From 0e4199afc9902c5c1a845eea1937fd54585d1405 Mon Sep 17 00:00:00 2001 From: Brian Madison Date: Tue, 2 Jun 2026 21:19:37 -0500 Subject: [PATCH] Enhance bmad-brainstorming: goal facet, proven grouping, convergence, icon sidecar Catalog (brain-methods.csv -> 108 methods): - Add provenance / good_for / audience columns (additive, backward-compatible) - Add 8 researched classic methods: How Might We, Job to Be Done, Empathy Map, Backcasting, TRIZ Contradiction, Fishbone Diagram, Build on What Works, Scenario Cross Selector page (brain.py generator): - "Proven & Professional" lead group (29 named methods, cross-category) - Super-group ordering (Structured/Creative/Wild/Introspective) replacing alphabetical - "Great for" goal filter driven by good_for tags - Per-category "Invent a ... technique" cards reusing the invent flow Convergence: - New references/converge.md (diverge -> converge -> finalize); wired into SKILL.md Maintainability: - Extract category + technique icons to assets/brain-icons.json; brain.py loads the sidecar, with logic and fallbacks staying in code (8 new icons added, full coverage) Docs: - Add analysis/ (catalog-analysis.md + method-matrix.csv): the 4-axis review behind these changes All 52 tests pass. --- src/core-skills/bmad-brainstorming/SKILL.md | 10 +- .../analysis/catalog-analysis.md | 239 ++++++++ .../analysis/method-matrix.csv | 109 ++++ .../assets/brain-icons.json | 166 ++++++ .../assets/brain-methods.csv | 210 +++---- .../assets/brain-selector.html | 92 +++- .../bmad-brainstorming/references/converge.md | 24 + .../bmad-brainstorming/scripts/brain.py | 512 ++++++++---------- 8 files changed, 947 insertions(+), 415 deletions(-) create mode 100644 src/core-skills/bmad-brainstorming/analysis/catalog-analysis.md create mode 100644 src/core-skills/bmad-brainstorming/analysis/method-matrix.csv create mode 100644 src/core-skills/bmad-brainstorming/assets/brain-icons.json create mode 100644 src/core-skills/bmad-brainstorming/references/converge.md diff --git a/src/core-skills/bmad-brainstorming/SKILL.md b/src/core-skills/bmad-brainstorming/SKILL.md index ecfc6889a..6d938c41a 100644 --- a/src/core-skills/bmad-brainstorming/SKILL.md +++ b/src/core-skills/bmad-brainstorming/SKILL.md @@ -62,12 +62,16 @@ For **Facilitator** and **Creative Partner**. (In **Ideate for me** you pick and Most sessions arrive with a batch already composed on the page — run it as given (each technique's full text is in the paste; no `list`/`show` needed). Two parts of a paste delegate back to you: -- **`invent N`** (Inventive Flow) — invent N brand-new techniques on the fly; announce the order, log each one's name + description, and offer to save a keeper to `{workflow.additional_techniques}` at wrap-up. +- **`invent N`** (Inventive Flow) — invent N brand-new techniques on the fly. A line may scope an invention (`invent 1 new technique in the spirit of `, from the page's per-category invent card) — when it does, honor that category's spirit. Announce the order, log each one's name + description, and offer to save a keeper to `{workflow.additional_techniques}` at wrap-up. - **`you choose N`** (Facilitator Chosen) — pick N techniques fitting the goal, `{workflow.favorite_techniques}` first; confirm exact names with a scoped `python3 {skill-root}/scripts/brain.py --file {workflow.brain_methods} list --category `. Never pull the library whole into context. If they didn't use the page, load `references/in-chat-techniques.md` and pick the batch in chat (**3–4 is the sweet spot**). -Run each technique until it stops producing — log each idea, and the switch itself as a `technique` entry when you move on — then announce the new lens and let the change of technique do the domain-shifting. When the batch is spent, offer another or go to `## Wrap-Up`. +Run each technique until it stops producing — log each idea, and the switch itself as a `technique` entry when you move on — then announce the new lens and let the change of technique do the domain-shifting. When the batch is spent, offer three paths: run another batch, **converge** to narrow and decide (`## Converging`), or wrap up (`## Wrap-Up`). + +## Converging + +The catalog is all *divergent* — built to generate. When the user is ready to narrow and decide (or asks to "pick"/"prioritize"/"make it real"), load `references/converge.md` and follow it; it ends by handing off to `## Wrap-Up`. Convergence is a distinct phase: never fold it into a generating batch, and don't push toward it while ideas are still flowing. ## Resuming @@ -75,4 +79,4 @@ Picking up an existing session instead of starting fresh: load `references/resum ## Wrap-Up -Load `references/finalize.md`: synthesis, `status: complete`, artifacts. +Load `references/finalize.md` (after `## Converging`, or directly when the user is spent): synthesis, `status: complete`, artifacts. diff --git a/src/core-skills/bmad-brainstorming/analysis/catalog-analysis.md b/src/core-skills/bmad-brainstorming/analysis/catalog-analysis.md new file mode 100644 index 000000000..48371aa61 --- /dev/null +++ b/src/core-skills/bmad-brainstorming/analysis/catalog-analysis.md @@ -0,0 +1,239 @@ +# BMad Brainstorming Catalog — Deep Analysis + +> Analysis of the brainstorming library (`assets/brain-methods.csv`) and the selection +> experience (`assets/brain-selector.html`, generated by `scripts/brain.py`). Companion +> data: `method-matrix.csv` (every method tagged on 4 axes). +> +> **Status (implemented, uncommitted for review):** CSV extended with `provenance` / +> `good_for` / `audience` columns; 8 researched `classic` methods added (108 total); +> `brain.py` now renders a "Proven & Professional" lead group, super-group ordering, a +> "Great for" goal filter, and a per-category "Invent a … technique" card; convergence +> shipped as `references/converge.md` (diverge → converge → finalize) and wired into +> `SKILL.md`. Sections below are the rationale. + +--- + +## 1. TL;DR + +The catalog is strong, distinctive, and well-built. The opportunities are not "more methods" so much as **navigation and intent**: + +1. **The selector sorts categories alphabetically.** There is no ordering/grouping layer, so the well-known professional methods (SCAMPER, Six Hats, Five Whys, etc.) are scattered across four categories and buried below `Absurdist` and `Biomimetic`. Enterprise users meet whimsy before they meet anything they recognize. → **Add a grouping + ordering layer; lead with a "Proven & Professional" group.** +2. **Nothing connects the user's stated goal to technique choice.** The skill asks for the goal up front but then offers an alphabetical wall. The single highest-value addition is a **goal → technique affinity layer** so "I'm adding a feature to a brownfield app" surfaces a different short-list than "planning a sabbatical." +3. **The catalog is 100% divergent (generative).