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# BMM Frequently Asked Questions
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Quick answers to common questions about the BMad Method Module.
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---
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## Table of Contents
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- [Getting Started](#getting-started)
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- [Choosing the Right Level](#choosing-the-right-level)
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- [Workflows and Phases](#workflows-and-phases)
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- [Planning Documents](#planning-documents)
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- [Implementation](#implementation)
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- [Brownfield Development](#brownfield-development)
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- [Tools and Technical](#tools-and-technical)
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---
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## Getting Started
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### Q: Do I always need to run workflow-init?
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**A:** No, once you learn the flow you can go directly to workflows. However, workflow-init is helpful because it:
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- Determines your project's appropriate level automatically
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- Creates the tracking status file
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- Routes you to the correct starting workflow
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For experienced users: use the [Quick Reference](./quick-start.md#quick-reference-agent-document-mapping) to go directly to the right agent/workflow.
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### Q: Why do I need fresh chats for each workflow?
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**A:** Context-intensive workflows (like brainstorming, PRD creation, architecture design) can cause AI hallucinations if run in sequence within the same chat. Starting fresh ensures the agent has maximum context capacity for each workflow. This is particularly important for:
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- Planning workflows (PRD, architecture)
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- Analysis workflows (brainstorming, research)
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- Complex story implementation
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Quick workflows like status checks can reuse chats safely.
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### Q: Can I skip workflow-status and just start working?
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**A:** Yes, if you already know your project level and which workflow comes next. workflow-status is mainly useful for:
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- New projects (guides initial setup)
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- When you're unsure what to do next
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- After breaks in work (reminds you where you left off)
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- Checking overall progress
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### Q: What's the minimum I need to get started?
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**A:** For the fastest path:
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1. Install BMad Method: `npx bmad-method@alpha install`
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2. For small changes: Load PM agent → run tech-spec → implement
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3. For larger projects: Load PM agent → run prd → architect → implement
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### Q: How do I know if I'm in Phase 1, 2, 3, or 4?
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**A:** Check your `bmm-workflow-status.md` file (created by workflow-init). It shows your current phase and progress. If you don't have this file, you can also tell by what you're working on:
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- **Phase 1** - Brainstorming, research, product brief (optional)
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- **Phase 2** - Creating either a PRD or tech-spec (always required)
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- **Phase 3** - Architecture design (Level 2-4 only)
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- **Phase 4** - Actually writing code, implementing stories
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---
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## Choosing the Right Level
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### Q: How do I know which level my project is?
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**A:** Use workflow-init for automatic detection, or self-assess using these keywords:
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- **Level 0:** "fix", "bug", "typo", "small change", "patch" → 1 story
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- **Level 1:** "simple", "basic", "small feature", "add" → 2-10 stories
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- **Level 2:** "dashboard", "several features", "admin panel" → 5-15 stories
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- **Level 3:** "platform", "integration", "complex", "system" → 12-40 stories
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- **Level 4:** "enterprise", "multi-tenant", "multiple products" → 40+ stories
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When in doubt, start smaller. You can always run create-prd later if needed.
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### Q: Can I change levels mid-project?
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**A:** Yes! If you started at Level 1 but realize it's Level 2, you can run create-prd to add proper planning docs. The system is flexible - your initial level choice isn't permanent.
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### Q: What if workflow-init suggests the wrong level?
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**A:** You can override it! workflow-init suggests a level but always asks for confirmation. If you disagree, just say so and choose the level you think is appropriate. Trust your judgment.
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### Q: Do I always need architecture for Level 2?
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**A:** No, architecture is **optional** for Level 2. Only create architecture if you need system-level design. Many Level 2 projects work fine with just PRD created during planning.
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### Q: What's the difference between Level 1 and Level 2?
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**A:**
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- **Level 1:** 1-10 stories, uses tech-spec (simpler, faster), no architecture
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- **Level 2:** 5-15 stories, uses PRD (product-focused), optional architecture
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The overlap (5-10 stories) is intentional. Choose based on:
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- Need product-level planning? → Level 2
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- Just need technical plan? → Level 1
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- Multiple epics? → Level 2
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- Single epic? → Level 1
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---
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## Workflows and Phases
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### Q: What's the difference between workflow-status and workflow-init?
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**A:**
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- **workflow-status:** Checks existing status and tells you what's next (use when continuing work)
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- **workflow-init:** Creates new status file and sets up project (use when starting new project)
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If status file exists, use workflow-status. If not, use workflow-init.
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### Q: Can I skip Phase 1 (Analysis)?
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**A:** Yes! Phase 1 is optional for all levels, though recommended for complex projects. Skip if:
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- Requirements are clear
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- No research needed
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- Time-sensitive work
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- Small changes (Level 0-1)
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### Q: When is Phase 3 (Architecture) required?
