Merge branch 'bmadcode:main' into main

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Basit Mustafa 2025-07-28 15:38:07 -07:00 committed by GitHub
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# Dependencies
node_modules/
package-lock.json
pnpm-lock.yaml
bun.lock
deno.lock

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# [4.31.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.4...v4.31.0) (2025-07-20)
### Bug Fixes
* enhanced user guide with better diagrams ([c445962](https://github.com/bmadcode/BMAD-METHOD/commit/c445962f259cd7d84c47a896e7fda99e83a30c8d))
# [4.33.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.32.0...v4.33.0) (2025-07-28)
### Features
* Installation includes a getting started user guide with detailed mermaid diagram ([df57d77](https://github.com/bmadcode/BMAD-METHOD/commit/df57d772cac9f9010811e7e86a6433a0fe636a45))
* version bump ([e9dd4e7](https://github.com/bmadcode/BMAD-METHOD/commit/e9dd4e7beb46d0c80df0cd65ae02d1867a56d7c1))
# [4.32.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.31.0...v4.32.0) (2025-07-27)
### Bug Fixes
- Add package-lock.json to fix GitHub Actions dependency resolution ([cce7a75](https://github.com/bmadcode/BMAD-METHOD/commit/cce7a758a632053e26d143b678eb7963599b432d))
- GHA fix ([62ccccd](https://github.com/bmadcode/BMAD-METHOD/commit/62ccccdc9e85f8621f63f99bd1ce0d14abe09783))
### Features
- Overhaul and Enhance 2D Unity Game Dev Expansion Pack ([#350](https://github.com/bmadcode/BMAD-METHOD/issues/350)) ([a7038d4](https://github.com/bmadcode/BMAD-METHOD/commit/a7038d43d18246f6aef175aa89ba059b7c94f61f))
# [4.31.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.4...v4.31.0) (2025-07-20)
### Bug Fixes
- enhanced user guide with better diagrams ([c445962](https://github.com/bmadcode/BMAD-METHOD/commit/c445962f259cd7d84c47a896e7fda99e83a30c8d))
### Features
- Installation includes a getting started user guide with detailed mermaid diagram ([df57d77](https://github.com/bmadcode/BMAD-METHOD/commit/df57d772cac9f9010811e7e86a6433a0fe636a45))
## [4.30.4](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.3...v4.30.4) (2025-07-19)
### Bug Fixes
* docs ([8619006](https://github.com/bmadcode/BMAD-METHOD/commit/8619006c16731b99fa36b434d209a0c2caf2d998))
* lint fix ([49e4897](https://github.com/bmadcode/BMAD-METHOD/commit/49e489701e55feac481806740ea54bebef042fba))
- docs ([8619006](https://github.com/bmadcode/BMAD-METHOD/commit/8619006c16731b99fa36b434d209a0c2caf2d998))
- lint fix ([49e4897](https://github.com/bmadcode/BMAD-METHOD/commit/49e489701e55feac481806740ea54bebef042fba))
## [4.30.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.2...v4.30.3) (2025-07-19)
### Bug Fixes
* improve code in the installer to be more memory efficient ([849e428](https://github.com/bmadcode/BMAD-METHOD/commit/849e42871ab845098fd196217bce83e43c736b8a))
- improve code in the installer to be more memory efficient ([849e428](https://github.com/bmadcode/BMAD-METHOD/commit/849e42871ab845098fd196217bce83e43c736b8a))
## [4.30.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.1...v4.30.2) (2025-07-17)
### Bug Fixes
* remove z2 ([dcb36a9](https://github.com/bmadcode/BMAD-METHOD/commit/dcb36a9b44b6644f6b2723c9067abaa9b0bc1999))
- remove z2 ([dcb36a9](https://github.com/bmadcode/BMAD-METHOD/commit/dcb36a9b44b6644f6b2723c9067abaa9b0bc1999))
## [4.30.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.30.0...v4.30.1) (2025-07-15)
### Bug Fixes
* added logo to installer, because why not... ([2cea37a](https://github.com/bmadcode/BMAD-METHOD/commit/2cea37aa8c1924ddf5aa476f4c312837f2615a70))
- added logo to installer, because why not... ([2cea37a](https://github.com/bmadcode/BMAD-METHOD/commit/2cea37aa8c1924ddf5aa476f4c312837f2615a70))
# [4.30.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.7...v4.30.0) (2025-07-15)
### Features
* installer is now VERY clear about IDE selection being a multiselect ([e24b6f8](https://github.com/bmadcode/BMAD-METHOD/commit/e24b6f84fd9e4ff4b99263019b5021ca2b145b2f))
- installer is now VERY clear about IDE selection being a multiselect ([e24b6f8](https://github.com/bmadcode/BMAD-METHOD/commit/e24b6f84fd9e4ff4b99263019b5021ca2b145b2f))
## [4.29.7](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.6...v4.29.7) (2025-07-14)
### Bug Fixes
* bundle build ([0723eed](https://github.com/bmadcode/BMAD-METHOD/commit/0723eed88140e76146dfbfdddd49afe86e8522ee))
- bundle build ([0723eed](https://github.com/bmadcode/BMAD-METHOD/commit/0723eed88140e76146dfbfdddd49afe86e8522ee))
## [4.29.6](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.5...v4.29.6) (2025-07-14)
### Bug Fixes
* improve agent task folowing in agressing cost saving ide model combos ([3621c33](https://github.com/bmadcode/BMAD-METHOD/commit/3621c330e65f328e7326f93a5fe27e65b08907e7))
- improve agent task folowing in agressing cost saving ide model combos ([3621c33](https://github.com/bmadcode/BMAD-METHOD/commit/3621c330e65f328e7326f93a5fe27e65b08907e7))
## [4.29.5](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.4...v4.29.5) (2025-07-14)
### Bug Fixes
* windows regex issue ([9f48c1a](https://github.com/bmadcode/BMAD-METHOD/commit/9f48c1a869a9cc54fb5e7d899c2af7a5cef70e10))
- windows regex issue ([9f48c1a](https://github.com/bmadcode/BMAD-METHOD/commit/9f48c1a869a9cc54fb5e7d899c2af7a5cef70e10))
## [4.29.4](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.3...v4.29.4) (2025-07-14)
### Bug Fixes
* empty .roomodes, support Windows-style newlines in YAML block regex ([#311](https://github.com/bmadcode/BMAD-METHOD/issues/311)) ([551e30b](https://github.com/bmadcode/BMAD-METHOD/commit/551e30b65e1f04386f0bd0193f726828df684d5b))
- empty .roomodes, support Windows-style newlines in YAML block regex ([#311](https://github.com/bmadcode/BMAD-METHOD/issues/311)) ([551e30b](https://github.com/bmadcode/BMAD-METHOD/commit/551e30b65e1f04386f0bd0193f726828df684d5b))
## [4.29.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.2...v4.29.3) (2025-07-13)
### Bug Fixes
* annoying YAML lint error ([afea271](https://github.com/bmadcode/BMAD-METHOD/commit/afea271e5e3b14a0da497e241b6521ba5a80b85b))
- annoying YAML lint error ([afea271](https://github.com/bmadcode/BMAD-METHOD/commit/afea271e5e3b14a0da497e241b6521ba5a80b85b))
## [4.29.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.1...v4.29.2) (2025-07-13)
### Bug Fixes
* add readme note about discord joining issues ([4ceaced](https://github.com/bmadcode/BMAD-METHOD/commit/4ceacedd7370ea80181db0d66cf8da8dcbfdd109))
- add readme note about discord joining issues ([4ceaced](https://github.com/bmadcode/BMAD-METHOD/commit/4ceacedd7370ea80181db0d66cf8da8dcbfdd109))
## [4.29.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.29.0...v4.29.1) (2025-07-13)
### Bug Fixes
* brianstorming facilitation output ([f62c05a](https://github.com/bmadcode/BMAD-METHOD/commit/f62c05ab0f54e6c26c67cd9ac11200b172d11076))
- brianstorming facilitation output ([f62c05a](https://github.com/bmadcode/BMAD-METHOD/commit/f62c05ab0f54e6c26c67cd9ac11200b172d11076))
# [4.29.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.28.0...v4.29.0) (2025-07-13)
### Features
* Claude Code slash commands for Tasks and Agents! ([e9e541a](https://github.com/bmadcode/BMAD-METHOD/commit/e9e541a52e45f6632b2f8c91d10e39c077c1ecc9))
- Claude Code slash commands for Tasks and Agents! ([e9e541a](https://github.com/bmadcode/BMAD-METHOD/commit/e9e541a52e45f6632b2f8c91d10e39c077c1ecc9))
# [4.28.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.6...v4.28.0) (2025-07-12)
### Features
* bmad-master can load kb properly ([3c13c56](https://github.com/bmadcode/BMAD-METHOD/commit/3c13c564988f9750e043939dd770aea4196a7e7a))
- bmad-master can load kb properly ([3c13c56](https://github.com/bmadcode/BMAD-METHOD/commit/3c13c564988f9750e043939dd770aea4196a7e7a))
## [4.27.6](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.5...v4.27.6) (2025-07-08)
### Bug Fixes
* installer improvement ([db30230](https://github.com/bmadcode/BMAD-METHOD/commit/db302309f42da49daa309b5ba1a625c719e5bb14))
- installer improvement ([db30230](https://github.com/bmadcode/BMAD-METHOD/commit/db302309f42da49daa309b5ba1a625c719e5bb14))
## [4.27.5](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.4...v4.27.5) (2025-07-08)
### Bug Fixes
* installer for github copilot asks follow up questions right away now so it does not seem to hang, and some minor doc improvements ([cadf8b6](https://github.com/bmadcode/BMAD-METHOD/commit/cadf8b6750afd5daa32eb887608c614584156a69))
- installer for github copilot asks follow up questions right away now so it does not seem to hang, and some minor doc improvements ([cadf8b6](https://github.com/bmadcode/BMAD-METHOD/commit/cadf8b6750afd5daa32eb887608c614584156a69))
## [4.27.4](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.3...v4.27.4) (2025-07-07)
### Bug Fixes
* doc updates ([1b86cd4](https://github.com/bmadcode/BMAD-METHOD/commit/1b86cd4db3644ca2b2b4a94821cc8b5690d78e0a))
- doc updates ([1b86cd4](https://github.com/bmadcode/BMAD-METHOD/commit/1b86cd4db3644ca2b2b4a94821cc8b5690d78e0a))
## [4.27.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.2...v4.27.3) (2025-07-07)
### Bug Fixes
* remove test zoo folder ([908dcd7](https://github.com/bmadcode/BMAD-METHOD/commit/908dcd7e9afae3fd23cd894c0d09855fc9c42d0e))
- remove test zoo folder ([908dcd7](https://github.com/bmadcode/BMAD-METHOD/commit/908dcd7e9afae3fd23cd894c0d09855fc9c42d0e))
## [4.27.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.1...v4.27.2) (2025-07-07)
### Bug Fixes
* improve output ([a5ffe7b](https://github.com/bmadcode/BMAD-METHOD/commit/a5ffe7b9b209ae02a9d97adf60fe73c0bc9701e4))
- improve output ([a5ffe7b](https://github.com/bmadcode/BMAD-METHOD/commit/a5ffe7b9b209ae02a9d97adf60fe73c0bc9701e4))
## [4.27.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.27.0...v4.27.1) (2025-07-07)
### Bug Fixes
* build web bundles with new file extension includsion ([92201ae](https://github.com/bmadcode/BMAD-METHOD/commit/92201ae7ede620ec09b4764edaed97be42a3b78f))
- build web bundles with new file extension includsion ([92201ae](https://github.com/bmadcode/BMAD-METHOD/commit/92201ae7ede620ec09b4764edaed97be42a3b78f))
# [4.27.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.26.0...v4.27.0) (2025-07-06)
### Bug Fixes
* readme consolidation and version bumps ([0a61d3d](https://github.com/bmadcode/BMAD-METHOD/commit/0a61d3de4af880f6e3bf934a92b1827754ed8ce6))
- readme consolidation and version bumps ([0a61d3d](https://github.com/bmadcode/BMAD-METHOD/commit/0a61d3de4af880f6e3bf934a92b1827754ed8ce6))
### Features
* big improvement to advanced elicitation ([1bc9960](https://github.com/bmadcode/BMAD-METHOD/commit/1bc9960808098fba6b43850311799022319df841))
* experimental doc creator v2 and template system ([b785371](https://github.com/bmadcode/BMAD-METHOD/commit/b78537115da06b01e140833fd1d73950c7f2e41f))
* Massive improvement to the brainstorming task! ([9f53caf](https://github.com/bmadcode/BMAD-METHOD/commit/9f53caf4c6f9c67195b1aae14d54987f81d76e07))
* WIP create-docv2 ([c107af0](https://github.com/bmadcode/BMAD-METHOD/commit/c107af05984718c1af2cf80118353e8d2e6f906f))
- big improvement to advanced elicitation ([1bc9960](https://github.com/bmadcode/BMAD-METHOD/commit/1bc9960808098fba6b43850311799022319df841))
- experimental doc creator v2 and template system ([b785371](https://github.com/bmadcode/BMAD-METHOD/commit/b78537115da06b01e140833fd1d73950c7f2e41f))
- Massive improvement to the brainstorming task! ([9f53caf](https://github.com/bmadcode/BMAD-METHOD/commit/9f53caf4c6f9c67195b1aae14d54987f81d76e07))
- WIP create-docv2 ([c107af0](https://github.com/bmadcode/BMAD-METHOD/commit/c107af05984718c1af2cf80118353e8d2e6f906f))
# [4.26.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.25.1...v4.26.0) (2025-07-06)
### Features
* **trae:** add support for trae ide integration ([#298](https://github.com/bmadcode/BMAD-METHOD/issues/298)) ([fae0f5f](https://github.com/bmadcode/BMAD-METHOD/commit/fae0f5ff73a603dc1aacc29f184e2a4138446524))
- **trae:** add support for trae ide integration ([#298](https://github.com/bmadcode/BMAD-METHOD/issues/298)) ([fae0f5f](https://github.com/bmadcode/BMAD-METHOD/commit/fae0f5ff73a603dc1aacc29f184e2a4138446524))
## [4.25.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.25.0...v4.25.1) (2025-07-06)
### Bug Fixes
* spelling errors in documentation. ([#297](https://github.com/bmadcode/BMAD-METHOD/issues/297)) ([47b9d9f](https://github.com/bmadcode/BMAD-METHOD/commit/47b9d9f3e87be62c8520ed6cb0048df727a9534f))
- spelling errors in documentation. ([#297](https://github.com/bmadcode/BMAD-METHOD/issues/297)) ([47b9d9f](https://github.com/bmadcode/BMAD-METHOD/commit/47b9d9f3e87be62c8520ed6cb0048df727a9534f))
# [4.25.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.6...v4.25.0) (2025-07-05)
### Bug Fixes
* update web bundles ([42684e6](https://github.com/bmadcode/BMAD-METHOD/commit/42684e68af4396797962f3f851147523a6741608))
- update web bundles ([42684e6](https://github.com/bmadcode/BMAD-METHOD/commit/42684e68af4396797962f3f851147523a6741608))
### Features
* improvements to agent task usage, sm story drafting, dev implementation, qa review process, and addition of a new sm independant review of a draft story ([2874a54](https://github.com/bmadcode/BMAD-METHOD/commit/2874a54a9b25b48c199b2e9dc63a9555e716c636))