** There is essentially no *convergence* (prioritize / cluster / decide). This is partly a sound principle and partly a real gap — see §5. +4. **Real overlap exists**, but it's mostly "same cognitive move, different costume." Four mechanisms (perspective-shift, constraint, analogy, inversion) account for ~60 of 100 methods; sensory, questioning, systems, and time-shift are comparatively thin. +5. **Descriptions should stay terse** — the brevity is correct. Only two targeted fixes are warranted: the `collaborative` category silently assumes multiple humans, and ~10 "vibe-only" methods lack an output anchor. +6. **Per-category "invent on the fly" is a good idea** — but implement it as a generated synthetic card per section, not 13 near-duplicate CSV rows. + +--- + +## 2. Method — how this was analyzed + +Each of the 100 methods was tagged on **four independent axes** (see `method-matrix.csv`). Category alone only captures *aesthetic/mechanism*; these four axes are what expose grouping, overlap, gaps, and the goal-routing opportunity. + +| Axis | Values | Answers | +|---|---|---| +| **Provenance** | `classic` · `signature` · `playful` | What goes in the enterprise "proven" group? | +| **Mechanism** (primary + secondary) | inversion · analogy · perspective · constraint · decomposition · time-shift · systems · sensory · questioning · combination · provocation · convergence | Where is the catalog redundant vs thin? | +| **Goal affinity** (multi) | feature · novel · personal · strategy · planning · diagnosis · unstuck | Given the user's goal, what should we recommend? | +| **Audience** | solo · group · either | What breaks in a 1:1 user+LLM session? | + +--- + +## 3. Findings + +### 3a. Provenance — the "proven & professional" set exists, but is scattered + +The methods an innovation consultant or enterprise facilitator would recognize by name are spread across `structured`, `deep`, `creative`, and `collaborative`. The **canonical core (~22)**: + +> SCAMPER · Six Thinking Hats · Mind Mapping · Lotus Blossom · Crazy 8s · Disney Method · +> Starbursting · Morphological Analysis · Five Whys · Laddering · Causal Loop Mapping · +> First Principles · Reverse Brainstorming · Assumption Reversal · Worst Possible Idea · +> Provocation (PO) · Question Storming · Brainwriting/Round Robin · Yes-And · Random Stimulation · +> Role Playing · Analogical Thinking + +A second tier is *recognizable-adjacent* (Concept Blending, Forced Relationships, Decision Tree, Solution Matrix, Failure Analysis/pre-mortem, Devil's Advocate, 1000x Budget). Everything else is `signature` (BMad-original, serious) or `playful` (the delight layer — `wild`, `absurdist`, `theatrical`, much of `quantum`/`cultural`). + +**Recommendation — lead with "Proven & Professional."** Three ways to implement (pick in review): + +- **Option A — Tag + generated lead section (recommended).** Add a `provenance` column to the CSV. `brain.py` renders a synthetic **"Proven & Professional"** section *first* (pulling all `classic`-tagged methods, cross-category), then the existing categories grouped and ordered (see §7). A method keeps its home category and also appears in the lead group. Pro: zero loss of mechanism categorization; enterprise sees credibility first. Con: those ~22 methods appear twice on the browse page (arguably fine — or filter them out of their home category). +- **Option B — New `classic` category.** Move the ~22 into a single first category. Pro: simplest. Con: destroys the mechanism grouping (SCAMPER is *also* structured; Five Whys is *also* deep), and the category becomes a grab-bag. +- **Option C — Two-level groups only, no provenance tag.** Reorder the 13 categories into super-groups (§7) so "serious" comes first, but don't pull classics out. Pro: cleanest data model. Con: doesn't actually cluster the *named* methods — they stay scattered within their categories. + +My pick: **A.** It satisfies "professional methods grouped and shown first" literally, without flattening the taxonomy that makes the rest of the catalog shine. + +### 3b. Mechanism — the catalog has four over-served "spines" + +Primary-mechanism distribution across the 100: + +| Mechanism | ~count | Read | +|---|---|---| +| **perspective-shift** | ~18 | Over-served. Role Playing, Six Hats, Persona, Alien, Ancestor Council, Inner Child, Future Self, Drunk Uncle, Golden Retriever, Infomercial… all "adopt another viewpoint," differentiated only by *who*. | +| **constraint** | ~16 | Over-served. What If, the entire `constraint` category, 1000x, Post-Scarcity, Parallel Universe, Zombie, Quantum Tunneling, Permission Giving… all "add/remove/exaggerate a limit." | +| **analogy / transfer** | ~12 | Healthy. Analogical, Metaphor, Cross-Pollination, Trait Transfer, Nature's Solutions, Fusion Cuisine, Proverb, Random Stimulation. | +| **inversion** | ~11 | Healthy but clustered. Reverse, Assumption Reversal, Worst Idea, Anti-Solution, Failure Analysis, Devil's Advocate, Cursed Genie, Villain's Monologue, Trickster. | +| **combination** | ~9 | Fine. | +| **decomposition** | ~9 | Fine. | +| **systems / emergence** | ~7 | Thin-ish (concentrated in `quantum`/`biomimetic`). | +| **time-shift** | ~6 | Thin. | +| **questioning** | ~5 | Thin. | +| **sensory / intuitive** | ~5 | Thin (all in `introspective_delight`). | +| **convergence** | ~1 | **Effectively absent** (only Superposition Collapse). See §5. | + +**Takeaway:** the redundancy is not a defect to delete — the *costume* (a villain's monologue vs. a courtroom vs. "make it worse") is exactly what makes a 30th inversion technique feel fresh to a user. But a curator should know the catalog leans hard on perspective + constraint, and that **convergence is the one genuinely empty cell.** New methods (§6) should target the thin cells, not the spines. + +### 3c. Goal affinity — the headline missing capability + +`SKILL.md` already opens with *"what are we brainstorming, and what's the goal?"* — but that goal never routes technique selection. Mapping the matrix's `goal_affinity` tags gives a ready recommendation table. This is what powers "AI picks N" intelligently and what an enterprise user wants: + +| Goal | Strong default techniques (lead picks **bold**) | +|---|---| +| **Build a feature** (greenfield/brownfield) | **First Principles**, **SCAMPER**, **Morphological Analysis**, Crazy 8s, Solution Matrix, Reverse Brainstorming, One Feature Only, Ship in 60 Minutes, Chaos Engineering, Cursed Genie (edge cases), Persona Journey, *+ new: Job to Be Done, Follow the Anomaly* | +| **Novel concept / new product** | **Concept Blending**, **Cross-Pollination**, **Forced Relationships**, What If, Trait Transfer, Nature's Solutions, Fusion Cuisine, Emerging Tech Collision, Crank the Dial to 11, Quantum Tunneling | +| **Personal / life decision** | **Future Self Interview**, **Values Archaeology**, **Laddering**, Six Hats, Ancestor Council, Proverb Mining, Mythic Frameworks, the `introspective_delight` set, *+ new: Build on What Works* | +| **Strategy / positioning** | **Six Thinking Hats**, **Failure Analysis** (pre-mortem), Field Lines, Ecosystem Thinking, Utopia vs Dystopia, 1000x Budget, Disney Method, Relativity Frame Shift, Infomercial at 3AM, Predator & Prey | +| **Concrete planning** (event/project) | **Mind Mapping**, **Lotus Blossom**, Morphological Analysis, Decision Tree, Six Hats, $0 Mandate, Constraint Roulette, Time Horizon Ladder | +| **Root-cause / diagnosis** | **Five Whys**, **Causal Loop Mapping**, Failure Analysis, Constraint