class ConfigLoader {
depPaths.push(filePath);
}
}
-
+
return depPaths;
}
@@ -175,25 +179,25 @@ class ConfigLoader {
async getAvailableTeams() {
const teamsDir = path.join(this.getBmadCorePath(), 'agent-teams');
-
+
try {
const entries = await fs.readdir(teamsDir, { withFileTypes: true });
const teams = [];
-
+
for (const entry of entries) {
if (entry.isFile() && entry.name.endsWith('.yaml')) {
const teamPath = path.join(teamsDir, entry.name);
-
+
try {
const teamContent = await fs.readFile(teamPath, 'utf8');
const teamConfig = yaml.load(teamContent);
-
+
if (teamConfig.bundle) {
teams.push({
id: path.basename(entry.name, '.yaml'),
name: teamConfig.bundle.name || entry.name,
description: teamConfig.bundle.description || 'Team configuration',
- icon: teamConfig.bundle.icon || '📋'
+ icon: teamConfig.bundle.icon || '📋',
});
}
} catch (error) {
@@ -201,7 +205,7 @@ class ConfigLoader {
}
}
}
-
+
return teams;
} catch (error) {
console.warn(`Warning: Could not scan teams directory: ${error.message}`);
@@ -217,16 +221,16 @@ class ConfigLoader {
// Use DependencyResolver to dynamically parse team dependencies
const DependencyResolver = require('../../lib/dependency-resolver');
const resolver = new DependencyResolver(path.join(__dirname, '..', '..', '..'));
-
+
try {
const teamDeps = await resolver.resolveTeamDependencies(teamId);
-
+
// Convert to flat list of file paths
const depPaths = [];
-
+
// Add team config file
depPaths.push(`.bmad-core/agent-teams/${teamId}.yaml`);
-
+
// Add all agents
for (const agent of teamDeps.agents) {
const filePath = `.bmad-core/agents/${agent.id}.md`;
@@ -234,7 +238,7 @@ class ConfigLoader {
depPaths.push(filePath);
}
}
-
+
// Add all resolved resources
for (const resource of teamDeps.resources) {
const filePath = `.bmad-core/${resource.type}/${resource.id}.${resource.type === 'workflows' ? 'yaml' : 'md'}`;
@@ -242,7 +246,7 @@ class ConfigLoader {
depPaths.push(filePath);
}
}
-
+
return depPaths;
} catch (error) {
throw new Error(`Failed to resolve team dependencies for ${teamId}: ${error.message}`);
@@ -250,4 +254,4 @@ class ConfigLoader {
}
}
-module.exports = new ConfigLoader();
\ No newline at end of file
+module.exports = new ConfigLoader();
diff --git a/tools/installer/lib/file-manager.js b/tools/installer/lib/file-manager.js
index 32a0f4a0..df386da8 100644
--- a/tools/installer/lib/file-manager.js
+++ b/tools/installer/lib/file-manager.js
@@ -1,32 +1,24 @@
-const fs = require("fs-extra");
-const path = require("path");
-const crypto = require("crypto");
-const yaml = require("js-yaml");
-const chalk = require("chalk").default || require("chalk");
-const { createReadStream, createWriteStream, promises: fsPromises } = require('fs');
-const { pipeline } = require('stream/promises');
+const fs = require('fs-extra');
+const path = require('node:path');
+const crypto = require('node:crypto');
+const yaml = require('js-yaml');
+const chalk = require('chalk');
+const { createReadStream, createWriteStream, promises: fsPromises } = require('node:fs');
+const { pipeline } = require('node:stream/promises');
const resourceLocator = require('./resource-locator');
class FileManager {
- constructor() {
- this.manifestDir = ".bmad-core";
- this.manifestFile = "install-manifest.yaml";
- }
+ constructor() {}
async copyFile(source, destination) {
try {
await fs.ensureDir(path.dirname(destination));
-
+
// Use streaming for large files (> 10MB)
const stats = await fs.stat(source);
- if (stats.size > 10 * 1024 * 1024) {
- await pipeline(
- createReadStream(source),
- createWriteStream(destination)
- );
- } else {
- await fs.copy(source, destination);
- }
+ await (stats.size > 10 * 1024 * 1024
+ ? pipeline(createReadStream(source), createWriteStream(destination))
+ : fs.copy(source, destination));
return true;
} catch (error) {
console.error(chalk.red(`Failed to copy ${source}:`), error.message);
@@ -37,32 +29,24 @@ class FileManager {
async copyDirectory(source, destination) {
try {
await fs.ensureDir(destination);
-
+
// Use streaming copy for large directories
const files = await resourceLocator.findFiles('**/*', {
cwd: source,
- nodir: true
+ nodir: true,
});
-
+
// Process files in batches to avoid memory issues
const batchSize = 50;
- for (let i = 0; i < files.length; i += batchSize) {
- const batch = files.slice(i, i + batchSize);
+ for (let index = 0; index < files.length; index += batchSize) {
+ const batch = files.slice(index, index + batchSize);
await Promise.all(
- batch.map(file =>
- this.copyFile(
- path.join(source, file),
- path.join(destination, file)
- )
- )
+ batch.map((file) => this.copyFile(path.join(source, file), path.join(destination, file))),
);
}
return true;
} catch (error) {
- console.error(
- chalk.red(`Failed to copy directory ${source}:`),
- error.message
- );
+ console.error(chalk.red(`Failed to copy directory ${source}:`), error.message);
return false;
}
}
@@ -73,17 +57,16 @@ class FileManager {
for (const file of files) {
const sourcePath = path.join(sourceDir, file);
- const destPath = path.join(destDir, file);
+ const destinationPath = path.join(destDir, file);
// Use root replacement if rootValue is provided and file needs it
- const needsRootReplacement = rootValue && (file.endsWith('.md') || file.endsWith('.yaml') || file.endsWith('.yml'));
-
+ const needsRootReplacement =
+ rootValue && (file.endsWith('.md') || file.endsWith('.yaml') || file.endsWith('.yml'));
+
let success = false;
- if (needsRootReplacement) {
- success = await this.copyFileWithRootReplacement(sourcePath, destPath, rootValue);
- } else {
- success = await this.copyFile(sourcePath, destPath);
- }
+ success = await (needsRootReplacement
+ ? this.copyFileWithRootReplacement(sourcePath, destinationPath, rootValue)
+ : this.copyFile(sourcePath, destinationPath));
if (success) {
copied.push(file);
@@ -97,32 +80,28 @@ class FileManager {
try {
// Use streaming for hash calculation to reduce memory usage
const stream = createReadStream(filePath);
- const hash = crypto.createHash("sha256");
-
+ const hash = crypto.createHash('sha256');
+
for await (const chunk of stream) {
hash.update(chunk);
}
-
- return hash.digest("hex").slice(0, 16);
- } catch (error) {
+
+ return hash.digest('hex').slice(0, 16);
+ } catch {
return null;
}
}
async createManifest(installDir, config, files) {
- const manifestPath = path.join(
- installDir,
- this.manifestDir,
- this.manifestFile
- );
+ const manifestPath = path.join(installDir, this.manifestDir, this.manifestFile);
// Read version from package.json
- let coreVersion = "unknown";
+ let coreVersion = 'unknown';
try {
const packagePath = path.join(__dirname, '..', '..', '..', 'package.json');
const packageJson = require(packagePath);
coreVersion = packageJson.version;
- } catch (error) {
+ } catch {
console.warn("Could not read version from package.json, using 'unknown'");
}
@@ -156,31 +135,23 @@ class FileManager {
}
async readManifest(installDir) {
- const manifestPath = path.join(
- installDir,
- this.manifestDir,
- this.manifestFile
- );
+ const manifestPath = path.join(installDir, this.manifestDir, this.manifestFile);
try {
- const content = await fs.readFile(manifestPath, "utf8");
+ const content = await fs.readFile(manifestPath, 'utf8');
return yaml.load(content);
- } catch (error) {
+ } catch {
return null;
}
}
async readExpansionPackManifest(installDir, packId) {
- const manifestPath = path.join(
- installDir,
- `.${packId}`,
- this.manifestFile
- );
+ const manifestPath = path.join(installDir, `.${packId}`, this.manifestFile);
try {
- const content = await fs.readFile(manifestPath, "utf8");
+ const content = await fs.readFile(manifestPath, 'utf8');
return yaml.load(content);
- } catch (error) {
+ } catch {
return null;
}
}
@@ -203,24 +174,24 @@ class FileManager {
async checkFileIntegrity(installDir, manifest) {
const result = {
missing: [],
- modified: []
+ modified: [],
};
for (const file of manifest.files) {
const filePath = path.join(installDir, file.path);
-
+
// Skip checking the manifest file itself - it will always be different due to timestamps
if (file.path.endsWith('install-manifest.yaml')) {
continue;
}
-
- if (!(await this.pathExists(filePath))) {
- result.missing.push(file.path);
- } else {
+
+ if (await this.pathExists(filePath)) {
const currentHash = await this.calculateFileHash(filePath);
if (currentHash && currentHash !== file.hash) {
result.modified.push(file.path);
}
+ } else {
+ result.missing.push(file.path);
}
}
@@ -228,7 +199,7 @@ class FileManager {
}
async backupFile(filePath) {
- const backupPath = filePath + ".bak";
+ const backupPath = filePath + '.bak';
let counter = 1;
let finalBackupPath = backupPath;
@@ -256,7 +227,7 @@ class FileManager {
}
async readFile(filePath) {
- return fs.readFile(filePath, "utf8");
+ return fs.readFile(filePath, 'utf8');
}
async writeFile(filePath, content) {
@@ -269,14 +240,10 @@ class FileManager {
}
async createExpansionPackManifest(installDir, packId, config, files) {
- const manifestPath = path.join(
- installDir,
- `.${packId}`,
- this.manifestFile
- );
+ const manifestPath = path.join(installDir, `.${packId}`, this.manifestFile);
const manifest = {
- version: config.expansionPackVersion || require("../../../package.json").version,
+ version: config.expansionPackVersion || require('../../../package.json').version,
installed_at: new Date().toISOString(),
install_type: config.installType,
expansion_pack_id: config.expansionPackId,
@@ -306,24 +273,24 @@ class FileManager {
async modifyCoreConfig(installDir, config) {
const coreConfigPath = path.join(installDir, '.bmad-core', 'core-config.yaml');
-
+
try {
// Read the existing core-config.yaml
const coreConfigContent = await fs.readFile(coreConfigPath, 'utf8');
const coreConfig = yaml.load(coreConfigContent);
-
+
// Modify sharding settings if provided
if (config.prdSharded !== undefined) {
coreConfig.prd.prdSharded = config.prdSharded;
}
-
+
if (config.architectureSharded !== undefined) {
coreConfig.architecture.architectureSharded = config.architectureSharded;
}
-
+
// Write back the modified config
await fs.writeFile(coreConfigPath, yaml.dump(coreConfig, { indent: 2 }));
-
+
return true;
} catch (error) {
console.error(chalk.red(`Failed to modify core-config.yaml:`), error.message);
@@ -335,31 +302,32 @@ class FileManager {
try {
// Check file size to determine if we should stream
const stats = await fs.stat(source);
-
- if (stats.size > 5 * 1024 * 1024) { // 5MB threshold
+
+ if (stats.size > 5 * 1024 * 1024) {
+ // 5MB threshold
// Use streaming for large files
- const { Transform } = require('stream');
+ const { Transform } = require('node:stream');
const replaceStream = new Transform({
transform(chunk, encoding, callback) {
- const modified = chunk.toString().replace(/\{root\}/g, rootValue);
+ const modified = chunk.toString().replaceAll('{root}', rootValue);
callback(null, modified);
- }
+ },
});
-
+
await this.ensureDirectory(path.dirname(destination));
await pipeline(
createReadStream(source, { encoding: 'utf8' }),
replaceStream,
- createWriteStream(destination, { encoding: 'utf8' })
+ createWriteStream(destination, { encoding: 'utf8' }),
);
} else {
// Regular approach for smaller files
const content = await fsPromises.readFile(source, 'utf8');
- const updatedContent = content.replace(/\{root\}/g, rootValue);
+ const updatedContent = content.replaceAll('{root}', rootValue);
await this.ensureDirectory(path.dirname(destination));
await fsPromises.writeFile(destination, updatedContent, 'utf8');
}
-
+
return true;
} catch (error) {
console.error(chalk.red(`Failed to copy ${source} with root replacement:`), error.message);
@@ -367,45 +335,55 @@ class FileManager {
}
}
- async copyDirectoryWithRootReplacement(source, destination, rootValue, fileExtensions = ['.md', '.yaml', '.yml']) {
+ async copyDirectoryWithRootReplacement(
+ source,
+ destination,
+ rootValue,
+ fileExtensions = ['.md', '.yaml', '.yml'],
+ ) {
try {
await this.ensureDirectory(destination);
-
+
// Get all files in source directory
- const files = await resourceLocator.findFiles('**/*', {
- cwd: source,
- nodir: true
+ const files = await resourceLocator.findFiles('**/*', {
+ cwd: source,
+ nodir: true,
});
-
+
let replacedCount = 0;
-
+
for (const file of files) {
const sourcePath = path.join(source, file);
- const destPath = path.join(destination, file);
-
+ const destinationPath = path.join(destination, file);
+
// Check if this file type should have {root} replacement
- const shouldReplace = fileExtensions.some(ext => file.endsWith(ext));
-
+ const shouldReplace = fileExtensions.some((extension) => file.endsWith(extension));
+
if (shouldReplace) {
- if (await this.copyFileWithRootReplacement(sourcePath, destPath, rootValue)) {
+ if (await this.copyFileWithRootReplacement(sourcePath, destinationPath, rootValue)) {
replacedCount++;
}
} else {
// Regular copy for files that don't need replacement
- await this.copyFile(sourcePath, destPath);
+ await this.copyFile(sourcePath, destinationPath);
}
}
-
+
if (replacedCount > 0) {
console.log(chalk.dim(` Processed ${replacedCount} files with {root} replacement`));
}
-
+
return true;
} catch (error) {
- console.error(chalk.red(`Failed to copy directory ${source} with root replacement:`), error.message);
+ console.error(
+ chalk.red(`Failed to copy directory ${source} with root replacement:`),
+ error.message,
+ );
return false;
}
}
+ manifestDir = '.bmad-core';
+ manifestFile = 'install-manifest.yaml';
}
module.exports = new FileManager();
diff --git a/tools/installer/lib/ide-base-setup.js b/tools/installer/lib/ide-base-setup.js
index 7b28e42c..d47d8d5d 100644
--- a/tools/installer/lib/ide-base-setup.js
+++ b/tools/installer/lib/ide-base-setup.js
@@ -3,13 +3,13 @@
* Reduces duplication and provides shared methods
*/
-const path = require("path");
-const fs = require("fs-extra");
-const yaml = require("js-yaml");
-const chalk = require("chalk").default || require("chalk");
-const fileManager = require("./file-manager");
-const resourceLocator = require("./resource-locator");
-const { extractYamlFromAgent } = require("../../lib/yaml-utils");
+const path = require('node:path');
+const fs = require('fs-extra');
+const yaml = require('js-yaml');
+const chalk = require('chalk').default || require('chalk');
+const fileManager = require('./file-manager');
+const resourceLocator = require('./resource-locator');
+const { extractYamlFromAgent } = require('../../lib/yaml-utils');
class BaseIdeSetup {
constructor() {
@@ -27,19 +27,19 @@ class BaseIdeSetup {
}
const allAgents = new Set();
-
+
// Get core agents
const coreAgents = await this.getCoreAgentIds(installDir);
- coreAgents.forEach(id => allAgents.add(id));
-
+ for (const id of coreAgents) allAgents.add(id);
+
// Get expansion pack agents
const expansionPacks = await this.getInstalledExpansionPacks(installDir);
for (const pack of expansionPacks) {
const packAgents = await this.getExpansionPackAgents(pack.path);
- packAgents.forEach(id => allAgents.add(id));
+ for (const id of packAgents) allAgents.add(id);
}
-
- const result = Array.from(allAgents);
+
+ const result = [...allAgents];
this._agentCache.set(cacheKey, result);
return result;
}
@@ -50,14 +50,14 @@ class BaseIdeSetup {
async getCoreAgentIds(installDir) {
const coreAgents = [];
const corePaths = [
- path.join(installDir, ".bmad-core", "agents"),
- path.join(installDir, "bmad-core", "agents")
+ path.join(installDir, '.bmad-core', 'agents'),
+ path.join(installDir, 'bmad-core', 'agents'),
];
for (const agentsDir of corePaths) {
if (await fileManager.pathExists(agentsDir)) {
- const files = await resourceLocator.findFiles("*.md", { cwd: agentsDir });
- coreAgents.push(...files.map(file => path.basename(file, ".md")));
+ const files = await resourceLocator.findFiles('*.md', { cwd: agentsDir });
+ coreAgents.push(...files.map((file) => path.basename(file, '.md')));
break; // Use first found
}
}
@@ -76,13 +76,13 @@ class BaseIdeSetup {
// Use resource locator for efficient path finding
let agentPath = await resourceLocator.getAgentPath(agentId);
-
+
if (!agentPath) {
// Check installation-specific paths
const possiblePaths = [
- path.join(installDir, ".bmad-core", "agents", `${agentId}.md`),
- path.join(installDir, "bmad-core", "agents", `${agentId}.md`),
- path.join(installDir, "common", "agents", `${agentId}.md`)
+ path.join(installDir, '.bmad-core', 'agents', `${agentId}.md`),
+ path.join(installDir, 'bmad-core', 'agents', `${agentId}.md`),
+ path.join(installDir, 'common', 'agents', `${agentId}.md`),
];
for (const testPath of possiblePaths) {
@@ -113,7 +113,7 @@ class BaseIdeSetup {
const metadata = yaml.load(yamlContent);
return metadata.agent_name || agentId;
}
- } catch (error) {
+ } catch {
// Fallback to agent ID
}
return agentId;
@@ -129,31 +129,31 @@ class BaseIdeSetup {
}
const expansionPacks = [];
-
+
// Check for dot-prefixed expansion packs
- const dotExpansions = await resourceLocator.findFiles(".bmad-*", { cwd: installDir });
-
+ const dotExpansions = await resourceLocator.findFiles('.bmad-*', { cwd: installDir });
+
for (const dotExpansion of dotExpansions) {
- if (dotExpansion !== ".bmad-core") {
+ if (dotExpansion !== '.bmad-core') {
const packPath = path.join(installDir, dotExpansion);
- const packName = dotExpansion.substring(1); // remove the dot
+ const packName = dotExpansion.slice(1); // remove the dot
expansionPacks.push({
name: packName,
- path: packPath
+ path: packPath,
});
}
}
-
+
// Check other dot folders that have config.yaml
- const allDotFolders = await resourceLocator.findFiles(".*", { cwd: installDir });
+ const allDotFolders = await resourceLocator.findFiles('.*', { cwd: installDir });
for (const folder of allDotFolders) {
- if (!folder.startsWith(".bmad-") && folder !== ".bmad-core") {
+ if (!folder.startsWith('.bmad-') && folder !== '.bmad-core') {
const packPath = path.join(installDir, folder);
- const configPath = path.join(packPath, "config.yaml");
+ const configPath = path.join(packPath, 'config.yaml');
if (await fileManager.pathExists(configPath)) {
expansionPacks.push({
- name: folder.substring(1), // remove the dot
- path: packPath
+ name: folder.slice(1), // remove the dot
+ path: packPath,
});
}
}
@@ -167,13 +167,13 @@ class BaseIdeSetup {
* Get expansion pack agents
*/
async getExpansionPackAgents(packPath) {
- const agentsDir = path.join(packPath, "agents");
+ const agentsDir = path.join(packPath, 'agents');
if (!(await fileManager.pathExists(agentsDir))) {
return [];
}
-
- const agentFiles = await resourceLocator.findFiles("*.md", { cwd: agentsDir });
- return agentFiles.map(file => path.basename(file, ".md"));
+
+ const agentFiles = await resourceLocator.findFiles('*.md', { cwd: agentsDir });
+ return agentFiles.map((file) => path.basename(file, '.md'));
}
/**
@@ -183,27 +183,28 @@ class BaseIdeSetup {
const agentContent = await fileManager.readFile(agentPath);
const agentTitle = await this.getAgentTitle(agentId, installDir);
const yamlContent = extractYamlFromAgent(agentContent);
-
- let content = "";
-
+
+ let content = '';
+
if (format === 'mdc') {
// MDC format for Cursor
- content = "---\n";
- content += "description: \n";
- content += "globs: []\n";
- content += "alwaysApply: false\n";
- content += "---\n\n";
+ content = '---\n';
+ content += 'description: \n';
+ content += 'globs: []\n';
+ content += 'alwaysApply: false\n';
+ content += '---\n\n';
content += `# ${agentId.toUpperCase()} Agent Rule\n\n`;
content += `This rule is triggered when the user types \`@${agentId}\` and activates the ${agentTitle} agent persona.\n\n`;
- content += "## Agent Activation\n\n";
- content += "CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
- content += "```yaml\n";
- content += yamlContent || agentContent.replace(/^#.*$/m, "").trim();
- content += "\n```\n\n";
- content += "## File Reference\n\n";
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ content += '## Agent Activation\n\n';
+ content +=
+ 'CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n';
+ content += '```yaml\n';
+ content += yamlContent || agentContent.replace(/^#.*$/m, '').trim();