- improvements to agent task usage, sm story drafting, dev implementation, qa review process, and addition of a new sm independant review of a draft story ([2874a54](https://github.com/bmadcode/BMAD-METHOD/commit/2874a54a9b25b48c199b2e9dc63a9555e716c636))
## [4.24.6](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.5...v4.24.6) (2025-07-04)
### Bug Fixes
* version bump and web build fix ([1c845e5](https://github.com/bmadcode/BMAD-METHOD/commit/1c845e5b2c77a77d887d8216152ba09110c72e40))
- version bump and web build fix ([1c845e5](https://github.com/bmadcode/BMAD-METHOD/commit/1c845e5b2c77a77d887d8216152ba09110c72e40))
## [4.24.5](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.4...v4.24.5) (2025-07-04)
### Bug Fixes
* yaml standardization in files and installer actions ([094f9f3](https://github.com/bmadcode/BMAD-METHOD/commit/094f9f3eabf563c9a89ecaf360fed63386b46ed4))
- yaml standardization in files and installer actions ([094f9f3](https://github.com/bmadcode/BMAD-METHOD/commit/094f9f3eabf563c9a89ecaf360fed63386b46ed4))
## [4.24.4](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.3...v4.24.4) (2025-07-04)
### Bug Fixes
* documentation updates ([2018ad0](https://github.com/bmadcode/BMAD-METHOD/commit/2018ad07c7d4c68efb3c24d85ac7612942c6df9c))
- documentation updates ([2018ad0](https://github.com/bmadcode/BMAD-METHOD/commit/2018ad07c7d4c68efb3c24d85ac7612942c6df9c))
## [4.24.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.2...v4.24.3) (2025-07-04)
### Bug Fixes
* update YAML library from 'yaml' to 'js-yaml' in resolveExpansionPackCoreAgents for consistency ([#295](https://github.com/bmadcode/BMAD-METHOD/issues/295)) ([03f30ad](https://github.com/bmadcode/BMAD-METHOD/commit/03f30ad28b282fbb4fa5a6ed6b57d0327218cce0))
- update YAML library from 'yaml' to 'js-yaml' in resolveExpansionPackCoreAgents for consistency ([#295](https://github.com/bmadcode/BMAD-METHOD/issues/295)) ([03f30ad](https://github.com/bmadcode/BMAD-METHOD/commit/03f30ad28b282fbb4fa5a6ed6b57d0327218cce0))
## [4.24.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.1...v4.24.2) (2025-07-03)
### Bug Fixes
* version bump and restore dist folder ([87c451a](https://github.com/bmadcode/BMAD-METHOD/commit/87c451a5c3161fbc86f88619a2bfcfc322eb247e))
- version bump and restore dist folder ([87c451a](https://github.com/bmadcode/BMAD-METHOD/commit/87c451a5c3161fbc86f88619a2bfcfc322eb247e))
## [4.24.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.24.0...v4.24.1) (2025-07-03)
### Bug Fixes
* centralized yamlExtraction function and all now fix character issues for windows ([e2985d6](https://github.com/bmadcode/BMAD-METHOD/commit/e2985d6093136575e8d8c91ce53c82abc4097de6))
* filtering extension stripping logic update ([405954a](https://github.com/bmadcode/BMAD-METHOD/commit/405954ad924d8bd66f94c918643f6e9c091d4d09))
* standardize on file extension .yaml instead of a mix of yml and yaml ([a4c0b18](https://github.com/bmadcode/BMAD-METHOD/commit/a4c0b1839d12d2ad21b7949aa30f4f7d82ec6c9c))
- centralized yamlExtraction function and all now fix character issues for windows ([e2985d6](https://github.com/bmadcode/BMAD-METHOD/commit/e2985d6093136575e8d8c91ce53c82abc4097de6))
- filtering extension stripping logic update ([405954a](https://github.com/bmadcode/BMAD-METHOD/commit/405954ad924d8bd66f94c918643f6e9c091d4d09))
- standardize on file extension .yaml instead of a mix of yml and yaml ([a4c0b18](https://github.com/bmadcode/BMAD-METHOD/commit/a4c0b1839d12d2ad21b7949aa30f4f7d82ec6c9c))
# [4.24.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.23.0...v4.24.0) (2025-07-02)
### Bug Fixes
* corrected cursor agent update instructions ([84e394a](https://github.com/bmadcode/BMAD-METHOD/commit/84e394ac11136d9cf8164cefc9ca8e298e8ef0ec))
- corrected cursor agent update instructions ([84e394a](https://github.com/bmadcode/BMAD-METHOD/commit/84e394ac11136d9cf8164cefc9ca8e298e8ef0ec))
### Features
* workflow plans introduced, preliminary feature under review ([731589a](https://github.com/bmadcode/BMAD-METHOD/commit/731589aa287c31ea120e232b4dcc07e9790500ff))
- workflow plans introduced, preliminary feature under review ([731589a](https://github.com/bmadcode/BMAD-METHOD/commit/731589aa287c31ea120e232b4dcc07e9790500ff))
# [4.23.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.22.1...v4.23.0) (2025-07-01)
### Features
* Github Copilot integration ([#284](https://github.com/bmadcode/BMAD-METHOD/issues/284)) ([1a4ca4f](https://github.com/bmadcode/BMAD-METHOD/commit/1a4ca4ffa630c2d4156bdd7a040d4c2274801757))
- Github Copilot integration ([#284](https://github.com/bmadcode/BMAD-METHOD/issues/284)) ([1a4ca4f](https://github.com/bmadcode/BMAD-METHOD/commit/1a4ca4ffa630c2d4156bdd7a040d4c2274801757))
## [4.22.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.22.0...v4.22.1) (2025-06-30)
### Bug Fixes
* update expansion versions ([6905fe7](https://github.com/bmadcode/BMAD-METHOD/commit/6905fe72f6c2abefbfd65729d1be85752130a1d2))
- update expansion versions ([6905fe7](https://github.com/bmadcode/BMAD-METHOD/commit/6905fe72f6c2abefbfd65729d1be85752130a1d2))
# [4.22.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.21.2...v4.22.0) (2025-06-30)
### Features
* create doc more explicit and readme improvement ([a1b30d9](https://github.com/bmadcode/BMAD-METHOD/commit/a1b30d9341d2ceff79db2c7e178860c5ef0d99e5))
- create doc more explicit and readme improvement ([a1b30d9](https://github.com/bmadcode/BMAD-METHOD/commit/a1b30d9341d2ceff79db2c7e178860c5ef0d99e5))
## [4.21.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.21.1...v4.21.2) (2025-06-30)
### Bug Fixes
* improve create-doc task clarity for template execution ([86d5139](https://github.com/bmadcode/BMAD-METHOD/commit/86d5139aea7097cc5d4ee9da0f7d3e395ce0835e))
- improve create-doc task clarity for template execution ([86d5139](https://github.com/bmadcode/BMAD-METHOD/commit/86d5139aea7097cc5d4ee9da0f7d3e395ce0835e))
## [4.21.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.21.0...v4.21.1) (2025-06-30)
### Bug Fixes
* readme clarifies that the installer handles installs upgrades and expansion installation ([9371a57](https://github.com/bmadcode/BMAD-METHOD/commit/9371a5784f6a6f2ad358a72ea0cde9c980357167))
- readme clarifies that the installer handles installs upgrades and expansion installation ([9371a57](https://github.com/bmadcode/BMAD-METHOD/commit/9371a5784f6a6f2ad358a72ea0cde9c980357167))
# [4.21.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.20.0...v4.21.0) (2025-06-30)
### Bug Fixes
* remove unneeded files ([c48f200](https://github.com/bmadcode/BMAD-METHOD/commit/c48f200727384f37a42f4c6b1a946cb90f2445fe))
- remove unneeded files ([c48f200](https://github.com/bmadcode/BMAD-METHOD/commit/c48f200727384f37a42f4c6b1a946cb90f2445fe))
### Features
* massive installer improvement update ([c151bda](https://github.com/bmadcode/BMAD-METHOD/commit/c151bda93833aa310ccc7c0eabcf483376f9e82a))
- massive installer improvement update ([c151bda](https://github.com/bmadcode/BMAD-METHOD/commit/c151bda93833aa310ccc7c0eabcf483376f9e82a))
# [4.20.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.19.2...v4.20.0) (2025-06-29)
### Features
* Massive documentation refactor, added explanation of the new expanded role of the QA agent that will make your code quality MUCH better. 2 new diagram clearly explain the role of the pre dev ideation cycle (prd and architecture) and the details of how the dev cycle works. ([c881dcc](https://github.com/bmadcode/BMAD-METHOD/commit/c881dcc48ff827ddfe8653aa364a021a66ce66eb))
- Massive documentation refactor, added explanation of the new expanded role of the QA agent that will make your code quality MUCH better. 2 new diagram clearly explain the role of the pre dev ideation cycle (prd and architecture) and the details of how the dev cycle works. ([c881dcc](https://github.com/bmadcode/BMAD-METHOD/commit/c881dcc48ff827ddfe8653aa364a021a66ce66eb))
## [4.19.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.19.1...v4.19.2) (2025-06-28)
### Bug Fixes
* docs update and correction ([2408068](https://github.com/bmadcode/BMAD-METHOD/commit/240806888448bb3a42acfd2f209976d489157e21))
- docs update and correction ([2408068](https://github.com/bmadcode/BMAD-METHOD/commit/240806888448bb3a42acfd2f209976d489157e21))
## [4.19.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.19.0...v4.19.1) (2025-06-28)
### Bug Fixes
* discord link ([2ea806b](https://github.com/bmadcode/BMAD-METHOD/commit/2ea806b3af58ad37fcb695146883a9cd3003363d))
- discord link ([2ea806b](https://github.com/bmadcode/BMAD-METHOD/commit/2ea806b3af58ad37fcb695146883a9cd3003363d))
# [4.19.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.18.0...v4.19.0) (2025-06-28)
### Bug Fixes
* expansion install config ([50d17ed](https://github.com/bmadcode/BMAD-METHOD/commit/50d17ed65d40f6688f3b6e62732fb2280b6b116e))
- expansion install config ([50d17ed](https://github.com/bmadcode/BMAD-METHOD/commit/50d17ed65d40f6688f3b6e62732fb2280b6b116e))
### Features
* install for ide now sets up rules also for expansion agents! ([b82978f](https://github.com/bmadcode/BMAD-METHOD/commit/b82978fd38ea789a799ccc1373cfb61a2001c1e0))
- install for ide now sets up rules also for expansion agents! ([b82978f](https://github.com/bmadcode/BMAD-METHOD/commit/b82978fd38ea789a799ccc1373cfb61a2001c1e0))
# [4.18.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.17.0...v4.18.0) (2025-06-28)
### Features
* expansion teams can now include core agents and include their assets automatically ([c70f1a0](https://github.com/bmadcode/BMAD-METHOD/commit/c70f1a056b0f6e3c805096ee5d27f0a3640fb00c))
* remove hardcoding from installer for agents, improve expansion pack installation to its own locations, common files moved to common folder ([95e833b](https://github.com/bmadcode/BMAD-METHOD/commit/95e833beebc3a60f73a7a1c67d534c8eb6bf48fd))
- expansion teams can now include core agents and include their assets automatically ([c70f1a0](https://github.com/bmadcode/BMAD-METHOD/commit/c70f1a056b0f6e3c805096ee5d27f0a3640fb00c))
- remove hardcoding from installer for agents, improve expansion pack installation to its own locations, common files moved to common folder ([95e833b](https://github.com/bmadcode/BMAD-METHOD/commit/95e833beebc3a60f73a7a1c67d534c8eb6bf48fd))
# [4.17.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.16.1...v4.17.0) (2025-06-27)
### Features
* add GEMINI.md to agent context files ([#272](https://github.com/bmadcode/BMAD-METHOD/issues/272)) ([b557570](https://github.com/bmadcode/BMAD-METHOD/commit/b557570081149352e4efbef8046935650f6ecea1))
- add GEMINI.md to agent context files ([#272](https://github.com/bmadcode/BMAD-METHOD/issues/272)) ([b557570](https://github.com/bmadcode/BMAD-METHOD/commit/b557570081149352e4efbef8046935650f6ecea1))
## [4.16.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.16.0...v4.16.1) (2025-06-26)
### Bug Fixes
* remove accidental folder add ([b1c2de1](https://github.com/bmadcode/BMAD-METHOD/commit/b1c2de1fb58029f68e021faa90cd5d5faf345198))
- remove accidental folder add ([b1c2de1](https://github.com/bmadcode/BMAD-METHOD/commit/b1c2de1fb58029f68e021faa90cd5d5faf345198))
# [4.16.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.15.0...v4.16.0) (2025-06-26)
### Features
* repo builds all rules sets for supported ides for easy copy if desired ([ea945bb](https://github.com/bmadcode/BMAD-METHOD/commit/ea945bb43f6ea50594910b954c72e79f96a8504c))
- repo builds all rules sets for supported ides for easy copy if desired ([ea945bb](https://github.com/bmadcode/BMAD-METHOD/commit/ea945bb43f6ea50594910b954c72e79f96a8504c))
# [4.15.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.14.1...v4.15.0) (2025-06-26)
### Features
* Add Gemini CLI Integration ([#271](https://github.com/bmadcode/BMAD-METHOD/issues/271)) ([44b9d7b](https://github.com/bmadcode/BMAD-METHOD/commit/44b9d7bcb5cbb6de5a15d8f2ec7918d186ac9576))
- Add Gemini CLI Integration ([#271](https://github.com/bmadcode/BMAD-METHOD/issues/271)) ([44b9d7b](https://github.com/bmadcode/BMAD-METHOD/commit/44b9d7bcb5cbb6de5a15d8f2ec7918d186ac9576))
## [4.14.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.14.0...v4.14.1) (2025-06-26)
### Bug Fixes
* add updated web builds ([6dabbcb](https://github.com/bmadcode/BMAD-METHOD/commit/6dabbcb670ef22708db6c01dac82069547ca79d6))
- add updated web builds ([6dabbcb](https://github.com/bmadcode/BMAD-METHOD/commit/6dabbcb670ef22708db6c01dac82069547ca79d6))
# [4.14.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.13.0...v4.14.0) (2025-06-25)
### Features
* enhance QA agent as senior developer with code review capabilities and major brownfield improvements ([3af3d33](https://github.com/bmadcode/BMAD-METHOD/commit/3af3d33d4a40586479a382620687fa99a9f6a5f7))
- enhance QA agent as senior developer with code review capabilities and major brownfield improvements ([3af3d33](https://github.com/bmadcode/BMAD-METHOD/commit/3af3d33d4a40586479a382620687fa99a9f6a5f7))
# [4.13.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.12.0...v4.13.0) (2025-06-24)
### Features
* **ide-setup:** add support for Cline IDE and configuration rules ([#262](https://github.com/bmadcode/BMAD-METHOD/issues/262)) ([913dbec](https://github.com/bmadcode/BMAD-METHOD/commit/913dbeced60ad65086df6233086d83a51ead81a9))