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**A:**
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- **Level 0-1:** Never (skip entirely)
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- **Level 2:** Optional (only if system design needed)
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- **Level 3-4:** Required (comprehensive architecture mandatory)
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### Q: What happens if I skip a recommended workflow?
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**A:** Nothing breaks! Workflows are guidance, not enforcement. However, skipping recommended workflows (like architecture for Level 3) may cause:
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- Integration issues during implementation
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- Rework due to poor planning
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- Conflicting design decisions
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- Longer development time overall
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### Q: How do I know when Phase 3 is complete and I can start Phase 4?
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**A:** For Level 3-4, run the implementation-readiness workflow. It validates PRD + Architecture + Epics + UX (optional) are aligned before implementation. Pass the gate check = ready for Phase 4.
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### Q: Can I run workflows in parallel or do they have to be sequential?
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**A:** Most workflows must be sequential within a phase:
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- Phase 1: brainstorm → research → product-brief (optional order)
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- Phase 2: PRD must complete before moving forward
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- Phase 3: architecture → epics+stories → implementation-readiness (sequential)
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- Phase 4: Stories within an epic should generally be sequential, but stories in different epics can be parallel if you have capacity
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---
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## Planning Documents
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### Q: Why no tech-spec at Level 2+?
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**A:** Level 2+ projects need product-level planning (PRD) and system-level design (Architecture), which tech-spec doesn't provide. Tech-spec is too narrow for coordinating multiple features. Instead, Level 2-4 uses:
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- PRD (product vision, functional requirements, non-functional requirements)
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- Architecture (system design)
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- Epics+Stories (created AFTER architecture is complete)
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### Q: Do I need a PRD for a bug fix?
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**A:** No! Bug fixes are typically Level 0 (single atomic change). Use Quick Spec Flow:
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- Load PM agent
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- Run tech-spec workflow
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- Implement immediately
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PRDs are for Level 2-4 projects with multiple features requiring product-level coordination.
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### Q: Can I skip the product brief?
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**A:** Yes, product brief is always optional. It's most valuable for:
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- Level 3-4 projects needing strategic direction
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- Projects with stakeholders requiring alignment
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- Novel products needing market research
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- When you want to explore solution space before committing
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---
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## Implementation
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### Q: Does create-story include implementation context?
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**A:** Yes! The create-story workflow generates story files that include implementation-specific guidance, references existing patterns from your documentation, and provides technical context. The workflow loads your architecture, PRD, and existing project documentation to create comprehensive stories. For Quick Flow projects using tech-spec, the tech-spec itself is already comprehensive, so stories can be simpler.
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### Q: How do I mark a story as done?
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**A:** After dev-story completes and code-review passes:
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1. Open `sprint-status.yaml` (created by sprint-planning)
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2. Change the story status from `review` to `done`
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3. Save the file
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### Q: Can I work on multiple stories at once?
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**A:** Yes, if you have capacity! Stories within different epics can be worked in parallel. However, stories within the same epic are usually sequential because they build on each other.
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### Q: What if my story takes longer than estimated?
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**A:** That's normal! Stories are estimates. If implementation reveals more complexity:
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1. Continue working until DoD is met
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2. Consider if story should be split
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3. Document learnings in retrospective
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4. Adjust future estimates based on this learning
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### Q: When should I run retrospective?
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**A:** After completing all stories in an epic (when epic is done). Retrospectives capture:
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- What went well
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- What could improve
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- Technical insights
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- Learnings for future epics
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Don't wait until project end - run after each epic for continuous improvement.
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---
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## Brownfield Development
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### Q: What is brownfield vs greenfield?
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**A:**
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- **Greenfield:** New project, starting from scratch, clean slate
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- **Brownfield:** Existing project, working with established codebase and patterns
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### Q: Do I have to run document-project for brownfield?
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**A:** Highly recommended, especially if:
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- No existing documentation
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- Documentation is outdated
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- AI agents need context about existing code
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- Level 2-4 complexity
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You can skip it if you have comprehensive, up-to-date documentation including `docs/index.md`.
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### Q: What if I forget to run document-project on brownfield?
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**A:** Workflows will lack context about existing code. You may get:
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- Suggestions that don't match existing patterns
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- Integration approaches that miss existing APIs
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- Architecture that conflicts with current structure
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Run document-project and restart planning with proper context.
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### Q: Can I use Quick Spec Flow for brownfield projects?
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**A:** Yes! Quick Spec Flow works great for brownfield. It will:
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- Auto-detect your existing stack
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- Analyze brownfield code patterns
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- Detect conventions and ask for confirmation
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- Generate context-rich tech-spec that respects existing code
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Perfect for bug fixes and small features in existing codebases.
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### Q: How does workflow-init handle brownfield with old planning docs?
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**A:** workflow-init asks about YOUR current work first, then uses old artifacts as context:
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1. Shows what it found (old PRD, epics, etc.)