+ content += '\n```\n\n';
+ content += '## File Reference\n\n';
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
content += `The complete agent definition is available in [${relativePath}](mdc:${relativePath}).\n\n`;
- content += "## Usage\n\n";
+ content += '## Usage\n\n';
content += `When the user types \`@${agentId}\`, activate this ${agentTitle} persona and follow all instructions defined in the YAML configuration above.\n`;
} else if (format === 'claude') {
// Claude Code format
@@ -211,7 +212,7 @@ class BaseIdeSetup {
content += `When this command is used, adopt the following agent persona:\n\n`;
content += agentContent;
}
-
+
return content;
}
@@ -224,4 +225,4 @@ class BaseIdeSetup {
}
}
-module.exports = BaseIdeSetup;
\ No newline at end of file
+module.exports = BaseIdeSetup;
diff --git a/tools/installer/lib/ide-setup.js b/tools/installer/lib/ide-setup.js
index 29fb6760..2a0f5a1e 100644
--- a/tools/installer/lib/ide-setup.js
+++ b/tools/installer/lib/ide-setup.js
@@ -1,13 +1,13 @@
-const path = require("path");
-const fs = require("fs-extra");
-const yaml = require("js-yaml");
-const chalk = require("chalk").default || require("chalk");
-const inquirer = require("inquirer").default || require("inquirer");
-const fileManager = require("./file-manager");
-const configLoader = require("./config-loader");
-const { extractYamlFromAgent } = require("../../lib/yaml-utils");
-const BaseIdeSetup = require("./ide-base-setup");
-const resourceLocator = require("./resource-locator");
+const path = require('node:path');
+const fs = require('fs-extra');
+const yaml = require('js-yaml');
+const chalk = require('chalk');
+const inquirer = require('inquirer');
+const fileManager = require('./file-manager');
+const configLoader = require('./config-loader');
+const { extractYamlFromAgent } = require('../../lib/yaml-utils');
+const BaseIdeSetup = require('./ide-base-setup');
+const resourceLocator = require('./resource-locator');
class IdeSetup extends BaseIdeSetup {
constructor() {
@@ -17,17 +17,17 @@ class IdeSetup extends BaseIdeSetup {
async loadIdeAgentConfig() {
if (this.ideAgentConfig) return this.ideAgentConfig;
-
+
try {
const configPath = path.join(__dirname, '..', 'config', 'ide-agent-config.yaml');
const configContent = await fs.readFile(configPath, 'utf8');
this.ideAgentConfig = yaml.load(configContent);
return this.ideAgentConfig;
- } catch (error) {
+ } catch {
console.warn('Failed to load IDE agent configuration, using defaults');
return {
'roo-permissions': {},
- 'cline-order': {}
+ 'cline-order': {},
};
}
}
@@ -41,34 +41,45 @@ class IdeSetup extends BaseIdeSetup {
}
switch (ide) {
- case "cursor":
+ case 'cursor': {
return this.setupCursor(installDir, selectedAgent);
- case "claude-code":
+ }
+ case 'claude-code': {
return this.setupClaudeCode(installDir, selectedAgent);
- case "windsurf":
+ }
+ case 'windsurf': {
return this.setupWindsurf(installDir, selectedAgent);
- case "trae":
+ }
+ case 'trae': {
return this.setupTrae(installDir, selectedAgent);
- case "roo":
+ }
+ case 'roo': {
return this.setupRoo(installDir, selectedAgent);
- case "cline":
+ }
+ case 'cline': {
return this.setupCline(installDir, selectedAgent);
- case "kilo":
+ }
+ case 'kilo': {
return this.setupKilocode(installDir, selectedAgent);
- case "gemini":
+ }
+ case 'gemini': {
return this.setupGeminiCli(installDir, selectedAgent);
- case "github-copilot":
+ }
+ case 'github-copilot': {
return this.setupGitHubCopilot(installDir, selectedAgent, spinner, preConfiguredSettings);
- case "qwen-code":
+ }
+ case 'qwen-code': {
return this.setupQwenCode(installDir, selectedAgent);
- default:
+ }
+ default: {
console.log(chalk.yellow(`\nIDE ${ide} not yet supported`));
return false;
+ }
}
}
async setupCursor(installDir, selectedAgent) {
- const cursorRulesDir = path.join(installDir, ".cursor", "rules", "bmad");
+ const cursorRulesDir = path.join(installDir, '.cursor', 'rules', 'bmad');
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
await fileManager.ensureDirectory(cursorRulesDir);
@@ -93,7 +104,14 @@ class IdeSetup extends BaseIdeSetup {
const coreSlashPrefix = await this.getCoreSlashPrefix(installDir);
const coreAgents = selectedAgent ? [selectedAgent] : await this.getCoreAgentIds(installDir);
const coreTasks = await this.getCoreTaskIds(installDir);
- await this.setupClaudeCodeForPackage(installDir, "core", coreSlashPrefix, coreAgents, coreTasks, ".bmad-core");
+ await this.setupClaudeCodeForPackage(
+ installDir,
+ 'core',
+ coreSlashPrefix,
+ coreAgents,
+ coreTasks,
+ '.bmad-core',
+ );
// Setup expansion pack commands
const expansionPacks = await this.getInstalledExpansionPacks(installDir);
@@ -101,21 +119,35 @@ class IdeSetup extends BaseIdeSetup {
const packSlashPrefix = await this.getExpansionPackSlashPrefix(packInfo.path);
const packAgents = await this.getExpansionPackAgents(packInfo.path);
const packTasks = await this.getExpansionPackTasks(packInfo.path);
-
+
if (packAgents.length > 0 || packTasks.length > 0) {
// Use the actual directory name where the expansion pack is installed
const rootPath = path.relative(installDir, packInfo.path);
- await this.setupClaudeCodeForPackage(installDir, packInfo.name, packSlashPrefix, packAgents, packTasks, rootPath);
+ await this.setupClaudeCodeForPackage(
+ installDir,
+ packInfo.name,
+ packSlashPrefix,
+ packAgents,
+ packTasks,
+ rootPath,
+ );
}
}
return true;
}
- async setupClaudeCodeForPackage(installDir, packageName, slashPrefix, agentIds, taskIds, rootPath) {
- const commandsBaseDir = path.join(installDir, ".claude", "commands", slashPrefix);
- const agentsDir = path.join(commandsBaseDir, "agents");
- const tasksDir = path.join(commandsBaseDir, "tasks");
+ async setupClaudeCodeForPackage(
+ installDir,
+ packageName,
+ slashPrefix,
+ agentIds,
+ taskIds,
+ rootPath,
+ ) {
+ const commandsBaseDir = path.join(installDir, '.claude', 'commands', slashPrefix);
+ const agentsDir = path.join(commandsBaseDir, 'agents');
+ const tasksDir = path.join(commandsBaseDir, 'tasks');
// Ensure directories exist
await fileManager.ensureDirectory(agentsDir);
@@ -125,28 +157,28 @@ class IdeSetup extends BaseIdeSetup {
for (const agentId of agentIds) {
// Find the agent file - for expansion packs, prefer the expansion pack version
let agentPath;
- if (packageName !== "core") {
+ if (packageName === 'core') {
+ // For core, use the normal search
+ agentPath = await this.findAgentPath(agentId, installDir);
+ } else {
// For expansion packs, first try to find the agent in the expansion pack directory
- const expansionPackPath = path.join(installDir, rootPath, "agents", `${agentId}.md`);
+ const expansionPackPath = path.join(installDir, rootPath, 'agents', `${agentId}.md`);
if (await fileManager.pathExists(expansionPackPath)) {
agentPath = expansionPackPath;
} else {
// Fall back to core if not found in expansion pack
agentPath = await this.findAgentPath(agentId, installDir);
}
- } else {
- // For core, use the normal search
- agentPath = await this.findAgentPath(agentId, installDir);
}
-
+
const commandPath = path.join(agentsDir, `${agentId}.md`);
if (agentPath) {
// Create command file with agent content
let agentContent = await fileManager.readFile(agentPath);
-
+
// Replace {root} placeholder with the appropriate root path for this context
- agentContent = agentContent.replace(/{root}/g, rootPath);
+ agentContent = agentContent.replaceAll('{root}', rootPath);
// Add command header
let commandContent = `# /${agentId} Command\n\n`;
@@ -162,28 +194,28 @@ class IdeSetup extends BaseIdeSetup {
for (const taskId of taskIds) {
// Find the task file - for expansion packs, prefer the expansion pack version
let taskPath;
- if (packageName !== "core") {
+ if (packageName === 'core') {
+ // For core, use the normal search
+ taskPath = await this.findTaskPath(taskId, installDir);
+ } else {
// For expansion packs, first try to find the task in the expansion pack directory
- const expansionPackPath = path.join(installDir, rootPath, "tasks", `${taskId}.md`);
+ const expansionPackPath = path.join(installDir, rootPath, 'tasks', `${taskId}.md`);
if (await fileManager.pathExists(expansionPackPath)) {
taskPath = expansionPackPath;
} else {
// Fall back to core if not found in expansion pack
taskPath = await this.findTaskPath(taskId, installDir);
}
- } else {
- // For core, use the normal search
- taskPath = await this.findTaskPath(taskId, installDir);
}
-
+
const commandPath = path.join(tasksDir, `${taskId}.md`);
if (taskPath) {
// Create command file with task content
let taskContent = await fileManager.readFile(taskPath);
-
+
// Replace {root} placeholder with the appropriate root path for this context
- taskContent = taskContent.replace(/{root}/g, rootPath);
+ taskContent = taskContent.replaceAll('{root}', rootPath);
// Add command header
let commandContent = `# /${taskId} Task\n\n`;
@@ -195,13 +227,15 @@ class IdeSetup extends BaseIdeSetup {
}
}
- console.log(chalk.green(`\n✓ Created Claude Code commands for ${packageName} in ${commandsBaseDir}`));
+ console.log(
+ chalk.green(`\n✓ Created Claude Code commands for ${packageName} in ${commandsBaseDir}`),
+ );
console.log(chalk.dim(` - Agents in: ${agentsDir}`));
console.log(chalk.dim(` - Tasks in: ${tasksDir}`));
}
async setupWindsurf(installDir, selectedAgent) {
- const windsurfRulesDir = path.join(installDir, ".windsurf", "rules");
+ const windsurfRulesDir = path.join(installDir, '.windsurf', 'workflows');
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
await fileManager.ensureDirectory(windsurfRulesDir);
@@ -218,28 +252,28 @@ class IdeSetup extends BaseIdeSetup {
let mdContent = `# ${agentId.toUpperCase()} Agent Rule\n\n`;
mdContent += `This rule is triggered when the user types \`@${agentId}\` and activates the ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} agent persona.\n\n`;
- mdContent += "## Agent Activation\n\n";
+ mdContent += '## Agent Activation\n\n';
mdContent +=
- "CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
- mdContent += "```yaml\n";
+ 'CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n';
+ mdContent += '```yaml\n';
// Extract just the YAML content from the agent file
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
mdContent += yamlContent;
} else {
// If no YAML found, include the whole content minus the header
- mdContent += agentContent.replace(/^#.*$/m, "").trim();
+ mdContent += agentContent.replace(/^#.*$/m, '').trim();
}
- mdContent += "\n```\n\n";
- mdContent += "## File Reference\n\n";
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ mdContent += '\n```\n\n';
+ mdContent += '## File Reference\n\n';
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
mdContent += `The complete agent definition is available in [${relativePath}](${relativePath}).\n\n`;
- mdContent += "## Usage\n\n";
+ mdContent += '## Usage\n\n';
mdContent += `When the user types \`@${agentId}\`, activate this ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} persona and follow all instructions defined in the YAML configuration above.\n`;
await fileManager.writeFile(mdPath, mdContent);
@@ -253,48 +287,47 @@ class IdeSetup extends BaseIdeSetup {
}
async setupTrae(installDir, selectedAgent) {
- const traeRulesDir = path.join(installDir, ".trae", "rules");
- const agents = selectedAgent? [selectedAgent] : await this.getAllAgentIds(installDir);
-
+ const traeRulesDir = path.join(installDir, '.trae', 'rules');
+ const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
+
await fileManager.ensureDirectory(traeRulesDir);
-
+
for (const agentId of agents) {
// Find the agent file
const agentPath = await this.findAgentPath(agentId, installDir);
-
+
if (agentPath) {
const agentContent = await fileManager.readFile(agentPath);
const mdPath = path.join(traeRulesDir, `${agentId}.md`);
-
+
// Create MD content (similar to Cursor but without frontmatter)
let mdContent = `# ${agentId.toUpperCase()} Agent Rule\n\n`;
mdContent += `This rule is triggered when the user types \`@${agentId}\` and activates the ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} agent persona.\n\n`;
- mdContent += "## Agent Activation\n\n";
+ mdContent += '## Agent Activation\n\n';
mdContent +=
- "CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
- mdContent += "```yaml\n";
+ 'CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n';
+ mdContent += '```yaml\n';
// Extract just the YAML content from the agent file
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
mdContent += yamlContent;
- }
- else {
+ } else {
// If no YAML found, include the whole content minus the header
- mdContent += agentContent.replace(/^#.*$/m, "").trim();
+ mdContent += agentContent.replace(/^#.*$/m, '').trim();
}
- mdContent += "\n```\n\n";
- mdContent += "## File Reference\n\n";
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ mdContent += '\n```\n\n';
+ mdContent += '## File Reference\n\n';
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
mdContent += `The complete agent definition is available in [${relativePath}](${relativePath}).\n\n`;
- mdContent += "## Usage\n\n";
+ mdContent += '## Usage\n\n';
mdContent += `When the user types \`@${agentId}\`, activate this ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} persona and follow all instructions defined in the YAML configuration above.\n`;
-
+
await fileManager.writeFile(mdPath, mdContent);
console.log(chalk.green(`✓ Created rule: ${agentId}.md`));
}
@@ -304,116 +337,116 @@ class IdeSetup extends BaseIdeSetup {
async findAgentPath(agentId, installDir) {
// Try to find the agent file in various locations
const possiblePaths = [
- path.join(installDir, ".bmad-core", "agents", `${agentId}.md`),
- path.join(installDir, "agents", `${agentId}.md`)
+ path.join(installDir, '.bmad-core', 'agents', `${agentId}.md`),
+ path.join(installDir, 'agents', `${agentId}.md`),
];
-
+
// Also check expansion pack directories
- const glob = require("glob");
- const expansionDirs = glob.sync(".*/agents", { cwd: installDir });
- for (const expDir of expansionDirs) {
+ const glob = require('glob');
+ const expansionDirectories = glob.sync('.*/agents', { cwd: installDir });
+ for (const expDir of expansionDirectories) {
possiblePaths.push(path.join(installDir, expDir, `${agentId}.md`));
}
-
+
for (const agentPath of possiblePaths) {
if (await fileManager.pathExists(agentPath)) {
return agentPath;
}
}
-
+
return null;
}
async getAllAgentIds(installDir) {
- const glob = require("glob");
+ const glob = require('glob');
const allAgentIds = [];
-
+
// Check core agents in .bmad-core or root
- let agentsDir = path.join(installDir, ".bmad-core", "agents");
+ let agentsDir = path.join(installDir, '.bmad-core', 'agents');
if (!(await fileManager.pathExists(agentsDir))) {
- agentsDir = path.join(installDir, "agents");
+ agentsDir = path.join(installDir, 'agents');
}
-
+
if (await fileManager.pathExists(agentsDir)) {
- const agentFiles = glob.sync("*.md", { cwd: agentsDir });
- allAgentIds.push(...agentFiles.map((file) => path.basename(file, ".md")));
+ const agentFiles = glob.sync('*.md', { cwd: agentsDir });
+ allAgentIds.push(...agentFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Also check for expansion pack agents in dot folders
- const expansionDirs = glob.sync(".*/agents", { cwd: installDir });
- for (const expDir of expansionDirs) {
+ const expansionDirectories = glob.sync('.*/agents', { cwd: installDir });
+ for (const expDir of expansionDirectories) {
const fullExpDir = path.join(installDir, expDir);
- const expAgentFiles = glob.sync("*.md", { cwd: fullExpDir });
- allAgentIds.push(...expAgentFiles.map((file) => path.basename(file, ".md")));
+ const expAgentFiles = glob.sync('*.md', { cwd: fullExpDir });
+ allAgentIds.push(...expAgentFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Remove duplicates
return [...new Set(allAgentIds)];
}
async getCoreAgentIds(installDir) {
const allAgentIds = [];
-
+
// Check core agents in .bmad-core or root only
- let agentsDir = path.join(installDir, ".bmad-core", "agents");
+ let agentsDir = path.join(installDir, '.bmad-core', 'agents');
if (!(await fileManager.pathExists(agentsDir))) {
- agentsDir = path.join(installDir, "bmad-core", "agents");
+ agentsDir = path.join(installDir, 'bmad-core', 'agents');
}
-
+
if (await fileManager.pathExists(agentsDir)) {
- const glob = require("glob");
- const agentFiles = glob.sync("*.md", { cwd: agentsDir });
- allAgentIds.push(...agentFiles.map((file) => path.basename(file, ".md")));
+ const glob = require('glob');
+ const agentFiles = glob.sync('*.md', { cwd: agentsDir });
+ allAgentIds.push(...agentFiles.map((file) => path.basename(file, '.md')));
}
-
+
return [...new Set(allAgentIds)];
}
async getCoreTaskIds(installDir) {
const allTaskIds = [];
-
+
// Check core tasks in .bmad-core or root only
- let tasksDir = path.join(installDir, ".bmad-core", "tasks");
+ let tasksDir = path.join(installDir, '.bmad-core', 'tasks');
if (!(await fileManager.pathExists(tasksDir))) {
- tasksDir = path.join(installDir, "bmad-core", "tasks");
+ tasksDir = path.join(installDir, 'bmad-core', 'tasks');
}
-
+
if (await fileManager.pathExists(tasksDir)) {
- const glob = require("glob");
- const taskFiles = glob.sync("*.md", { cwd: tasksDir });
- allTaskIds.push(...taskFiles.map((file) => path.basename(file, ".md")));
+ const glob = require('glob');
+ const taskFiles = glob.sync('*.md', { cwd: tasksDir });
+ allTaskIds.push(...taskFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Check common tasks
- const commonTasksDir = path.join(installDir, "common", "tasks");
+ const commonTasksDir = path.join(installDir, 'common', 'tasks');
if (await fileManager.pathExists(commonTasksDir)) {
- const commonTaskFiles = glob.sync("*.md", { cwd: commonTasksDir });
- allTaskIds.push(...commonTaskFiles.map((file) => path.basename(file, ".md")));
+ const commonTaskFiles = glob.sync('*.md', { cwd: commonTasksDir });
+ allTaskIds.push(...commonTaskFiles.map((file) => path.basename(file, '.md')));
}
-
+
return [...new Set(allTaskIds)];
}
async getAgentTitle(agentId, installDir) {
// Try to find the agent file in various locations
const possiblePaths = [
- path.join(installDir, ".bmad-core", "agents", `${agentId}.md`),
- path.join(installDir, "agents", `${agentId}.md`)
+ path.join(installDir, '.bmad-core', 'agents', `${agentId}.md`),
+ path.join(installDir, 'agents', `${agentId}.md`),
];
-
+
// Also check expansion pack directories
- const glob = require("glob");
- const expansionDirs = glob.sync(".*/agents", { cwd: installDir });
- for (const expDir of expansionDirs) {
+ const glob = require('glob');
+ const expansionDirectories = glob.sync('.*/agents', { cwd: installDir });
+ for (const expDir of expansionDirectories) {
possiblePaths.push(path.join(installDir, expDir, `${agentId}.md`));
}
-
+
for (const agentPath of possiblePaths) {
if (await fileManager.pathExists(agentPath)) {
try {
const agentContent = await fileManager.readFile(agentPath);
const yamlMatch = agentContent.match(/```ya?ml\r?\n([\s\S]*?)```/);
-
+
if (yamlMatch) {
const yaml = yamlMatch[1];
const titleMatch = yaml.match(/title:\s*(.+)/);
@@ -426,54 +459,55 @@ class IdeSetup extends BaseIdeSetup {
}
}
}
-
+
// Fallback to formatted agent ID
- return agentId.split('-').map(word =>
- word.charAt(0).toUpperCase() + word.slice(1)
- ).join(' ');
+ return agentId
+ .split('-')
+ .map((word) => word.charAt(0).toUpperCase() + word.slice(1))
+ .join(' ');
}
async getAllTaskIds(installDir) {
- const glob = require("glob");
+ const glob = require('glob');
const allTaskIds = [];
-
+
// Check core tasks in .bmad-core or root
- let tasksDir = path.join(installDir, ".bmad-core", "tasks");
+ let tasksDir = path.join(installDir, '.bmad-core', 'tasks');
if (!(await fileManager.pathExists(tasksDir))) {
- tasksDir = path.join(installDir, "bmad-core", "tasks");
+ tasksDir = path.join(installDir, 'bmad-core', 'tasks');
}
-
+
if (await fileManager.pathExists(tasksDir)) {
- const taskFiles = glob.sync("*.md", { cwd: tasksDir });
- allTaskIds.push(...taskFiles.map((file) => path.basename(file, ".md")));