- **ide-setup:** add support for Cline IDE and configuration rules ([#262](https://github.com/bmadcode/BMAD-METHOD/issues/262)) ([913dbec](https://github.com/bmadcode/BMAD-METHOD/commit/913dbeced60ad65086df6233086d83a51ead81a9))
# [4.12.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.11.0...v4.12.0) (2025-06-23)
### Features
* **dev-agent:** add quality gates to prevent task completion with failing validations ([#261](https://github.com/bmadcode/BMAD-METHOD/issues/261)) ([45110ff](https://github.com/bmadcode/BMAD-METHOD/commit/45110ffffe6d29cc08e227e22a901892185dfbd2))
- **dev-agent:** add quality gates to prevent task completion with failing validations ([#261](https://github.com/bmadcode/BMAD-METHOD/issues/261)) ([45110ff](https://github.com/bmadcode/BMAD-METHOD/commit/45110ffffe6d29cc08e227e22a901892185dfbd2))
# [4.11.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.10.3...v4.11.0) (2025-06-21)
### Bug Fixes
* resolve web bundles directory path when using relative paths in NPX installer ([5c8485d](https://github.com/bmadcode/BMAD-METHOD/commit/5c8485d09ffec60ad4965ced62f4595890cb7535))
- resolve web bundles directory path when using relative paths in NPX installer ([5c8485d](https://github.com/bmadcode/BMAD-METHOD/commit/5c8485d09ffec60ad4965ced62f4595890cb7535))
### Features
* add markdown-tree integration for document sharding ([540578b](https://github.com/bmadcode/BMAD-METHOD/commit/540578b39d1815e41e11f0e87545de3f09ee54e1))
- add markdown-tree integration for document sharding ([540578b](https://github.com/bmadcode/BMAD-METHOD/commit/540578b39d1815e41e11f0e87545de3f09ee54e1))
## [4.10.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.10.2...v4.10.3) (2025-06-20)
### Bug Fixes
* bundle update ([2cf3ba1](https://github.com/bmadcode/BMAD-METHOD/commit/2cf3ba1ab8dd7e52584bef16a96e65e7d2513c4f))
- bundle update ([2cf3ba1](https://github.com/bmadcode/BMAD-METHOD/commit/2cf3ba1ab8dd7e52584bef16a96e65e7d2513c4f))
## [4.10.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.10.1...v4.10.2) (2025-06-20)
### Bug Fixes
* file formatting ([c78a35f](https://github.com/bmadcode/BMAD-METHOD/commit/c78a35f547459b07a15d94c827ec05921cd21571))
- file formatting ([c78a35f](https://github.com/bmadcode/BMAD-METHOD/commit/c78a35f547459b07a15d94c827ec05921cd21571))
## [4.10.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.10.0...v4.10.1) (2025-06-20)
### Bug Fixes
* SM sometimes would skip the rest of the epic stories, fixed ([1148b32](https://github.com/bmadcode/BMAD-METHOD/commit/1148b32fa97586d2f86d07a70ffbf9bb8c327261))
- SM sometimes would skip the rest of the epic stories, fixed ([1148b32](https://github.com/bmadcode/BMAD-METHOD/commit/1148b32fa97586d2f86d07a70ffbf9bb8c327261))
# [4.10.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.9.2...v4.10.0) (2025-06-19)
### Features
* Core Config and doc sharding is now optional in v4 ([ff6112d](https://github.com/bmadcode/BMAD-METHOD/commit/ff6112d6c2f822ed22c75046f5a14f05e36041c2))
- Core Config and doc sharding is now optional in v4 ([ff6112d](https://github.com/bmadcode/BMAD-METHOD/commit/ff6112d6c2f822ed22c75046f5a14f05e36041c2))
## [4.9.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.9.1...v4.9.2) (2025-06-19)
### Bug Fixes
* bad brownfield yml ([09d2ad6](https://github.com/bmadcode/BMAD-METHOD/commit/09d2ad6aea187996d0a2e1dff27d9bf7e3e6dc06))
- bad brownfield yml ([09d2ad6](https://github.com/bmadcode/BMAD-METHOD/commit/09d2ad6aea187996d0a2e1dff27d9bf7e3e6dc06))
## [4.9.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.9.0...v4.9.1) (2025-06-19)
### Bug Fixes
* dist bundles updated ([d9a989d](https://github.com/bmadcode/BMAD-METHOD/commit/d9a989dbe50da62cf598afa07a8588229c56b69c))
- dist bundles updated ([d9a989d](https://github.com/bmadcode/BMAD-METHOD/commit/d9a989dbe50da62cf598afa07a8588229c56b69c))
# [4.9.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.8.0...v4.9.0) (2025-06-19)
### Features
* dev can use debug log configured in core-config.yaml ([0e5aaf0](https://github.com/bmadcode/BMAD-METHOD/commit/0e5aaf07bbc6fd9f2706ea26e35f5f38fd72147a))
- dev can use debug log configured in core-config.yaml ([0e5aaf0](https://github.com/bmadcode/BMAD-METHOD/commit/0e5aaf07bbc6fd9f2706ea26e35f5f38fd72147a))
# [4.8.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.7.0...v4.8.0) (2025-06-19)
### Bug Fixes
* installer has fast v4 update option now to keep the bmad method up to date with changes easily without breaking any customizations from the user. The SM and DEV are much more configurable to find epics stories and architectureal information when the prd and architecture are deviant from v4 templates and/or have not been sharded. so a config will give the user the option to configure the SM to use the full large documents or the sharded versions! ([aea7f3c](https://github.com/bmadcode/BMAD-METHOD/commit/aea7f3cc86e749d25ed18bed761dc2839023b3b3))
* prevent double installation when updating v4 ([af0e767](https://github.com/bmadcode/BMAD-METHOD/commit/af0e767ecf1b91d41f114e1a5d7bf5da08de57d6))
* resolve undefined config properties in performUpdate ([0185e01](https://github.com/bmadcode/BMAD-METHOD/commit/0185e012bb579948a4de1ea3950db4e399761619))
* update file-manager to properly handle YAML manifest files ([724cdd0](https://github.com/bmadcode/BMAD-METHOD/commit/724cdd07a199cb12b82236ad34ca1a0c61eb43e2))
- installer has fast v4 update option now to keep the bmad method up to date with changes easily without breaking any customizations from the user. The SM and DEV are much more configurable to find epics stories and architectureal information when the prd and architecture are deviant from v4 templates and/or have not been sharded. so a config will give the user the option to configure the SM to use the full large documents or the sharded versions! ([aea7f3c](https://github.com/bmadcode/BMAD-METHOD/commit/aea7f3cc86e749d25ed18bed761dc2839023b3b3))
- prevent double installation when updating v4 ([af0e767](https://github.com/bmadcode/BMAD-METHOD/commit/af0e767ecf1b91d41f114e1a5d7bf5da08de57d6))
- resolve undefined config properties in performUpdate ([0185e01](https://github.com/bmadcode/BMAD-METHOD/commit/0185e012bb579948a4de1ea3950db4e399761619))
- update file-manager to properly handle YAML manifest files ([724cdd0](https://github.com/bmadcode/BMAD-METHOD/commit/724cdd07a199cb12b82236ad34ca1a0c61eb43e2))
### Features
* add early v4 detection for improved update flow ([29e7bbf](https://github.com/bmadcode/BMAD-METHOD/commit/29e7bbf4c5aa7e17854061a5ee695f44324f307a))
* add file resolution context for IDE agents ([74d9bb4](https://github.com/bmadcode/BMAD-METHOD/commit/74d9bb4b2b70a341673849a1df704f6eac70c3de))
* update web builder to remove IDE-specific properties from agent bundles ([2f2a1e7](https://github.com/bmadcode/BMAD-METHOD/commit/2f2a1e72d6a70f8127db6ba58a563d0f289621c3))
- add early v4 detection for improved update flow ([29e7bbf](https://github.com/bmadcode/BMAD-METHOD/commit/29e7bbf4c5aa7e17854061a5ee695f44324f307a))
- add file resolution context for IDE agents ([74d9bb4](https://github.com/bmadcode/BMAD-METHOD/commit/74d9bb4b2b70a341673849a1df704f6eac70c3de))
- update web builder to remove IDE-specific properties from agent bundles ([2f2a1e7](https://github.com/bmadcode/BMAD-METHOD/commit/2f2a1e72d6a70f8127db6ba58a563d0f289621c3))
# [4.7.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.6.3...v4.7.0) (2025-06-19)
### Features
* extensive bmad-kb for web orchestrator to be much more helpful ([e663a11](https://github.com/bmadcode/BMAD-METHOD/commit/e663a1146b89e7b5078d9726649a51ae5624da46))
- extensive bmad-kb for web orchestrator to be much more helpful ([e663a11](https://github.com/bmadcode/BMAD-METHOD/commit/e663a1146b89e7b5078d9726649a51ae5624da46))
## [4.6.3](https://github.com/bmadcode/BMAD-METHOD/compare/v4.6.2...v4.6.3) (2025-06-19)
### Bug Fixes
* SM fixed file resolution issue in v4 ([61ab116](https://github.com/bmadcode/BMAD-METHOD/commit/61ab1161e59a92d657ab663082abcaf26729fa6b))
- SM fixed file resolution issue in v4 ([61ab116](https://github.com/bmadcode/BMAD-METHOD/commit/61ab1161e59a92d657ab663082abcaf26729fa6b))
## [4.6.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.6.1...v4.6.2) (2025-06-19)
### Bug Fixes
* installer upgrade path fixed ([bd6a558](https://github.com/bmadcode/BMAD-METHOD/commit/bd6a55892906077a700f488bde175b57e846729d))
- installer upgrade path fixed ([bd6a558](https://github.com/bmadcode/BMAD-METHOD/commit/bd6a55892906077a700f488bde175b57e846729d))
## [4.6.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.6.0...v4.6.1) (2025-06-19)
### Bug Fixes
* expansion pack builder now includes proper dependencies from core as needed, and default template file name save added to template llm instructions ([9dded00](https://github.com/bmadcode/BMAD-METHOD/commit/9dded003565879901246885d60787695e0d0b7bd))
- expansion pack builder now includes proper dependencies from core as needed, and default template file name save added to template llm instructions ([9dded00](https://github.com/bmadcode/BMAD-METHOD/commit/9dded003565879901246885d60787695e0d0b7bd))
# [4.6.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.5.1...v4.6.0) (2025-06-18)
### Bug Fixes
* orchestractor yml ([3727cc7](https://github.com/bmadcode/BMAD-METHOD/commit/3727cc764a7c7295932ff872e2e5be8b4c4e6859))
- orchestractor yml ([3727cc7](https://github.com/bmadcode/BMAD-METHOD/commit/3727cc764a7c7295932ff872e2e5be8b4c4e6859))
### Features
* removed some templates that are not ready for use ([b03aece](https://github.com/bmadcode/BMAD-METHOD/commit/b03aece79e52cfe9585225de5aff7659293d9295))
- removed some templates that are not ready for use ([b03aece](https://github.com/bmadcode/BMAD-METHOD/commit/b03aece79e52cfe9585225de5aff7659293d9295))
## [4.5.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.5.0...v4.5.1) (2025-06-18)
### Bug Fixes
* docs had some ide specific errors ([a954c7e](https://github.com/bmadcode/BMAD-METHOD/commit/a954c7e24284a6637483a9e47fc63a8f9d7dfbad))
- docs had some ide specific errors ([a954c7e](https://github.com/bmadcode/BMAD-METHOD/commit/a954c7e24284a6637483a9e47fc63a8f9d7dfbad))
# [4.5.0](https://github.com/bmadcode/BMAD-METHOD/compare/v4.4.2...v4.5.0) (2025-06-17)
### Bug Fixes
* installer relative path issue for npx resolved ([8b9bda5](https://github.com/bmadcode/BMAD-METHOD/commit/8b9bda5639ec882f1887f20b4610a6c2183042c6))
* readme updated to indicate move of web-bundles ([7e9574f](https://github.com/bmadcode/BMAD-METHOD/commit/7e9574f571f41ae5003a1664d999c282dd7398be))
* temp disable yml linting ([296c2fb](https://github.com/bmadcode/BMAD-METHOD/commit/296c2fbcbd9ac40b3c68633ba7454aacf1e31204))
* update documentation and installer to reflect .roomodes file location in project root ([#236](https://github.com/bmadcode/BMAD-METHOD/issues/236)) ([bd7f030](https://github.com/bmadcode/BMAD-METHOD/commit/bd7f03016bfa13e39cb39aedb24db9fccbed18a7))
- installer relative path issue for npx resolved ([8b9bda5](https://github.com/bmadcode/BMAD-METHOD/commit/8b9bda5639ec882f1887f20b4610a6c2183042c6))
- readme updated to indicate move of web-bundles ([7e9574f](https://github.com/bmadcode/BMAD-METHOD/commit/7e9574f571f41ae5003a1664d999c282dd7398be))
- temp disable yml linting ([296c2fb](https://github.com/bmadcode/BMAD-METHOD/commit/296c2fbcbd9ac40b3c68633ba7454aacf1e31204))
- update documentation and installer to reflect .roomodes file location in project root ([#236](https://github.com/bmadcode/BMAD-METHOD/issues/236)) ([bd7f030](https://github.com/bmadcode/BMAD-METHOD/commit/bd7f03016bfa13e39cb39aedb24db9fccbed18a7))
### Features
* bmad the creator expansion with some basic tools for modifying bmad method ([2d61df4](https://github.com/bmadcode/BMAD-METHOD/commit/2d61df419ac683f5691b6ee3fab81174f3d2cdde))
* can now select different web bundles from what ide agents are installed ([0c41633](https://github.com/bmadcode/BMAD-METHOD/commit/0c41633b07d7dd4d7dda8d3a14d572eac0dcbb47))
* installer offers option to install web bundles ([e934769](https://github.com/bmadcode/BMAD-METHOD/commit/e934769a5e35dba99f59b4e2e6bb49131c43a526))
* robust installer ([1fbeed7](https://github.com/bmadcode/BMAD-METHOD/commit/1fbeed75ea446b0912277cfec376ee34f0b3d853))
- bmad the creator expansion with some basic tools for modifying bmad method ([2d61df4](https://github.com/bmadcode/BMAD-METHOD/commit/2d61df419ac683f5691b6ee3fab81174f3d2cdde))
- can now select different web bundles from what ide agents are installed ([0c41633](https://github.com/bmadcode/BMAD-METHOD/commit/0c41633b07d7dd4d7dda8d3a14d572eac0dcbb47))
- installer offers option to install web bundles ([e934769](https://github.com/bmadcode/BMAD-METHOD/commit/e934769a5e35dba99f59b4e2e6bb49131c43a526))
- robust installer ([1fbeed7](https://github.com/bmadcode/BMAD-METHOD/commit/1fbeed75ea446b0912277cfec376ee34f0b3d853))
## [4.4.2](https://github.com/bmadcode/BMAD-METHOD/compare/v4.4.1...v4.4.2) (2025-06-17)
### Bug Fixes
* single agent install and team installation support ([18a382b](https://github.com/bmadcode/BMAD-METHOD/commit/18a382baa4e4a82db20affa3525eb951af1081e0))
- single agent install and team installation support ([18a382b](https://github.com/bmadcode/BMAD-METHOD/commit/18a382baa4e4a82db20affa3525eb951af1081e0))
## [4.4.1](https://github.com/bmadcode/BMAD-METHOD/compare/v4.4.0...v4.4.1) (2025-06-17)