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2. Asks: "Is this work in progress, previous effort, or proposed work?"
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3. If previous effort: Asks you to describe your NEW work
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4. Determines level based on YOUR work, not old artifacts
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This prevents old Level 3 PRDs from forcing Level 3 workflow for new Level 0 bug fix.
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### Q: What if my existing code doesn't follow best practices?
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**A:** Quick Spec Flow detects your conventions and asks: "Should I follow these existing conventions?" You decide:
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- **Yes** → Maintain consistency with current codebase
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- **No** → Establish new standards (document why in tech-spec)
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BMM respects your choice - it won't force modernization, but it will offer it.
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---
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## Tools and Technical
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### Q: Why are my Mermaid diagrams not rendering?
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**A:** Common issues:
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1. Missing language tag: Use ` ```mermaid` not just ` ``` `
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2. Syntax errors in diagram (validate at mermaid.live)
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3. Tool doesn't support Mermaid (check your Markdown renderer)
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All BMM docs use valid Mermaid syntax that should render in GitHub, VS Code, and most IDEs.
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### Q: Can I use BMM with GitHub Copilot / Cursor / other AI tools?
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**A:** Yes! BMM is complementary. BMM handles:
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- Project planning and structure
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- Workflow orchestration
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- Agent Personas and expertise
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- Documentation generation
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- Quality gates
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Your AI coding assistant handles:
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- Line-by-line code completion
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- Quick refactoring
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- Test generation
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Use them together for best results.
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### Q: What IDEs/tools support BMM?
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**A:** BMM requires tools with **agent mode** and access to **high-quality LLM models** that can load and follow complex workflows, then properly implement code changes.
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**Recommended Tools:**
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- **Claude Code** ⭐ **Best choice**
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- Sonnet 4.5 (excellent workflow following, coding, reasoning)
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- Opus (maximum context, complex planning)
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- Native agent mode designed for BMM workflows
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- **Cursor**
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- Supports Anthropic (Claude) and OpenAI models
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- Agent mode with composer
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- Good for developers who prefer Cursor's UX
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- **Windsurf**
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- Multi-model support
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- Agent capabilities
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- Suitable for BMM workflows
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**What Matters:**
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1. **Agent mode** - Can load long workflow instructions and maintain context
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2. **High-quality LLM** - Models ranked high on SWE-bench (coding benchmarks)
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3. **Model selection** - Access to Claude Sonnet 4.5, Opus, or GPT-4o class models
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4. **Context capacity** - Can handle large planning documents and codebases
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**Why model quality matters:** BMM workflows require LLMs that can follow multi-step processes, maintain context across phases, and implement code that adheres to specifications. Tools with weaker models will struggle with workflow adherence and code quality.
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See [IDE Setup Guides](https://github.com/bmad-code-org/BMAD-METHOD/tree/main/docs/ide-info) for configuration specifics.
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### Q: Can I customize agents?
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**A:** Yes! Agents are installed as markdown files with XML-style content (optimized for LLMs, readable by any model). Create customization files in `_bmad/_config/agents/[agent-name].customize.yaml` to override default behaviors while keeping core functionality intact. See agent documentation for customization options.
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**Note:** While source agents in this repo are YAML, they install as `.md` files with XML-style tags - a format any LLM can read and follow.
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### Q: What happens to my planning docs after implementation?
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**A:** Keep them! They serve as:
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- Historical record of decisions
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- Onboarding material for new team members
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- Reference for future enhancements
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- Audit trail for compliance
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For enterprise projects (Level 4), consider archiving completed planning artifacts to keep workspace clean.
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### Q: Can I use BMM for non-software projects?
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**A:** BMM is optimized for software development, but the methodology principles (scale-adaptive planning, just-in-time design, context injection) can apply to other complex project types. You'd need to adapt workflows and agents for your domain.
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---
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## Advanced Questions
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### Q: What if my project grows from Level 1 to Level 3?
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**A:** Totally fine! When you realize scope has grown:
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1. Run create-prd to add product-level planning
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2. Run create-architecture for system design
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||||||
|
3. Use existing tech-spec as input for PRD
|
||||||
|
4. Continue with updated level
|
||||||
|
|
||||||
|
The system is flexible - growth is expected.
|
||||||
|
|
||||||
|
### Q: Can I mix greenfield and brownfield approaches?
|
||||||
|
|
||||||
|
**A:** Yes! Common scenario: adding new greenfield feature to brownfield codebase. Approach:
|
||||||
|
|
||||||
|
1. Run document-project for brownfield context
|
||||||
|
2. Use greenfield workflows for new feature planning
|
||||||
|
3. Explicitly document integration points between new and existing
|
||||||
|
4. Test integration thoroughly
|
||||||
|
|
||||||
|
### Q: How do I handle urgent hotfixes during a sprint?
|
||||||
|
|
||||||
|
**A:** Use correct-course workflow or just:
|
||||||
|
|
||||||
|
1. Save your current work state
|
||||||
|
2. Load PM agent → quick tech-spec for hotfix
|
||||||
|
3. Implement hotfix (Level 0 flow)
|
||||||
|
4. Deploy hotfix
|
||||||
|
5. Return to original sprint work
|
||||||
|
|
||||||
|
Level 0 Quick Spec Flow is perfect for urgent fixes.