+ const taskFiles = glob.sync('*.md', { cwd: tasksDir });
+ allTaskIds.push(...taskFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Check common tasks
- const commonTasksDir = path.join(installDir, "common", "tasks");
+ const commonTasksDir = path.join(installDir, 'common', 'tasks');
if (await fileManager.pathExists(commonTasksDir)) {
- const commonTaskFiles = glob.sync("*.md", { cwd: commonTasksDir });
- allTaskIds.push(...commonTaskFiles.map((file) => path.basename(file, ".md")));
+ const commonTaskFiles = glob.sync('*.md', { cwd: commonTasksDir });
+ allTaskIds.push(...commonTaskFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Also check for expansion pack tasks in dot folders
- const expansionDirs = glob.sync(".*/tasks", { cwd: installDir });
- for (const expDir of expansionDirs) {
+ const expansionDirectories = glob.sync('.*/tasks', { cwd: installDir });
+ for (const expDir of expansionDirectories) {
const fullExpDir = path.join(installDir, expDir);
- const expTaskFiles = glob.sync("*.md", { cwd: fullExpDir });
- allTaskIds.push(...expTaskFiles.map((file) => path.basename(file, ".md")));
+ const expTaskFiles = glob.sync('*.md', { cwd: fullExpDir });
+ allTaskIds.push(...expTaskFiles.map((file) => path.basename(file, '.md')));
}
-
+
// Check expansion-packs folder tasks
- const expansionPacksDir = path.join(installDir, "expansion-packs");
+ const expansionPacksDir = path.join(installDir, 'expansion-packs');
if (await fileManager.pathExists(expansionPacksDir)) {
- const expPackDirs = glob.sync("*/tasks", { cwd: expansionPacksDir });
- for (const expDir of expPackDirs) {
+ const expPackDirectories = glob.sync('*/tasks', { cwd: expansionPacksDir });
+ for (const expDir of expPackDirectories) {
const fullExpDir = path.join(expansionPacksDir, expDir);
- const expTaskFiles = glob.sync("*.md", { cwd: fullExpDir });
- allTaskIds.push(...expTaskFiles.map((file) => path.basename(file, ".md")));
+ const expTaskFiles = glob.sync('*.md', { cwd: fullExpDir });
+ allTaskIds.push(...expTaskFiles.map((file) => path.basename(file, '.md')));
}
}
-
+
// Remove duplicates
return [...new Set(allTaskIds)];
}
@@ -481,102 +515,104 @@ class IdeSetup extends BaseIdeSetup {
async findTaskPath(taskId, installDir) {
// Try to find the task file in various locations
const possiblePaths = [
- path.join(installDir, ".bmad-core", "tasks", `${taskId}.md`),
- path.join(installDir, "bmad-core", "tasks", `${taskId}.md`),
- path.join(installDir, "common", "tasks", `${taskId}.md`)
+ path.join(installDir, '.bmad-core', 'tasks', `${taskId}.md`),
+ path.join(installDir, 'bmad-core', 'tasks', `${taskId}.md`),
+ path.join(installDir, 'common', 'tasks', `${taskId}.md`),
];
-
+
// Also check expansion pack directories
- const glob = require("glob");
-
+ const glob = require('glob');
+
// Check dot folder expansion packs
- const expansionDirs = glob.sync(".*/tasks", { cwd: installDir });
- for (const expDir of expansionDirs) {
+ const expansionDirectories = glob.sync('.*/tasks', { cwd: installDir });
+ for (const expDir of expansionDirectories) {
possiblePaths.push(path.join(installDir, expDir, `${taskId}.md`));
}
-
+
// Check expansion-packs folder
- const expansionPacksDir = path.join(installDir, "expansion-packs");
+ const expansionPacksDir = path.join(installDir, 'expansion-packs');
if (await fileManager.pathExists(expansionPacksDir)) {
- const expPackDirs = glob.sync("*/tasks", { cwd: expansionPacksDir });
- for (const expDir of expPackDirs) {
+ const expPackDirectories = glob.sync('*/tasks', { cwd: expansionPacksDir });
+ for (const expDir of expPackDirectories) {
possiblePaths.push(path.join(expansionPacksDir, expDir, `${taskId}.md`));
}
}
-
+
for (const taskPath of possiblePaths) {
if (await fileManager.pathExists(taskPath)) {
return taskPath;
}
}
-
+
return null;
}
async getCoreSlashPrefix(installDir) {
try {
- const coreConfigPath = path.join(installDir, ".bmad-core", "core-config.yaml");
+ const coreConfigPath = path.join(installDir, '.bmad-core', 'core-config.yaml');
if (!(await fileManager.pathExists(coreConfigPath))) {
// Try bmad-core directory
- const altConfigPath = path.join(installDir, "bmad-core", "core-config.yaml");
+ const altConfigPath = path.join(installDir, 'bmad-core', 'core-config.yaml');
if (await fileManager.pathExists(altConfigPath)) {
const configContent = await fileManager.readFile(altConfigPath);
const config = yaml.load(configContent);
- return config.slashPrefix || "BMad";
+ return config.slashPrefix || 'BMad';
}
- return "BMad"; // fallback
+ return 'BMad'; // fallback
}
-
+
const configContent = await fileManager.readFile(coreConfigPath);
const config = yaml.load(configContent);
- return config.slashPrefix || "BMad";
+ return config.slashPrefix || 'BMad';
} catch (error) {
console.warn(`Failed to read core slashPrefix, using default 'BMad': ${error.message}`);
- return "BMad";
+ return 'BMad';
}
}
async getInstalledExpansionPacks(installDir) {
const expansionPacks = [];
-
+
// Check for dot-prefixed expansion packs in install directory
- const glob = require("glob");
- const dotExpansions = glob.sync(".bmad-*", { cwd: installDir });
-
+ const glob = require('glob');
+ const dotExpansions = glob.sync('.bmad-*', { cwd: installDir });
+
for (const dotExpansion of dotExpansions) {
- if (dotExpansion !== ".bmad-core") {
+ if (dotExpansion !== '.bmad-core') {
const packPath = path.join(installDir, dotExpansion);
- const packName = dotExpansion.substring(1); // remove the dot
+ const packName = dotExpansion.slice(1); // remove the dot
expansionPacks.push({
name: packName,
- path: packPath
+ path: packPath,
});
}
}
-
+
// Check for expansion-packs directory style
- const expansionPacksDir = path.join(installDir, "expansion-packs");
+ const expansionPacksDir = path.join(installDir, 'expansion-packs');
if (await fileManager.pathExists(expansionPacksDir)) {
- const packDirs = glob.sync("*", { cwd: expansionPacksDir });
-
- for (const packDir of packDirs) {
+ const packDirectories = glob.sync('*', { cwd: expansionPacksDir });
+
+ for (const packDir of packDirectories) {
const packPath = path.join(expansionPacksDir, packDir);
- if ((await fileManager.pathExists(packPath)) &&
- (await fileManager.pathExists(path.join(packPath, "config.yaml")))) {
+ if (
+ (await fileManager.pathExists(packPath)) &&
+ (await fileManager.pathExists(path.join(packPath, 'config.yaml')))
+ ) {
expansionPacks.push({
name: packDir,
- path: packPath
+ path: packPath,
});
}
}
}
-
+
return expansionPacks;
}
async getExpansionPackSlashPrefix(packPath) {
try {
- const configPath = path.join(packPath, "config.yaml");
+ const configPath = path.join(packPath, 'config.yaml');
if (await fileManager.pathExists(configPath)) {
const configContent = await fileManager.readFile(configPath);
const config = yaml.load(configContent);
@@ -585,20 +621,20 @@ class IdeSetup extends BaseIdeSetup {
} catch (error) {
console.warn(`Failed to read expansion pack slashPrefix from ${packPath}: ${error.message}`);
}
-
+
return path.basename(packPath); // fallback to directory name
}
async getExpansionPackAgents(packPath) {
- const agentsDir = path.join(packPath, "agents");
+ const agentsDir = path.join(packPath, 'agents');
if (!(await fileManager.pathExists(agentsDir))) {
return [];
}
-
+
try {
- const glob = require("glob");
- const agentFiles = glob.sync("*.md", { cwd: agentsDir });
- return agentFiles.map(file => path.basename(file, ".md"));
+ const glob = require('glob');
+ const agentFiles = glob.sync('*.md', { cwd: agentsDir });
+ return agentFiles.map((file) => path.basename(file, '.md'));
} catch (error) {
console.warn(`Failed to read expansion pack agents from ${packPath}: ${error.message}`);
return [];
@@ -606,15 +642,15 @@ class IdeSetup extends BaseIdeSetup {
}
async getExpansionPackTasks(packPath) {
- const tasksDir = path.join(packPath, "tasks");
+ const tasksDir = path.join(packPath, 'tasks');
if (!(await fileManager.pathExists(tasksDir))) {
return [];
}
-
+
try {
- const glob = require("glob");
- const taskFiles = glob.sync("*.md", { cwd: tasksDir });
- return taskFiles.map(file => path.basename(file, ".md"));
+ const glob = require('glob');
+ const taskFiles = glob.sync('*.md', { cwd: tasksDir });
+ return taskFiles.map((file) => path.basename(file, '.md'));
} catch (error) {
console.warn(`Failed to read expansion pack tasks from ${packPath}: ${error.message}`);
return [];
@@ -625,9 +661,9 @@ class IdeSetup extends BaseIdeSetup {
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
// Check for existing .roomodes file in project root
- const roomodesPath = path.join(installDir, ".roomodes");
+ const roomodesPath = path.join(installDir, '.roomodes');
let existingModes = [];
- let existingContent = "";
+ let existingContent = '';
if (await fileManager.pathExists(roomodesPath)) {
existingContent = await fileManager.readFile(roomodesPath);
@@ -640,7 +676,7 @@ class IdeSetup extends BaseIdeSetup {
}
// Create new modes content
- let newModesContent = "";
+ let newModesContent = '';
// Load dynamic agent permissions from configuration
const config = await this.loadIdeAgentConfig();
@@ -672,14 +708,15 @@ class IdeSetup extends BaseIdeSetup {
const whenToUseMatch = yaml.match(/whenToUse:\s*"(.+)"/);
const roleDefinitionMatch = yaml.match(/roleDefinition:\s*"(.+)"/);
- const title = titleMatch ? titleMatch[1].trim() : await this.getAgentTitle(agentId, installDir);
- const icon = iconMatch ? iconMatch[1].trim() : "🤖";
+ const title = titleMatch
+ ? titleMatch[1].trim()
+ : await this.getAgentTitle(agentId, installDir);
+ const icon = iconMatch ? iconMatch[1].trim() : '🤖';
const whenToUse = whenToUseMatch ? whenToUseMatch[1].trim() : `Use for ${title} tasks`;
const roleDefinition = roleDefinitionMatch
? roleDefinitionMatch[1].trim()
: `You are a ${title} specializing in ${title.toLowerCase()} tasks and responsibilities.`;
-
// Add permissions based on agent type
const permissions = agentPermissions[agentId];
// Build mode entry with proper formatting (matching exact indentation)
@@ -688,12 +725,12 @@ class IdeSetup extends BaseIdeSetup {
newModesContent += ` - slug: ${slug}\n`;
newModesContent += ` name: '${icon} ${title}'\n`;
if (permissions) {
- newModesContent += ` description: '${permissions.description}'\n`;
+ newModesContent += ` description: '${permissions.description}'\n`;
}
newModesContent += ` roleDefinition: ${roleDefinition}\n`;
newModesContent += ` whenToUse: ${whenToUse}\n`;
// Get relative path from installDir to agent file
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
newModesContent += ` customInstructions: CRITICAL Read the full YAML from ${relativePath} start activation to alter your state of being follow startup section instructions stay in this being until told to exit this mode\n`;
newModesContent += ` groups:\n`;
newModesContent += ` - read\n`;
@@ -712,42 +749,45 @@ class IdeSetup extends BaseIdeSetup {
}
// Build final roomodes content
- let roomodesContent = "";
+ let roomodesContent = '';
if (existingContent) {
// If there's existing content, append new modes to it
- roomodesContent = existingContent.trim() + "\n" + newModesContent;
+ roomodesContent = existingContent.trim() + '\n' + newModesContent;
} else {
// Create new .roomodes file with proper YAML structure
- roomodesContent = "customModes:\n" + newModesContent;
+ roomodesContent = 'customModes:\n' + newModesContent;
}
// Write .roomodes file
await fileManager.writeFile(roomodesPath, roomodesContent);
- console.log(chalk.green("✓ Created .roomodes file in project root"));
+ console.log(chalk.green('✓ Created .roomodes file in project root'));
console.log(chalk.green(`\n✓ Roo Code setup complete!`));
- console.log(chalk.dim("Custom modes will be available when you open this project in Roo Code"));
+ console.log(chalk.dim('Custom modes will be available when you open this project in Roo Code'));
return true;
}
-
+
async setupKilocode(installDir, selectedAgent) {
- const filePath = path.join(installDir, ".kilocodemodes");
+ const filePath = path.join(installDir, '.kilocodemodes');
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
- let existingModes = [], existingContent = "";
+ let existingModes = [],
+ existingContent = '';
if (await fileManager.pathExists(filePath)) {
existingContent = await fileManager.readFile(filePath);
for (const match of existingContent.matchAll(/- slug: ([\w-]+)/g)) {
existingModes.push(match[1]);
}
- console.log(chalk.yellow(`Found existing .kilocodemodes file with ${existingModes.length} modes`));
+ console.log(
+ chalk.yellow(`Found existing .kilocodemodes file with ${existingModes.length} modes`),
+ );
}
const config = await this.loadIdeAgentConfig();
const permissions = config['roo-permissions'] || {}; // reuse same roo permissions block (Kilo Code understands same mode schema)
- let newContent = "";
+ let newContent = '';
for (const agentId of agents) {
const slug = agentId.startsWith('bmad-') ? agentId : `bmad-${agentId}`;
@@ -772,13 +812,15 @@ class IdeSetup extends BaseIdeSetup {
const yaml = yamlMatch[1];
// Robust fallback for title and icon
- const title = (yaml.match(/title:\s*(.+)/)?.[1]?.trim()) || await this.getAgentTitle(agentId, installDir);
- const icon = (yaml.match(/icon:\s*(.+)/)?.[1]?.trim()) || '🤖';
- const whenToUse = (yaml.match(/whenToUse:\s*"(.+)"/)?.[1]?.trim()) || `Use for ${title} tasks`;
- const roleDefinition = (yaml.match(/roleDefinition:\s*"(.+)"/)?.[1]?.trim()) ||
+ const title =
+ yaml.match(/title:\s*(.+)/)?.[1]?.trim() || (await this.getAgentTitle(agentId, installDir));
+ const icon = yaml.match(/icon:\s*(.+)/)?.[1]?.trim() || '🤖';
+ const whenToUse = yaml.match(/whenToUse:\s*"(.+)"/)?.[1]?.trim() || `Use for ${title} tasks`;
+ const roleDefinition =
+ yaml.match(/roleDefinition:\s*"(.+)"/)?.[1]?.trim() ||
`You are a ${title} specializing in ${title.toLowerCase()} tasks and responsibilities.`;
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
const customInstructions = `CRITICAL Read the full YAML from ${relativePath} start activation to alter your state of being follow startup section instructions stay in this being until told to exit this mode`;
// Add permissions from config if they exist
@@ -788,7 +830,7 @@ class IdeSetup extends BaseIdeSetup {
newContent += ` - slug: ${slug}\n`;
newContent += ` name: '${icon} ${title}'\n`;
if (agentPermission) {
- newContent += ` description: '${agentPermission.description}'\n`;
+ newContent += ` description: '${agentPermission.description}'\n`;
}
newContent += ` roleDefinition: ${roleDefinition}\n`;
@@ -797,7 +839,6 @@ class IdeSetup extends BaseIdeSetup {
newContent += ` groups:\n`;
newContent += ` - read\n`;
-
if (agentPermission) {
newContent += ` - - edit\n`;
newContent += ` - fileRegex: ${agentPermission.fileRegex}\n`;
@@ -811,19 +852,19 @@ class IdeSetup extends BaseIdeSetup {
}
const finalContent = existingContent
- ? existingContent.trim() + "\n" + newContent
- : "customModes:\n" + newContent;
+ ? existingContent.trim() + '\n' + newContent
+ : 'customModes:\n' + newContent;
await fileManager.writeFile(filePath, finalContent);
- console.log(chalk.green("✓ Created .kilocodemodes file in project root"));
+ console.log(chalk.green('✓ Created .kilocodemodes file in project root'));
console.log(chalk.green(`✓ KiloCode setup complete!`));
- console.log(chalk.dim("Custom modes will be available when you open this project in KiloCode"));
+ console.log(chalk.dim('Custom modes will be available when you open this project in KiloCode'));
return true;
}
-
+
async setupCline(installDir, selectedAgent) {
- const clineRulesDir = path.join(installDir, ".clinerules");
+ const clineRulesDir = path.join(installDir, '.clinerules');
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
await fileManager.ensureDirectory(clineRulesDir);
@@ -847,26 +888,28 @@ class IdeSetup extends BaseIdeSetup {
// Create MD content for Cline (focused on project standards and role)
let mdContent = `# ${await this.getAgentTitle(agentId, installDir)} Agent\n\n`;
mdContent += `This rule defines the ${await this.getAgentTitle(agentId, installDir)} persona and project standards.\n\n`;
- mdContent += "## Role Definition\n\n";
+ mdContent += '## Role Definition\n\n';
mdContent +=
- "When the user types `@" + agentId + "`, adopt this persona and follow these guidelines:\n\n";
- mdContent += "```yaml\n";
+ 'When the user types `@' +
+ agentId +
+ '`, adopt this persona and follow these guidelines:\n\n';
+ mdContent += '```yaml\n';
// Extract just the YAML content from the agent file
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
mdContent += yamlContent;
} else {
// If no YAML found, include the whole content minus the header
- mdContent += agentContent.replace(/^#.*$/m, "").trim();
+ mdContent += agentContent.replace(/^#.*$/m, '').trim();
}
- mdContent += "\n```\n\n";
- mdContent += "## Project Standards\n\n";
+ mdContent += '\n```\n\n';
+ mdContent += '## Project Standards\n\n';
mdContent += `- Always maintain consistency with project documentation in .bmad-core/\n`;
mdContent += `- Follow the agent's specific guidelines and constraints\n`;
mdContent += `- Update relevant project files when making changes\n`;
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
mdContent += `- Reference the complete agent definition in [${relativePath}](${relativePath})\n\n`;
- mdContent += "## Usage\n\n";
+ mdContent += '## Usage\n\n';
mdContent += `Type \`@${agentId}\` to activate this ${await this.getAgentTitle(agentId, installDir)} persona.\n`;
await fileManager.writeFile(mdPath, mdContent);
@@ -880,54 +923,50 @@ class IdeSetup extends BaseIdeSetup {
}
async setupGeminiCli(installDir) {
- const geminiDir = path.join(installDir, ".gemini");
- const bmadMethodDir = path.join(geminiDir, "bmad-method");
+ const geminiDir = path.join(installDir, '.gemini');
+ const bmadMethodDir = path.join(geminiDir, 'bmad-method');
await fileManager.ensureDirectory(bmadMethodDir);
// Update logic for existing settings.json
- const settingsPath = path.join(geminiDir, "settings.json");
+ const settingsPath = path.join(geminiDir, 'settings.json');
if (await fileManager.pathExists(settingsPath)) {
try {
const settingsContent = await fileManager.readFile(settingsPath);
const settings = JSON.parse(settingsContent);
let updated = false;
-
+
// Handle contextFileName property
if (settings.contextFileName && Array.isArray(settings.contextFileName)) {
const originalLength = settings.contextFileName.length;
settings.contextFileName = settings.contextFileName.filter(
- (fileName) => !fileName.startsWith("agents/")
+ (fileName) => !fileName.startsWith('agents/'),
);
if (settings.contextFileName.length !== originalLength) {
updated = true;
}
}
-
+
if (updated) {
- await fileManager.writeFile(
- settingsPath,
- JSON.stringify(settings, null, 2)
+ await fileManager.writeFile(settingsPath, JSON.stringify(settings, null, 2));
+ console.log(
+ chalk.green('✓ Updated .gemini/settings.json - removed agent file references'),
);
- console.log(chalk.green("✓ Updated .gemini/settings.json - removed agent file references"));
}
} catch (error) {
- console.warn(
- chalk.yellow("Could not update .gemini/settings.json"),
- error
- );
+ console.warn(chalk.yellow('Could not update .gemini/settings.json'), error);
}
}
// Remove old agents directory
- const agentsDir = path.join(geminiDir, "agents");
+ const agentsDir = path.join(geminiDir, 'agents');
if (await fileManager.pathExists(agentsDir)) {
await fileManager.removeDirectory(agentsDir);
- console.log(chalk.green("✓ Removed old .gemini/agents directory"));
+ console.log(chalk.green('✓ Removed old .gemini/agents directory'));
}
// Get all available agents
const agents = await this.getAllAgentIds(installDir);
- let concatenatedContent = "";
+ let concatenatedContent = '';
for (const agentId of agents) {
// Find the source agent file
@@ -935,44 +974,43 @@ class IdeSetup extends BaseIdeSetup {
if (agentPath) {
const agentContent = await fileManager.readFile(agentPath);
-
+
// Create properly formatted agent rule content (similar to trae)