Mapping, Question Storming, Starbursting, Anti-Solution, Alien Anthropologist | +| **Get unstuck / break fixation** | **Random Stimulation**, **Provocation**, **Worst Possible Idea**, Crank the Dial to 11, Constraint Roulette, Three Rounds of Stupid, Drunk History, most of `wild`/`absurdist`/`theatrical` | + +**Recommendation:** persist this as machine-readable affinity (a `goals` column on the CSV, sourced from `method-matrix.csv`), then (1) have the skill recommend a batch from the up-front goal, and (2) let the composer page filter/highlight "great for: [your goal]." This is the single change that most improves both enterprise and casual use. + +### 3d. Audience — the `collaborative` category quietly assumes a room of people + +5 of the 8 `collaborative` methods (Round Robin, Relay Race, Hot Potato, Fold the Paper, Steal & Upgrade) are written for *multiple humans passing artifacts*. In the default 1:1 user+LLM session they don't translate without the coach silently reinterpreting them. This is the one place the catalog can mislead. Options: tag `audience`, and either (a) add a one-clause solo adaptation to each, or (b) have the skill note "this one shines with a group" when picked solo. Low effort, removes the only real footgun. + +### 3e. Description anchoring — keep terse, fix ~12 specifically + +The deliberate brevity is **right** — the gist + a creative LLM beats over-specification, and it matches the catalog's house style. Do **not** bulk-expand. Two surgical passes only: + +1. **Group-dependent `collaborative` methods** (§3d) — add a short solo-mode clause or an audience tag. +2. **~10 "vibe-only" methods** where the *evocation is great but the output is ambiguous*, so different LLM runs would diverge wildly: e.g. **Field Lines**, **Observer Effect**, **Guerrilla Gardening Ideas**, **Emergent Thinking**, **Entanglement Thinking**, **Elemental Forces**. A tiny "…so that ___" outcome clause anchors the deliverable without killing the brevity. Example: *Guerrilla Gardening Ideas* → add "…**so you surface where an unsanctioned, low-visibility pilot could prove the idea before anyone can veto it**." + +Everything crisp (Five Whys, SCAMPER, First Principles, Crazy 8s) stays untouched. + +--- + +## 4. Quick wins vs structural changes + +| Change | Effort | Impact | Type | +|---|---|---|---| +| Goal→technique affinity (`goals` column + recommendation) | Med | **High** | structural | +| "Proven & Professional" lead group + category ordering | Med | **High** (enterprise) | structural | +| Per-category "invent in the spirit" card (§6) | Low | Med | quick win | +| Convergence mini-set (§5) | Low–Med | Med–High | structural (philosophy) | +| `audience` tag + collaborative fix (§3d) | Low | Med | quick win | +| ~12 description anchors (§3e) | Low | Low–Med | quick win | +| New gap-filling methods (§6) | Low | Med | additive | + +--- + +## 5. Divergent vs convergent — the answer, and a recommendation + +**What it is.** Divergent = generate (quantity, novelty, breadth). Convergent = evaluate, cluster, prioritize, decide. A complete creative process needs both (cf. the Double Diamond, Osborn-Parnes CPS): diverge wide, *then* converge to a choice. + +**Where the catalog stands.** All 100 methods are divergent. `SKILL.md` explicitly enforces divergence ("resist concluding… the urge to organize is the enemy of divergence"), and the only convergent-flavored technique is Quantum → *Superposition Collapse*. Synthesis is deferred entirely to `references/finalize.md` at wrap-up. + +**Is that a mistake?** Mostly a *good instinct taken to a defensible extreme.* Separating generation from judgment is the foundational brainstorming rule — premature convergence is the #1 killer of ideas, so a divergence-pure generator is legitimate. But the consequence is that the user has **no technique to pick when they're ready to narrow** — they hit "100 ideas" and the tool's stance is "keep going," with only the wrap-up doing light synthesis. For project/feature/life-decision work especially, people *do* want to land. + +**Recommendation — add a small, fenced convergence set, never mixed into the divergent flow.** Keep divergence pure during generation; offer convergence only at wrap-up or on explicit request ("okay, help me narrow"). Concretely: a new `converge` category (4 methods, §6), tagged `mechanism=convergence`, surfaced by `finalize.md` / on demand — not in the default 3–4 sweet-spot batch. This completes the loop while honoring the separate-generation-from-judgment principle. **This is a philosophy decision for you to confirm** — it's the one recommendation that changes what the skill *is*, not just what's in the library. + +--- + +## 6. Proposed new methods (fill the thin cells) + +Targeting the under-served mechanisms (§3b), the empty convergence cell (§5), and the goal gaps (§3c). CSV-style (`category, name, description`) so they can drop straight in: + +**Feature/product & enterprise gaps (mechanism: questioning/decomposition):** +- `structured, Job to Be Done, "Ask what the user is really hiring this to do; brainstorm around that underlying job, not the feature you assumed"` +- `structured, Empathy Map, "Map what the user says, thinks, does, and feels around the problem; mine each quadrant for the unmet need hiding there"` +- `deep, Follow the Anomaly, "Start from one surprising number or outlier and ideate only from what would explain it or exploit it"` + +**Strengths-based (the missing positive frame — Appreciative Inquiry is a glaring classic-tier omission):** +- `deep, Build on What Works, "Name what's already succeeding and why, then ideate how to amplify and extend it instead of fixing what's broken"` + +**Convergence set (new `converge` category — only if §5 is adopted):** +- `converge, Impact Effort Triage, "Plot every idea by impact against effort; harvest the high-impact, low-effort quadrant first and quarantine the rest"` +- `converge, Forced Ranking, "Make the ideas fight: each must beat another to survive to a ranked top-N, no ties allowed"` +- `converge, NUF Test, "Score each idea New, Useful, Feasible 1-10; the totals expose the quiet winners and the dazzling dead-ends"` +- `converge, Affinity Clustering, "Group the raw ideas into themes, name each cluster, then ideate fresh at the theme level"` + +(Optional, lower priority: `structured, Storyboarding` for sequenced/experience ideation.) + +--- + +## 7. Category roster & ordering recommendations + +**Ordering (replace alphabetical with a deliberate progression):** add a `CATEGORY_ORDER` + `GROUP` map in `brain.py` (mirroring the existing `_HUES` map — derived for the shipped set, alphabetical fallback for custom catalogs). Proposed super-groups, in order: + +1. **Proven & Professional** — the `classic` lead section (§3a, Option A) +2. **Structured & Analytical** — structured, deep +3. **Creative & Generative** — creative, biomimetic, cultural, speculative_future, quantum +4. **Wild & Playful** — wild, absurdist, theatrical, constraint +5. **Introspective & Personal** — introspective_delight, collaborative +6. **Decide & Converge** — converge *(if §5 adopted)* + +**Roster notes:** +- No category should be deleted. The overlap (§3b) is intentional costume variety. +- `quantum` and `cultural` are the most abstract/uneven — a couple of their members (Field Lines, Observer Effect) are the vaguest in the whole set; anchor per §3e rather than cut. +- `constraint` is excellent and tight — leave as is. + +--- + +## 8. Per-category "invent in the spirit of this category" + +You asked whether each category should also offer an on-the-fly invented technique in its own spirit. **Yes — but don't add 13 near-duplicate rows to the CSV.