|
||||||
|
|
||||||
|
### Q: What if I disagree with the workflow's recommendations?
|
||||||
|
|
||||||
|
**A:** Workflows are guidance, not enforcement. If a workflow recommends something that doesn't make sense for your context:
|
||||||
|
|
||||||
|
- Explain your reasoning to the agent
|
||||||
|
- Ask for alternative approaches
|
||||||
|
- Skip the recommendation if you're confident
|
||||||
|
- Document why you deviated (for future reference)
|
||||||
|
|
||||||
|
Trust your expertise - BMM supports your decisions.
|
||||||
|
|
||||||
|
### Q: Can multiple developers work on the same BMM project?
|
||||||
|
|
||||||
|
**A:** Yes! But the paradigm is fundamentally different from traditional agile teams.
|
||||||
|
|
||||||
|
**Key Difference:**
|
||||||
|
|
||||||
|
- **Traditional:** Multiple devs work on stories within one epic (months)
|
||||||
|
- **Agentic:** Each dev owns complete epics (days)
|
||||||
|
|
||||||
|
**In traditional agile:** A team of 5 devs might spend 2-3 months on a single epic, with each dev owning different stories.
|
||||||
|
|
||||||
|
**With BMM + AI agents:** A single dev can complete an entire epic in 1-3 days. What used to take months now takes days.
|
||||||
|
|
||||||
|
**Team Work Distribution:**
|
||||||
|
|
||||||
|
- **Recommended:** Split work by **epic** (not story)
|
||||||
|
- Each developer owns complete epics end-to-end
|
||||||
|
- Parallel work happens at epic level
|
||||||
|
- Minimal coordination needed
|
||||||
|
|
||||||
|
**For full-stack apps:**
|
||||||
|
|
||||||
|
- Frontend and backend can be separate epics (unusual in traditional agile)
|
||||||
|
- Frontend dev owns all frontend epics
|
||||||
|
- Backend dev owns all backend epics
|
||||||
|
- Works because delivery is so fast
|
||||||
|
|
||||||
|
**Enterprise Considerations:**
|
||||||
|
|
||||||
|
- Use **git submodules** for BMM installation (not .gitignore)
|
||||||
|
- Allows personal configurations without polluting main repo
|
||||||
|
- Teams may use different AI tools (Claude Code, Cursor, etc.)
|
||||||
|
- Developers may follow different methods or create custom agents/workflows
|
||||||
|
|
||||||
|
**Quick Tips:**
|
||||||
|
|
||||||
|
- Share `sprint-status.yaml` (single source of truth)
|
||||||
|
- Assign entire epics to developers (not individual stories)
|
||||||
|
- Coordinate at epic boundaries, not story level
|
||||||
|
- Use git submodules for BMM in enterprise settings
|
||||||
|
|
||||||
|
**For comprehensive coverage of enterprise team collaboration, work distribution strategies, git submodule setup, and velocity expectations, see:**
|
||||||
|
|
||||||
|
👉 **[Enterprise Agentic Development Guide](./enterprise-agentic-development.md)**
|
||||||
|
|
||||||
|
### Q: What is party mode and when should I use it?
|
||||||
|
|
||||||
|
**A:** Party mode is a unique multi-agent collaboration feature where ALL your installed agents (19+ from BMM, CIS, BMB, custom modules) discuss your challenges together in real-time.
|
||||||
|
|
||||||
|
**How it works:**
|
||||||
|
|
||||||
|
1. Run `/bmad:core:workflows:party-mode` (or `*party-mode` from any agent)
|
||||||
|
2. Introduce your topic
|
||||||
|
3. BMad Master selects 2-3 most relevant agents per message
|
||||||
|
4. Agents cross-talk, debate, and build on each other's ideas
|
||||||
|
|
||||||
|
**Best for:**
|
||||||
|
|
||||||
|
- Strategic decisions with trade-offs (architecture choices, tech stack, scope)
|
||||||
|
- Creative brainstorming (game design, product innovation, UX ideation)
|
||||||
|
- Cross-functional alignment (epic kickoffs, retrospectives, phase transitions)
|
||||||
|
- Complex problem-solving (multi-faceted challenges, risk assessment)
|
||||||
|
|
||||||
|
**Example parties:**
|
||||||
|
|
||||||
|
- **Product Strategy:** PM + Innovation Strategist (CIS) + Analyst
|
||||||
|
- **Technical Design:** Architect + Creative Problem Solver (CIS) + Game Architect
|
||||||
|
- **User Experience:** UX Designer + Design Thinking Coach (CIS) + Storyteller (CIS)
|
||||||
|
|
||||||
|
**Why it's powerful:**
|
||||||
|
|
||||||
|
- Diverse perspectives (technical, creative, strategic)
|
||||||
|
- Healthy debate reveals blind spots
|
||||||
|
- Emergent insights from agent interaction
|
||||||
|
- Natural collaboration across modules
|
||||||
|
|
||||||
|
**For complete documentation:**
|
||||||
|
|
||||||
|
👉 **[Party Mode Guide](./party-mode.md)** - How it works, when to use it, example compositions, best practices