let agentRuleContent = `# ${agentId.toUpperCase()} Agent Rule\n\n`;
agentRuleContent += `This rule is triggered when the user types \`*${agentId}\` and activates the ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} agent persona.\n\n`;
- agentRuleContent += "## Agent Activation\n\n";
+ agentRuleContent += '## Agent Activation\n\n';
agentRuleContent +=
- "CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
- agentRuleContent += "```yaml\n";
+ 'CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n';
+ agentRuleContent += '```yaml\n';
// Extract just the YAML content from the agent file
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
agentRuleContent += yamlContent;
- }
- else {
+ } else {
// If no YAML found, include the whole content minus the header
- agentRuleContent += agentContent.replace(/^#.*$/m, "").trim();
+ agentRuleContent += agentContent.replace(/^#.*$/m, '').trim();
}
- agentRuleContent += "\n```\n\n";
- agentRuleContent += "## File Reference\n\n";
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ agentRuleContent += '\n```\n\n';
+ agentRuleContent += '## File Reference\n\n';
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
agentRuleContent += `The complete agent definition is available in [${relativePath}](${relativePath}).\n\n`;
- agentRuleContent += "## Usage\n\n";
+ agentRuleContent += '## Usage\n\n';
agentRuleContent += `When the user types \`*${agentId}\`, activate this ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} persona and follow all instructions defined in the YAML configuration above.\n`;
-
+
// Add to concatenated content with separator
- concatenatedContent += agentRuleContent + "\n\n---\n\n";
+ concatenatedContent += agentRuleContent + '\n\n---\n\n';
console.log(chalk.green(`✓ Added context for @${agentId}`));
}
}
// Write the concatenated content to GEMINI.md
- const geminiMdPath = path.join(bmadMethodDir, "GEMINI.md");
+ const geminiMdPath = path.join(bmadMethodDir, 'GEMINI.md');
await fileManager.writeFile(geminiMdPath, concatenatedContent);
console.log(chalk.green(`\n✓ Created GEMINI.md in ${bmadMethodDir}`));
@@ -980,54 +1018,48 @@ class IdeSetup extends BaseIdeSetup {
}
async setupQwenCode(installDir, selectedAgent) {
- const qwenDir = path.join(installDir, ".qwen");
- const bmadMethodDir = path.join(qwenDir, "bmad-method");
+ const qwenDir = path.join(installDir, '.qwen');
+ const bmadMethodDir = path.join(qwenDir, 'bmad-method');
await fileManager.ensureDirectory(bmadMethodDir);
// Update logic for existing settings.json
- const settingsPath = path.join(qwenDir, "settings.json");
+ const settingsPath = path.join(qwenDir, 'settings.json');
if (await fileManager.pathExists(settingsPath)) {
try {
const settingsContent = await fileManager.readFile(settingsPath);
const settings = JSON.parse(settingsContent);
let updated = false;
-
+
// Handle contextFileName property
if (settings.contextFileName && Array.isArray(settings.contextFileName)) {
const originalLength = settings.contextFileName.length;
settings.contextFileName = settings.contextFileName.filter(
- (fileName) => !fileName.startsWith("agents/")
+ (fileName) => !fileName.startsWith('agents/'),
);
if (settings.contextFileName.length !== originalLength) {
updated = true;
}
}
-
+
if (updated) {
- await fileManager.writeFile(
- settingsPath,
- JSON.stringify(settings, null, 2)
- );
- console.log(chalk.green("✓ Updated .qwen/settings.json - removed agent file references"));
+ await fileManager.writeFile(settingsPath, JSON.stringify(settings, null, 2));
+ console.log(chalk.green('✓ Updated .qwen/settings.json - removed agent file references'));
}
} catch (error) {
- console.warn(
- chalk.yellow("Could not update .qwen/settings.json"),
- error
- );
+ console.warn(chalk.yellow('Could not update .qwen/settings.json'), error);
}
}
// Remove old agents directory
- const agentsDir = path.join(qwenDir, "agents");
+ const agentsDir = path.join(qwenDir, 'agents');
if (await fileManager.pathExists(agentsDir)) {
await fileManager.removeDirectory(agentsDir);
- console.log(chalk.green("✓ Removed old .qwen/agents directory"));
+ console.log(chalk.green('✓ Removed old .qwen/agents directory'));
}
// Get all available agents
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
- let concatenatedContent = "";
+ let concatenatedContent = '';
for (const agentId of agents) {
// Find the source agent file
@@ -1035,57 +1067,61 @@ class IdeSetup extends BaseIdeSetup {
if (agentPath) {
const agentContent = await fileManager.readFile(agentPath);
-
+
// Create properly formatted agent rule content (similar to gemini)
let agentRuleContent = `# ${agentId.toUpperCase()} Agent Rule\n\n`;
agentRuleContent += `This rule is triggered when the user types \`*${agentId}\` and activates the ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} agent persona.\n\n`;
- agentRuleContent += "## Agent Activation\n\n";
+ agentRuleContent += '## Agent Activation\n\n';
agentRuleContent +=
- "CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n";
- agentRuleContent += "```yaml\n";
+ 'CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:\n\n';
+ agentRuleContent += '```yaml\n';
// Extract just the YAML content from the agent file
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
agentRuleContent += yamlContent;
- }
- else {
+ } else {
// If no YAML found, include the whole content minus the header
- agentRuleContent += agentContent.replace(/^#.*$/m, "").trim();
+ agentRuleContent += agentContent.replace(/^#.*$/m, '').trim();
}
- agentRuleContent += "\n```\n\n";
- agentRuleContent += "## File Reference\n\n";
- const relativePath = path.relative(installDir, agentPath).replace(/\\/g, '/');
+ agentRuleContent += '\n```\n\n';
+ agentRuleContent += '## File Reference\n\n';
+ const relativePath = path.relative(installDir, agentPath).replaceAll('\\', '/');
agentRuleContent += `The complete agent definition is available in [${relativePath}](${relativePath}).\n\n`;
- agentRuleContent += "## Usage\n\n";
+ agentRuleContent += '## Usage\n\n';
agentRuleContent += `When the user types \`*${agentId}\`, activate this ${await this.getAgentTitle(
agentId,
- installDir
+ installDir,
)} persona and follow all instructions defined in the YAML configuration above.\n`;
-
+
// Add to concatenated content with separator
- concatenatedContent += agentRuleContent + "\n\n---\n\n";
+ concatenatedContent += agentRuleContent + '\n\n---\n\n';
console.log(chalk.green(`✓ Added context for *${agentId}`));
}
}
// Write the concatenated content to QWEN.md
- const qwenMdPath = path.join(bmadMethodDir, "QWEN.md");
+ const qwenMdPath = path.join(bmadMethodDir, 'QWEN.md');
await fileManager.writeFile(qwenMdPath, concatenatedContent);
console.log(chalk.green(`\n✓ Created QWEN.md in ${bmadMethodDir}`));
return true;
}
- async setupGitHubCopilot(installDir, selectedAgent, spinner = null, preConfiguredSettings = null) {
+ async setupGitHubCopilot(
+ installDir,
+ selectedAgent,
+ spinner = null,
+ preConfiguredSettings = null,
+ ) {
// Configure VS Code workspace settings first to avoid UI conflicts with loading spinners
await this.configureVsCodeSettings(installDir, spinner, preConfiguredSettings);
-
- const chatmodesDir = path.join(installDir, ".github", "chatmodes");
+
+ const chatmodesDir = path.join(installDir, '.github', 'chatmodes');
const agents = selectedAgent ? [selectedAgent] : await this.getAllAgentIds(installDir);
-
+
await fileManager.ensureDirectory(chatmodesDir);
for (const agentId of agents) {
@@ -1097,7 +1133,7 @@ class IdeSetup extends BaseIdeSetup {
// Create chat mode file with agent content
const agentContent = await fileManager.readFile(agentPath);
const agentTitle = await this.getAgentTitle(agentId, installDir);
-
+
// Extract whenToUse for the description
const yamlMatch = agentContent.match(/```ya?ml\r?\n([\s\S]*?)```/);
let description = `Activates the ${agentTitle} agent persona.`;
@@ -1107,9 +1143,9 @@ class IdeSetup extends BaseIdeSetup {
description = whenToUseMatch[1];
}
}
-
+
let chatmodeContent = `---
-description: "${description.replace(/"/g, '\\"')}"
+description: "${description.replaceAll('"', String.raw`\"`)}"
tools: ['changes', 'codebase', 'fetch', 'findTestFiles', 'githubRepo', 'problems', 'usages', 'editFiles', 'runCommands', 'runTasks', 'runTests', 'search', 'searchResults', 'terminalLastCommand', 'terminalSelection', 'testFailure']
---
@@ -1128,24 +1164,24 @@ tools: ['changes', 'codebase', 'fetch', 'findTestFiles', 'githubRepo', 'problems
}
async configureVsCodeSettings(installDir, spinner, preConfiguredSettings = null) {
- const vscodeDir = path.join(installDir, ".vscode");
- const settingsPath = path.join(vscodeDir, "settings.json");
-
+ const vscodeDir = path.join(installDir, '.vscode');
+ const settingsPath = path.join(vscodeDir, 'settings.json');
+
await fileManager.ensureDirectory(vscodeDir);
-
+
// Read existing settings if they exist
let existingSettings = {};
if (await fileManager.pathExists(settingsPath)) {
try {
const existingContent = await fileManager.readFile(settingsPath);
existingSettings = JSON.parse(existingContent);
- console.log(chalk.yellow("Found existing .vscode/settings.json. Merging BMad settings..."));
- } catch (error) {
- console.warn(chalk.yellow("Could not parse existing settings.json. Creating new one."));
+ console.log(chalk.yellow('Found existing .vscode/settings.json. Merging BMad settings...'));
+ } catch {
+ console.warn(chalk.yellow('Could not parse existing settings.json. Creating new one.'));
existingSettings = {};
}
}
-
+
// Use pre-configured settings if provided, otherwise prompt
let configChoice;
if (preConfiguredSettings && preConfiguredSettings.configChoice) {
@@ -1154,10 +1190,12 @@ tools: ['changes', 'codebase', 'fetch', 'findTestFiles', 'githubRepo', 'problems
} else {
// Clear any previous output and add spacing to avoid conflicts with loaders
console.log('\n'.repeat(2));
- console.log(chalk.blue("🔧 Github Copilot Agent Settings Configuration"));
- console.log(chalk.dim("BMad works best with specific VS Code settings for optimal agent experience."));
+ console.log(chalk.blue('🔧 Github Copilot Agent Settings Configuration'));
+ console.log(
+ chalk.dim('BMad works best with specific VS Code settings for optimal agent experience.'),
+ );
console.log(''); // Add extra spacing
-
+
const response = await inquirer.prompt([
{
type: 'list',
@@ -1166,59 +1204,59 @@ tools: ['changes', 'codebase', 'fetch', 'findTestFiles', 'githubRepo', 'problems
choices: [
{
name: 'Use recommended defaults (fastest setup)',
- value: 'defaults'
+ value: 'defaults',
},
{
name: 'Configure each setting manually (customize to your preferences)',
- value: 'manual'
+ value: 'manual',
},
{
- name: 'Skip settings configuration (I\'ll configure manually later)',
- value: 'skip'
- }
+ name: "Skip settings configuration (I'll configure manually later)",
+ value: 'skip',
+ },
],
- default: 'defaults'
- }
+ default: 'defaults',
+ },
]);
configChoice = response.configChoice;
}
-
+
let bmadSettings = {};
-
+
if (configChoice === 'skip') {
- console.log(chalk.yellow("⚠️ Skipping VS Code settings configuration."));
- console.log(chalk.dim("You can manually configure these settings in .vscode/settings.json:"));
- console.log(chalk.dim(" • chat.agent.enabled: true"));
- console.log(chalk.dim(" • chat.agent.maxRequests: 15"));
- console.log(chalk.dim(" • github.copilot.chat.agent.runTasks: true"));
- console.log(chalk.dim(" • chat.mcp.discovery.enabled: true"));
- console.log(chalk.dim(" • github.copilot.chat.agent.autoFix: true"));
- console.log(chalk.dim(" • chat.tools.autoApprove: false"));
+ console.log(chalk.yellow('⚠️ Skipping VS Code settings configuration.'));
+ console.log(chalk.dim('You can manually configure these settings in .vscode/settings.json:'));
+ console.log(chalk.dim(' • chat.agent.enabled: true'));
+ console.log(chalk.dim(' • chat.agent.maxRequests: 15'));
+ console.log(chalk.dim(' • github.copilot.chat.agent.runTasks: true'));
+ console.log(chalk.dim(' • chat.mcp.discovery.enabled: true'));
+ console.log(chalk.dim(' • github.copilot.chat.agent.autoFix: true'));
+ console.log(chalk.dim(' • chat.tools.autoApprove: false'));
return true;
}
-
+
if (configChoice === 'defaults') {
// Use recommended defaults
bmadSettings = {
- "chat.agent.enabled": true,
- "chat.agent.maxRequests": 15,
- "github.copilot.chat.agent.runTasks": true,
- "chat.mcp.discovery.enabled": true,
- "github.copilot.chat.agent.autoFix": true,
- "chat.tools.autoApprove": false
+ 'chat.agent.enabled': true,
+ 'chat.agent.maxRequests': 15,
+ 'github.copilot.chat.agent.runTasks': true,
+ 'chat.mcp.discovery.enabled': true,
+ 'github.copilot.chat.agent.autoFix': true,
+ 'chat.tools.autoApprove': false,
};
- console.log(chalk.green("✓ Using recommended BMad defaults for Github Copilot settings"));
+ console.log(chalk.green('✓ Using recommended BMad defaults for Github Copilot settings'));
} else {
// Manual configuration
console.log(chalk.blue("\n📋 Let's configure each setting for your preferences:"));
-
+
// Pause spinner during manual configuration prompts
let spinnerWasActive = false;
if (spinner && spinner.isSpinning) {
spinner.stop();
spinnerWasActive = true;
}
-
+
const manualSettings = await inquirer.prompt([
{
type: 'input',
@@ -1226,69 +1264,69 @@ tools: ['changes', 'codebase', 'fetch', 'findTestFiles', 'githubRepo', 'problems
message: 'Maximum requests per agent session (recommended: 15)?',
default: '15',
validate: (input) => {
- const num = parseInt(input);
- if (isNaN(num) || num < 1 || num > 50) {
+ const number_ = Number.parseInt(input);
+ if (isNaN(number_) || number_ < 1 || number_ > 50) {
return 'Please enter a number between 1 and 50';
}
return true;
- }
+ },
},
{
type: 'confirm',
name: 'runTasks',
message: 'Allow agents to run workspace tasks (package.json scripts, etc.)?',
- default: true
+ default: true,
},
{
type: 'confirm',
name: 'mcpDiscovery',
message: 'Enable MCP (Model Context Protocol) server discovery?',
- default: true
+ default: true,
},
{
type: 'confirm',
name: 'autoFix',
message: 'Enable automatic error detection and fixing in generated code?',
- default: true
+ default: true,
},
{
type: 'confirm',
name: 'autoApprove',
message: 'Auto-approve ALL tools without confirmation? (⚠️ EXPERIMENTAL - less secure)',
- default: false
- }
+ default: false,
+ },
]);
// Restart spinner if it was active before prompts
if (spinner && spinnerWasActive) {
spinner.start();
}
-
+
bmadSettings = {
- "chat.agent.enabled": true, // Always enabled - required for BMad agents
- "chat.agent.maxRequests": parseInt(manualSettings.maxRequests),
- "github.copilot.chat.agent.runTasks": manualSettings.runTasks,
- "chat.mcp.discovery.enabled": manualSettings.mcpDiscovery,
- "github.copilot.chat.agent.autoFix": manualSettings.autoFix,
- "chat.tools.autoApprove": manualSettings.autoApprove
+ 'chat.agent.enabled': true, // Always enabled - required for BMad agents
+ 'chat.agent.maxRequests': Number.parseInt(manualSettings.maxRequests),
+ 'github.copilot.chat.agent.runTasks': manualSettings.runTasks,
+ 'chat.mcp.discovery.enabled': manualSettings.mcpDiscovery,
+ 'github.copilot.chat.agent.autoFix': manualSettings.autoFix,
+ 'chat.tools.autoApprove': manualSettings.autoApprove,
};
-
- console.log(chalk.green("✓ Custom settings configured"));
+
+ console.log(chalk.green('✓ Custom settings configured'));
}
-
+
// Merge settings (existing settings take precedence to avoid overriding user preferences)
const mergedSettings = { ...bmadSettings, ...existingSettings };
-
+
// Write the updated settings
await fileManager.writeFile(settingsPath, JSON.stringify(mergedSettings, null, 2));
-
- console.log(chalk.green("✓ VS Code workspace settings configured successfully"));
- console.log(chalk.dim(" Settings written to .vscode/settings.json:"));
- Object.entries(bmadSettings).forEach(([key, value]) => {
+
+ console.log(chalk.green('✓ VS Code workspace settings configured successfully'));
+ console.log(chalk.dim(' Settings written to .vscode/settings.json:'));
+ for (const [key, value] of Object.entries(bmadSettings)) {
console.log(chalk.dim(` • ${key}: ${value}`));
- });
- console.log(chalk.dim(""));
- console.log(chalk.dim("You can modify these settings anytime in .vscode/settings.json"));
+ }
+ console.log(chalk.dim(''));
+ console.log(chalk.dim('You can modify these settings anytime in .vscode/settings.json'));
}
}
diff --git a/tools/installer/lib/installer.js b/tools/installer/lib/installer.js
index 04da0864..e709b4cf 100644
--- a/tools/installer/lib/installer.js
+++ b/tools/installer/lib/installer.js
@@ -1,13 +1,13 @@
-const path = require("node:path");
-const fs = require("fs-extra");
-const chalk = require("chalk").default || require("chalk");
-const ora = require("ora").default || require("ora");
-const inquirer = require("inquirer").default || require("inquirer");
-const fileManager = require("./file-manager");
-const configLoader = require("./config-loader");
-const ideSetup = require("./ide-setup");
-const { extractYamlFromAgent } = require("../../lib/yaml-utils");
-const resourceLocator = require("./resource-locator");
+const path = require('node:path');
+const fs = require('fs-extra');
+const chalk = require('chalk');
+const ora = require('ora');
+const inquirer = require('inquirer');
+const fileManager = require('./file-manager');
+const configLoader = require('./config-loader');
+const ideSetup = require('./ide-setup');
+const { extractYamlFromAgent } = require('../../lib/yaml-utils');
+const resourceLocator = require('./resource-locator');
class Installer {
async getCoreVersion() {
@@ -16,29 +16,29 @@ class Installer {
const packagePath = path.join(__dirname, '..', '..', '..', 'package.json');
const packageJson = require(packagePath);
return packageJson.version;
- } catch (error) {
+ } catch {
console.warn("Could not read version from package.json, using 'unknown'");
- return "unknown";
+ return 'unknown';
}
}
async install(config) {
- const spinner = ora("Analyzing installation directory...").start();
-
+ const spinner = ora('Analyzing installation directory...').start();
+
try {
// Store the original CWD where npx was executed
const originalCwd = process.env.INIT_CWD || process.env.PWD || process.cwd();
-
+
// Resolve installation directory relative to where the user ran the command
- let installDir = path.isAbsolute(config.directory)
- ? config.directory
+ let installDir = path.isAbsolute(config.directory)
+ ? config.directory
: path.resolve(originalCwd, config.directory);
-
+
if (path.basename(installDir) === '.bmad-core') {
// If user points directly to .bmad-core, treat its parent as the project root
installDir = path.dirname(installDir);
}
-
+
// Log resolved path for clarity
if (!path.isAbsolute(config.directory)) {
spinner.text = `Resolving "${config.directory}" to: ${installDir}`;
@@ -48,7 +48,7 @@ class Installer {
if (!(await fileManager.pathExists(installDir))) {
spinner.stop();
console.log(`\nThe directory ${installDir} does not exist.`);
-
+
const { action } = await inquirer.prompt([
{
type: 'list',
@@ -57,52 +57,61 @@ class Installer {
choices: [
{
name: 'Create the directory and continue',
- value: 'create'
+ value: 'create',
},
{
name: 'Choose a different directory',
- value: 'change'
+ value: 'change',
},
{
name: 'Cancel installation',
- value: 'cancel'
- }
- ]
- }
+ value: 'cancel',
+ },
+ ],
+ },
]);
- if (action === 'cancel') {
+ switch (action) {
+ case 'cancel': {
console.log('Installation cancelled.');
- process.exit(0);
- } else if (action === 'change') {
- const { newDirectory } = await inquirer.prompt([
- {
- type: 'input',
- name: 'newDirectory',
- message: 'Enter the new directory path:',
- validate: (input) => {
- if (!input.trim()) {
- return 'Please enter a valid directory path';
- }
- return true;
- }
- }
- ]);
- // Preserve the original CWD for the recursive call
- config.directory = newDirectory;
- return await this.install(config); // Recursive call with new directory
- } else if (action === 'create') {
- try {
- await fileManager.ensureDirectory(installDir);
- console.log(`✓ Created directory: ${installDir}`);