** The composer already has a global **Invent N** stepper, and `brain.py` already generates section markup from the catalog. So: + +> Have `brain.py` append **one synthetic card per category section** — a dashed "✨ Invent a *{Category}* technique" card. Selecting it emits a paste directive like `invent 1 (in the spirit of {category})`, reused by the existing Inventive-Flow plumbing in `SKILL.md` (which already handles `invent N` and offering keepers to `additional_techniques`). + +Benefits: CSV stays a clean library of *real* techniques; behavior is consistent everywhere; it leverages plumbing that already exists; and it gives the user the "surprise me, but on-theme" affordance per category without library bloat. + +--- + +## 9. Open decisions for BMad (in priority order) + +1. **Goal-affinity layer** — adopt the `goals` column + recommendation routing? (Highest impact.) +2. **Proven & Professional grouping** — Option A (tag + generated lead section, recommended), B, or C? (§3a) +3. **Convergence** — add the fenced `converge` set, or stay divergence-pure? (§5 — philosophy decision.) +4. **New methods** — approve the §6 set? Which ones? +5. **Per-category invent card** — approve the generated-card approach? (§8) +6. **Description anchoring** — approve the targeted ~12 (incl. collaborative fix), keep everything else terse? (§3e) +7. **Category ordering / super-groups** — adopt §7? + +Once you mark these, the implementation is: extend the CSV schema (`provenance`, `good_for`, `audience` columns — additive, backward-compatible with `brain.py`'s `DictReader`), add the ordering/grouping + synthetic-card logic to `brain.py`, regenerate `brain-selector.html`, update the relevant `SKILL.md` / `references/*` flow, and run `scripts/tests/`. + +--- + +## 10. Revised convergence architecture (per BMad direction) + +**Decision locked:** convergence is **not** a CSV category of selectable cards. It's a **reference phase**, mirroring `references/finalize.md`. The catalog stays a pure *divergent* library; convergence lives in `references/converge.md`. + +**Flow:** diverge (pick & run techniques) → **converge** (`references/converge.md`, on demand or once divergence is spent) → **finalize** (`references/finalize.md`, last). The coach already does ad-hoc convergence implicitly; this makes it an explicit, repeatable phase, and `converge.md` ends by instructing the coach to load `finalize.md` to synthesize and produce artifacts. + +`references/converge.md` contents — a tight set of real, established convergence moves (the coach picks what fits, never dumps a menu): + +- **Affinity Clustering (KJ method)** — group the raw ideas into themes, name each cluster, surface the through-line. +- **Dot Voting / Multivoting** — heat-map the favorites; discuss why the hot spots are hot. +- **Impact–Effort Matrix** — plot each idea on impact vs effort; harvest high-impact/low-effort first. +- **NUF Test** — score New, Useful, Feasible (1–10 each); totals expose quiet winners and dazzling dead-ends. +- **PMI (Plus / Minus / Interesting)** — de Bono's fast evaluator for pressure-testing a single strong candidate. +- *(optional)* **MoSCoW** (Must/Should/Could/Won't) for product scoping; **Nominal Group Technique** when it's genuinely a group. + +`SKILL.md` change: at the point where a divergent batch is spent, offer "keep diverging / converge & decide / wrap up" — "converge & decide" loads `converge.md`; wrap-up still goes to `finalize.md`. + +## 11. Researched gap-filling additions (real, established methods) + +Web-researched (sources below), chosen to fill the **thin mechanism cells** (questioning, diagnosis, time-shift, empathy) — *not* the over-served spines — and all `classic`-tier, so they also strengthen the "Proven & Professional" group. CSV-style, ready to drop in: + +| Category | Technique | Gist (house style) | Fills | +|---|---|---|---| +| structured | **How Might We** | "Reframe the problem as a batch of 'How might we…' opportunity questions first, then ideate against the sharpest one" | questioning / problem-framing (design-thinking staple, currently absent) | +| deep | **TRIZ Contradiction** | "Name the core contradiction — what only improves by making something else worse — then brainstorm ways to win both instead of trading off" | engineering/feature (no systematic technical method today) | +| deep | **Fishbone Diagram** | "Branch the problem's spine into cause categories — people, process, tools, environment — and mine each bone for contributing causes" | diagnosis (named classic complementing Five Whys / Causal Loop) | +| structured | **Backcasting** | "Fix the finished future in vivid detail, then work backward step by step to the one move you'd have to make first" | strategy/planning time-shift (serious counterpart to playful future methods) | +| speculative_future | **Scenario Cross** | "Pick two high-impact uncertainties, cross them into four futures, and ideate the move that wins in every one" | strategy (2×2 scenario planning — the serious sibling of the playful speculative set) | +| structured | **Job to Be Done** | "Ask what the user is really hiring this to do, then ideate around that underlying job, not the feature you assumed" | feature/empathy (enterprise staple) | +| structured | **Empathy Map** | "Map what the user says, thinks, does, and feels around the problem; mine each quadrant for the unmet need" | empathy/feature | +| deep | **Build on What Works** | "Name what's already succeeding and why, then ideate how to amplify and extend it instead of fixing what's broken" | strengths-based (Appreciative Inquiry — a glaring classic-tier omission) | + +Deliberately **not** added (would deepen an already over-served spine or duplicate): Synectics (≈ analogy/metaphor), SWOT (analysis, not ideation), Rolestorming (≈ Role Playing), Brainwalking/Braindumping (≈ Brainwriting), Pre-mortem (≈ Failure Analysis). + +**Sources:** [IxDF — essential ideation techniques](https://ixdf.org/literature/article/introduction-to-the-essential-ideation-techniques-which-are-the-heart-of-design-thinking) · [Quality Magazine — TRIZ](https://www.qualitymag.com/articles/98566-triz-the-backbone-of-innovation-and-problem-solving) · [ASQ — Fishbone/Ishikawa](https://asq.org/quality-resources/fishbone) · [Futures Platform — 2×2 scenario matrix](https://www.futuresplatform.com/blog/2x2-scenario-planning-matrix-guideline) · [NN/g — Dot Voting](https://www.nngroup.com/articles/dot-voting/) · [Quality Gurus — divergent vs convergent](https://www.qualitygurus.com/divergent-vs-convergent-thinking/) diff --git a/src/core-skills/bmad-brainstorming/analysis/method-matrix.csv