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Getting Help
|
||||||
|
|
||||||
|
### Q: Where do I get help if my question isn't answered here?
|
||||||
|
|
||||||
|
**A:**
|
||||||
|
|
||||||
|
1. Search [Complete Documentation](./README.md) for related topics
|
||||||
|
2. Ask in [Discord Community](https://discord.gg/gk8jAdXWmj) (#general-dev)
|
||||||
|
3. Open a [GitHub Issue](https://github.com/bmad-code-org/BMAD-METHOD/issues)
|
||||||
|
4. Watch [YouTube Tutorials](https://www.youtube.com/@BMadCode)
|
||||||
|
|
||||||
|
### Q: How do I report a bug or request a feature?
|
||||||
|
|
||||||
|
**A:** Open a GitHub issue at: <https://github.com/bmad-code-org/BMAD-METHOD/issues>
|
||||||
|
|
||||||
|
Please include:
|
||||||
|
|
||||||
|
- BMM version (check your installed version)
|
||||||
|
- Steps to reproduce (for bugs)
|
||||||
|
- Expected vs actual behavior
|
||||||
|
- Relevant workflow or agent involved
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Related Documentation
|
||||||
|
|
||||||
|
- [Quick Start Guide](./quick-start.md) - Get started with BMM
|
||||||
|
- [Glossary](./glossary.md) - Terminology reference
|
||||||
|
- [Scale Adaptive System](./scale-adaptive-system.md) - Understanding levels
|
||||||
|
- [Brownfield Guide](./brownfield-guide.md) - Existing codebase workflows
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Have a question not answered here?** Please [open an issue](https://github.com/bmad-code-org/BMAD-METHOD/issues) or ask in [Discord](https://discord.gg/gk8jAdXWmj) so we can add it!
|
||||||
|
|
@ -0,0 +1,306 @@
|
||||||
|
# BMM Glossary
|
||||||
|
|
||||||
|
Comprehensive terminology reference for the BMad Method Module.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Navigation
|
||||||
|
|
||||||
|
- [Core Concepts](#core-concepts)
|
||||||
|
- [Scale and Complexity](#scale-and-complexity)
|
||||||
|
- [Planning Documents](#planning-documents)
|
||||||
|
- [Workflow and Phases](#workflow-and-phases)
|
||||||
|
- [Agents and Roles](#agents-and-roles)
|
||||||
|
- [Status and Tracking](#status-and-tracking)
|
||||||
|
- [Project Types](#project-types)
|
||||||
|
- [Implementation Terms](#implementation-terms)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Core Concepts
|
||||||
|
|
||||||
|
### BMM (BMad Method Module)
|
||||||
|
|
||||||
|
Core orchestration system for AI-driven agile development, providing comprehensive lifecycle management through specialized agents and workflows.
|
||||||
|
|
||||||
|
### BMad Method
|
||||||
|
|
||||||
|
The complete methodology for AI-assisted software development, encompassing planning, architecture, implementation, and quality assurance workflows that adapt to project complexity.
|
||||||
|
|
||||||
|
### Scale-Adaptive System
|
||||||
|
|
||||||
|
BMad Method's intelligent workflow orchestration that automatically adjusts planning depth, documentation requirements, and implementation processes based on project needs through three distinct planning tracks (Quick Flow, BMad Method, Enterprise Method).
|
||||||
|
|
||||||
|
### Agent
|
||||||
|
|
||||||
|
A specialized AI persona with specific expertise (PM, Architect, SM, DEV, TEA) that guides users through workflows and creates deliverables. Agents have defined capabilities, communication styles, and workflow access.
|
||||||
|
|
||||||
|
### Workflow
|
||||||
|
|
||||||
|
A multi-step guided process that orchestrates AI agent activities to produce specific deliverables. Workflows are interactive and adapt to user context.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Scale and Complexity
|
||||||
|
|
||||||
|
### Quick Flow Track
|
||||||
|
|
||||||
|
Fast implementation track using tech-spec planning only. Best for bug fixes, small features, and changes with clear scope. Typical range: 1-15 stories. No architecture phase needed. Examples: bug fixes, OAuth login, search features.