View File

@ -110,6 +110,53 @@ npm run install:bmad # build and install all to a destination folder
BMad's natural language framework works in ANY domain. Expansion packs provide specialized AI agents for creative writing, business strategy, health & wellness, education, and more. Also expansion packs can expand the core BMad-Method with specific functionality that is not generic for all cases. [See the Expansion Packs Guide](docs/expansion-packs.md) and learn to create your own!
## Codebase Flattener Tool
The BMad-Method includes a powerful codebase flattener tool designed to prepare your project files for AI model consumption. This tool aggregates your entire codebase into a single XML file, making it easy to share your project context with AI assistants for analysis, debugging, or development assistance.
### Features
- **AI-Optimized Output**: Generates clean XML format specifically designed for AI model consumption
- **Smart Filtering**: Automatically respects `.gitignore` patterns to exclude unnecessary files
- **Binary File Detection**: Intelligently identifies and excludes binary files, focusing on source code
- **Progress Tracking**: Real-time progress indicators and comprehensive completion statistics
- **Flexible Output**: Customizable output file location and naming
### Usage
```bash
# Basic usage - creates flattened-codebase.xml in current directory
npx bmad-method flatten
# Specify custom input directory
npx bmad-method flatten --input /path/to/source/directory
npx bmad-method flatten -i /path/to/source/directory
# Specify custom output file
npx bmad-method flatten --output my-project.xml
npx bmad-method flatten -o /path/to/output/codebase.xml
# Combine input and output options
npx bmad-method flatten --input /path/to/source --output /path/to/output/codebase.xml
```
### Example Output
The tool will display progress and provide a comprehensive summary:
```
📊 Completion Summary:
✅ Successfully processed 156 files into flattened-codebase.xml
📁 Output file: /path/to/your/project/flattened-codebase.xml
📏 Total source size: 2.3 MB
📄 Generated XML size: 2.1 MB
📝 Total lines of code: 15,847
🔢 Estimated tokens: 542,891
📊 File breakdown: 142 text, 14 binary, 0 errors
```
The generated XML file contains all your project's source code in a structured format that AI models can easily parse and understand, making it perfect for code reviews, architecture discussions, or getting AI assistance with your BMad-Method projects.
## Documentation & Resources
### Essential Guides