b/src/core-skills/bmad-brainstorming/analysis/method-matrix.csv new file mode 100644 index 000000000..a4be50726 --- /dev/null +++ b/src/core-skills/bmad-brainstorming/analysis/method-matrix.csv @@ -0,0 +1,109 @@ +category,technique,provenance,mechanism_primary,mechanism_secondary,goal_affinity,audience +collaborative,Yes And Building,classic,combination,perspective,novel|unstuck|planning,group +collaborative,Brain Writing Round Robin,classic,combination,decomposition,novel|feature,group +collaborative,Random Stimulation,classic,analogy,,unstuck|novel,either +collaborative,Role Playing,classic,perspective,,strategy|personal|feature,either +collaborative,Ideation Relay Race,playful,combination,,unstuck,group +collaborative,Idea Hot Potato,playful,combination,,unstuck,group +collaborative,Steal And Upgrade,signature,combination,analogy,novel|unstuck,group +collaborative,Fold The Paper,playful,combination,,unstuck|novel,group +creative,What If Scenarios,signature,constraint,,novel|strategy|unstuck,either +creative,Analogical Thinking,signature,analogy,,feature|novel|diagnosis,either +creative,First Principles Thinking,classic,decomposition,,feature|novel|diagnosis|strategy,either +creative,Forced Relationships,signature,combination,analogy,novel|unstuck,either +creative,Time Shifting,signature,time-shift,perspective,novel|unstuck,either +creative,Metaphor Mapping,signature,analogy,,novel|diagnosis,either +creative,Cross-Pollination,signature,analogy,,novel|feature|strategy,either +creative,Concept Blending,signature,combination,,novel,either +creative,Reverse Brainstorming,classic,inversion,,diagnosis|feature|unstuck,either +creative,Sensory Exploration,signature,sensory,,novel|unstuck,either +deep,Five Whys,classic,questioning,,diagnosis,either +deep,Provocation Technique,classic,provocation,inversion,unstuck|novel,either +deep,Assumption Reversal,classic,inversion,,novel|diagnosis|strategy,either +deep,Question Storming,classic,questioning,,diagnosis|strategy|unstuck,either +deep,Constraint Mapping,signature,constraint,decomposition,feature|strategy|diagnosis,either +deep,Failure Analysis,signature,inversion,diagnosis,diagnosis|strategy|feature,either +deep,Emergent Thinking,signature,systems,,strategy|novel,either +deep,Causal Loop Mapping,classic,systems,,diagnosis|strategy,either +deep,Morphological Analysis,classic,decomposition,combination,feature|novel|planning,either +deep,Laddering,classic,questioning,decomposition,personal|strategy|diagnosis,either +introspective_delight,Inner Child Conference,signature,perspective,sensory,personal|unstuck,solo +introspective_delight,Shadow Work Mining,signature,sensory,,personal|diagnosis,solo +introspective_delight,Values Archaeology,signature,questioning,,personal|strategy,solo +introspective_delight,Future Self Interview,signature,perspective,time-shift,personal,solo +introspective_delight,Body Wisdom Dialogue,signature,sensory,,personal,solo +introspective_delight,Permission Giving,signature,provocation,constraint,personal|unstuck,solo +introspective_delight,Secret Wish Confession,signature,sensory,,personal,solo +introspective_delight,Mood Weather Report,signature,sensory,,personal|unstuck,solo +structured,SCAMPER Method,classic,combination,decomposition,feature|novel,either +structured,Six Thinking Hats,classic,perspective,,strategy|diagnosis|planning|personal,either +structured,Decision Tree Mapping,signature,decomposition,,planning|strategy|diagnosis,either +structured,Solution Matrix,signature,decomposition,,feature|planning,either +structured,Trait Transfer,signature,analogy,,novel|feature,either +structured,Lotus Blossom,classic,decomposition,,feature|planning|novel,either +structured,Worst Possible Idea,classic,inversion,,unstuck|novel,either +structured,Disney Method,classic,perspective,,feature|strategy|planning,either +structured,Starbursting,classic,questioning,,feature|planning|diagnosis,either +structured,Mind Mapping,classic,decomposition,,planning|novel|feature,either +structured,Crazy 8s,classic,combination,,feature|novel|unstuck,either +theatrical,Time Travel Talk Show,playful,perspective,time-shift,novel|personal,either +theatrical,Alien Anthropologist,playful,perspective,,diagnosis|unstuck|strategy,either +theatrical,Dream Fusion Laboratory,signature,constraint,time-shift,novel|unstuck,either +theatrical,Emotion Orchestra,playful,sensory,perspective,personal|strategy,either +theatrical,Parallel Universe Cafe,playful,constraint,,novel|unstuck,either +theatrical,Persona Journey,signature,perspective,,feature|strategy,either +theatrical,Devil's Advocate Courtroom,signature,inversion,perspective,strategy|diagnosis,group +wild,Chaos Engineering,signature,inversion,constraint,feature|diagnosis|strategy,either +wild,Guerrilla Gardening Ideas,playful,analogy,,strategy|unstuck,either +wild,Pirate Code Brainstorm,playful,combination,analogy,novel|unstuck,either +wild,Zombie Apocalypse Planning,playful,constraint,,feature|strategy|unstuck,either +wild,Drunk History Retelling,playful,perspective,,unstuck|diagnosis,either +wild,Anti-Solution,signature,inversion,,diagnosis|unstuck,either +wild,Elemental Forces,playful,perspective,analogy,novel|unstuck,either +biomimetic,Nature's Solutions,signature,analogy,,feature|novel,either +biomimetic,Ecosystem Thinking,signature,systems,,strategy|diagnosis,either +biomimetic,Evolutionary Pressure,signature,systems,,feature|novel,either +biomimetic,Predator & Prey,signature,perspective,inversion,strategy|feature,either +biomimetic,Metamorphosis Stages,signature,time-shift,decomposition,novel|strategy,either +biomimetic,Swarm Logic,signature,systems,,feature|strategy,either +quantum,Observer Effect,signature,systems,perspective,strategy|diagnosis,either +quantum,Entanglement Thinking,signature,systems,,diagnosis|strategy,either +quantum,Superposition Collapse,signature,convergence,decomposition,strategy|diagnosis,either +quantum,Relativity Frame Shift,signature,perspective,,strategy|novel,either +quantum,Field Lines,signature,systems,,strategy,either +quantum,Quantum Tunneling,signature,constraint,,unstuck|novel,either +cultural,Indigenous Wisdom,signature,perspective,analogy,personal|strategy|novel,either +cultural,Fusion Cuisine,signature,combination,analogy,novel,either +cultural,Ritual Innovation,signature,analogy,,novel|personal,either +cultural,Mythic Frameworks,signature,analogy,perspective,strategy|personal|novel,either +cultural,Proverb Mining,signature,analogy,,personal|strategy,either +cultural,Ancestor Council,signature,perspective,,personal|strategy,either +cultural,Trickster's Gambit,playful,inversion,provocation,unstuck|strategy,either +absurdist,Villain's Monologue,playful,inversion,perspective,diagnosis|strategy|unstuck,either +absurdist,Explain It to a Golden Retriever,playful,perspective,,unstuck|diagnosis|feature,either +absurdist,Infomercial at 3AM,playful,perspective,,strategy|novel,either +absurdist,Drunk Uncle at Thanksgiving,playful,perspective,,unstuck|diagnosis,either +absurdist,Cursed Genie,playful,inversion,,diagnosis|feature,either +absurdist,Three Rounds of Stupid,playful,provocation,,unstuck|novel,either +constraint,Kill the Crown Jewel,signature,constraint,,feature|strategy|unstuck,either +constraint,1000x Budget,signature,constraint,,novel|strategy,either +constraint,Ship in 60 Minutes,signature,constraint,,feature|planning|unstuck,either +constraint,The $0 Mandate,signature,constraint,,planning|strategy|feature,either +constraint,One Feature Only,signature,constraint,,feature|strategy,either +constraint,Crank the Dial to 11,signature,constraint,,novel|unstuck,either +constraint,Constraint Roulette,signature,constraint,,unstuck|feature,either +speculative_future,Time Horizon Ladder,signature,time-shift,,strategy|planning|novel,either +speculative_future,Post-Scarcity Test,signature,constraint,,novel|strategy,either +speculative_future,Utopia vs Dystopia Split-Screen,signature,perspective,inversion,strategy|diagnosis,either +speculative_future,Sci-Fi Artifact From the Future,signature,time-shift,perspective,novel|feature,either +speculative_future,Emerging Tech Collision,signature,combination,,novel|feature|strategy,either +speculative_future,What-If-The-World-Changed Card Flip,signature,constraint,,novel|unstuck,either +speculative_future,Future Anthropologist Dig,signature,time-shift,perspective,strategy|novel,either +structured,How Might We,classic,questioning,,feature|novel|strategy|diagnosis,either +structured,Job to Be Done,classic,perspective,questioning,feature|strategy|novel,either +structured,Empathy Map,classic,perspective,,feature|personal,either +structured,Backcasting,classic,time-shift,,strategy|planning|novel,either +deep,TRIZ Contradiction,classic,inversion,decomposition,feature|novel|diagnosis,either +deep,Fishbone Diagram,classic,decomposition,systems,diagnosis,either +deep,Build on What Works,classic,perspective,systems,personal|strategy,either +speculative_future,Scenario Cross,classic,constraint,systems,strategy|planning,either diff --git a/src/core-skills/bmad-brainstorming/assets/brain-icons.json b/src/core-skills/bmad-brainstorming/assets/brain-icons.json new file mode 100644 index 000000000..9a979d8d9 --- /dev/null +++ b/src/core-skills/bmad-brainstorming/assets/brain-icons.json @@ -0,0 +1,166 @@ +{ + "categories": { + "creative": { + "hue": "#6d5cf0", + "glyph": "" + }, + "deep": { + "hue": "#4658c9", + "glyph": "" + }, + "structured": { + "hue": "#3b6ea5", + "glyph": "" + }, + "quantum": { + "hue": "#2b86d9", + "glyph": "" + }, + "speculative_future": { + "hue": "#0fb5c9", + "glyph": "" + }, + "collaborative": { + "hue": "#15a3a3", + "glyph": "" + }, + "biomimetic": { + "hue": "#1f9d6b", + "glyph": "" + }, + "constraint": { + "hue": "#d9882b", + "glyph": "" + }, + "wild": { + "hue": "#e2562f", + "glyph": "" + }, + "cultural": { + "hue": "#c75b39", + "glyph": "" + }, + "theatrical": { + "hue": "#cf4d6f", + "glyph": "" + }, + "absurdist": { + "hue": "#e0529c", + "glyph": "" + }, + "introspective_delight": { + "hue": "#b15ad6", + "glyph": "" + } + }, + "techniques": { + "Yes And Building": "", + "Brain Writing Round Robin": "", + "Random Stimulation": "", + "Role Playing": "", + "Ideation Relay Race": "", + "Idea Hot Potato": "", + "Steal And Upgrade": "", + "Fold The Paper": "", + "What If Scenarios": "", + "Analogical Thinking": "", + "First Principles Thinking": "", + "Forced Relationships": "", + "Time Shifting": "", + "Metaphor Mapping": "", + "Cross-Pollination": "", + "Concept Blending": "", + "Reverse Brainstorming": "", + "Sensory Exploration": "", + "Five Whys": "", + "Provocation Technique": "", + "Assumption Reversal": "", + "Question Storming": "", + "Constraint Mapping": "", + "Failure Analysis": "", + "Emergent Thinking": "", + "Causal Loop Mapping": "", + "Morphological Analysis": "", + "Laddering": "", + "Inner Child Conference": "", + "Shadow Work Mining": "", + "Values Archaeology": "", + "Future Self Interview": "", + "Body Wisdom Dialogue": "", + "Permission Giving": "", + "Secret Wish Confession": "", + "Mood Weather Report": "", + "SCAMPER Method": "", + "Six Thinking Hats": "", + "Decision Tree Mapping": "", + "Solution Matrix": "", + "Trait Transfer": "", + "Lotus Blossom": "", + "Worst Possible Idea": "", + "Disney Method": "", + "Starbursting": "", + "Mind Mapping": "", + "Crazy 8s": "", + "Time Travel Talk Show": "", + "Alien Anthropologist": "", + "Dream Fusion Laboratory": "", + "Emotion Orchestra": "", + "Parallel Universe Cafe": "", + "Persona Journey": "", + "Devil's Advocate Courtroom": "", + "Chaos Engineering": "", + "Guerrilla Gardening Ideas": "", + "Pirate Code Brainstorm": "", + "Zombie Apocalypse Planning": "", + "Drunk History Retelling": "", + "Anti-Solution": "", + "Elemental Forces": "", + "Nature's Solutions": "", + "Ecosystem Thinking": "", + "Evolutionary Pressure": "", + "Predator & Prey": "", + "Metamorphosis Stages": "", + "Swarm Logic": "", + "Observer Effect": "", + "Entanglement Thinking": "", + "Superposition Collapse": "", + "Relativity Frame Shift": "", + "Field Lines": "", + "Quantum Tunneling": "", + "Indigenous Wisdom": "", + "Fusion Cuisine": "", + "Ritual Innovation": "", + "Mythic Frameworks": "", + "Proverb Mining": "", + "Ancestor Council": "", + "Trickster's Gambit": "", + "Villain's Monologue": "", + "Explain It to a Golden Retriever": "", + "Infomercial at 3AM": "", + "Drunk Uncle at Thanksgiving": "", + "Cursed Genie": "", + "Three Rounds of Stupid": "", + "Kill the Crown Jewel": "", + "1000x Budget": "", + "Ship in 60 Minutes": "", + "The $0 Mandate": "", + "One Feature Only": "", + "Crank the Dial to 11": "", + "Constraint Roulette": "", + "Time Horizon Ladder": "", + "Post-Scarcity Test": "", + "Utopia vs Dystopia Split-Screen": "", + "Sci-Fi Artifact From the Future": "", + "Emerging Tech Collision": "", + "What-If-The-World-Changed Card Flip": "", + "Future Anthropologist Dig": "", + "How Might We": "", + "Job to Be Done": "", + "Empathy Map": "", + "Backcasting": "", + "Scenario Cross": "", + "TRIZ Contradiction": "", + "Fishbone Diagram": "", + "Build on What Works": "" + } +} diff --git a/src/core-skills/bmad-brainstorming/assets/brain-methods.csv b/src/core-skills/bmad-brainstorming/assets/brain-methods.csv index 71df53d04..8f1841291 100644 --- a/src/core-skills/bmad-brainstorming/assets/brain-methods.csv +++ b/src/core-skills/bmad-brainstorming/assets/brain-methods.csv @@ -1,101 +1,109 @@ -category,technique_name,description,detail -collaborative,Yes And Building,"Never negate; each person opens with ""Yes, and..."" and adds to the last idea, stacking a chain of accepted additions", -collaborative,Brain Writing Round Robin,"Everyone writes ideas silently, then passes their sheet; you build on whatever lands in front of you, round after round", -collaborative,Random Stimulation,"Pull a random word or image and force a link to the problem: ""how does THIS spark a solution?""", -collaborative,Role Playing,"Each person speaks as a different stakeholder, voicing what that role wants, fears, and would demand of the idea", -collaborative,Ideation Relay Race,"30-second turns, no pausing: add one idea, slap it to the next person, keep the baton moving before anyone overthinks", -collaborative,Idea Hot Potato,"One idea gets tossed around the circle; each catcher must mutate it in 10 seconds before passing, no repeats allowed", -collaborative,Steal