|
||||||
|
|
||||||
|
### BMad Method Track
|
||||||
|
|
||||||
|
Full product planning track using PRD + Architecture + UX. Best for products, platforms, and complex features requiring system design. Typical range: 10-50+ stories. Examples: admin dashboards, e-commerce platforms, SaaS products.
|
||||||
|
|
||||||
|
### Enterprise Method Track
|
||||||
|
|
||||||
|
Extended enterprise planning track adding Security Architecture, DevOps Strategy, and Test Strategy to BMad Method. Best for enterprise requirements, compliance needs, and multi-tenant systems. Typical range: 30+ stories. Examples: multi-tenant platforms, compliance-driven systems, mission-critical applications.
|
||||||
|
|
||||||
|
### Planning Track
|
||||||
|
|
||||||
|
The methodology path (Quick Flow, BMad Method, or Enterprise Method) chosen for a project based on planning needs, complexity, and requirements rather than story count alone.
|
||||||
|
|
||||||
|
**Note:** Story counts are guidance, not definitions. Tracks are determined by what planning the project needs, not story math.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Planning Documents
|
||||||
|
|
||||||
|
### Tech-Spec (Technical Specification)
|
||||||
|
|
||||||
|
**Quick Flow track only.** Comprehensive technical plan created upfront that serves as the primary planning document for small changes or features. Contains problem statement, solution approach, file-level changes, stack detection (brownfield), testing strategy, and developer resources.
|
||||||
|
|
||||||
|
### PRD (Product Requirements Document)
|
||||||
|
|
||||||
|
**BMad Method/Enterprise tracks.** Product-level planning document containing vision, goals, Functional Requirements (FRs), Non-Functional Requirements (NFRs), success criteria, and UX considerations. Replaces tech-spec for larger projects that need product planning. **V6 Note:** PRD focuses on WHAT to build (requirements). Epic+Stories are created separately AFTER architecture via create-epics-and-stories workflow.
|
||||||
|
|
||||||
|
### Architecture Document
|
||||||
|
|
||||||
|
**BMad Method/Enterprise tracks.** System-wide design document defining structure, components, interactions, data models, integration patterns, security, performance, and deployment.
|
||||||
|
|
||||||
|
**Scale-Adaptive:** Architecture complexity scales with track - BMad Method is lightweight to moderate, Enterprise Method is comprehensive with security/devops/test strategies.
|
||||||
|
|
||||||
|
### Epics
|
||||||
|
|
||||||
|
High-level feature groupings that contain multiple related stories. Typically span 5-15 stories each and represent cohesive functionality (e.g., "User Authentication Epic").
|
||||||
|
|
||||||
|
### Product Brief
|
||||||
|
|
||||||
|
Optional strategic planning document created in Phase 1 (Analysis) that captures product vision, market context, user needs, and high-level requirements before detailed planning.
|
||||||
|
|
||||||
|
### GDD (Game Design Document)
|
||||||
|
|
||||||
|
Game development equivalent of PRD, created by Game Designer agent for game projects.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Workflow and Phases
|
||||||
|
|
||||||
|
### Phase 0: Documentation (Prerequisite)
|
||||||
|
|
||||||
|
**Conditional phase for brownfield projects.** Creates comprehensive codebase documentation before planning. Only required if existing documentation is insufficient for AI agents.
|
||||||
|
|
||||||
|
### Phase 1: Analysis (Optional)
|
||||||
|
|
||||||
|
Discovery and research phase including brainstorming, research workflows, and product brief creation. Optional for Quick Flow, recommended for BMad Method, required for Enterprise Method.
|
||||||
|
|
||||||
|
### Phase 2: Planning (Required)
|
||||||
|
|
||||||
|
**Always required.** Creates formal requirements and work breakdown. Routes to tech-spec (Quick Flow) or PRD (BMad Method/Enterprise) based on selected track.
|
||||||
|
|
||||||
|
### Phase 3: Solutioning (Track-Dependent)
|
||||||
|
|
||||||
|
Architecture design phase. Required for BMad Method and Enterprise Method tracks. Includes architecture creation, validation, and gate checks.
|
||||||
|
|
||||||
|
### Phase 4: Implementation (Required)
|
||||||
|
|
||||||
|
Sprint-based development through story-by-story iteration. Uses sprint-planning, create-story, dev-story, code-review, and retrospective workflows.
|
||||||
|
|
||||||
|
### Documentation (Prerequisite for Brownfield)
|
||||||
|
|
||||||
|
**Conditional prerequisite for brownfield projects.** Creates comprehensive codebase documentation before planning. Only required if existing documentation is insufficient for AI agents. Uses the `document-project` workflow.