View File

@ -48,10 +48,12 @@ persona:
- Proactive risk identification
- Strategic thinking & outcome-oriented
# All commands require * prefix when used (e.g., *help)
commands:
commands:
- help: Show numbered list of the following commands to allow selection
- create-prd: run task create-doc.md with template prd-tmpl.yaml
- create-brownfield-prd: run task create-doc.md with template brownfield-prd-tmpl.yaml
- create-brownfield-epic: run task brownfield-create-epic.md
- create-brownfield-story: run task brownfield-create-story.md
- create-epic: Create epic for brownfield projects (task brownfield-create-epic)
- create-story: Create user story from requirements (task brownfield-create-story)
- doc-out: Output full document to current destination file

View File

View File

@ -0,0 +1,43 @@
# Enhanced Development Workflow
This is a simple step-by-step guide to help you efficiently manage your development workflow using the BMad Method. Refer to the **[<ins>User Guide</ins>](user-guide.md)** for any scenario that is not covered here.
## Create new Branch
1. **Start new branch**
## Story Creation (Scrum Master)
1. **Start new chat/conversation**
2. **Load SM agent**
3. **Execute**: `*draft` (runs create-next-story task)
4. **Review generated story** in `docs/stories/`
5. **Update status**: Change from "Draft" to "Approved"
## Story Implementation (Developer)
1. **Start new chat/conversation**
2. **Load Dev agent**
3. **Execute**: `*develop-story {selected-story}` (runs execute-checklist task)
4. **Review generated report** in `{selected-story}`
## Story Review (Quality Assurance)
1. **Start new chat/conversation**
2. **Load QA agent**
3. **Execute**: `*review {selected-story}` (runs review-story task)
4. **Review generated report** in `{selected-story}`
## Commit Changes and Push
1. **Commit changes**
2. **Push to remote**
## Repeat Until Complete
- **SM**: Create next story → Review → Approve
- **Dev**: Implement story → Complete → Mark Ready for Review
- **QA**: Review story → Mark done
- **Commit**: All changes
- **Push**: To remote
- **Continue**: Until all features implemented

View File

@ -1,12 +1,12 @@
# BMad-Method BMAd Code User Guide
This guide will help you understand and effectively use the BMad Method for agile ai driven planning and development.
This guide will help you understand and effectively use the BMad Method for agile AI driven planning and development.
## The BMad Plan and Execute Workflow
First, here is the full standard Greenfield Planning + Execution Workflow. Brownfield is very similar, but its suggested to understand this greenfield first, even if on a simple project before tackling a brownfield project. The BMad Method needs to be installed to the root of your new project folder. For the planning phase, you can optionally perform it with powerful web agents, potentially resulting in higher quality results at a fraction of the cost it would take to complete if providing your own API key or credits in some Agentic tools. For planning, powerful thinking models and larger context - along with working as a partner with the agents will net the best results.
First, here is the full standard Greenfield Planning + Execution Workflow. Brownfield is very similar, but it's suggested to understand this greenfield first, even if on a simple project before tackling a brownfield project. The BMad Method needs to be installed to the root of your new project folder. For the planning phase, you can optionally perform it with powerful web agents, potentially resulting in higher quality results at a fraction of the cost it would take to complete if providing your own API key or credits in some Agentic tools. For planning, powerful thinking models and larger context - along with working as a partner with the agents will net the best results.
If you are going to use the BMad Method with a Brownfield project (an existing project), review [Working in the Brownfield](./working-in-the-brownfield.md)
If you are going to use the BMad Method with a Brownfield project (an existing project), review **[Working in the Brownfield](./working-in-the-brownfield.md)**.
If you do not see the diagrams that following rendering, you can install Markdown All in One along with the Markdown Preview Mermaid Support plugins to VSCode (or one of the forked clones). With these plugin's, if you right click on the tab when open, there should be a Open Preview option, or check the IDE documentation.
@ -132,7 +132,7 @@ graph TD
If you want to do the planning in the Web with Claude (Sonnet 4 or Opus), Gemini Gem (2.5 Pro), or Custom GPT's:
1. Navigate to `dist/teams/`
2. Copy `team-fullstack.txt` content
2. Copy `team-fullstack.txt`
3. Create new Gemini Gem or CustomGPT
4. Upload file with instructions: "Your critical operating instructions are attached, do not break character as directed"
5. Type `/help` to see available commands
@ -152,7 +152,7 @@ There are two bmad agents - in the future they will be consolidated into the sin
This agent can do any task or command that all other agents can do, aside from actual story implementation. Additionally, this agent can help explain the BMad Method when in the web by accessing the knowledge base and explaining anything to you about the process.
If you dont want to bother switching between different agents aside from the dev, this is the agent for you.
If you don't want to bother switching between different agents aside from the dev, this is the agent for you. Just remember that as the context grows, the performance of the agent degrades, therefore it is important to instruct the agent to compact the conversation and start a new conversation with the compacted conversation as the initial message. Do this often, preferably after each story is implemented.
### BMad-Orchestrator
@ -210,6 +210,7 @@ dependencies:
- **Agent Selection**: Use appropriate agent for task
- **Iterative Development**: Work in small, focused tasks
- **File Organization**: Maintain clean project structure
- **Commit Regularly**: Save your work frequently
## Technical Preferences System
@ -236,7 +237,7 @@ devLoadAlwaysFiles:
You will want to verify from sharding your architecture that these documents exist, that they are as lean as possible, and contain exactly the information you want your dev agent to ALWAYS load into it's context. These are the rules the agent will follow.
As your project grows and the code starts to build consistent patterns, coding standards should be reduced to just the items that the agent makes mistakes at still - must with the better models, they will look at surrounding code in files and not need a rule from that file to guide them.
As your project grows and the code starts to build consistent patterns, coding standards should be reduced to include only the standards that the agent still makes with. The agent will look at surrounding code in files to infer the coding standards that are relevant to the current task.
## Getting Help

View File

@ -2,10 +2,10 @@
> **HIGHLY RECOMMENDED: Use Gemini Web or Gemini CLI for Brownfield Documentation Generation!**
>
> Gemini Web's 1M+ token context window or Gemini CLI (when its working) can analyze your ENTIRE codebase or critical sections of it all at once (obviously within reason):
> Gemini Web's 1M+ token context window or Gemini CLI (when it's working) can analyze your ENTIRE codebase, or critical sections of it, all at once (obviously within reason):
>
> - Upload via GitHub URL or use gemini cli in the project folder
> - If in the web: Upload up to 1000 files or the zipped project or just give it the github url
> - If working in the web: use `npx bmad-method flatten` to flatten your project into a single file, then upload that file to your web agent.
## What is Brownfield Development?
@ -22,10 +22,13 @@ Brownfield development refers to adding features, fixing bugs, or modernizing ex
## When NOT to use a Brownfield Flow
If you have just completed an MVP with BMad, and you want to continue with post-MVP, its easier to just talk to the PM and ask him to work with you to create a new epic to add into the PRD, shard out the epic, update any architecture documents with the architect, and just go from there.
If you have just completed an MVP with BMad, and you want to continue with post-MVP, its easier to just talk to the PM and ask it to work with you to create a new epic to add into the PRD, shard out the epic, update any architecture documents with the architect, and just go from there.
## The Complete Brownfield Workflow
1. **Follow the [<ins>User Guide - Installation</ins>](user-guide.md#installation) steps to setup your agent in the web.**
2. **Generate a 'flattened' single file of your entire codebase** run: ```npx bmad-method flatten```
### Choose Your Approach
#### Approach A: PRD-First (Recommended if adding very large and complex new features, single or multiple epics or massive changes)
@ -48,11 +51,11 @@ If you have just completed an MVP with BMad, and you want to continue with post-
#### Phase 1: Define Requirements First
**In Gemini Web (with your codebase uploaded):**
**In Gemini Web (with your flattened-codebase.xml uploaded):**
```bash
@pm
*create-doc brownfield-prd
*create-brownfield-prd
```
The PM will:
@ -69,7 +72,7 @@ The PM will:
**Still in Gemini Web, now with PRD context:**
```bash
@analyst
@architect
*document-project
```
@ -104,22 +107,21 @@ For example, if you say "Add payment processing to user service":
1. **Go to Gemini Web** (gemini.google.com)
2. **Upload your project**:
- **Option A**: Paste your GitHub repository URL directly
- **Option B**: Upload up to 1000 files from your src/project folder
- **Option C**: Zip your project and upload the archive
3. **Load the analyst agent**: Upload `dist/agents/analyst.txt`
- **Option B**: Upload your flattened-codebase.xml file
3. **Load the analyst agent**: Upload `dist/agents/architect.txt`
4. **Run documentation**: Type `*document-project`
The analyst will generate comprehensive documentation of everything.
#### Phase 2: Plan Your Enhancement
#### Option A: Full Brownfield Workflow (Recommended for Major Changes)
##### Option A: Full Brownfield Workflow (Recommended for Major Changes)
**1. Create Brownfield PRD**:
```bash
@pm
*create-doc brownfield-prd
*create-brownfield-prd
```
The PM agent will:
@ -146,7 +148,7 @@ The PM agent will:
```bash
@architect
*create-doc brownfield-architecture
*create-brownfield-architecture
```
The architect will:
@ -157,13 +159,13 @@ The architect will:
- **Identify technical risks**
- **Define compatibility requirements**
#### Option B: Quick Enhancement (For Focused Changes)
##### Option B: Quick Enhancement (For Focused Changes)
**For Single Epic Without Full PRD**:
```bash
@pm
*brownfield-create-epic
*create-brownfield-epic
```
Use when:
@ -177,7 +179,7 @@ Use when:
```bash
@pm
*brownfield-create-story
*create-brownfield-story
```
Use when:
@ -191,7 +193,7 @@ Use when:
```bash
@po
*execute-checklist po-master-checklist
*execute-checklist-po
```
The PO ensures:
@ -201,26 +203,27 @@ The PO ensures:
- Risk mitigation strategies in place
- Clear integration approach
### Phase 4: Transition to Development
### Phase 4: Save and Shard Documents
Follow the enhanced IDE Development Workflow:
1. **Ensure documents are in project**:
- Copy `docs/prd.md` (or brownfield-prd.md)
- Copy `docs/architecture.md` (or brownfield-architecture.md)
2. **Shard documents**:
1. Save your PRD and Architecture as:
docs/brownfield-prd.md
docs/brownfield-architecture.md
2. Shard your docs:
In your IDE
```bash
@po
# Ask to shard docs/prd.md
shard docs/brownfield-prd.md
```
3. **Development cycle**:
- **SM** creates stories with integration awareness
- **Dev** implements with existing code respect
- **QA** reviews for compatibility and improvements
```bash
@po
shard docs/brownfield-architecture.md
```
### Phase 5: Transition to Development
**Follow the [<ins>Enhanced IDE Development Workflow</ins>](enhanced-ide-development-workflow.md)**
## Brownfield Best Practices
@ -287,7 +290,7 @@ Document:
### Scenario 3: Bug Fix in Complex System
1. Document relevant subsystems
2. Use `brownfield-create-story` for focused fix
2. Use `create-brownfield-story` for focused fix
3. Include regression test requirements
4. QA validates no side effects
@ -310,7 +313,7 @@ Document:
### "Too much boilerplate for small changes"
**Solution**: Use `brownfield-create-story` instead of full workflow
**Solution**: Use `create-brownfield-story` instead of full workflow
### "Integration points unclear"
@ -322,19 +325,19 @@ Document:
```bash
# Document existing project
@analyst → *document-project
@architect → *document-project
# Create enhancement PRD
@pm → *create-doc brownfield-prd
@pm → *create-brownfield-prd
# Create architecture with integration focus
@architect → *create-doc brownfield-architecture
@architect → *create-brownfield-architecture
# Quick epic creation
@pm → *brownfield-create-epic
@pm → *create-brownfield-epic
# Single story creation
@pm → *brownfield-create-story
@pm → *create-brownfield-story
```
### Decision Tree