And Upgrade,"Pick a neighbor's idea you envy, claim it out loud, then make it visibly better before handing it back improved", -collaborative,Fold The Paper,"Each person adds one line to a hidden drawing or sentence, sees only the previous fragment, then unfold the surreal whole", -creative,What If Scenarios,"Detonate one constraint at a time — unlimited budget, opposite is true, problem vanished — and chase what rushes in", -creative,Analogical Thinking,Ask 'this is like what?' and steal the solution pattern from the domain that answers, -creative,First Principles Thinking,"Strip every assumption to bedrock facts, then rebuild the solution from scratch on truth alone", -creative,Forced Relationships,Grab two unrelated things at random and force a bridge between them until an idea falls out, -creative,Time Shifting,"Solve the problem as a 1900s artisan, then a 2150 colonist — harvest the era-bound constraints and tricks", -creative,Metaphor Mapping,"Declare the problem IS a chosen metaphor, extend the metaphor fully, map each part back to find insights", -creative,Cross-Pollination,"Ask how a wildly different industry — casinos, ERs, beekeeping — would crack this, then adapt their move", -creative,Concept Blending,"Fuse two concepts into one new hybrid category and name what the merger becomes, not just combines", -creative,Reverse Brainstorming,Generate problems instead of solutions — 'how could we make this fail?' — then mine each for its inverse, -creative,Sensory Exploration,"Interrogate the idea through each sense — its taste, smell, sound, texture — to surface non-analytical angles", -deep,Five Whys,"Ask ""why?"" five times in a chain, each answer feeding the next, until you hit the root cause beneath the symptom", -deep,Provocation Technique,"State something deliberately absurd, then mine it: ""how could this be useful?"" Extract the usable principle hiding inside", -deep,Assumption Reversal,"List every assumption baked into the problem, flip each to its opposite, then rebuild a solution on the inverted foundation", -deep,Question Storming,"Generate only questions about the problem, zero answers allowed, until the real problem worth solving comes into focus", -deep,Constraint Mapping,"Map every constraint, sort real from imagined, then attack each: dissolve it, route around it, or turn it into an asset", -deep,Failure Analysis,"Dissect a relevant failure: what broke, why it broke, what lesson it leaves, and how to apply that wisdom here", -deep,Emergent Thinking,Stop forcing a solution; watch what patterns the system keeps producing and name what's trying to emerge on its own, -deep,Causal Loop Mapping,"Diagram the feedback loops linking causes and effects, find the reinforcing and balancing cycles, and target the leverage point", -deep,Morphological Analysis,"List the problem's independent parameters, generate options for each, then combine across them to surface untried configurations", -deep,Laddering,"Ask 'and what would that give you?' up the chain until you reach the real underlying need, then ideate fresh at that level", -introspective_delight,Inner Child Conference,"Answer as your 7-year-old self: ask naive 'why why why' questions, chase wonder, ban every boring adult thought", -introspective_delight,Shadow Work Mining,"Name what you're avoiding, resisting, or scared of about this — then dig there for the buried insight", -introspective_delight,Values Archaeology,Keep asking 'why do I care?' until you hit bedrock: the non-negotiable value secretly steering the choice, -introspective_delight,Future Self Interview,Interview your wise 80-year-old self about this problem and write down the advice they give you, -introspective_delight,Body Wisdom Dialogue,"Scan for the tension, flutter, or gut pull each option triggers; let the body's yes/no drive the ideas", -introspective_delight,Permission Giving,"Write yourself an explicit permission slip to think the forbidden, impossible thought — then think it out loud", -introspective_delight,Secret Wish Confession,"Whisper the embarrassing thing you secretly want here but won't admit, then build the idea honoring it", -introspective_delight,Mood Weather Report,"Name the inner weather right now (fog, storm, sun) and let that exact emotional climate generate the ideas", -structured,SCAMPER Method,"Run your idea through seven lenses: Substitute, Combine, Adapt, Modify, Put-to-other-use, Eliminate, Reverse", -structured,Six Thinking Hats,"Examine the problem six ways one at a time: facts, feelings, benefits, risks, new ideas, process", -structured,Decision Tree Mapping,"Chart every choice point and the paths it forks into, following each branch to its outcome and risk", -structured,Solution Matrix,"Grid problem variables against solution approaches, score every cell, hunt the best pairings and empty gaps", -structured,Trait Transfer,"Name what makes an unrelated success work, then graft those winning traits onto your own problem", -structured,Lotus Blossom,"Put the theme at the center of a 3x3 grid, fill the 8 cells around it, then promote each of those to the center of its own new 3x3", -structured,Worst Possible Idea,"Deliberately generate the most terrible solutions you can, then flip each into what it teaches you to do right", -structured,Disney Method,"Cycle the idea through three rooms: Dreamer (anything goes), Realist (how we'd build it), Critic (what breaks)", -structured,Starbursting,"Interrogate the idea with only questions — who, what, where, when, why, how — exhaust each before answering any", -structured,Mind Mapping,"Branch the central topic outward, each node spawning children; follow tangents wherever they pull and let the web sprawl", -structured,Crazy 8s,"Eight ideas in eight minutes, one per box, no editing — speed outruns your inner critic", -theatrical,Time Travel Talk Show,"Host a talk show interviewing your past, present, and future selves to mine each era for advice on the problem", -theatrical,Alien Anthropologist,"Become a baffled alien studying the problem and narrate aloud what seems strange, arbitrary, or insane about it", -theatrical,Dream Fusion Laboratory,"Voice the impossible fantasy solution first, then reverse-engineer the bridging steps back to reality", -theatrical,Emotion Orchestra,"Run a separate ideation round led by each emotion (rage, joy, fear, hope), then harmonize their conflicting ideas", -theatrical,Parallel Universe Cafe,"Rewrite one fundamental rule of reality (physics, economics, social norms) and solve the problem under those laws", -theatrical,Persona Journey,"Embody an archetype and solve the problem in-character, naming what that persona sees that you normally miss", -theatrical,Devil's Advocate Courtroom,"Stage a trial: prosecute the idea, defend it, then deliver the jury verdict, each role argued fully in character", -wild,Chaos Engineering,"Deliberately break your idea every way it could fail, then rebuild only the parts that survive the wreckage", -wild,Guerrilla Gardening Ideas,Plant your solution in the least expected place and let it grow underground until it surprises everyone, -wild,Pirate Code Brainstorm,"Steal the best bits from anywhere, remix