|
||||||
|
|
||||||
|
### Quick Spec Flow
|
||||||
|
|
||||||
|
Fast-track workflow system for Quick Flow track projects that goes straight from idea to tech-spec to implementation, bypassing heavy planning. Designed for bug fixes, small features, and rapid prototyping.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Agents and Roles
|
||||||
|
|
||||||
|
### PM (Product Manager)
|
||||||
|
|
||||||
|
Agent responsible for creating PRDs, tech-specs, and managing product requirements. Primary agent for Phase 2 planning.
|
||||||
|
|
||||||
|
### Analyst (Business Analyst)
|
||||||
|
|
||||||
|
Agent that initializes workflows, conducts research, creates product briefs, and tracks progress. Often the entry point for new projects.
|
||||||
|
|
||||||
|
### Architect
|
||||||
|
|
||||||
|
Agent that designs system architecture, creates architecture documents, performs technical reviews, and validates designs. Primary agent for Phase 3 solutioning.
|
||||||
|
|
||||||
|
### SM (Scrum Master)
|
||||||
|
|
||||||
|
Agent that manages sprints, creates stories, generates contexts, and coordinates implementation. Primary orchestrator for Phase 4 implementation.
|
||||||
|
|
||||||
|
### DEV (Developer)
|
||||||
|
|
||||||
|
Agent that implements stories, writes code, runs tests, and performs code reviews. Primary implementer in Phase 4.
|
||||||
|
|
||||||
|
### TEA (Test Architect)
|
||||||
|
|
||||||
|
Agent responsible for test strategy, quality gates, NFR assessment, and comprehensive quality assurance. Integrates throughout all phases.
|
||||||
|
|
||||||
|
### Technical Writer
|
||||||
|
|
||||||
|
Agent specialized in creating and maintaining high-quality technical documentation. Expert in documentation standards, information architecture, and professional technical writing. The agent's internal name is "paige" but is presented as "Technical Writer" to users.
|
||||||
|
|
||||||
|
### UX Designer
|
||||||
|
|
||||||
|
Agent that creates UX design documents, interaction patterns, and visual specifications for UI-heavy projects.
|
||||||
|
|
||||||
|
### Game Designer
|
||||||
|
|
||||||
|
Specialized agent for game development projects. Creates game design documents (GDD) and game-specific workflows.
|
||||||
|
|
||||||
|
### BMad Master
|
||||||
|
|
||||||
|
Meta-level orchestrator agent from BMad Core. Facilitates party mode, lists available tasks and workflows, and provides high-level guidance across all modules.
|
||||||
|
|
||||||
|
### Party Mode
|
||||||
|
|
||||||
|
Multi-agent collaboration feature where all installed agents (19+ from BMM, CIS, BMB, custom modules) discuss challenges together in real-time. BMad Master orchestrates, selecting 2-3 relevant agents per message for natural cross-talk and debate. Best for strategic decisions, creative brainstorming, cross-functional alignment, and complex problem-solving. See [Party Mode Guide](./party-mode.md).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Status and Tracking
|
||||||
|
|
||||||
|
### bmm-workflow-status.yaml
|
||||||
|
|
||||||
|
**Phases 1-3.** Tracking file that shows current phase, completed workflows, progress, and next recommended actions. Created by workflow-init, updated automatically.
|
||||||
|
|
||||||
|
### sprint-status.yaml
|
||||||
|
|
||||||
|
**Phase 4 only.** Single source of truth for implementation tracking. Contains all epics, stories, and retrospectives with current status for each. Created by sprint-planning, updated by agents.
|
||||||
|
|
||||||
|
### Story Status Progression
|
||||||
|
|
||||||
|
```
|
||||||
|
backlog → ready-for-dev → in-progress → review → done
|
||||||
|
```
|
||||||
|
|
||||||
|
- **backlog** - Story exists in epic but not yet created
|
||||||
|
- **ready-for-dev** - Story file created via create-story; validation is optional (run `validate-create-story` for quality check before dev picks it up)
|
||||||
|
- **in-progress** - DEV is implementing via dev-story
|
||||||
|
- **review** - Implementation complete, awaiting code-review
|
||||||
|
- **done** - Completed with DoD met
|
||||||
|
|
||||||
|
### Epic Status Progression
|
||||||
|
|
||||||
|
```
|
||||||
|
backlog → in-progress → done
|
||||||
|
```
|
||||||
|
|
||||||
|
- **backlog** - Epic not yet started
|
||||||
|
- **in-progress** - Epic actively being worked on
|
||||||
|
- **done** - All stories in epic completed
|
||||||
|
|
||||||
|
### Retrospective
|
||||||
|
|
||||||
|
Workflow run after completing each epic to capture learnings, identify improvements, and feed insights into next epic planning. Critical for continuous improvement.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Project Types
|
||||||
|
|
||||||
|
### Greenfield
|
||||||
|
|
||||||
|
New project starting from scratch with no existing codebase. Freedom to establish patterns, choose stack, and design from clean slate.
|
||||||
|
|
||||||
|
### Brownfield
|
||||||
|
|
||||||
|
Existing project with established codebase, patterns, and constraints. Requires understanding existing architecture, respecting established conventions, and planning integration with current systems.