2
dist/agents/pm.txt vendored
View File

@ -74,6 +74,8 @@ commands:
- help: Show numbered list of the following commands to allow selection
- create-prd: run task create-doc.md with template prd-tmpl.yaml
- create-brownfield-prd: run task create-doc.md with template brownfield-prd-tmpl.yaml
- create-brownfield-epic: run task brownfield-create-epic.md
- create-brownfield-story: run task brownfield-create-story.md
- create-epic: Create epic for brownfield projects (task brownfield-create-epic)
- create-story: Create user story from requirements (task brownfield-create-story)
- doc-out: Output full document to current destination file

View File

@ -3450,18 +3450,25 @@ npx bmad-method install
## Core Configuration for Game Development (core-config.yaml)
**New in V4**: The `bmad-core/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
**New in V4**: The `expansion-packs/bmad-2d-unity-game-dev/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
### Game Development Configuration
The expansion pack follows the standard BMad configuration patterns. Game-specific configurations would be added to your project's `core-config.yaml`:
The expansion pack follows the standard BMad configuration patterns. Copy your core-config.yaml file to expansion-packs/bmad-2d-unity-game-dev/ and add Game-specific configurations to your project's `core-config.yaml`:
```yaml
# Standard BMad configurations apply
prdVersion: v4
prdSharded: true
architectureVersion: v4
architectureSharded: true
markdownExploder: true
prd:
prdFile: docs/prd.md
prdVersion: v4
prdSharded: true
prdShardedLocation: docs/prd
epicFilePattern: epic-{n}*.md
architecture:
architectureFile: docs/architecture.md
architectureVersion: v4
architectureSharded: true
architectureShardedLocation: docs/architecture
gdd:
gddVersion: v4
gddSharded: true
@ -3476,7 +3483,12 @@ gamearchitecture:
gamearchitectureShardedLocation: docs/game-architecture
gamebriefdocLocation: docs/game-brief.md
levelDesignLocation: docs/level-design.md
#Specify the location for your unity editor
unityEditorLocation: /home/USER/Unity/Hub/Editor/VERSION/Editor/Unity
customTechnicalDocuments: null
devDebugLog: .ai/debug-log.md
devStoryLocation: docs/stories
slashPrefix: bmad2du
#replace old devLoadAlwaysFiles with this once you have sharded your gamearchitecture document
devLoadAlwaysFiles:
- docs/game-architecture/9-coding-standards.md

View File

@ -3147,18 +3147,25 @@ npx bmad-method install
## Core Configuration for Game Development (core-config.yaml)
**New in V4**: The `bmad-core/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
**New in V4**: The `expansion-packs/bmad-2d-unity-game-dev/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
### Game Development Configuration
The expansion pack follows the standard BMad configuration patterns. Game-specific configurations would be added to your project's `core-config.yaml`:
The expansion pack follows the standard BMad configuration patterns. Copy your core-config.yaml file to expansion-packs/bmad-2d-unity-game-dev/ and add Game-specific configurations to your project's `core-config.yaml`:
```yaml
# Standard BMad configurations apply
prdVersion: v4
prdSharded: true
architectureVersion: v4
architectureSharded: true
markdownExploder: true
prd:
prdFile: docs/prd.md
prdVersion: v4
prdSharded: true
prdShardedLocation: docs/prd
epicFilePattern: epic-{n}*.md
architecture:
architectureFile: docs/architecture.md
architectureVersion: v4
architectureSharded: true
architectureShardedLocation: docs/architecture
gdd:
gddVersion: v4
gddSharded: true
@ -3173,7 +3180,12 @@ gamearchitecture:
gamearchitectureShardedLocation: docs/game-architecture
gamebriefdocLocation: docs/game-brief.md
levelDesignLocation: docs/level-design.md
#Specify the location for your unity editor
unityEditorLocation: /home/USER/Unity/Hub/Editor/VERSION/Editor/Unity
customTechnicalDocuments: null
devDebugLog: .ai/debug-log.md
devStoryLocation: docs/stories
slashPrefix: bmad2du
#replace old devLoadAlwaysFiles with this once you have sharded your gamearchitecture document
devLoadAlwaysFiles:
- docs/game-architecture/9-coding-standards.md

View File

@ -2591,18 +2591,25 @@ npx bmad-method install
## Core Configuration for Game Development (core-config.yaml)
**New in V4**: The `bmad-core/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
**New in V4**: The `expansion-packs/bmad-2d-unity-game-dev/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
### Game Development Configuration
The expansion pack follows the standard BMad configuration patterns. Game-specific configurations would be added to your project's `core-config.yaml`:
The expansion pack follows the standard BMad configuration patterns. Copy your core-config.yaml file to expansion-packs/bmad-2d-unity-game-dev/ and add Game-specific configurations to your project's `core-config.yaml`:
```yaml
# Standard BMad configurations apply
prdVersion: v4
prdSharded: true
architectureVersion: v4
architectureSharded: true
markdownExploder: true
prd:
prdFile: docs/prd.md
prdVersion: v4
prdSharded: true
prdShardedLocation: docs/prd
epicFilePattern: epic-{n}*.md
architecture:
architectureFile: docs/architecture.md
architectureVersion: v4
architectureSharded: true
architectureShardedLocation: docs/architecture
gdd:
gddVersion: v4
gddSharded: true
@ -2617,7 +2624,12 @@ gamearchitecture:
gamearchitectureShardedLocation: docs/game-architecture
gamebriefdocLocation: docs/game-brief.md
levelDesignLocation: docs/level-design.md
#Specify the location for your unity editor
unityEditorLocation: /home/USER/Unity/Hub/Editor/VERSION/Editor/Unity
customTechnicalDocuments: null
devDebugLog: .ai/debug-log.md
devStoryLocation: docs/stories
slashPrefix: bmad2du
#replace old devLoadAlwaysFiles with this once you have sharded your gamearchitecture document
devLoadAlwaysFiles:
- docs/game-architecture/9-coding-standards.md
@ -14265,18 +14277,25 @@ npx bmad-method install
## Core Configuration for Game Development (core-config.yaml)
**New in V4**: The `bmad-core/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
**New in V4**: The `expansion-packs/bmad-2d-unity-game-dev/core-config.yaml` file enables BMad to work seamlessly with any Unity project structure, providing maximum flexibility for game development.
### Game Development Configuration
The expansion pack follows the standard BMad configuration patterns. Game-specific configurations would be added to your project's `core-config.yaml`:
The expansion pack follows the standard BMad configuration patterns. Copy your core-config.yaml file to expansion-packs/bmad-2d-unity-game-dev/ and add Game-specific configurations to your project's `core-config.yaml`:
```yaml
# Standard BMad configurations apply
prdVersion: v4
prdSharded: true
architectureVersion: v4
architectureSharded: true
markdownExploder: true
prd:
prdFile: docs/prd.md
prdVersion: v4
prdSharded: true
prdShardedLocation: docs/prd
epicFilePattern: epic-{n}*.md
architecture:
architectureFile: docs/architecture.md
architectureVersion: v4
architectureSharded: true
architectureShardedLocation: docs/architecture
gdd:
gddVersion: v4
gddSharded: true
@ -14291,7 +14310,12 @@ gamearchitecture:
gamearchitectureShardedLocation: docs/game-architecture
gamebriefdocLocation: docs/game-brief.md
levelDesignLocation: docs/level-design.md
#Specify the location for your unity editor
unityEditorLocation: /home/USER/Unity/Hub/Editor/VERSION/Editor/Unity
customTechnicalDocuments: null
devDebugLog: .ai/debug-log.md
devStoryLocation: docs/stories
slashPrefix: bmad2du
#replace old devLoadAlwaysFiles with this once you have sharded your gamearchitecture document
devLoadAlwaysFiles:
- docs/game-architecture/9-coding-standards.md

View File

@ -405,6 +405,8 @@ commands:
- help: Show numbered list of the following commands to allow selection
- create-prd: run task create-doc.md with template prd-tmpl.yaml
- create-brownfield-prd: run task create-doc.md with template brownfield-prd-tmpl.yaml
- create-brownfield-epic: run task brownfield-create-epic.md
- create-brownfield-story: run task brownfield-create-story.md
- create-epic: Create epic for brownfield projects (task brownfield-create-epic)
- create-story: Create user story from requirements (task brownfield-create-story)
- doc-out: Output full document to current destination file

View File

@ -292,6 +292,8 @@ commands:
- help: Show numbered list of the following commands to allow selection
- create-prd: run task create-doc.md with template prd-tmpl.yaml
- create-brownfield-prd: run task create-doc.md with template brownfield-prd-tmpl.yaml
- create-brownfield-epic: run task brownfield-create-epic.md
- create-brownfield-story: run task brownfield-create-story.md
- create-epic: Create epic for brownfield projects (task brownfield-create-epic)
- create-story: Create user story from requirements (task brownfield-create-story)
- doc-out: Output full document to current destination file

View File

@ -287,6 +287,8 @@ commands:
- help: Show numbered list of the following commands to allow selection
- create-prd: run task create-doc.md with template prd-tmpl.yaml
- create-brownfield-prd: run task create-doc.md with template brownfield-prd-tmpl.yaml
- create-brownfield-epic: run task brownfield-create-epic.md
- create-brownfield-story: run task brownfield-create-story.md
- create-epic: Create epic for brownfield projects (task brownfield-create-epic)
- create-story: Create user story from requirements (task brownfield-create-story)
- doc-out: Output full document to current destination file

View File

@ -1,5 +1,5 @@
name: bmad-2d-phaser-game-dev
version: 1.11.0
version: 1.12.0
short-title: Phaser 3 2D Game Dev Pack
description: >-
2D Game Development expansion pack for BMad Method - Phaser 3 & TypeScript

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@ -1,5 +1,5 @@
name: bmad-2d-unity-game-dev
version: 1.4.4
version: 1.5.0
short-title: Unity C# 2D Game Dev Pack
description: 2D Game Development expansion pack for BMad Method - Unity & C# focused
author: pbean (PinkyD)

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@ -1,5 +1,5 @@
name: bmad-infrastructure-devops
version: 1.10.0
version: 1.11.0
short-title: Infrastructure DevOps Pack
description: >-
This expansion pack extends BMad Method with comprehensive infrastructure and