- } catch (error) {
- console.error(`Failed to create directory: ${error.message}`);
- console.error('You may need to check permissions or use a different path.');
- process.exit(1);
+ process.exit(0);
+
+ break;
}
+ case 'change': {
+ const { newDirectory } = await inquirer.prompt([
+ {
+ type: 'input',
+ name: 'newDirectory',
+ message: 'Enter the new directory path:',
+ validate: (input) => {
+ if (!input.trim()) {
+ return 'Please enter a valid directory path';
+ }
+ return true;
+ },
+ },
+ ]);
+ // Preserve the original CWD for the recursive call
+ config.directory = newDirectory;
+ return await this.install(config); // Recursive call with new directory
+ }
+ case 'create': {
+ try {
+ await fileManager.ensureDirectory(installDir);
+ console.log(`✓ Created directory: ${installDir}`);
+ } catch (error) {
+ console.error(`Failed to create directory: ${error.message}`);
+ console.error('You may need to check permissions or use a different path.');
+ process.exit(1);
+ }
+
+ break;
+ }
+ // No default
}
-
- spinner.start("Analyzing installation directory...");
+
+ spinner.start('Analyzing installation directory...');
}
// If this is an update request from early detection, handle it directly
@@ -121,39 +130,28 @@ class Installer {
// Handle different states
switch (state.type) {
- case "clean":
+ case 'clean': {
return await this.performFreshInstall(config, installDir, spinner);
+ }
- case "v4_existing":
- return await this.handleExistingV4Installation(
- config,
- installDir,
- state,
- spinner
- );
+ case 'v4_existing': {
+ return await this.handleExistingV4Installation(config, installDir, state, spinner);
+ }
- case "v3_existing":
- return await this.handleV3Installation(
- config,
- installDir,
- state,
- spinner
- );
+ case 'v3_existing': {
+ return await this.handleV3Installation(config, installDir, state, spinner);
+ }
- case "unknown_existing":
- return await this.handleUnknownInstallation(
- config,
- installDir,
- state,
- spinner
- );
+ case 'unknown_existing': {
+ return await this.handleUnknownInstallation(config, installDir, state, spinner);
+ }
}
} catch (error) {
// Check if modules were initialized
if (spinner) {
- spinner.fail("Installation failed");
+ spinner.fail('Installation failed');
} else {
- console.error("Installation failed:", error.message);
+ console.error('Installation failed:', error.message);
}
throw error;
}
@@ -161,7 +159,7 @@ class Installer {
async detectInstallationState(installDir) {
const state = {
- type: "clean",
+ type: 'clean',
hasV4Manifest: false,
hasV3Structure: false,
hasBmadCore: false,
@@ -176,11 +174,11 @@ class Installer {
}
// Check for V4 installation (has .bmad-core with manifest)
- const bmadCorePath = path.join(installDir, ".bmad-core");
- const manifestPath = path.join(bmadCorePath, "install-manifest.yaml");
+ const bmadCorePath = path.join(installDir, '.bmad-core');
+ const manifestPath = path.join(bmadCorePath, 'install-manifest.yaml');
if (await fileManager.pathExists(manifestPath)) {
- state.type = "v4_existing";
+ state.type = 'v4_existing';
state.hasV4Manifest = true;
state.hasBmadCore = true;
state.manifest = await fileManager.readManifest(installDir);
@@ -188,25 +186,25 @@ class Installer {
}
// Check for V3 installation (has bmad-agent directory)
- const bmadAgentPath = path.join(installDir, "bmad-agent");
+ const bmadAgentPath = path.join(installDir, 'bmad-agent');
if (await fileManager.pathExists(bmadAgentPath)) {
- state.type = "v3_existing";
+ state.type = 'v3_existing';
state.hasV3Structure = true;
return state;
}
// Check for .bmad-core without manifest (broken V4 or manual copy)
if (await fileManager.pathExists(bmadCorePath)) {
- state.type = "unknown_existing";
+ state.type = 'unknown_existing';
state.hasBmadCore = true;
return state;
}
// Check if directory has other files
- const files = await resourceLocator.findFiles("**/*", {
+ const files = await resourceLocator.findFiles('**/*', {
cwd: installDir,
nodir: true,
- ignore: ["**/.git/**", "**/node_modules/**"],
+ ignore: ['**/.git/**', '**/node_modules/**'],
});
if (files.length > 0) {
@@ -223,167 +221,184 @@ class Installer {
}
async performFreshInstall(config, installDir, spinner, options = {}) {
- spinner.text = "Installing BMad Method...";
+ spinner.text = 'Installing BMad Method...';
let files = [];
- if (config.installType === "full") {
- // Full installation - copy entire .bmad-core folder as a subdirectory
- spinner.text = "Copying complete .bmad-core folder...";
- const sourceDir = resourceLocator.getBmadCorePath();
- const bmadCoreDestDir = path.join(installDir, ".bmad-core");
- await fileManager.copyDirectoryWithRootReplacement(sourceDir, bmadCoreDestDir, ".bmad-core");
-
- // Copy common/ items to .bmad-core
- spinner.text = "Copying common utilities...";
- await this.copyCommonItems(installDir, ".bmad-core", spinner);
-
- // Copy documentation files from docs/ to .bmad-core
- spinner.text = "Copying documentation files...";
- await this.copyDocsItems(installDir, ".bmad-core", spinner);
+ switch (config.installType) {
+ case 'full': {
+ // Full installation - copy entire .bmad-core folder as a subdirectory
+ spinner.text = 'Copying complete .bmad-core folder...';
+ const sourceDir = resourceLocator.getBmadCorePath();
+ const bmadCoreDestDir = path.join(installDir, '.bmad-core');
+ await fileManager.copyDirectoryWithRootReplacement(
+ sourceDir,
+ bmadCoreDestDir,
+ '.bmad-core',
+ );
- // Get list of all files for manifest
- const foundFiles = await resourceLocator.findFiles("**/*", {
- cwd: bmadCoreDestDir,
- nodir: true,
- ignore: ["**/.git/**", "**/node_modules/**"],
- });
- files = foundFiles.map((file) => path.join(".bmad-core", file));
- } else if (config.installType === "single-agent") {
- // Single agent installation
- spinner.text = `Installing ${config.agent} agent...`;
+ // Copy common/ items to .bmad-core
+ spinner.text = 'Copying common utilities...';
+ await this.copyCommonItems(installDir, '.bmad-core', spinner);
- // Copy agent file with {root} replacement
- const agentPath = configLoader.getAgentPath(config.agent);
- const destAgentPath = path.join(
- installDir,
- ".bmad-core",
- "agents",
- `${config.agent}.md`
- );
- await fileManager.copyFileWithRootReplacement(agentPath, destAgentPath, ".bmad-core");
- files.push(`.bmad-core/agents/${config.agent}.md`);
+ // Copy documentation files from docs/ to .bmad-core
+ spinner.text = 'Copying documentation files...';
+ await this.copyDocsItems(installDir, '.bmad-core', spinner);
- // Copy dependencies
- const { all: dependencies } = await resourceLocator.getAgentDependencies(
- config.agent
- );
- const sourceBase = resourceLocator.getBmadCorePath();
+ // Get list of all files for manifest
+ const foundFiles = await resourceLocator.findFiles('**/*', {
+ cwd: bmadCoreDestDir,
+ nodir: true,
+ ignore: ['**/.git/**', '**/node_modules/**'],
+ });
+ files = foundFiles.map((file) => path.join('.bmad-core', file));
- for (const dep of dependencies) {
- spinner.text = `Copying dependency: ${dep}`;
+ break;
+ }
+ case 'single-agent': {
+ // Single agent installation
+ spinner.text = `Installing ${config.agent} agent...`;
- if (dep.includes("*")) {
- // Handle glob patterns with {root} replacement
- const copiedFiles = await fileManager.copyGlobPattern(
- dep.replace(".bmad-core/", ""),
- sourceBase,
- path.join(installDir, ".bmad-core"),
- ".bmad-core"
- );
- files.push(...copiedFiles.map(f => `.bmad-core/${f}`));
- } else {
- // Handle single files with {root} replacement if needed
- const sourcePath = path.join(
- sourceBase,
- dep.replace(".bmad-core/", "")
- );
- const destPath = path.join(
- installDir,
- dep
- );
+ // Copy agent file with {root} replacement
+ const agentPath = configLoader.getAgentPath(config.agent);
+ const destinationAgentPath = path.join(
+ installDir,
+ '.bmad-core',
+ 'agents',
+ `${config.agent}.md`,
+ );
+ await fileManager.copyFileWithRootReplacement(
+ agentPath,
+ destinationAgentPath,
+ '.bmad-core',
+ );
+ files.push(`.bmad-core/agents/${config.agent}.md`);
- const needsRootReplacement = dep.endsWith('.md') || dep.endsWith('.yaml') || dep.endsWith('.yml');
- let success = false;
-
- if (needsRootReplacement) {
- success = await fileManager.copyFileWithRootReplacement(sourcePath, destPath, ".bmad-core");
+ // Copy dependencies
+ const { all: dependencies } = await resourceLocator.getAgentDependencies(config.agent);
+ const sourceBase = resourceLocator.getBmadCorePath();
+
+ for (const dep of dependencies) {
+ spinner.text = `Copying dependency: ${dep}`;
+
+ if (dep.includes('*')) {
+ // Handle glob patterns with {root} replacement
+ const copiedFiles = await fileManager.copyGlobPattern(
+ dep.replace('.bmad-core/', ''),
+ sourceBase,
+ path.join(installDir, '.bmad-core'),
+ '.bmad-core',
+ );
+ files.push(...copiedFiles.map((f) => `.bmad-core/${f}`));
} else {
- success = await fileManager.copyFile(sourcePath, destPath);
- }
+ // Handle single files with {root} replacement if needed
+ const sourcePath = path.join(sourceBase, dep.replace('.bmad-core/', ''));
+ const destinationPath = path.join(installDir, dep);
- if (success) {
- files.push(dep);
+ const needsRootReplacement =
+ dep.endsWith('.md') || dep.endsWith('.yaml') || dep.endsWith('.yml');
+ let success = false;
+
+ success = await (needsRootReplacement
+ ? fileManager.copyFileWithRootReplacement(sourcePath, destinationPath, '.bmad-core')
+ : fileManager.copyFile(sourcePath, destinationPath));
+
+ if (success) {
+ files.push(dep);
+ }
}
}
- }
-
- // Copy common/ items to .bmad-core
- spinner.text = "Copying common utilities...";
- const commonFiles = await this.copyCommonItems(installDir, ".bmad-core", spinner);
- files.push(...commonFiles);
-
- // Copy documentation files from docs/ to .bmad-core
- spinner.text = "Copying documentation files...";
- const docFiles = await this.copyDocsItems(installDir, ".bmad-core", spinner);
- files.push(...docFiles);
- } else if (config.installType === "team") {
- // Team installation
- spinner.text = `Installing ${config.team} team...`;
-
- // Get team dependencies
- const teamDependencies = await configLoader.getTeamDependencies(config.team);
- const sourceBase = resourceLocator.getBmadCorePath();
-
- // Install all team dependencies
- for (const dep of teamDependencies) {
- spinner.text = `Copying team dependency: ${dep}`;
-
- if (dep.includes("*")) {
- // Handle glob patterns with {root} replacement
- const copiedFiles = await fileManager.copyGlobPattern(
- dep.replace(".bmad-core/", ""),
- sourceBase,
- path.join(installDir, ".bmad-core"),
- ".bmad-core"
- );
- files.push(...copiedFiles.map(f => `.bmad-core/${f}`));
- } else {
- // Handle single files with {root} replacement if needed
- const sourcePath = path.join(sourceBase, dep.replace(".bmad-core/", ""));
- const destPath = path.join(installDir, dep);
-
- const needsRootReplacement = dep.endsWith('.md') || dep.endsWith('.yaml') || dep.endsWith('.yml');
- let success = false;
-
- if (needsRootReplacement) {
- success = await fileManager.copyFileWithRootReplacement(sourcePath, destPath, ".bmad-core");
- } else {
- success = await fileManager.copyFile(sourcePath, destPath);
- }
- if (success) {
- files.push(dep);
+ // Copy common/ items to .bmad-core
+ spinner.text = 'Copying common utilities...';
+ const commonFiles = await this.copyCommonItems(installDir, '.bmad-core', spinner);
+ files.push(...commonFiles);
+
+ // Copy documentation files from docs/ to .bmad-core
+ spinner.text = 'Copying documentation files...';
+ const documentFiles = await this.copyDocsItems(installDir, '.bmad-core', spinner);
+ files.push(...documentFiles);
+
+ break;
+ }
+ case 'team': {
+ // Team installation
+ spinner.text = `Installing ${config.team} team...`;
+
+ // Get team dependencies
+ const teamDependencies = await configLoader.getTeamDependencies(config.team);
+ const sourceBase = resourceLocator.getBmadCorePath();
+
+ // Install all team dependencies
+ for (const dep of teamDependencies) {
+ spinner.text = `Copying team dependency: ${dep}`;
+
+ if (dep.includes('*')) {
+ // Handle glob patterns with {root} replacement
+ const copiedFiles = await fileManager.copyGlobPattern(
+ dep.replace('.bmad-core/', ''),
+ sourceBase,
+ path.join(installDir, '.bmad-core'),
+ '.bmad-core',
+ );
+ files.push(...copiedFiles.map((f) => `.bmad-core/${f}`));
+ } else {
+ // Handle single files with {root} replacement if needed
+ const sourcePath = path.join(sourceBase, dep.replace('.bmad-core/', ''));
+ const destinationPath = path.join(installDir, dep);
+
+ const needsRootReplacement =
+ dep.endsWith('.md') || dep.endsWith('.yaml') || dep.endsWith('.yml');
+ let success = false;
+
+ success = await (needsRootReplacement
+ ? fileManager.copyFileWithRootReplacement(sourcePath, destinationPath, '.bmad-core')
+ : fileManager.copyFile(sourcePath, destinationPath));
+
+ if (success) {
+ files.push(dep);
+ }
}
}
+
+ // Copy common/ items to .bmad-core
+ spinner.text = 'Copying common utilities...';
+ const commonFiles = await this.copyCommonItems(installDir, '.bmad-core', spinner);
+ files.push(...commonFiles);
+
+ // Copy documentation files from docs/ to .bmad-core
+ spinner.text = 'Copying documentation files...';
+ const documentFiles = await this.copyDocsItems(installDir, '.bmad-core', spinner);
+ files.push(...documentFiles);
+
+ break;
}
-
- // Copy common/ items to .bmad-core
- spinner.text = "Copying common utilities...";
- const commonFiles = await this.copyCommonItems(installDir, ".bmad-core", spinner);
- files.push(...commonFiles);
-
- // Copy documentation files from docs/ to .bmad-core
- spinner.text = "Copying documentation files...";
- const docFiles = await this.copyDocsItems(installDir, ".bmad-core", spinner);
- files.push(...docFiles);
- } else if (config.installType === "expansion-only") {
- // Expansion-only installation - DO NOT create .bmad-core
- // Only install expansion packs
- spinner.text = "Installing expansion packs only...";
+ case 'expansion-only': {
+ // Expansion-only installation - DO NOT create .bmad-core
+ // Only install expansion packs
+ spinner.text = 'Installing expansion packs only...';
+
+ break;
+ }
+ // No default
}
// Install expansion packs if requested
- const expansionFiles = await this.installExpansionPacks(installDir, config.expansionPacks, spinner, config);
+ const expansionFiles = await this.installExpansionPacks(
+ installDir,
+ config.expansionPacks,
+ spinner,
+ config,
+ );
files.push(...expansionFiles);
// Install web bundles if requested
if (config.includeWebBundles && config.webBundlesDirectory) {
- spinner.text = "Installing web bundles...";
+ spinner.text = 'Installing web bundles...';
// Resolve web bundles directory using the same logic as the main installation directory
const originalCwd = process.env.INIT_CWD || process.env.PWD || process.cwd();
- let resolvedWebBundlesDir = path.isAbsolute(config.webBundlesDirectory)
- ? config.webBundlesDirectory
+ let resolvedWebBundlesDir = path.isAbsolute(config.webBundlesDirectory)
+ ? config.webBundlesDirectory
: path.resolve(originalCwd, config.webBundlesDirectory);
await this.installWebBundles(resolvedWebBundlesDir, config, spinner);
}
@@ -399,18 +414,21 @@ class Installer {
}
// Modify core-config.yaml if sharding preferences were provided
- if (config.installType !== "expansion-only" && (config.prdSharded !== undefined || config.architectureSharded !== undefined)) {
- spinner.text = "Configuring document sharding settings...";
+ if (
+ config.installType !== 'expansion-only' &&
+ (config.prdSharded !== undefined || config.architectureSharded !== undefined)
+ ) {
+ spinner.text = 'Configuring document sharding settings...';
await fileManager.modifyCoreConfig(installDir, config);
}
// Create manifest (skip for expansion-only installations)
- if (config.installType !== "expansion-only") {
- spinner.text = "Creating installation manifest...";
+ if (config.installType !== 'expansion-only') {
+ spinner.text = 'Creating installation manifest...';
await fileManager.createManifest(installDir, config, files);
}
- spinner.succeed("Installation complete!");
+ spinner.succeed('Installation complete!');
this.showSuccessMessage(config, installDir, options);
}
@@ -421,44 +439,40 @@ class Installer {
const newVersion = await this.getCoreVersion();
const versionCompare = this.compareVersions(currentVersion, newVersion);
- console.log(chalk.yellow("\n🔍 Found existing BMad v4 installation"));
+ console.log(chalk.yellow('\n🔍 Found existing BMad v4 installation'));
console.log(` Directory: ${installDir}`);
console.log(` Current version: ${currentVersion}`);
console.log(` Available version: ${newVersion}`);
- console.log(
- ` Installed: ${new Date(
- state.manifest.installed_at
- ).toLocaleDateString()}`
- );
+ console.log(` Installed: ${new Date(state.manifest.installed_at).toLocaleDateString()}`);
// Check file integrity
- spinner.start("Checking installation integrity...");
+ spinner.start('Checking installation integrity...');
const integrity = await fileManager.checkFileIntegrity(installDir, state.manifest);
spinner.stop();
-
+
const hasMissingFiles = integrity.missing.length > 0;
const hasModifiedFiles = integrity.modified.length > 0;
const hasIntegrityIssues = hasMissingFiles || hasModifiedFiles;
-
+
if (hasIntegrityIssues) {
- console.log(chalk.red("\n⚠️ Installation issues detected:"));
+ console.log(chalk.red('\n⚠️ Installation issues detected:'));
if (hasMissingFiles) {
console.log(chalk.red(` Missing files: ${integrity.missing.length}`));
if (integrity.missing.length <= 5) {
- integrity.missing.forEach(file => console.log(chalk.dim(` - ${file}`)));
+ for (const file of integrity.missing) console.log(chalk.dim(` - ${file}`));
}
}
if (hasModifiedFiles) {
console.log(chalk.yellow(` Modified files: ${integrity.modified.length}`));
if (integrity.modified.length <= 5) {
- integrity.modified.forEach(file => console.log(chalk.dim(` - ${file}`)));
+ for (const file of integrity.modified) console.log(chalk.dim(` - ${file}`));
}
}
}
// Show existing expansion packs
if (Object.keys(state.expansionPacks).length > 0) {
- console.log(chalk.cyan("\n📦 Installed expansion packs:"));
+ console.log(chalk.cyan('\n📦 Installed expansion packs:'));
for (const [packId, packInfo] of Object.entries(state.expansionPacks)) {
if (packInfo.hasManifest && packInfo.manifest) {
console.log(` - ${packId} (v${packInfo.manifest.version || 'unknown'})`);
@@ -469,236 +483,251 @@ class Installer {
}
let choices = [];
-
+
if (versionCompare < 0) {
- console.log(chalk.cyan("\n⬆️ Upgrade available for BMad core"));
- choices.push({ name: `Upgrade BMad core (v${currentVersion} → v${newVersion})`, value: "upgrade" });
+ console.log(chalk.cyan('\n⬆️ Upgrade available for BMad core'));
+ choices.push({
+ name: `Upgrade BMad core (v${currentVersion} → v${newVersion})`,
+ value: 'upgrade',
+ });
} else if (versionCompare === 0) {
if (hasIntegrityIssues) {
// Offer repair option when files are missing or modified
- choices.push({
- name: "Repair installation (restore missing/modified files)",
- value: "repair"
+ choices.push({
+ name: 'Repair installation (restore missing/modified files)',
+ value: 'repair',
});
}
- console.log(chalk.yellow("\n⚠️ Same version already installed"));
- choices.push({ name: `Force reinstall BMad core (v${currentVersion} - reinstall)`, value: "reinstall" });
+ console.log(chalk.yellow('\n⚠️ Same version already installed'));
+ choices.push({
+ name: `Force reinstall BMad core (v${currentVersion} - reinstall)`,
+ value: 'reinstall',
+ });
} else {
- console.log(chalk.yellow("\n⬇️ Installed version is newer than available"));
- choices.push({ name: `Downgrade BMad core (v${currentVersion} → v${newVersion})`, value: "reinstall" });
+ console.log(chalk.yellow('\n⬇️ Installed version is newer than available'));
+ choices.push({
+ name: `Downgrade BMad core (v${currentVersion} → v${newVersion})`,
+ value: 'reinstall',
+ });
}
-
+
choices.push(
- { name: "Add/update expansion packs only", value: "expansions" },
- { name: "Cancel", value: "cancel" }