|
||||||
|
|
||||||
|
**Critical:** Brownfield projects should run document-project workflow BEFORE planning to ensure AI agents have adequate context about existing code.
|
||||||
|
|
||||||
|
### document-project Workflow
|
||||||
|
|
||||||
|
**Brownfield prerequisite.** Analyzes and documents existing codebase, creating comprehensive documentation including project overview, architecture analysis, source tree, API contracts, and data models. Three scan levels: quick, deep, exhaustive.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Implementation Terms
|
||||||
|
|
||||||
|
### Story
|
||||||
|
|
||||||
|
Single unit of implementable work with clear acceptance criteria, typically 2-8 hours of development effort. Stories are grouped into epics and tracked in sprint-status.yaml.
|
||||||
|
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### Story File
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Markdown file containing story details: description, acceptance criteria, technical notes, dependencies, implementation guidance, and testing requirements.
|
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### Story Context
|
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Implementation guidance embedded within story files during the create-story workflow. Provides implementation-specific context, references existing patterns, suggests approaches, and helps maintain consistency with established codebase conventions.
|
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|
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### Sprint Planning
|
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|
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|
Workflow that initializes Phase 4 implementation by creating sprint-status.yaml, extracting all epics/stories from planning docs, and setting up tracking infrastructure.
|
||||||
|
|
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|
### Gate Check
|
||||||
|
|
||||||
|
Validation workflow (implementation-readiness) run before Phase 4 to ensure PRD + Architecture + Epics + UX (optional) are aligned with no gaps or contradictions. Required for BMad Method and Enterprise Method tracks.
|
||||||
|
|
||||||
|
### DoD (Definition of Done)
|
||||||
|
|
||||||
|
Criteria that must be met before marking a story as done. Typically includes: implementation complete, tests written and passing, code reviewed, documentation updated, and acceptance criteria validated.
|
||||||
|
|
||||||
|
### Shard / Sharding
|
||||||
|
|
||||||
|
**For runtime LLM optimization only (NOT human docs).** Splitting large planning documents (PRD, epics, architecture) into smaller section-based files to improve workflow efficiency. Phase 1-3 workflows load entire sharded documents transparently. Phase 4 workflows selectively load only needed sections for massive token savings.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Additional Terms
|
||||||
|
|
||||||
|
### Workflow Status
|
||||||
|
|
||||||
|
Universal entry point workflow that checks for existing status file, displays current phase/progress, and recommends next action based on project state.
|
||||||
|
|
||||||
|
### Workflow Init
|
||||||
|
|
||||||
|
Initialization workflow that creates bmm-workflow-status.yaml, detects greenfield vs brownfield, determines planning track, and sets up appropriate workflow path.
|
||||||
|
|
||||||
|
### Track Selection
|
||||||
|
|
||||||
|
Automatic analysis by workflow-init that uses keyword analysis, complexity indicators, and project requirements to suggest appropriate track (Quick Flow, BMad Method, or Enterprise Method). User can override suggested track.
|
||||||
|
|
||||||
|
### Correct Course
|
||||||
|
|
||||||
|
Workflow run during Phase 4 when significant changes or issues arise. Analyzes impact, proposes solutions, and routes to appropriate remediation workflows.
|
||||||
|
|
||||||
|
### Migration Strategy
|
||||||
|
|
||||||
|
Plan for handling changes to existing data, schemas, APIs, or patterns during brownfield development. Critical for ensuring backward compatibility and smooth rollout.
|
||||||
|
|
||||||
|
### Feature Flags
|
||||||
|
|
||||||
|
Implementation technique for brownfield projects that allows gradual rollout of new functionality, easy rollback, and A/B testing. Recommended for BMad Method and Enterprise brownfield changes.
|
||||||
|
|
||||||
|
### Integration Points
|
||||||
|
|
||||||
|
Specific locations where new code connects with existing systems. Must be documented explicitly in brownfield tech-specs and architectures.
|
||||||
|
|
||||||
|
### Convention Detection
|
||||||
|
|
||||||
|
Quick Spec Flow feature that automatically detects existing code style, naming conventions, patterns, and frameworks from brownfield codebases, then asks user to confirm before proceeding.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Related Documentation
|
||||||
|
|
||||||
|
- [Quick Start Guide](./quick-start.md) - Learn BMM basics
|
||||||
|
- [Scale Adaptive System](./scale-adaptive-system.md) - Deep dive on tracks and complexity
|
||||||
|
- [Brownfield Guide](./brownfield-guide.md) - Working with existing codebases
|
||||||
|
- [Quick Spec Flow](./quick-spec-flow.md) - Fast-track for Quick Flow track
|
||||||
|
- [FAQ](./faq.md) - Common questions
|
||||||
Loading…
Reference in New Issue