12614
package-lock.json generated Normal file

File diff suppressed because it is too large Load Diff

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@ -1,6 +1,6 @@
{
"name": "bmad-method",
"version": "4.31.0",
"version": "4.33.0",
"description": "Breakthrough Method of Agile AI-driven Development",
"main": "tools/cli.js",
"bin": {
@ -15,6 +15,7 @@
"build:teams": "node tools/cli.js build --teams-only",
"list:agents": "node tools/cli.js list:agents",
"validate": "node tools/cli.js validate",
"flatten": "node tools/flattener/main.js",
"install:bmad": "node tools/installer/bin/bmad.js install",
"format": "prettier --write \"**/*.md\"",
"version:patch": "node tools/version-bump.js patch",
@ -43,6 +44,7 @@
"glob": "^11.0.3",
"inquirer": "^8.2.6",
"js-yaml": "^4.1.0",
"minimatch": "^10.0.3",
"ora": "^5.4.1"
},
"keywords": [
@ -67,6 +69,7 @@
"@semantic-release/changelog": "^6.0.3",
"@semantic-release/git": "^10.0.1",
"husky": "^9.1.7",
"jest": "^30.0.4",
"lint-staged": "^16.1.1",
"prettier": "^3.5.3",
"semantic-release": "^22.0.0",

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@ -14,28 +14,26 @@ const isNpxExecution = __dirname.includes('_npx') || __dirname.includes('.npm');
// If running via npx, we need to handle things differently
if (isNpxExecution) {
// The actual bmad.js is in installer/bin/ (relative to tools directory)
const args = process.argv.slice(2);
// Use the installer for all commands
const bmadScriptPath = path.join(__dirname, 'installer', 'bin', 'bmad.js');
// Verify the file exists
if (!fs.existsSync(bmadScriptPath)) {
console.error('Error: Could not find bmad.js at', bmadScriptPath);
console.error('Current directory:', __dirname);
process.exit(1);
}
// Execute with proper working directory
try {
execSync(`node "${bmadScriptPath}" ${process.argv.slice(2).join(' ')}`, {
execSync(`node "${bmadScriptPath}" ${args.join(' ')}`, {
stdio: 'inherit',
cwd: path.dirname(__dirname)
});
} catch (error) {
// execSync will throw if the command exits with non-zero
// But the stdio is inherited, so the error is already displayed
process.exit(error.status || 1);
}
} else {
// Local execution - just require the installer directly
// Local execution - use installer for all commands
require('./installer/bin/bmad.js');
}

570
tools/flattener/main.js Normal file
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@ -0,0 +1,570 @@
#!/usr/bin/env node
const { Command } = require('commander');
const fs = require('fs-extra');
const path = require('node:path');
const { glob } = require('glob');
const { minimatch } = require('minimatch');
/**
* Recursively discover all files in a directory
* @param {string} rootDir - The root directory to scan
* @returns {Promise<string[]>} Array of file paths
*/
async function discoverFiles(rootDir) {
try {
const gitignorePath = path.join(rootDir, '.gitignore');
const gitignorePatterns = await parseGitignore(gitignorePath);
// Common gitignore patterns that should always be ignored
const commonIgnorePatterns = [
// Version control
'.git/**',
'.svn/**',
'.hg/**',
'.bzr/**',
// Dependencies
'node_modules/**',
'bower_components/**',
'vendor/**',
'packages/**',
// Build outputs
'build/**',
'dist/**',
'out/**',
'target/**',
'bin/**',
'obj/**',
'release/**',
'debug/**',
// Environment and config
'.env',
'.env.*',
'*.env',
'.config',
// Logs
'logs/**',
'*.log',
'npm-debug.log*',
'yarn-debug.log*',
'yarn-error.log*',
'lerna-debug.log*',
// Coverage and testing
'coverage/**',
'.nyc_output/**',
'.coverage/**',
'test-results/**',
'junit.xml',
// Cache directories
'.cache/**',
'.tmp/**',
'.temp/**',
'tmp/**',
'temp/**',
'.sass-cache/**',
'.eslintcache',
'.stylelintcache',
// OS generated files
'.DS_Store',
'.DS_Store?',
'._*',
'.Spotlight-V100',
'.Trashes',
'ehthumbs.db',
'Thumbs.db',
'desktop.ini',
// IDE and editor files
'.vscode/**',
'.idea/**',
'*.swp',
'*.swo',
'*~',
'.project',
'.classpath',
'.settings/**',
'*.sublime-project',
'*.sublime-workspace',
// Package manager files
'package-lock.json',
'yarn.lock',
'pnpm-lock.yaml',
'composer.lock',
'Pipfile.lock',
// Runtime and compiled files
'*.pyc',
'*.pyo',
'*.pyd',
'__pycache__/**',
'*.class',
'*.jar',
'*.war',
'*.ear',
'*.o',
'*.so',
'*.dll',
'*.exe',
// Documentation build
'_site/**',
'.jekyll-cache/**',
'.jekyll-metadata',
// Flattener specific outputs
'flattened-codebase.xml',
'repomix-output.xml'
];
const combinedIgnores = [
...gitignorePatterns,
...commonIgnorePatterns
];
// Use glob to recursively find all files, excluding common ignore patterns
const files = await glob('**/*', {
cwd: rootDir,
nodir: true, // Only files, not directories
dot: true, // Include hidden files
follow: false, // Don't follow symbolic links
ignore: combinedIgnores
});
return files.map(file => path.resolve(rootDir, file));
} catch (error) {
console.error('Error discovering files:', error.message);
return [];
}
}
/**
* Parse .gitignore file and return ignore patterns
* @param {string} gitignorePath - Path to .gitignore file
* @returns {Promise<string[]>} Array of ignore patterns
*/
async function parseGitignore(gitignorePath) {
try {
if (!await fs.pathExists(gitignorePath)) {
return [];
}
const content = await fs.readFile(gitignorePath, 'utf8');
return content
.split('\n')
.map(line => line.trim())
.filter(line => line && !line.startsWith('#')) // Remove empty lines and comments
.map(pattern => {
// Convert gitignore patterns to glob patterns
if (pattern.endsWith('/')) {
return pattern + '**';
}
return pattern;
});
} catch (error) {
console.error('Error parsing .gitignore:', error.message);
return [];
}
}
/**
* Check if a file is binary using file command and heuristics
* @param {string} filePath - Path to the file
* @returns {Promise<boolean>} True if file is binary
*/
async function isBinaryFile(filePath) {
try {
// First check by file extension
const binaryExtensions = [
'.jpg', '.jpeg', '.png', '.gif', '.bmp', '.ico', '.svg',
'.pdf', '.doc', '.docx', '.xls', '.xlsx', '.ppt', '.pptx',
'.zip', '.tar', '.gz', '.rar', '.7z',
'.exe', '.dll', '.so', '.dylib',
'.mp3', '.mp4', '.avi', '.mov', '.wav',
'.ttf', '.otf', '.woff', '.woff2',
'.bin', '.dat', '.db', '.sqlite'
];
const ext = path.extname(filePath).toLowerCase();
if (binaryExtensions.includes(ext)) {
return true;
}
// For files without clear extensions, try to read a small sample
const stats = await fs.stat(filePath);
if (stats.size === 0) {
return false; // Empty files are considered text
}
// Read first 1024 bytes to check for null bytes
const sampleSize = Math.min(1024, stats.size);
const buffer = await fs.readFile(filePath, { encoding: null, flag: 'r' });
const sample = buffer.slice(0, sampleSize);
// If we find null bytes, it's likely binary
return sample.includes(0);
} catch (error) {
console.warn(`Warning: Could not determine if file is binary: ${filePath} - ${error.message}`);
return false; // Default to text if we can't determine
}
}
/**
* Read and aggregate content from text files
* @param {string[]} files - Array of file paths
* @param {string} rootDir - The root directory
* @param {Object} spinner - Optional spinner instance for progress display
* @returns {Promise<Object>} Object containing file contents and metadata
*/
async function aggregateFileContents(files, rootDir, spinner = null) {
const results = {
textFiles: [],
binaryFiles: [],
errors: [],
totalFiles: files.length,
processedFiles: 0
};
for (const filePath of files) {
try {
const relativePath = path.relative(rootDir, filePath);
// Update progress indicator
if (spinner) {
spinner.text = `Processing file ${results.processedFiles + 1}/${results.totalFiles}: ${relativePath}`;
}
const isBinary = await isBinaryFile(filePath);
if (isBinary) {
results.binaryFiles.push({
path: relativePath,
absolutePath: filePath,
size: (await fs.stat(filePath)).size
});
} else {
// Read text file content
const content = await fs.readFile(filePath, 'utf8');
results.textFiles.push({
path: relativePath,
absolutePath: filePath,
content: content,
size: content.length,
lines: content.split('\n').length
});
}
results.processedFiles++;
} catch (error) {
const relativePath = path.relative(rootDir, filePath);
const errorInfo = {
path: relativePath,
absolutePath: filePath,
error: error.message
};
results.errors.push(errorInfo);
// Log warning without interfering with spinner
if (spinner) {
spinner.warn(`Warning: Could not read file ${relativePath}: ${error.message}`);
} else {
console.warn(`Warning: Could not read file ${relativePath}: ${error.message}`);
}
results.processedFiles++;
}
}
return results;
}
/**
* Generate XML output with aggregated file contents using streaming
* @param {Object} aggregatedContent - The aggregated content object
* @param {string} outputPath - The output file path
* @returns {Promise<void>} Promise that resolves when writing is complete
*/
async function generateXMLOutput(aggregatedContent, outputPath) {
const { textFiles } = aggregatedContent;
// Create write stream for efficient memory usage
const writeStream = fs.createWriteStream(outputPath, { encoding: 'utf8' });
return new Promise((resolve, reject) => {
writeStream.on('error', reject);
writeStream.on('finish', resolve);
// Write XML header
writeStream.write('<?xml version="1.0" encoding="UTF-8"?>\n');
writeStream.write('<files>\n');
// Process files one by one to minimize memory usage
let fileIndex = 0;
const writeNextFile = () => {
if (fileIndex >= textFiles.length) {
// All files processed, close XML and stream
writeStream.write('</files>\n');
writeStream.end();
return;
}
const file = textFiles[fileIndex];
fileIndex++;
// Write file opening tag
writeStream.write(` <file path="${escapeXml(file.path)}">`);
// Use CDATA for code content, handling CDATA end sequences properly
if (file.content?.trim()) {
const indentedContent = indentFileContent(file.content);
if (file.content.includes(']]>')) {
// If content contains ]]>, split it and wrap each part in CDATA
writeStream.write(splitAndWrapCDATA(indentedContent));
} else {
writeStream.write(`<![CDATA[\n${indentedContent}\n ]]>`);
}
} else if (file.content) {
// Handle empty or whitespace-only content
const indentedContent = indentFileContent(file.content);
writeStream.write(`<![CDATA[\n${indentedContent}\n ]]>`);
}
// Write file closing tag
writeStream.write('</file>\n');
// Continue with next file on next tick to avoid stack overflow
setImmediate(writeNextFile);
};
// Start processing files
writeNextFile();
});
}
/**
* Escape XML special characters for attributes
* @param {string} str - String to escape
* @returns {string} Escaped string
*/
function escapeXml(str) {
if (typeof str !== 'string') {
return String(str);
}
return str
.replace(/&/g, '&amp;')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;')
.replace(/'/g, '&apos;');
}
/**
* Indent file content with 4 spaces for each line
* @param {string} content - Content to indent
* @returns {string} Indented content
*/
function indentFileContent(content) {
if (typeof content !== 'string') {
return String(content);
}
// Split content into lines and add 4 spaces of indentation to each line
return content.split('\n').map(line => ` ${line}`).join('\n');
}
/**
* Split content containing ]]> and wrap each part in CDATA
* @param {string} content - Content to process
* @returns {string} Content with properly wrapped CDATA sections
*/
function splitAndWrapCDATA(content) {
if (typeof content !== 'string') {
return String(content);
}
// Replace ]]> with ]]]]><![CDATA[> to escape it within CDATA
const escapedContent = content.replace(/]]>/g, ']]]]><![CDATA[>');
return `<![CDATA[
${escapedContent}
]]>`;
}
/**
* Calculate statistics for the processed files
* @param {Object} aggregatedContent - The aggregated content object
* @param {number} xmlFileSize - The size of the generated XML file in bytes
* @returns {Object} Statistics object
*/
function calculateStatistics(aggregatedContent, xmlFileSize) {
const { textFiles, binaryFiles, errors } = aggregatedContent;
// Calculate total file size in bytes
const totalTextSize = textFiles.reduce((sum, file) => sum + file.size, 0);
const totalBinarySize = binaryFiles.reduce((sum, file) => sum + file.size, 0);
const totalSize = totalTextSize + totalBinarySize;
// Calculate total lines of code
const totalLines = textFiles.reduce((sum, file) => sum + file.lines, 0);
// Estimate token count (rough approximation: 1 token ≈ 4 characters)
const estimatedTokens = Math.ceil(xmlFileSize / 4);
// Format file size
const formatSize = (bytes) => {
if (bytes < 1024) return `${bytes} B`;
if (bytes < 1024 * 1024) return `${(bytes / 1024).toFixed(1)} KB`;
return `${(bytes / (1024 * 1024)).toFixed(1)} MB`;
};
return {
totalFiles: textFiles.length + binaryFiles.length,
textFiles: textFiles.length,
binaryFiles: binaryFiles.length,
errorFiles: errors.length,
totalSize: formatSize(totalSize),
xmlSize: formatSize(xmlFileSize),
totalLines,
estimatedTokens: estimatedTokens.toLocaleString()
};
}
/**
* Filter files based on .gitignore patterns
* @param {string[]} files - Array of file paths
* @param {string} rootDir - The root directory
* @returns {Promise<string[]>} Filtered array of file paths
*/
async function filterFiles(files, rootDir) {
const gitignorePath = path.join(rootDir, '.gitignore');
const ignorePatterns = await parseGitignore(gitignorePath);
if (ignorePatterns.length === 0) {
return files;
}
// Convert absolute paths to relative for pattern matching
const relativeFiles = files.map(file => path.relative(rootDir, file));
// Separate positive and negative patterns
const positivePatterns = ignorePatterns.filter(p => !p.startsWith('!'));
const negativePatterns = ignorePatterns.filter(p => p.startsWith('!')).map(p => p.slice(1));
// Filter out files that match ignore patterns
const filteredRelative = [];
for (const file of relativeFiles) {
let shouldIgnore = false;
// First check positive patterns (ignore these files)
for (const pattern of positivePatterns) {
if (minimatch(file, pattern)) {
shouldIgnore = true;
break;
}
}
// Then check negative patterns (don't ignore these files even if they match positive patterns)
if (shouldIgnore) {
for (const pattern of negativePatterns) {
if (minimatch(file, pattern)) {
shouldIgnore = false;
break;
}
}
}
if (!shouldIgnore) {
filteredRelative.push(file);
}
}
// Convert back to absolute paths
return filteredRelative.map(file => path.resolve(rootDir, file));
}
const program = new Command();
program
.name('bmad-flatten')
.description('BMad-Method codebase flattener tool')
.version('1.0.0')
.option('-i, --input <path>', 'Input directory to flatten', process.cwd())
.option('-o, --output <path>', 'Output file path', 'flattened-codebase.xml')
.action(async (options) => {
const inputDir = path.resolve(options.input);
const outputPath = path.resolve(options.output);
console.log(`Flattening codebase from: ${inputDir}`);
console.log(`Output file: ${outputPath}`);
try {
// Verify input directory exists
if (!await fs.pathExists(inputDir)) {
console.error(`❌ Error: Input directory does not exist: ${inputDir}`);
process.exit(1);
}
// Import ora dynamically
const { default: ora } = await import('ora');
// Start file discovery with spinner
const discoverySpinner = ora('🔍 Discovering files...').start();
const files = await discoverFiles(inputDir);
const filteredFiles = await filterFiles(files, inputDir);
discoverySpinner.succeed(`📁 Found ${filteredFiles.length} files to include`);
// Process files with progress tracking
console.log('Reading file contents');
const processingSpinner = ora('📄 Processing files...').start();
const aggregatedContent = await aggregateFileContents(filteredFiles, inputDir, processingSpinner);
processingSpinner.succeed(`✅ Processed ${aggregatedContent.processedFiles}/${filteredFiles.length} files`);
// Log processing results for test validation
console.log(`Processed ${aggregatedContent.processedFiles}/${filteredFiles.length} files`);
if (aggregatedContent.errors.length > 0) {
console.log(`Errors: ${aggregatedContent.errors.length}`);
}
console.log(`Text files: ${aggregatedContent.textFiles.length}`);
if (aggregatedContent.binaryFiles.length > 0) {
console.log(`Binary files: ${aggregatedContent.binaryFiles.length}`);
}
// Generate XML output using streaming
const xmlSpinner = ora('🔧 Generating XML output...').start();
await generateXMLOutput(aggregatedContent, outputPath);
xmlSpinner.succeed('📝 XML generation completed');
// Calculate and display statistics
const outputStats = await fs.stat(outputPath);
const stats = calculateStatistics(aggregatedContent, outputStats.size);
// Display completion summary
console.log('\n📊 Completion Summary:');
console.log(`✅ Successfully processed ${filteredFiles.length} files into ${path.basename(outputPath)}`);
console.log(`📁 Output file: ${outputPath}`);
console.log(`📏 Total source size: ${stats.totalSize}`);
console.log(`📄 Generated XML size: ${stats.xmlSize}`);
console.log(`📝 Total lines of code: ${stats.totalLines.toLocaleString()}`);
console.log(`🔢 Estimated tokens: ${stats.estimatedTokens}`);
console.log(`📊 File breakdown: ${stats.textFiles} text, ${stats.binaryFiles} binary, ${stats.errorFiles} errors`);
} catch (error) {
console.error('❌ Critical error:', error.message);
console.error('An unexpected error occurred.');
process.exit(1);
}
});
if (require.main === module) {
program.parse();
}
module.exports = program;