+ { name: 'Add/update expansion packs only', value: 'expansions' },
+ { name: 'Cancel', value: 'cancel' },
);
const { action } = await inquirer.prompt([
{
- type: "list",
- name: "action",
- message: "What would you like to do?",
+ type: 'list',
+ name: 'action',
+ message: 'What would you like to do?',
choices: choices,
},
]);
switch (action) {
- case "upgrade":
+ case 'upgrade': {
return await this.performUpdate(config, installDir, state.manifest, spinner);
- case "repair":
+ }
+ case 'repair': {
// For repair, restore missing/modified files while backing up modified ones
return await this.performRepair(config, installDir, state.manifest, integrity, spinner);
- case "reinstall":
+ }
+ case 'reinstall': {
// For reinstall, don't check for modifications - just overwrite
return await this.performReinstall(config, installDir, spinner);
- case "expansions": {
+ }
+ case 'expansions': {
// Ask which expansion packs to install
const availableExpansionPacks = await resourceLocator.getExpansionPacks();
-
+
if (availableExpansionPacks.length === 0) {
- console.log(chalk.yellow("No expansion packs available."));
+ console.log(chalk.yellow('No expansion packs available.'));
return;
}
-
+
const { selectedPacks } = await inquirer.prompt([
{
type: 'checkbox',
name: 'selectedPacks',
message: 'Select expansion packs to install/update:',
- choices: availableExpansionPacks.map(pack => ({
+ choices: availableExpansionPacks.map((pack) => ({
name: `${pack.name} (v${pack.version}) .${pack.id}`,
value: pack.id,
- checked: state.expansionPacks[pack.id] !== undefined
- }))
- }
+ checked: state.expansionPacks[pack.id] !== undefined,
+ })),
+ },
]);
-
+
if (selectedPacks.length === 0) {
- console.log(chalk.yellow("No expansion packs selected."));
+ console.log(chalk.yellow('No expansion packs selected.'));
return;
}
-
- spinner.start("Installing expansion packs...");
- const expansionFiles = await this.installExpansionPacks(installDir, selectedPacks, spinner, { ides: config.ides || [] });
- spinner.succeed("Expansion packs installed successfully!");
-
- console.log(chalk.green("\n✓ Installation complete!"));
+
+ spinner.start('Installing expansion packs...');
+ const expansionFiles = await this.installExpansionPacks(
+ installDir,
+ selectedPacks,
+ spinner,
+ { ides: config.ides || [] },
+ );
+ spinner.succeed('Expansion packs installed successfully!');
+
+ console.log(chalk.green('\n✓ Installation complete!'));
console.log(chalk.green(`✓ Expansion packs installed/updated:`));
for (const packId of selectedPacks) {
console.log(chalk.green(` - ${packId} → .${packId}/`));
}
return;
}
- case "cancel":
- console.log("Installation cancelled.");
+ case 'cancel': {
+ console.log('Installation cancelled.');
return;
+ }
}
}
async handleV3Installation(config, installDir, state, spinner) {
spinner.stop();
- console.log(
- chalk.yellow("\n🔍 Found BMad v3 installation (bmad-agent/ directory)")
- );
+ console.log(chalk.yellow('\n🔍 Found BMad v3 installation (bmad-agent/ directory)'));
console.log(` Directory: ${installDir}`);
const { action } = await inquirer.prompt([
{
- type: "list",
- name: "action",
- message: "What would you like to do?",
+ type: 'list',
+ name: 'action',
+ message: 'What would you like to do?',
choices: [
- { name: "Upgrade from v3 to v4 (recommended)", value: "upgrade" },
- { name: "Install v4 alongside v3", value: "alongside" },
- { name: "Cancel", value: "cancel" },
+ { name: 'Upgrade from v3 to v4 (recommended)', value: 'upgrade' },
+ { name: 'Install v4 alongside v3', value: 'alongside' },
+ { name: 'Cancel', value: 'cancel' },
],
},
]);
switch (action) {
- case "upgrade": {
- console.log(chalk.cyan("\n📦 Starting v3 to v4 upgrade process..."));
- const V3ToV4Upgrader = require("../../upgraders/v3-to-v4-upgrader");
+ case 'upgrade': {
+ console.log(chalk.cyan('\n📦 Starting v3 to v4 upgrade process...'));
+ const V3ToV4Upgrader = require('../../upgraders/v3-to-v4-upgrader');
const upgrader = new V3ToV4Upgrader();
- return await upgrader.upgrade({
+ return await upgrader.upgrade({
projectPath: installDir,
- ides: config.ides || [] // Pass IDE selections from initial config
+ ides: config.ides || [], // Pass IDE selections from initial config
});
}
- case "alongside":
+ case 'alongside': {
return await this.performFreshInstall(config, installDir, spinner);
- case "cancel":
- console.log("Installation cancelled.");
+ }
+ case 'cancel': {
+ console.log('Installation cancelled.');
return;
+ }
}
}
async handleUnknownInstallation(config, installDir, state, spinner) {
spinner.stop();
- console.log(chalk.yellow("\n⚠️ Directory contains existing files"));
+ console.log(chalk.yellow('\n⚠️ Directory contains existing files'));
console.log(` Directory: ${installDir}`);
if (state.hasBmadCore) {
- console.log(" Found: .bmad-core directory (but no manifest)");
+ console.log(' Found: .bmad-core directory (but no manifest)');
}
if (state.hasOtherFiles) {
- console.log(" Found: Other files in directory");
+ console.log(' Found: Other files in directory');
}
const { action } = await inquirer.prompt([
{
- type: "list",
- name: "action",
- message: "What would you like to do?",
+ type: 'list',
+ name: 'action',
+ message: 'What would you like to do?',
choices: [
- { name: "Install anyway (may overwrite files)", value: "force" },
- { name: "Choose different directory", value: "different" },
- { name: "Cancel", value: "cancel" },
+ { name: 'Install anyway (may overwrite files)', value: 'force' },
+ { name: 'Choose different directory', value: 'different' },
+ { name: 'Cancel', value: 'cancel' },
],
},
]);
switch (action) {
- case "force":
+ case 'force': {
return await this.performFreshInstall(config, installDir, spinner);
- case "different": {
+ }
+ case 'different': {
const { newDir } = await inquirer.prompt([
{
- type: "input",
- name: "newDir",
- message: "Enter new installation directory:",
- default: path.join(path.dirname(installDir), "bmad-project"),
+ type: 'input',
+ name: 'newDir',
+ message: 'Enter new installation directory:',
+ default: path.join(path.dirname(installDir), 'bmad-project'),
},
]);
config.directory = newDir;
return await this.install(config);
}
- case "cancel":
- console.log("Installation cancelled.");
+ case 'cancel': {
+ console.log('Installation cancelled.');
return;
+ }
}
}
async performUpdate(newConfig, installDir, manifest, spinner) {
- spinner.start("Checking for updates...");
+ spinner.start('Checking for updates...');
try {
// Get current and new versions
const currentVersion = manifest.version;
const newVersion = await this.getCoreVersion();
const versionCompare = this.compareVersions(currentVersion, newVersion);
-
+
// Only check for modified files if it's an actual version upgrade
let modifiedFiles = [];
if (versionCompare !== 0) {
- spinner.text = "Checking for modified files...";
- modifiedFiles = await fileManager.checkModifiedFiles(
- installDir,
- manifest
- );
+ spinner.text = 'Checking for modified files...';
+ modifiedFiles = await fileManager.checkModifiedFiles(installDir, manifest);
}
if (modifiedFiles.length > 0) {
- spinner.warn("Found modified files");
- console.log(chalk.yellow("\nThe following files have been modified:"));
+ spinner.warn('Found modified files');
+ console.log(chalk.yellow('\nThe following files have been modified:'));
for (const file of modifiedFiles) {
console.log(` - ${file}`);
}
const { action } = await inquirer.prompt([
{
- type: "list",
- name: "action",
- message: "How would you like to proceed?",
+ type: 'list',
+ name: 'action',
+ message: 'How would you like to proceed?',
choices: [
- { name: "Backup and overwrite modified files", value: "backup" },
- { name: "Skip modified files", value: "skip" },
- { name: "Cancel update", value: "cancel" },
+ { name: 'Backup and overwrite modified files', value: 'backup' },
+ { name: 'Skip modified files', value: 'skip' },
+ { name: 'Cancel update', value: 'cancel' },
],
},
]);
- if (action === "cancel") {
- console.log("Update cancelled.");
+ if (action === 'cancel') {
+ console.log('Update cancelled.');
return;
}
- if (action === "backup") {
- spinner.start("Backing up modified files...");
+ if (action === 'backup') {
+ spinner.start('Backing up modified files...');
for (const file of modifiedFiles) {
const filePath = path.join(installDir, file);
const backupPath = await fileManager.backupFile(filePath);
- console.log(
- chalk.dim(` Backed up: ${file} → ${path.basename(backupPath)}`)
- );
+ console.log(chalk.dim(` Backed up: ${file} → ${path.basename(backupPath)}`));
}
}
}
// Perform update by re-running installation
- spinner.text = versionCompare === 0 ? "Reinstalling files..." : "Updating files...";
+ spinner.text = versionCompare === 0 ? 'Reinstalling files...' : 'Updating files...';
const config = {
installType: manifest.install_type,
agent: manifest.agent,
@@ -707,23 +736,23 @@ class Installer {
};
await this.performFreshInstall(config, installDir, spinner, { isUpdate: true });
-
+
// Clean up .yml files that now have .yaml counterparts
- spinner.text = "Cleaning up legacy .yml files...";
+ spinner.text = 'Cleaning up legacy .yml files...';
await this.cleanupLegacyYmlFiles(installDir, spinner);
} catch (error) {
- spinner.fail("Update failed");
+ spinner.fail('Update failed');
throw error;
}
}
async performRepair(config, installDir, manifest, integrity, spinner) {
- spinner.start("Preparing to repair installation...");
+ spinner.start('Preparing to repair installation...');
try {
// Back up modified files
if (integrity.modified.length > 0) {
- spinner.text = "Backing up modified files...";
+ spinner.text = 'Backing up modified files...';
for (const file of integrity.modified) {
const filePath = path.join(installDir, file);
if (await fileManager.pathExists(filePath)) {
@@ -734,42 +763,42 @@ class Installer {
}
// Restore missing and modified files
- spinner.text = "Restoring files...";
+ spinner.text = 'Restoring files...';
const sourceBase = resourceLocator.getBmadCorePath();
const filesToRestore = [...integrity.missing, ...integrity.modified];
-
+
for (const file of filesToRestore) {
// Skip the manifest file itself
if (file.endsWith('install-manifest.yaml')) continue;
-
+
const relativePath = file.replace('.bmad-core/', '');
- const destPath = path.join(installDir, file);
-
+ const destinationPath = path.join(installDir, file);
+
// Check if this is a common/ file that needs special processing
const commonBase = path.dirname(path.dirname(path.dirname(path.dirname(__filename))));
const commonSourcePath = path.join(commonBase, 'common', relativePath);
-
+
if (await fileManager.pathExists(commonSourcePath)) {
// This is a common/ file - needs template processing
- const fs = require('fs').promises;
+ const fs = require('node:fs').promises;
const content = await fs.readFile(commonSourcePath, 'utf8');
- const updatedContent = content.replace(/\{root\}/g, '.bmad-core');
- await fileManager.ensureDirectory(path.dirname(destPath));
- await fs.writeFile(destPath, updatedContent, 'utf8');
+ const updatedContent = content.replaceAll('{root}', '.bmad-core');
+ await fileManager.ensureDirectory(path.dirname(destinationPath));
+ await fs.writeFile(destinationPath, updatedContent, 'utf8');
spinner.text = `Restored: ${file}`;
} else {
// Regular file from bmad-core
const sourcePath = path.join(sourceBase, relativePath);
if (await fileManager.pathExists(sourcePath)) {
- await fileManager.copyFile(sourcePath, destPath);
+ await fileManager.copyFile(sourcePath, destinationPath);
spinner.text = `Restored: ${file}`;
-
+
// If this is a .yaml file, check for and remove corresponding .yml file
if (file.endsWith('.yaml')) {
const ymlFile = file.replace(/\.yaml$/, '.yml');
const ymlPath = path.join(installDir, ymlFile);
if (await fileManager.pathExists(ymlPath)) {
- const fs = require('fs').promises;
+ const fs = require('node:fs').promises;
await fs.unlink(ymlPath);
console.log(chalk.dim(` Removed legacy: ${ymlFile} (replaced by ${file})`));
}
@@ -779,187 +808,192 @@ class Installer {
}
}
}
-
+
// Clean up .yml files that now have .yaml counterparts
- spinner.text = "Cleaning up legacy .yml files...";
+ spinner.text = 'Cleaning up legacy .yml files...';
await this.cleanupLegacyYmlFiles(installDir, spinner);
-
- spinner.succeed("Repair completed successfully!");
-
+
+ spinner.succeed('Repair completed successfully!');
+
// Show summary
- console.log(chalk.green("\n✓ Installation repaired!"));
+ console.log(chalk.green('\n✓ Installation repaired!'));
if (integrity.missing.length > 0) {
console.log(chalk.green(` Restored ${integrity.missing.length} missing files`));
}
if (integrity.modified.length > 0) {
- console.log(chalk.green(` Restored ${integrity.modified.length} modified files (backups created)`));
+ console.log(
+ chalk.green(` Restored ${integrity.modified.length} modified files (backups created)`),
+ );
}
-
+
// Warning for Cursor custom modes if agents were repaired
const ides = manifest.ides_setup || [];
if (ides.includes('cursor')) {
- console.log(chalk.yellow.bold("\n⚠️ IMPORTANT: Cursor Custom Modes Update Required"));
- console.log(chalk.yellow("Since agent files have been repaired, you need to update any custom agent modes configured in the Cursor custom agent GUI per the Cursor docs."));
+ console.log(chalk.yellow.bold('\n⚠️ IMPORTANT: Cursor Custom Modes Update Required'));
+ console.log(
+ chalk.yellow(
+ 'Since agent files have been repaired, you need to update any custom agent modes configured in the Cursor custom agent GUI per the Cursor docs.',
+ ),
+ );
}
-
} catch (error) {
- spinner.fail("Repair failed");
+ spinner.fail('Repair failed');
throw error;
}
}
async performReinstall(config, installDir, spinner) {
- spinner.start("Preparing to reinstall BMad Method...");
+ spinner.start('Preparing to reinstall BMad Method...');
// Remove existing .bmad-core
- const bmadCorePath = path.join(installDir, ".bmad-core");
+ const bmadCorePath = path.join(installDir, '.bmad-core');
if (await fileManager.pathExists(bmadCorePath)) {
- spinner.text = "Removing existing installation...";
+ spinner.text = 'Removing existing installation...';
await fileManager.removeDirectory(bmadCorePath);
}
-
- spinner.text = "Installing fresh copy...";
+
+ spinner.text = 'Installing fresh copy...';
const result = await this.performFreshInstall(config, installDir, spinner, { isUpdate: true });
-
+
// Clean up .yml files that now have .yaml counterparts
- spinner.text = "Cleaning up legacy .yml files...";
+ spinner.text = 'Cleaning up legacy .yml files...';
await this.cleanupLegacyYmlFiles(installDir, spinner);
-
+
return result;
}
showSuccessMessage(config, installDir, options = {}) {
- console.log(chalk.green("\n✓ BMad Method installed successfully!\n"));
+ console.log(chalk.green('\n✓ BMad Method installed successfully!\n'));
const ides = config.ides || (config.ide ? [config.ide] : []);
if (ides.length > 0) {
for (const ide of ides) {
const ideConfig = configLoader.getIdeConfiguration(ide);
if (ideConfig?.instructions) {
- console.log(
- chalk.bold(`To use BMad agents in ${ideConfig.name}:`)
- );
+ console.log(chalk.bold(`To use BMad agents in ${ideConfig.name}:`));
console.log(ideConfig.instructions);
}
}
} else {
- console.log(chalk.yellow("No IDE configuration was set up."));
- console.log(
- "You can manually configure your IDE using the agent files in:",
- installDir
- );
+ console.log(chalk.yellow('No IDE configuration was set up.'));
+ console.log('You can manually configure your IDE using the agent files in:', installDir);
}
// Information about installation components
- console.log(chalk.bold("\n🎯 Installation Summary:"));
- if (config.installType !== "expansion-only") {
- console.log(chalk.green("✓ .bmad-core framework installed with all agents and workflows"));
+ console.log(chalk.bold('\n🎯 Installation Summary:'));
+ if (config.installType !== 'expansion-only') {
+ console.log(chalk.green('✓ .bmad-core framework installed with all agents and workflows'));
}
-
+
if (config.expansionPacks && config.expansionPacks.length > 0) {
console.log(chalk.green(`✓ Expansion packs installed:`));
for (const packId of config.expansionPacks) {
console.log(chalk.green(` - ${packId} → .${packId}/`));
}
}
-
+
if (config.includeWebBundles && config.webBundlesDirectory) {
const bundleInfo = this.getWebBundleInfo(config);
// Resolve the web bundles directory for display
const originalCwd = process.env.INIT_CWD || process.env.PWD || process.cwd();
- const resolvedWebBundlesDir = path.isAbsolute(config.webBundlesDirectory)
- ? config.webBundlesDirectory
+ const resolvedWebBundlesDir = path.isAbsolute(config.webBundlesDirectory)
+ ? config.webBundlesDirectory
: path.resolve(originalCwd, config.webBundlesDirectory);
- console.log(chalk.green(`✓ Web bundles (${bundleInfo}) installed to: ${resolvedWebBundlesDir}`));
+ console.log(
+ chalk.green(`✓ Web bundles (${bundleInfo}) installed to: ${resolvedWebBundlesDir}`),
+ );
}
-
+
if (ides.length > 0) {
- const ideNames = ides.map(ide => {
- const ideConfig = configLoader.getIdeConfiguration(ide);
- return ideConfig?.name || ide;
- }).join(", ");
+ const ideNames = ides
+ .map((ide) => {
+ const ideConfig = configLoader.getIdeConfiguration(ide);
+ return ideConfig?.name || ide;
+ })
+ .join(', ');
console.log(chalk.green(`✓ IDE rules and configurations set up for: ${ideNames}`));
}
-
-
// Information about web bundles
if (!config.includeWebBundles) {
- console.log(chalk.bold("\n📦 Web Bundles Available:"));
- console.log("Pre-built web bundles are available and can be added later:");
- console.log(chalk.cyan(" Run the installer again to add them to your project"));
- console.log("These bundles work independently and can be shared, moved, or used");
- console.log("in other projects as standalone files.");
+ console.log(chalk.bold('\n📦 Web Bundles Available:'));
+ console.log('Pre-built web bundles are available and can be added later:');
+ console.log(chalk.cyan(' Run the installer again to add them to your project'));
+ console.log('These bundles work independently and can be shared, moved, or used');
+ console.log('in other projects as standalone files.');
}
- if (config.installType === "single-agent") {
- console.log(
- chalk.dim(
- "\nNeed other agents? Run: npx bmad-method install --agent="
- )
- );
- console.log(
- chalk.dim("Need everything? Run: npx bmad-method install --full")
- );
+ if (config.installType === 'single-agent') {
+ console.log(chalk.dim('\nNeed other agents? Run: npx bmad-method install --agent='));
+ console.log(chalk.dim('Need everything? Run: npx bmad-method install --full'));
}
// Warning for Cursor custom modes if agents were updated
if (options.isUpdate && ides.includes('cursor')) {
- console.log(chalk.yellow.bold("\n⚠️ IMPORTANT: Cursor Custom Modes Update Required"));
- console.log(chalk.yellow("Since agents have been updated, you need to update any custom agent modes configured in the Cursor custom agent GUI per the Cursor docs."));
+ console.log(chalk.yellow.bold('\n⚠️ IMPORTANT: Cursor Custom Modes Update Required'));
+ console.log(
+ chalk.yellow(
+ 'Since agents have been updated, you need to update any custom agent modes configured in the Cursor custom agent GUI per the Cursor docs.',
+ ),
+ );
}
// Important notice to read the user guide
- console.log(chalk.red.bold("\n📖 IMPORTANT: Please read the user guide at docs/user-guide.md (also installed at .bmad-core/user-guide.md)"));
- console.log(chalk.red("This guide contains essential information about the BMad workflow and how to use the agents effectively."));
+ console.log(
+ chalk.red.bold(
+ '\n📖 IMPORTANT: Please read the user guide at docs/user-guide.md (also installed at .bmad-core/user-guide.md)',
+ ),
+ );
+ console.log(
+ chalk.red(
+ 'This guide contains essential information about the BMad workflow and how to use the agents effectively.',
+ ),
+ );
}
// Legacy method for backward compatibility
async update() {
console.log(chalk.yellow('The "update" command is deprecated.'));
console.log(
- 'Please use "install" instead - it will detect and offer to update existing installations.'