View File

@ -110,6 +110,20 @@ program
}
});
program
.command('flatten')
.description('Flatten codebase to XML format')
.option('-i, --input <path>', 'Input directory to flatten', process.cwd())
.option('-o, --output <path>', 'Output file path', 'flattened-codebase.xml')
.action(async (options) => {
try {
await installer.flatten(options);
} catch (error) {
console.error(chalk.red('Flatten failed:'), error.message);
process.exit(1);
}
});
async function promptInstallation() {
// Display ASCII logo

View File

@ -497,7 +497,7 @@ class Installer {
case "reinstall":
// For reinstall, don't check for modifications - just overwrite
return await this.performReinstall(config, installDir, spinner);
case "expansions":
case "expansions": {
// Ask which expansion packs to install
const availableExpansionPacks = await resourceLocator.getExpansionPacks();
@ -534,6 +534,7 @@ class Installer {
console.log(chalk.green(` - ${packId} → .${packId}/`));
}
return;
}
case "cancel":
console.log("Installation cancelled.");
return;
@ -865,6 +866,8 @@ class Installer {
}).join(", ");
console.log(chalk.green(`✓ IDE rules and configurations set up for: ${ideNames}`));
}
// Information about web bundles
if (!config.includeWebBundles) {
@ -1428,7 +1431,7 @@ class Installer {
return config.selectedWebBundleTeams ?
`teams: ${config.selectedWebBundleTeams.join(', ')}` :
'selected teams';
case 'custom':
case 'custom': {
const parts = [];
if (config.selectedWebBundleTeams && config.selectedWebBundleTeams.length > 0) {
parts.push(`teams: ${config.selectedWebBundleTeams.join(', ')}`);
@ -1437,6 +1440,7 @@ class Installer {
parts.push('individual agents');
}
return parts.length > 0 ? parts.join(' + ') : 'custom selection';
}
default:
return 'selected bundles';
}
@ -1741,6 +1745,28 @@ class Installer {
return null;
}
async flatten(options) {
const { spawn } = require('child_process');
const flattenerPath = path.join(__dirname, '..', '..', 'flattener', 'main.js');
const args = [];
if (options.input) {
args.push('--input', options.input);
}
if (options.output) {
args.push('--output', options.output);
}
const child = spawn('node', [flattenerPath, ...args], {
stdio: 'inherit',
cwd: process.cwd()
});
child.on('exit', (code) => {
process.exit(code);
});
}
}
module.exports = new Installer();

View File

@ -1,12 +1,12 @@
{
"name": "bmad-method",
"version": "4.3.0",
"version": "4.32.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "bmad-method",
"version": "4.3.0",
"version": "4.32.0",
"license": "MIT",
"dependencies": {
"chalk": "^5.4.1",
@ -25,14 +25,14 @@
}
},
"node_modules/@inquirer/checkbox": {
"version": "4.1.8",
"resolved": "https://registry.npmjs.org/@inquirer/checkbox/-/checkbox-4.1.8.tgz",
"integrity": "sha512-d/QAsnwuHX2OPolxvYcgSj7A9DO9H6gVOy2DvBTx+P2LH2iRTo/RSGV3iwCzW024nP9hw98KIuDmdyhZQj1UQg==",
"version": "4.2.0",
"resolved": "https://registry.npmjs.org/@inquirer/checkbox/-/checkbox-4.2.0.tgz",
"integrity": "sha512-fdSw07FLJEU5vbpOPzXo5c6xmMGDzbZE2+niuDHX5N6mc6V0Ebso/q3xiHra4D73+PMsC8MJmcaZKuAAoaQsSA==",
"license": "MIT",
"dependencies": {
"@inquirer/core": "^10.1.13",
"@inquirer/figures": "^1.0.12",
"@inquirer/type": "^3.0.7",
"@inquirer/core": "^10.1.15",
"@inquirer/figures": "^1.0.13",
"@inquirer/type": "^3.0.8",
"ansi-escapes": "^4.3.2",
"yoctocolors-cjs": "^2.1.2"
},
@ -49,13 +49,13 @@
}
},
"node_modules/@inquirer/confirm": {
"version": "5.1.12",
"resolved": "https://registry.npmjs.org/@inquirer/confirm/-/confirm-5.1.12.tgz",
"integrity": "sha512-dpq+ielV9/bqgXRUbNH//KsY6WEw9DrGPmipkpmgC1Y46cwuBTNx7PXFWTjc3MQ+urcc0QxoVHcMI0FW4Ok0hg==",
"version": "5.1.14",
"resolved": "https://registry.npmjs.org/@inquirer/confirm/-/confirm-5.1.14.tgz",
"integrity": "sha512-5yR4IBfe0kXe59r1YCTG8WXkUbl7Z35HK87Sw+WUyGD8wNUx7JvY7laahzeytyE1oLn74bQnL7hstctQxisQ8Q==",
"license": "MIT",
"dependencies": {
"@inquirer/core": "^10.1.13",
"@inquirer/type": "^3.0.7"
"@inquirer/core": "^10.1.15",
"@inquirer/type": "^3.0.8"
},
"engines": {
"node": ">=18"
@ -70,13 +70,13 @@
}
},
"node_modules/@inquirer/core": {
"version": "10.1.13",
"resolved": "https://registry.npmjs.org/@inquirer/core/-/core-10.1.13.tgz",
"integrity": "sha512-1viSxebkYN2nJULlzCxES6G9/stgHSepZ9LqqfdIGPHj5OHhiBUXVS0a6R0bEC2A+VL4D9w6QB66ebCr6HGllA==",
"version": "10.1.15",
"resolved": "https://registry.npmjs.org/@inquirer/core/-/core-10.1.15.tgz",
"integrity": "sha512-8xrp836RZvKkpNbVvgWUlxjT4CraKk2q+I3Ksy+seI2zkcE+y6wNs1BVhgcv8VyImFecUhdQrYLdW32pAjwBdA==",
"license": "MIT",
"dependencies": {
"@inquirer/figures": "^1.0.12",
"@inquirer/type": "^3.0.7",
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View File

@ -1,6 +1,6 @@
{
"name": "bmad-method",
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"version": "4.33.0",
"description": "BMad Method installer - AI-powered Agile development framework",
"main": "lib/installer.js",
"bin": {