+ 'Please use "install" instead - it will detect and offer to update existing installations.',
);
const installDir = await this.findInstallation();
if (installDir) {
const config = {
- installType: "full",
+ installType: 'full',
directory: path.dirname(installDir),
ide: null,
};
return await this.install(config);
}
- console.log(chalk.red("No BMad installation found."));
+ console.log(chalk.red('No BMad installation found.'));
}
async listAgents() {
const agents = await resourceLocator.getAvailableAgents();
- console.log(chalk.bold("\nAvailable BMad Agents:\n"));
+ console.log(chalk.bold('\nAvailable BMad Agents:\n'));
for (const agent of agents) {
console.log(chalk.cyan(` ${agent.id.padEnd(20)}`), agent.description);
}
- console.log(
- chalk.dim("\nInstall with: npx bmad-method install --agent=\n")
- );
+ console.log(chalk.dim('\nInstall with: npx bmad-method install --agent=\n'));
}
async listExpansionPacks() {
const expansionPacks = await resourceLocator.getExpansionPacks();
- console.log(chalk.bold("\nAvailable BMad Expansion Packs:\n"));
+ console.log(chalk.bold('\nAvailable BMad Expansion Packs:\n'));
if (expansionPacks.length === 0) {
- console.log(chalk.yellow("No expansion packs found."));
+ console.log(chalk.yellow('No expansion packs found.'));
return;
}
for (const pack of expansionPacks) {
- console.log(chalk.cyan(` ${pack.id.padEnd(20)}`),
- `${pack.name} v${pack.version}`);
+ console.log(chalk.cyan(` ${pack.id.padEnd(20)}`), `${pack.name} v${pack.version}`);
console.log(chalk.dim(` ${' '.repeat(22)}${pack.description}`));
if (pack.author && pack.author !== 'Unknown') {
console.log(chalk.dim(` ${' '.repeat(22)}by ${pack.author}`));
@@ -967,36 +1001,28 @@ class Installer {
console.log();
}
- console.log(
- chalk.dim("Install with: npx bmad-method install --full --expansion-packs \n")
- );
+ console.log(chalk.dim('Install with: npx bmad-method install --full --expansion-packs \n'));
}
async showStatus() {
const installDir = await this.findInstallation();
if (!installDir) {
- console.log(
- chalk.yellow("No BMad installation found in current directory tree")
- );
+ console.log(chalk.yellow('No BMad installation found in current directory tree'));
return;
}
const manifest = await fileManager.readManifest(installDir);
if (!manifest) {
- console.log(chalk.red("Invalid installation - manifest not found"));
+ console.log(chalk.red('Invalid installation - manifest not found'));
return;
}
- console.log(chalk.bold("\nBMad Installation Status:\n"));
+ console.log(chalk.bold('\nBMad Installation Status:\n'));
console.log(` Directory: ${installDir}`);
console.log(` Version: ${manifest.version}`);
- console.log(
- ` Installed: ${new Date(
- manifest.installed_at
- ).toLocaleDateString()}`
- );
+ console.log(` Installed: ${new Date(manifest.installed_at).toLocaleDateString()}`);
console.log(` Type: ${manifest.install_type}`);
if (manifest.agent) {
@@ -1010,15 +1036,12 @@ class Installer {
console.log(` Total Files: ${manifest.files.length}`);
// Check for modifications
- const modifiedFiles = await fileManager.checkModifiedFiles(
- installDir,
- manifest
- );
+ const modifiedFiles = await fileManager.checkModifiedFiles(installDir, manifest);
if (modifiedFiles.length > 0) {
console.log(chalk.yellow(` Modified Files: ${modifiedFiles.length}`));
}
- console.log("");
+ console.log('');
}
async getAvailableAgents() {
@@ -1042,34 +1065,35 @@ class Installer {
for (const packId of selectedPacks) {
spinner.text = `Installing expansion pack: ${packId}...`;
-
+
try {
const expansionPacks = await resourceLocator.getExpansionPacks();
- const pack = expansionPacks.find(p => p.id === packId);
-
+ const pack = expansionPacks.find((p) => p.id === packId);
+
if (!pack) {
console.warn(`Expansion pack ${packId} not found, skipping...`);
continue;
}
-
+
// Check if expansion pack already exists
let expansionDotFolder = path.join(installDir, `.${packId}`);
const existingManifestPath = path.join(expansionDotFolder, 'install-manifest.yaml');
-
+
if (await fileManager.pathExists(existingManifestPath)) {
spinner.stop();
const existingManifest = await fileManager.readExpansionPackManifest(installDir, packId);
-
+
console.log(chalk.yellow(`\n🔍 Found existing ${pack.name} installation`));
console.log(` Current version: ${existingManifest.version || 'unknown'}`);
console.log(` New version: ${pack.version}`);
-
+
// Check integrity of existing expansion pack
const packIntegrity = await fileManager.checkFileIntegrity(installDir, existingManifest);
- const hasPackIntegrityIssues = packIntegrity.missing.length > 0 || packIntegrity.modified.length > 0;
-
+ const hasPackIntegrityIssues =
+ packIntegrity.missing.length > 0 || packIntegrity.modified.length > 0;
+
if (hasPackIntegrityIssues) {
- console.log(chalk.red(" ⚠️ Installation issues detected:"));
+ console.log(chalk.red(' ⚠️ Installation issues detected:'));
if (packIntegrity.missing.length > 0) {
console.log(chalk.red(` Missing files: ${packIntegrity.missing.length}`));
}
@@ -1077,12 +1101,15 @@ class Installer {
console.log(chalk.yellow(` Modified files: ${packIntegrity.modified.length}`));
}
}
-
- const versionCompare = this.compareVersions(existingManifest.version || '0.0.0', pack.version);
-
+
+ const versionCompare = this.compareVersions(
+ existingManifest.version || '0.0.0',
+ pack.version,
+ );
+
if (versionCompare === 0) {
console.log(chalk.yellow(' ⚠️ Same version already installed'));
-
+
const choices = [];
if (hasPackIntegrityIssues) {
choices.push({ name: 'Repair (restore missing/modified files)', value: 'repair' });
@@ -1090,75 +1117,92 @@ class Installer {
choices.push(
{ name: 'Force reinstall (overwrite)', value: 'overwrite' },
{ name: 'Skip this expansion pack', value: 'skip' },
- { name: 'Cancel installation', value: 'cancel' }
+ { name: 'Cancel installation', value: 'cancel' },
);
-
- const { action } = await inquirer.prompt([{
- type: 'list',
- name: 'action',
- message: `${pack.name} v${pack.version} is already installed. What would you like to do?`,
- choices: choices
- }]);
-
- if (action === 'skip') {
- spinner.start();
- continue;
- } else if (action === 'cancel') {
+
+ const { action } = await inquirer.prompt([
+ {
+ type: 'list',
+ name: 'action',
+ message: `${pack.name} v${pack.version} is already installed. What would you like to do?`,
+ choices: choices,
+ },
+ ]);
+
+ switch (action) {
+ case 'skip': {
+ spinner.start();
+ continue;
+
+ break;
+ }
+ case 'cancel': {
console.log('Installation cancelled.');
- process.exit(0);
- } else if (action === 'repair') {
- // Repair the expansion pack
- await this.repairExpansionPack(installDir, packId, pack, packIntegrity, spinner);
- continue;
+ process.exit(0);
+
+ break;
+ }
+ case 'repair': {
+ // Repair the expansion pack
+ await this.repairExpansionPack(installDir, packId, pack, packIntegrity, spinner);
+ continue;
+
+ break;
+ }
+ // No default
}
} else if (versionCompare < 0) {
console.log(chalk.cyan(' ⬆️ Upgrade available'));
-
- const { proceed } = await inquirer.prompt([{
- type: 'confirm',
- name: 'proceed',
- message: `Upgrade ${pack.name} from v${existingManifest.version} to v${pack.version}?`,
- default: true
- }]);
-
+
+ const { proceed } = await inquirer.prompt([
+ {
+ type: 'confirm',
+ name: 'proceed',
+ message: `Upgrade ${pack.name} from v${existingManifest.version} to v${pack.version}?`,
+ default: true,
+ },
+ ]);
+
if (!proceed) {
spinner.start();
continue;
}
} else {
console.log(chalk.yellow(' ⬇️ Installed version is newer than available version'));
-
- const { action } = await inquirer.prompt([{
- type: 'list',
- name: 'action',
- message: 'What would you like to do?',
- choices: [
- { name: 'Keep current version', value: 'skip' },
- { name: 'Downgrade to available version', value: 'downgrade' },
- { name: 'Cancel installation', value: 'cancel' }
- ]
- }]);
-
+
+ const { action } = await inquirer.prompt([
+ {
+ type: 'list',
+ name: 'action',
+ message: 'What would you like to do?',
+ choices: [
+ { name: 'Keep current version', value: 'skip' },
+ { name: 'Downgrade to available version', value: 'downgrade' },
+ { name: 'Cancel installation', value: 'cancel' },
+ ],
+ },
+ ]);
+
if (action === 'skip') {
spinner.start();
continue;
} else if (action === 'cancel') {
- console.log('Installation cancelled.');
+ console.log('Installation cancelled.');
process.exit(0);
}
}
-
+
// If we get here, we're proceeding with installation
spinner.start(`Removing old ${pack.name} installation...`);
await fileManager.removeDirectory(expansionDotFolder);
}
const expansionPackDir = pack.path;
-
+
// Ensure dedicated dot folder exists for this expansion pack
expansionDotFolder = path.join(installDir, `.${packId}`);
await fileManager.ensureDirectory(expansionDotFolder);
-
+
// Define the folders to copy from expansion packs
const foldersToSync = [
'agents',
@@ -1169,35 +1213,34 @@ class Installer {
'workflows',
'data',
'utils',
- 'schemas'
+ 'schemas',
];
// Copy each folder if it exists
for (const folder of foldersToSync) {
const sourceFolder = path.join(expansionPackDir, folder);
-
+
// Check if folder exists in expansion pack
if (await fileManager.pathExists(sourceFolder)) {
// Get all files in this folder
const files = await resourceLocator.findFiles('**/*', {
cwd: sourceFolder,
- nodir: true
+ nodir: true,
});
// Copy each file to the expansion pack's dot folder with {root} replacement
for (const file of files) {
const sourcePath = path.join(sourceFolder, file);
- const destPath = path.join(expansionDotFolder, folder, file);
-
- const needsRootReplacement = file.endsWith('.md') || file.endsWith('.yaml') || file.endsWith('.yml');
+ const destinationPath = path.join(expansionDotFolder, folder, file);
+
+ const needsRootReplacement =
+ file.endsWith('.md') || file.endsWith('.yaml') || file.endsWith('.yml');
let success = false;
-
- if (needsRootReplacement) {
- success = await fileManager.copyFileWithRootReplacement(sourcePath, destPath, `.${packId}`);
- } else {
- success = await fileManager.copyFile(sourcePath, destPath);
- }
-
+
+ success = await (needsRootReplacement
+ ? fileManager.copyFileWithRootReplacement(sourcePath, destinationPath, `.${packId}`)
+ : fileManager.copyFile(sourcePath, destinationPath));
+
if (success) {
installedFiles.push(path.join(`.${packId}`, folder, file));
}
@@ -1208,17 +1251,29 @@ class Installer {
// Copy config.yaml with {root} replacement
const configPath = path.join(expansionPackDir, 'config.yaml');
if (await fileManager.pathExists(configPath)) {
- const configDestPath = path.join(expansionDotFolder, 'config.yaml');
- if (await fileManager.copyFileWithRootReplacement(configPath, configDestPath, `.${packId}`)) {
+ const configDestinationPath = path.join(expansionDotFolder, 'config.yaml');
+ if (
+ await fileManager.copyFileWithRootReplacement(
+ configPath,
+ configDestinationPath,
+ `.${packId}`,
+ )
+ ) {
installedFiles.push(path.join(`.${packId}`, 'config.yaml'));
}
}
-
+
// Copy README if it exists with {root} replacement
const readmePath = path.join(expansionPackDir, 'README.md');
if (await fileManager.pathExists(readmePath)) {
- const readmeDestPath = path.join(expansionDotFolder, 'README.md');
- if (await fileManager.copyFileWithRootReplacement(readmePath, readmeDestPath, `.${packId}`)) {
+ const readmeDestinationPath = path.join(expansionDotFolder, 'README.md');
+ if (
+ await fileManager.copyFileWithRootReplacement(
+ readmePath,
+ readmeDestinationPath,
+ `.${packId}`,
+ )
+ ) {
installedFiles.push(path.join(`.${packId}`, 'README.md'));
}
}
@@ -1226,10 +1281,16 @@ class Installer {
// Copy common/ items to expansion pack folder
spinner.text = `Copying common utilities to ${packId}...`;
await this.copyCommonItems(installDir, `.${packId}`, spinner);
-
+
// Check and resolve core dependencies
- await this.resolveExpansionPackCoreDependencies(installDir, expansionDotFolder, packId, pack, spinner);
-
+ await this.resolveExpansionPackCoreDependencies(
+ installDir,
+ expansionDotFolder,
+ packId,
+ pack,
+ spinner,
+ );
+
// Check and resolve core agents referenced by teams
await this.resolveExpansionPackCoreAgents(installDir, expansionDotFolder, packId, spinner);
@@ -1240,17 +1301,22 @@ class Installer {
expansionPackId: packId,
expansionPackName: pack.name,
expansionPackVersion: pack.version,
- ides: config.ides || [] // Use ides_setup instead of ide_setup
+ ides: config.ides || [], // Use ides_setup instead of ide_setup
};
-
+
// Get all files installed in this expansion pack
const foundFiles = await resourceLocator.findFiles('**/*', {
cwd: expansionDotFolder,
- nodir: true
+ nodir: true,
});
- const expansionPackFiles = foundFiles.map(f => path.join(`.${packId}`, f));
-
- await fileManager.createExpansionPackManifest(installDir, packId, expansionConfig, expansionPackFiles);
+ const expansionPackFiles = foundFiles.map((f) => path.join(`.${packId}`, f));
+
+ await fileManager.createExpansionPackManifest(
+ installDir,
+ packId,
+ expansionConfig,
+ expansionPackFiles,
+ );
console.log(chalk.green(`✓ Installed expansion pack: ${pack.name} to ${`.${packId}`}`));
} catch (error) {
@@ -1262,63 +1328,96 @@ class Installer {
return installedFiles;
}
- async resolveExpansionPackCoreDependencies(installDir, expansionDotFolder, packId, pack, spinner) {
+ async resolveExpansionPackCoreDependencies(
+ installDir,
+ expansionDotFolder,
+ packId,
+ pack,
+ spinner,
+ ) {
const yaml = require('js-yaml');
- const fs = require('fs').promises;
-
+ const fs = require('node:fs').promises;
+
// Find all agent files in the expansion pack
const agentFiles = await resourceLocator.findFiles('agents/*.md', {
- cwd: expansionDotFolder
+ cwd: expansionDotFolder,
});
for (const agentFile of agentFiles) {
const agentPath = path.join(expansionDotFolder, agentFile);
const agentContent = await fs.readFile(agentPath, 'utf8');
-
+
// Extract YAML frontmatter to check dependencies
const yamlContent = extractYamlFromAgent(agentContent);
if (yamlContent) {
try {
const agentConfig = yaml.load(yamlContent);
const dependencies = agentConfig.dependencies || {};
-
+
// Check for core dependencies (those that don't exist in the expansion pack)
- for (const depType of ['tasks', 'templates', 'checklists', 'workflows', 'utils', 'data']) {
+ for (const depType of [
+ 'tasks',
+ 'templates',
+ 'checklists',
+ 'workflows',
+ 'utils',
+ 'data',
+ ]) {
const deps = dependencies[depType] || [];
-
+
for (const dep of deps) {
- const depFileName = dep.endsWith('.md') || dep.endsWith('.yaml') ? dep :
- (depType === 'templates' ? `${dep}.yaml` : `${dep}.md`);
+ const depFileName =
+ dep.endsWith('.md') || dep.endsWith('.yaml')
+ ? dep
+ : depType === 'templates'
+ ? `${dep}.yaml`
+ : `${dep}.md`;
const expansionDepPath = path.join(expansionDotFolder, depType, depFileName);
-
+
// Check if dependency exists in expansion pack dot folder
if (!(await fileManager.pathExists(expansionDepPath))) {
// Try to find it in expansion pack source
const sourceDepPath = path.join(pack.path, depType, depFileName);
-
+
if (await fileManager.pathExists(sourceDepPath)) {
// Copy from expansion pack source
spinner.text = `Copying ${packId} dependency ${dep}...`;
- const destPath = path.join(expansionDotFolder, depType, depFileName);
- await fileManager.copyFileWithRootReplacement(sourceDepPath, destPath, `.${packId}`);
+ const destinationPath = path.join(expansionDotFolder, depType, depFileName);
+ await fileManager.copyFileWithRootReplacement(
+ sourceDepPath,
+ destinationPath,
+ `.${packId}`,
+ );
console.log(chalk.dim(` Added ${packId} dependency: ${depType}/${depFileName}`));
} else {
// Try to find it in core
- const coreDepPath = path.join(resourceLocator.getBmadCorePath(), depType, depFileName);
-
- if (await fileManager.pathExists(coreDepPath)) {
- spinner.text = `Copying core dependency ${dep} for ${packId}...`;
-
- // Copy from core to expansion pack dot folder with {root} replacement
- const destPath = path.join(expansionDotFolder, depType, depFileName);
- await fileManager.copyFileWithRootReplacement(coreDepPath, destPath, `.${packId}`);
-
- console.log(chalk.dim(` Added core dependency: ${depType}/${depFileName}`));
- } else {
- console.warn(chalk.yellow(` Warning: Dependency ${depType}/${dep} not found in core or expansion pack`));
- }
+ const coreDepPath = path.join(
+ resourceLocator.getBmadCorePath(),
+ depType,
+ depFileName,
+ );
+
+ if (await fileManager.pathExists(coreDepPath)) {
+ spinner.text = `Copying core dependency ${dep} for ${packId}...`;
+
+ // Copy from core to expansion pack dot folder with {root} replacement
+ const destinationPath = path.join(expansionDotFolder, depType, depFileName);
+ await fileManager.copyFileWithRootReplacement(
+ coreDepPath,
+ destinationPath,
+ `.${packId}`,
+ );
+
+ console.log(chalk.dim(` Added core dependency: ${depType}/${depFileName}`));
+ } else {
+ console.warn(
+ chalk.yellow(
+ ` Warning: Dependency ${depType}/${dep} not found in core or expansion pack`,
+ ),
+ );
}
}
+ }
}
}
} catch (error) {
@@ -1330,17 +1429,17 @@ class Installer {
async resolveExpansionPackCoreAgents(installDir, expansionDotFolder, packId, spinner) {
const yaml = require('js-yaml');
- const fs = require('fs').promises;
-
+ const fs = require('node:fs').promises;
+
// Find all team files in the expansion pack
const teamFiles = await resourceLocator.findFiles('agent-teams/*.yaml', {
- cwd: expansionDotFolder
+ cwd: expansionDotFolder,
});
// Also get existing agents in the expansion pack
const existingAgents = new Set();
const agentFiles = await resourceLocator.findFiles('agents/*.md', {
- cwd: expansionDotFolder
+ cwd: expansionDotFolder,
});
for (const agentFile of agentFiles) {
const agentName = path.basename(agentFile, '.md');
@@ -1351,79 +1450,132 @@ class Installer {
for (const teamFile of teamFiles) {
const teamPath = path.join(expansionDotFolder, teamFile);
const teamContent = await fs.readFile(teamPath, 'utf8');
-
+
try {
const teamConfig = yaml.load(teamContent);
const agents = teamConfig.agents || [];
-
+
// Add bmad-orchestrator if not present (required for all teams)
if (!agents.includes('bmad-orchestrator')) {
agents.unshift('bmad-orchestrator');
}
-
+
// Check each agent in the team
for (const agentId of agents) {
if (!existingAgents.has(agentId)) {
// Agent not in expansion pack, try to get from core
- const coreAgentPath = path.join(resourceLocator.getBmadCorePath(), 'agents', `${agentId}.md`);
-
+ const coreAgentPath = path.join(
+ resourceLocator.getBmadCorePath(),
+ 'agents',
+ `${agentId}.md`,
+ );
+
if (await fileManager.pathExists(coreAgentPath)) {
spinner.text = `Copying core agent ${agentId} for ${packId}...`;
-
+
// Copy agent file with {root} replacement
- const destPath = path.join(expansionDotFolder, 'agents', `${agentId}.md`);
- await fileManager.copyFileWithRootReplacement(coreAgentPath, destPath, `.${packId}`);
+ const destinationPath = path.join(expansionDotFolder, 'agents', `${agentId}.md`);
+ await fileManager.copyFileWithRootReplacement(
+ coreAgentPath,
+ destinationPath,
+ `.${packId}`,
+ );
existingAgents.add(agentId);
-
+
console.log(chalk.dim(` Added core agent: ${agentId}`));
-
+
// Now resolve this agent's dependencies too
const agentContent = await fs.readFile(coreAgentPath, 'utf8');
const yamlContent = extractYamlFromAgent(agentContent, true);
-
+
if (yamlContent) {
try {
-
const agentConfig = yaml.load(yamlContent);
const dependencies = agentConfig.dependencies || {};
-
+
// Copy all dependencies for this agent
- for (const depType of ['tasks', 'templates', 'checklists', 'workflows', 'utils', 'data']) {
+ for (const depType of [
+ 'tasks',
+ 'templates',
+ 'checklists',
+ 'workflows',
+ 'utils',
+ 'data',
+ ]) {
const deps = dependencies[depType] || [];
-
+
for (const dep of deps) {
- const depFileName = dep.endsWith('.md') || dep.endsWith('.yaml') ? dep :
- (depType === 'templates' ? `${dep}.yaml` : `${dep}.md`);
+ const depFileName =
+ dep.endsWith('.md') || dep.endsWith('.yaml')
+ ? dep
+ : depType === 'templates'
+ ? `${dep}.yaml`
+ : `${dep}.md`;
const expansionDepPath = path.join(expansionDotFolder, depType, depFileName);
-
+
// Check if dependency exists in expansion pack
if (!(await fileManager.pathExists(expansionDepPath))) {
// Try to find it in core
- const coreDepPath = path.join(resourceLocator.getBmadCorePath(), depType, depFileName);
-
+ const coreDepPath = path.join(
+ resourceLocator.getBmadCorePath(),
+ depType,
+ depFileName,
+ );
+
if (await fileManager.pathExists(coreDepPath)) {
- const destDepPath = path.join(expansionDotFolder, depType, depFileName);
- await fileManager.copyFileWithRootReplacement(coreDepPath, destDepPath, `.${packId}`);
- console.log(chalk.dim(` Added agent dependency: ${depType}/${depFileName}`));
+ const destinationDepPath = path.join(
+ expansionDotFolder,
+ depType,
+ depFileName,
+ );
+ await fileManager.copyFileWithRootReplacement(
+ coreDepPath,
+ destinationDepPath,
+ `.${packId}`,
+ );
+ console.log(
+ chalk.dim(` Added agent dependency: ${depType}/${depFileName}`),
+ );
} else {
// Try common folder
- const sourceBase = path.dirname(path.dirname(path.dirname(path.dirname(__filename)))); // Go up to project root
- const commonDepPath = path.join(sourceBase, 'common', depType, depFileName);
+ const sourceBase = path.dirname(
+ path.dirname(path.dirname(path.dirname(__filename))),
+ ); // Go up to project root
+ const commonDepPath = path.join(
+ sourceBase,
+ 'common',
+ depType,
+ depFileName,
+ );
if (await fileManager.pathExists(commonDepPath)) {
- const destDepPath = path.join(expansionDotFolder, depType, depFileName);
- await fileManager.copyFile(commonDepPath, destDepPath);
- console.log(chalk.dim(` Added agent dependency from common: ${depType}/${depFileName}`));
+ const destinationDepPath = path.join(
+ expansionDotFolder,
+ depType,
+ depFileName,
+ );
+ await fileManager.copyFile(commonDepPath, destinationDepPath);
+ console.log(
+ chalk.dim(
+ ` Added agent dependency from common: ${depType}/${depFileName}`,
+ ),
+ );
}
}
}
}
}
} catch (error) {
- console.warn(` Warning: Could not parse agent ${agentId} dependencies: ${error.message}`);
+ console.warn(
+ ` Warning: Could not parse agent ${agentId} dependencies: ${error.message}`,
+ );
}
}
} else {
- console.warn(chalk.yellow(` Warning: Core agent ${agentId} not found for team ${path.basename(teamFile, '.yaml')}`));
+ console.warn(
+ chalk.yellow(
+ ` Warning: Core agent ${agentId} not found for team ${path.basename(teamFile, '.yaml')}`,
+ ),
+ );
}
}
}
@@ -1435,16 +1587,19 @@ class Installer {
getWebBundleInfo(config) {
const webBundleType = config.webBundleType || 'all';
-
+
switch (webBundleType) {
- case 'all':
+ case 'all': {
return 'all bundles';
- case 'agents':
+ }
+ case 'agents': {
return 'individual agents only';
- case 'teams':
- return config.selectedWebBundleTeams ?
- `teams: ${config.selectedWebBundleTeams.join(', ')}` :
- 'selected teams';
+ }
+ case 'teams': {
+ return config.selectedWebBundleTeams
+ ? `teams: ${config.selectedWebBundleTeams.join(', ')}`
+ : 'selected teams';
+ }
case 'custom': {
const parts = [];
if (config.selectedWebBundleTeams && config.selectedWebBundleTeams.length > 0) {
@@ -1455,17 +1610,17 @@ class Installer {
}
return parts.length > 0 ? parts.join(' + ') : 'custom selection';
}
- default:
+ default: {
return 'selected bundles';
+ }
}
}
async installWebBundles(webBundlesDirectory, config, spinner) {
-
try {
// Find the dist directory in the BMad installation
const distDir = configLoader.getDistPath();
-
+
if (!(await fileManager.pathExists(distDir))) {
console.warn('Web bundles not found. Run "npm run build" to generate them.');
return;
@@ -1473,18 +1628,21 @@ class Installer {
// Ensure web bundles directory exists
await fileManager.ensureDirectory(webBundlesDirectory);
-
+
const webBundleType = config.webBundleType || 'all';
-
+
if (webBundleType === 'all') {
// Copy the entire dist directory structure
await fileManager.copyDirectory(distDir, webBundlesDirectory);
console.log(chalk.green(`✓ Installed all web bundles to: ${webBundlesDirectory}`));
} else {
let copiedCount = 0;
-
+
// Copy specific selections based on type
- if (webBundleType === 'agents' || (webBundleType === 'custom' && config.includeIndividualAgents)) {
+ if (
+ webBundleType === 'agents' ||
+ (webBundleType === 'custom' && config.includeIndividualAgents)
+ ) {
const agentsSource = path.join(distDir, 'agents');
const agentsTarget = path.join(webBundlesDirectory, 'agents');
if (await fileManager.pathExists(agentsSource)) {
@@ -1493,27 +1651,29 @@ class Installer {
copiedCount += 10; // Approximate count for agents
}
}
-
- if (webBundleType === 'teams' || webBundleType === 'custom') {
- if (config.selectedWebBundleTeams && config.selectedWebBundleTeams.length > 0) {
- const teamsSource = path.join(distDir, 'teams');
- const teamsTarget = path.join(webBundlesDirectory, 'teams');
- await fileManager.ensureDirectory(teamsTarget);
-
- for (const teamId of config.selectedWebBundleTeams) {
- const teamFile = `${teamId}.txt`;
- const sourcePath = path.join(teamsSource, teamFile);
- const targetPath = path.join(teamsTarget, teamFile);
-
- if (await fileManager.pathExists(sourcePath)) {
- await fileManager.copyFile(sourcePath, targetPath);
- copiedCount++;
- console.log(chalk.green(`✓ Copied team bundle: ${teamId}`));
- }
+
+ if (
+ (webBundleType === 'teams' || webBundleType === 'custom') &&
+ config.selectedWebBundleTeams &&
+ config.selectedWebBundleTeams.length > 0
+ ) {
+ const teamsSource = path.join(distDir, 'teams');
+ const teamsTarget = path.join(webBundlesDirectory, 'teams');
+ await fileManager.ensureDirectory(teamsTarget);
+
+ for (const teamId of config.selectedWebBundleTeams) {
+ const teamFile = `${teamId}.txt`;
+ const sourcePath = path.join(teamsSource, teamFile);
+ const targetPath = path.join(teamsTarget, teamFile);
+
+ if (await fileManager.pathExists(sourcePath)) {
+ await fileManager.copyFile(sourcePath, targetPath);
+ copiedCount++;
+ console.log(chalk.green(`✓ Copied team bundle: ${teamId}`));
}
}
}
-
+
// Always copy expansion packs if they exist
const expansionSource = path.join(distDir, 'expansion-packs');
const expansionTarget = path.join(webBundlesDirectory, 'expansion-packs');
@@ -1521,8 +1681,10 @@ class Installer {
await fileManager.copyDirectory(expansionSource, expansionTarget);
console.log(chalk.green(`✓ Copied expansion pack bundles`));
}
-
- console.log(chalk.green(`✓ Installed ${copiedCount} selected web bundles to: ${webBundlesDirectory}`));
+
+ console.log(
+ chalk.green(`✓ Installed ${copiedCount} selected web bundles to: ${webBundlesDirectory}`),
+ );
}
} catch (error) {
console.error(`Failed to install web bundles: ${error.message}`);
@@ -1530,89 +1692,88 @@ class Installer {
}
async copyCommonItems(installDir, targetSubdir, spinner) {
-
- const fs = require('fs').promises;
+ const fs = require('node:fs').promises;
const sourceBase = path.dirname(path.dirname(path.dirname(path.dirname(__filename)))); // Go up to project root
const commonPath = path.join(sourceBase, 'common');
const targetPath = path.join(installDir, targetSubdir);
const copiedFiles = [];
-
+
// Check if common/ exists
if (!(await fileManager.pathExists(commonPath))) {
console.warn('Warning: common/ folder not found');
return copiedFiles;
}
-
+
// Copy all items from common/ to target
const commonItems = await resourceLocator.findFiles('**/*', {
cwd: commonPath,
- nodir: true
+ nodir: true,
});
-
+
for (const item of commonItems) {
const sourcePath = path.join(commonPath, item);
- const destPath = path.join(targetPath, item);
-
+ const destinationPath = path.join(targetPath, item);
+
// Read the file content
const content = await fs.readFile(sourcePath, 'utf8');
-
+
// Replace {root} with the target subdirectory
- const updatedContent = content.replace(/\{root\}/g, targetSubdir);
-
+ const updatedContent = content.replaceAll('{root}', targetSubdir);
+
// Ensure directory exists
- await fileManager.ensureDirectory(path.dirname(destPath));
-
+ await fileManager.ensureDirectory(path.dirname(destinationPath));
+
// Write the updated content
- await fs.writeFile(destPath, updatedContent, 'utf8');
+ await fs.writeFile(destinationPath, updatedContent, 'utf8');
copiedFiles.push(path.join(targetSubdir, item));
}
-
+
console.log(chalk.dim(` Added ${commonItems.length} common utilities`));
return copiedFiles;
}
async copyDocsItems(installDir, targetSubdir, spinner) {
- const fs = require('fs').promises;
+ const fs = require('node:fs').promises;
const sourceBase = path.dirname(path.dirname(path.dirname(path.dirname(__filename)))); // Go up to project root
const docsPath = path.join(sourceBase, 'docs');
const targetPath = path.join(installDir, targetSubdir);
const copiedFiles = [];
-
+
// Specific documentation files to copy
- const docFiles = [
+ const documentFiles = [
'enhanced-ide-development-workflow.md',
'user-guide.md',
- 'working-in-the-brownfield.md'
+ 'working-in-the-brownfield.md',
];
-
+
// Check if docs/ exists
if (!(await fileManager.pathExists(docsPath))) {
console.warn('Warning: docs/ folder not found');
return copiedFiles;
}
-
+
// Copy specific documentation files from docs/ to target
- for (const docFile of docFiles) {
- const sourcePath = path.join(docsPath, docFile);
- const destPath = path.join(targetPath, docFile);
-
+ for (const documentFile of documentFiles) {
+ const sourcePath = path.join(docsPath, documentFile);
+ const destinationPath = path.join(targetPath, documentFile);
+
// Check if the source file exists
if (await fileManager.pathExists(sourcePath)) {
// Read the file content
const content = await fs.readFile(sourcePath, 'utf8');
-
+
// Replace {root} with the target subdirectory
- const updatedContent = content.replace(/\{root\}/g, targetSubdir);
-
+ const updatedContent = content.replaceAll('{root}', targetSubdir);
+
// Ensure directory exists
- await fileManager.ensureDirectory(path.dirname(destPath));
-
+ await fileManager.ensureDirectory(path.dirname(destinationPath));
+
// Write the updated content
- await fs.writeFile(destPath, updatedContent, 'utf8');
- copiedFiles.push(path.join(targetSubdir, docFile));
+ await fs.writeFile(destinationPath, updatedContent, 'utf8');
+ copiedFiles.push(path.join(targetSubdir, documentFile));
}
}
-
+
if (copiedFiles.length > 0) {
console.log(chalk.dim(` Added ${copiedFiles.length} documentation files`));
}
@@ -1621,56 +1782,56 @@ class Installer {
async detectExpansionPacks(installDir) {
const expansionPacks = {};
- const glob = require("glob");
-
+ const glob = require('glob');
+
// Find all dot folders that might be expansion packs
- const dotFolders = glob.sync(".*", {
+ const dotFolders = glob.sync('.*', {
cwd: installDir,
- ignore: [".git", ".git/**", ".bmad-core", ".bmad-core/**"],
+ ignore: ['.git', '.git/**', '.bmad-core', '.bmad-core/**'],
});
-
+
for (const folder of dotFolders) {
const folderPath = path.join(installDir, folder);
const stats = await fileManager.pathExists(folderPath);
-
+
if (stats) {
// Check if it has a manifest
- const manifestPath = path.join(folderPath, "install-manifest.yaml");
+ const manifestPath = path.join(folderPath, 'install-manifest.yaml');
if (await fileManager.pathExists(manifestPath)) {
- const manifest = await fileManager.readExpansionPackManifest(installDir, folder.substring(1));
+ const manifest = await fileManager.readExpansionPackManifest(installDir, folder.slice(1));
if (manifest) {
- expansionPacks[folder.substring(1)] = {
+ expansionPacks[folder.slice(1)] = {
path: folderPath,
manifest: manifest,
- hasManifest: true
+ hasManifest: true,
};
}
} else {
// Check if it has a config.yaml (expansion pack without manifest)
- const configPath = path.join(folderPath, "config.yaml");
+ const configPath = path.join(folderPath, 'config.yaml');
if (await fileManager.pathExists(configPath)) {
- expansionPacks[folder.substring(1)] = {
+ expansionPacks[folder.slice(1)] = {
path: folderPath,
manifest: null,
- hasManifest: false
+ hasManifest: false,
};
}
}
}
}
-
+
return expansionPacks;
}
async repairExpansionPack(installDir, packId, pack, integrity, spinner) {
spinner.start(`Repairing ${pack.name}...`);
-
+
try {
const expansionDotFolder = path.join(installDir, `.${packId}`);
-
+
// Back up modified files
if (integrity.modified.length > 0) {
- spinner.text = "Backing up modified files...";
+ spinner.text = 'Backing up modified files...';
for (const file of integrity.modified) {
const filePath = path.join(installDir, file);
if (await fileManager.pathExists(filePath)) {
@@ -1679,51 +1840,52 @@ class Installer {
}
}
}
-
+
// Restore missing and modified files
- spinner.text = "Restoring files...";
+ spinner.text = 'Restoring files...';
const filesToRestore = [...integrity.missing, ...integrity.modified];
-
+
for (const file of filesToRestore) {
// Skip the manifest file itself
if (file.endsWith('install-manifest.yaml')) continue;
-
+
const relativePath = file.replace(`.${packId}/`, '');
const sourcePath = path.join(pack.path, relativePath);
- const destPath = path.join(installDir, file);
-
+ const destinationPath = path.join(installDir, file);
+
// Check if this is a common/ file that needs special processing
const commonBase = path.dirname(path.dirname(path.dirname(path.dirname(__filename))));
const commonSourcePath = path.join(commonBase, 'common', relativePath);
-
+
if (await fileManager.pathExists(commonSourcePath)) {
// This is a common/ file - needs template processing
- const fs = require('fs').promises;
+ const fs = require('node:fs').promises;
const content = await fs.readFile(commonSourcePath, 'utf8');
- const updatedContent = content.replace(/\{root\}/g, `.${packId}`);
- await fileManager.ensureDirectory(path.dirname(destPath));
- await fs.writeFile(destPath, updatedContent, 'utf8');
+ const updatedContent = content.replaceAll('{root}', `.${packId}`);
+ await fileManager.ensureDirectory(path.dirname(destinationPath));
+ await fs.writeFile(destinationPath, updatedContent, 'utf8');
spinner.text = `Restored: ${file}`;
} else if (await fileManager.pathExists(sourcePath)) {
// Regular file from expansion pack
- await fileManager.copyFile(sourcePath, destPath);
+ await fileManager.copyFile(sourcePath, destinationPath);
spinner.text = `Restored: ${file}`;
} else {
console.warn(chalk.yellow(` Warning: Source file not found: ${file}`));
}
}
-
+
spinner.succeed(`${pack.name} repaired successfully!`);
-
+
// Show summary
console.log(chalk.green(`\n✓ ${pack.name} repaired!`));
if (integrity.missing.length > 0) {
console.log(chalk.green(` Restored ${integrity.missing.length} missing files`));
}
if (integrity.modified.length > 0) {
- console.log(chalk.green(` Restored ${integrity.modified.length} modified files (backups created)`));
+ console.log(
+ chalk.green(` Restored ${integrity.modified.length} modified files (backups created)`),
+ );
}
-
} catch (error) {
if (spinner) spinner.fail(`Failed to repair ${pack.name}`);
console.error(`Error: ${error.message}`);
@@ -1734,37 +1896,37 @@ class Installer {
// Simple semver comparison
const parts1 = v1.split('.').map(Number);
const parts2 = v2.split('.').map(Number);
-
- for (let i = 0; i < 3; i++) {
- const part1 = parts1[i] || 0;
- const part2 = parts2[i] || 0;
-
+
+ for (let index = 0; index < 3; index++) {
+ const part1 = parts1[index] || 0;
+ const part2 = parts2[index] || 0;
+
if (part1 > part2) return 1;
if (part1 < part2) return -1;
}
-
+
return 0;
}
async cleanupLegacyYmlFiles(installDir, spinner) {
const glob = require('glob');
- const fs = require('fs').promises;
-
+ const fs = require('node:fs').promises;
+
try {
// Find all .yml files in the installation directory
const ymlFiles = glob.sync('**/*.yml', {
cwd: installDir,
- ignore: ['**/node_modules/**', '**/.git/**']
+ ignore: ['**/node_modules/**', '**/.git/**'],
});
-
+
let deletedCount = 0;
-
+
for (const ymlFile of ymlFiles) {
// Check if corresponding .yaml file exists
const yamlFile = ymlFile.replace(/\.yml$/, '.yaml');
const ymlPath = path.join(installDir, ymlFile);
const yamlPath = path.join(installDir, yamlFile);
-
+
if (await fileManager.pathExists(yamlPath)) {
// .yaml counterpart exists, delete the .yml file
await fs.unlink(ymlPath);
@@ -1772,11 +1934,10 @@ class Installer {
console.log(chalk.dim(` Removed legacy: ${ymlFile} (replaced by ${yamlFile})`));
}
}
-
+
if (deletedCount > 0) {
console.log(chalk.green(`✓ Cleaned up ${deletedCount} legacy .yml files`));
}
-
} catch (error) {
console.warn(`Warning: Could not cleanup legacy .yml files: ${error.message}`);
}
@@ -1787,8 +1948,8 @@ class Installer {
let currentDir = process.cwd();
while (currentDir !== path.dirname(currentDir)) {
- const bmadDir = path.join(currentDir, ".bmad-core");
- const manifestPath = path.join(bmadDir, "install-manifest.yaml");
+ const bmadDir = path.join(currentDir, '.bmad-core');
+ const manifestPath = path.join(bmadDir, 'install-manifest.yaml');
if (await fileManager.pathExists(manifestPath)) {
return currentDir; // Return parent directory, not .bmad-core itself
@@ -1798,8 +1959,8 @@ class Installer {
}
// Also check if we're inside a .bmad-core directory
- if (path.basename(process.cwd()) === ".bmad-core") {
- const manifestPath = path.join(process.cwd(), "install-manifest.yaml");
+ if (path.basename(process.cwd()) === '.bmad-core') {
+ const manifestPath = path.join(process.cwd(), 'install-manifest.yaml');
if (await fileManager.pathExists(manifestPath)) {
return path.dirname(process.cwd()); // Return parent directory
}
@@ -1809,22 +1970,22 @@ class Installer {
}
async flatten(options) {
- const { spawn } = require('child_process');
+ const { spawn } = require('node:child_process');
const flattenerPath = path.join(__dirname, '..', '..', 'flattener', 'main.js');
-
- const args = [];
+
+ const arguments_ = [];
if (options.input) {
- args.push('--input', options.input);
+ arguments_.push('--input', options.input);
}
if (options.output) {
- args.push('--output', options.output);
+ arguments_.push('--output', options.output);
}
-
- const child = spawn('node', [flattenerPath, ...args], {
+
+ const child = spawn('node', [flattenerPath, ...arguments_], {
stdio: 'inherit',
- cwd: process.cwd()
+ cwd: process.cwd(),
});
-
+
child.on('exit', (code) => {
process.exit(code);
});
diff --git a/tools/installer/lib/memory-profiler.js b/tools/installer/lib/memory-profiler.js
index d1db3d87..045273f0 100644
--- a/tools/installer/lib/memory-profiler.js
+++ b/tools/installer/lib/memory-profiler.js
@@ -3,7 +3,7 @@
* Helps identify memory leaks and optimize resource usage
*/
-const v8 = require('v8');
+const v8 = require('node:v8');
class MemoryProfiler {
constructor() {
@@ -19,7 +19,7 @@ class MemoryProfiler {
checkpoint(label) {
const memUsage = process.memoryUsage();
const heapStats = v8.getHeapStatistics();
-
+
const checkpoint = {
label,
timestamp: Date.now() - this.startTime,
@@ -28,18 +28,18 @@ class MemoryProfiler {
heapTotal: this.formatBytes(memUsage.heapTotal),
heapUsed: this.formatBytes(memUsage.heapUsed),
external: this.formatBytes(memUsage.external),
- arrayBuffers: this.formatBytes(memUsage.arrayBuffers || 0)
+ arrayBuffers: this.formatBytes(memUsage.arrayBuffers || 0),
},
heap: {
totalHeapSize: this.formatBytes(heapStats.total_heap_size),
usedHeapSize: this.formatBytes(heapStats.used_heap_size),
heapSizeLimit: this.formatBytes(heapStats.heap_size_limit),
mallocedMemory: this.formatBytes(heapStats.malloced_memory),
- externalMemory: this.formatBytes(heapStats.external_memory)
+ externalMemory: this.formatBytes(heapStats.external_memory),
},
raw: {
- heapUsed: memUsage.heapUsed
- }
+ heapUsed: memUsage.heapUsed,
+ },
};
// Track peak memory
@@ -55,8 +55,8 @@ class MemoryProfiler {
* Force garbage collection (requires --expose-gc flag)
*/
forceGC() {
- if (global.gc) {
- global.gc();
+ if (globalThis.gc) {
+ globalThis.gc();
return true;
}
return false;
@@ -67,16 +67,16 @@ class MemoryProfiler {
*/
getSummary() {
const currentMemory = process.memoryUsage();
-
+
return {
currentUsage: {
rss: this.formatBytes(currentMemory.rss),
heapTotal: this.formatBytes(currentMemory.heapTotal),
- heapUsed: this.formatBytes(currentMemory.heapUsed)
+ heapUsed: this.formatBytes(currentMemory.heapUsed),
},
peakMemory: this.formatBytes(this.peakMemory),
totalCheckpoints: this.checkpoints.length,
- runTime: `${((Date.now() - this.startTime) / 1000).toFixed(2)}s`
+ runTime: `${((Date.now() - this.startTime) / 1000).toFixed(2)}s`,
};
}
@@ -86,12 +86,12 @@ class MemoryProfiler {
getDetailedReport() {
const summary = this.getSummary();
const memoryGrowth = this.calculateMemoryGrowth();
-
+
return {
summary,
memoryGrowth,
checkpoints: this.checkpoints,
- recommendations: this.getRecommendations(memoryGrowth)
+ recommendations: this.getRecommendations(memoryGrowth),
};
}
@@ -100,23 +100,23 @@ class MemoryProfiler {
*/
calculateMemoryGrowth() {
if (this.checkpoints.length < 2) return [];
-
+
const growth = [];
- for (let i = 1; i < this.checkpoints.length; i++) {
- const prev = this.checkpoints[i - 1];
- const curr = this.checkpoints[i];
-
- const heapDiff = curr.raw.heapUsed - prev.raw.heapUsed;
-
+ for (let index = 1; index < this.checkpoints.length; index++) {
+ const previous = this.checkpoints[index - 1];
+ const current = this.checkpoints[index];
+
+ const heapDiff = current.raw.heapUsed - previous.raw.heapUsed;
+
growth.push({
- from: prev.label,
- to: curr.label,
+ from: previous.label,
+ to: current.label,
heapGrowth: this.formatBytes(Math.abs(heapDiff)),
isIncrease: heapDiff > 0,
- timeDiff: `${((curr.timestamp - prev.timestamp) / 1000).toFixed(2)}s`
+ timeDiff: `${((current.timestamp - previous.timestamp) / 1000).toFixed(2)}s`,
});
}
-
+
return growth;
}
@@ -125,40 +125,41 @@ class MemoryProfiler {
*/
getRecommendations(memoryGrowth) {
const recommendations = [];
-
+
// Check for large memory growth
- const largeGrowths = memoryGrowth.filter(g => {
+ const largeGrowths = memoryGrowth.filter((g) => {
const bytes = this.parseBytes(g.heapGrowth);
return bytes > 50 * 1024 * 1024; // 50MB
});
-
+
if (largeGrowths.length > 0) {
recommendations.push({
type: 'warning',
message: `Large memory growth detected in ${largeGrowths.length} operations`,
- details: largeGrowths.map(g => `${g.from} → ${g.to}: ${g.heapGrowth}`)
+ details: largeGrowths.map((g) => `${g.from} → ${g.to}: ${g.heapGrowth}`),
});
}
-
+
// Check peak memory
- if (this.peakMemory > 500 * 1024 * 1024) { // 500MB
+ if (this.peakMemory > 500 * 1024 * 1024) {
+ // 500MB
recommendations.push({
type: 'warning',
message: `High peak memory usage: ${this.formatBytes(this.peakMemory)}`,
- suggestion: 'Consider processing files in smaller batches'
+ suggestion: 'Consider processing files in smaller batches',
});
}
-
+
// Check for potential memory leaks
const continuousGrowth = this.checkContinuousGrowth();
if (continuousGrowth) {
recommendations.push({
type: 'error',
message: 'Potential memory leak detected',
- details: 'Memory usage continuously increases without significant decreases'
+ details: 'Memory usage continuously increases without significant decreases',
});
}
-
+
return recommendations;
}
@@ -167,14 +168,14 @@ class MemoryProfiler {
*/
checkContinuousGrowth() {
if (this.checkpoints.length < 5) return false;
-
+
let increasingCount = 0;
- for (let i = 1; i < this.checkpoints.length; i++) {
- if (this.checkpoints[i].raw.heapUsed > this.checkpoints[i - 1].raw.heapUsed) {
+ for (let index = 1; index < this.checkpoints.length; index++) {
+ if (this.checkpoints[index].raw.heapUsed > this.checkpoints[index - 1].raw.heapUsed) {
increasingCount++;
}
}
-
+
// If memory increases in more than 80% of checkpoints, might be a leak
return increasingCount / (this.checkpoints.length - 1) > 0.8;
}
@@ -184,31 +185,31 @@ class MemoryProfiler {
*/
formatBytes(bytes) {
if (bytes === 0) return '0 B';
-
+
const k = 1024;
const sizes = ['B', 'KB', 'MB', 'GB'];
- const i = Math.floor(Math.log(bytes) / Math.log(k));
-
- return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + ' ' + sizes[i];
+ const index = Math.floor(Math.log(bytes) / Math.log(k));
+
+ return Number.parseFloat((bytes / Math.pow(k, index)).toFixed(2)) + ' ' + sizes[index];
}
/**
* Parse human-readable bytes back to number
*/
- parseBytes(str) {
- const match = str.match(/^([\d.]+)\s*([KMGT]?B?)$/i);
+ parseBytes(string_) {
+ const match = string_.match(/^([\d.]+)\s*([KMGT]?B?)$/i);
if (!match) return 0;
-
- const value = parseFloat(match[1]);
+
+ const value = Number.parseFloat(match[1]);
const unit = match[2].toUpperCase();
-
+
const multipliers = {
- 'B': 1,
- 'KB': 1024,
- 'MB': 1024 * 1024,
- 'GB': 1024 * 1024 * 1024
+ B: 1,
+ KB: 1024,
+ MB: 1024 * 1024,
+ GB: 1024 * 1024 * 1024,
};
-
+
return value * (multipliers[unit] || 1);
}
@@ -221,4 +222,4 @@ class MemoryProfiler {
}
// Export singleton instance
-module.exports = new MemoryProfiler();
\ No newline at end of file
+module.exports = new MemoryProfiler();
diff --git a/tools/installer/lib/module-manager.js b/tools/installer/lib/module-manager.js
index d90ff7a5..ff829b44 100644
--- a/tools/installer/lib/module-manager.js
+++ b/tools/installer/lib/module-manager.js
@@ -17,13 +17,13 @@ class ModuleManager {
const modules = await Promise.all([
this.getModule('chalk'),
this.getModule('ora'),
- this.getModule('inquirer')
+ this.getModule('inquirer'),
]);
return {
chalk: modules[0],
ora: modules[1],
- inquirer: modules[2]
+ inquirer: modules[2],
};
}
@@ -64,18 +64,24 @@ class ModuleManager {
*/
async _loadModule(moduleName) {
switch (moduleName) {
- case 'chalk':
+ case 'chalk': {
return (await import('chalk')).default;
- case 'ora':
+ }
+ case 'ora': {
return (await import('ora')).default;
- case 'inquirer':
+ }
+ case 'inquirer': {
return (await import('inquirer')).default;
- case 'glob':
+ }
+ case 'glob': {
return (await import('glob')).glob;
- case 'globSync':
+ }
+ case 'globSync': {
return (await import('glob')).globSync;
- default:
+ }
+ default: {
throw new Error(`Unknown module: ${moduleName}`);
+ }
}
}
@@ -93,13 +99,11 @@ class ModuleManager {
* @returns {Promise