without asking permission, grab what works and run", -wild,Zombie Apocalypse Planning,"Society just collapsed — strip your idea to only what survives with no power, no rules, no backup", -wild,Drunk History Retelling,"Explain it like you're three drinks in: no filter, no jargon, just the raw stupid-simple truth", -wild,Anti-Solution,"Brainstorm how to make the problem spectacularly worse, then invert every sabotage into a fix", -wild,Elemental Forces,"Let fire, water, earth, and air each sculpt your idea their own brutal way and see what survives", -biomimetic,Nature's Solutions,"Name an organism that already solved your problem, then copy its mechanism into your design", -biomimetic,Ecosystem Thinking,"Map your problem as an ecosystem: who eats whom, who partners, what decays, what fills the gaps", -biomimetic,Evolutionary Pressure,"Spawn many ugly variants, apply a brutal selection rule, breed the survivors, repeat until it adapts", -biomimetic,Predator & Prey,"Pick a threat to your idea, then design the defense, camouflage, or escape an animal would evolve against it", -biomimetic,Metamorphosis Stages,"Force your idea through egg, larva, pupa, adult: a radically different form and purpose at each life stage", -biomimetic,Swarm Logic,Forbid the master plan: solve it with dumb local rules each agent follows so order emerges from the bottom up, -quantum,Observer Effect,"Ask how the act of watching, measuring, or shipping this idea changes the very thing you're trying to capture", -quantum,Entanglement Thinking,Pair two distant parts of the problem and insist a change in one instantly flips the other — surface the hidden linkage, -quantum,Superposition Collapse,"Hold all rival solutions alive at once, then name the one constraint that collapses them to a single winner", -quantum,Relativity Frame Shift,"Re-run the idea from a wildly different observer's reference frame — the slow user, the rival, future-you — and see what warps", -quantum,Field Lines,Treat the goal as a charge and map the invisible forces pulling every stakeholder toward or away from it, -quantum,Quantum Tunneling,"Assume the idea can pass straight through the 'impossible' barrier instead of over it — what's on the other side, reached cheaply", -cultural,Indigenous Wisdom,"Ask how an indigenous or traditional knowledge system would approach this — name the culture, channel its ancestral problem-solving", -cultural,Fusion Cuisine,Pick two unrelated cultures and force-blend their approaches; harvest the hybrid that neither alone would invent, -cultural,Ritual Innovation,"Redesign the idea as a ceremony — define the threshold, the gestures, the transformation participants undergo", -cultural,Mythic Frameworks,"Map the problem onto a myth: name the archetypes, find the parallel tale, let its structure dictate the resolution", -cultural,Proverb Mining,"Collect proverbs from many cultures on this theme, then build the solution from the one that clashes hardest with your assumptions", -cultural,Ancestor Council,"Convene three ancestors or elders from different traditions, voice each one's verdict on your idea, reconcile their disagreement", -cultural,Trickster's Gambit,"Channel the trickster figure — coyote, Anansi, Loki — and solve it by cheating, inverting, or breaking the sacred rule", -absurdist,Villain's Monologue,Pitch your problem as an evil mastermind gloating about their scheme; the diabolical plan reveals the real solution, -absurdist,Explain It to a Golden Retriever,"Re-pitch the idea to an excitable dog who only cares about treats, balls, and naps; keep only what survives", -absurdist,Infomercial at 3AM,"Sell your half-baked idea as a desperate late-night infomercial: 'But wait, there's more!' until features fall out", -absurdist,Drunk Uncle at Thanksgiving,"Have your loudest, least-filtered relative rant about the problem; mine the unhinged hot takes for buried truth", -absurdist,Cursed Genie,"Make a wish, then let a malicious genie grant it in the most technically-correct disastrous way; patch each loophole", -absurdist,Three Rounds of Stupid,"Round 1 absurd ideas, Round 2 make each MORE absurd, Round 3 find the smallest serious thing hiding in the silliest", -constraint,Kill the Crown Jewel,"Delete the single best, most beloved feature — now redesign the whole thing to win without it", -constraint,1000x Budget,"Pretend money, time, and people are infinite — design the absurd version, then mine it for ideas you can actually steal", -constraint,Ship in 60 Minutes,"You launch in one hour with what's already on hand — name what you cut, fake, or borrow to make it real", -constraint,The $0 Mandate,"Achieve the goal spending literally nothing — no tools, hires, or ads; only people, favors, and what you own", -constraint,One Feature Only,"You may keep exactly ONE capability and nothing else — pick it, then make that single thing unbelievably good", -constraint,Crank the Dial to 11,"Pick one dimension and exaggerate it to a ludicrous extreme — fastest, biggest, cheapest, weirdest — and see what breaks open", -constraint,Constraint Roulette,"Each round draw a brutal random limit (no screens, half the team, one day) and re-solve under it; survivors become real ideas", -speculative_future,Time Horizon Ladder,"Solve the idea for 1 year out, then 10, then 100 — note what survives, breaks, or becomes absurd at each rung", -speculative_future,Post-Scarcity Test,"Assume the core constraint (money, energy, time, attention) is now infinite and free — what does the idea become", -speculative_future,Utopia vs Dystopia Split-Screen,Write the same future twice: the brochure where it went perfectly and the headline where it went horribly, -speculative_future,Sci-Fi Artifact From the Future,"Describe one physical object, ad, or news clip from the world where this idea already won — reverse-engineer it", -speculative_future,Emerging Tech Collision,"Force-marry your idea to a frontier tech (AGI, fusion, neural implants, gene edit) and ask what new thing is born", -speculative_future,What-If-The-World-Changed Card Flip,"Draw a wild world-shift (no privacy, half population, 200-yr lifespans) and redesign the idea to fit that world", -speculative_future,Future Anthropologist Dig,"A scholar in 2200 unearths your idea as a relic — what do they conclude it reveals about us, and what replaced it", +category,technique_name,description,detail,provenance,good_for,audience +collaborative,Yes And Building,"Never negate; each person opens with ""Yes, and..."" and adds to the last idea, stacking a chain of accepted additions",,classic,novel|unstuck|planning,group +collaborative,Brain Writing Round Robin,"Everyone writes ideas silently, then passes their sheet; you build on whatever lands in front of you, round after round",,classic,novel|feature,group +collaborative,Random Stimulation,"Pull a random word or image and force a link to the problem: ""how does THIS spark a solution?""",,classic,unstuck|novel,either +collaborative,Role Playing,"Each person speaks as a different stakeholder, voicing what that role wants, fears, and would demand of the idea",,classic,strategy|personal|feature,either +collaborative,Ideation Relay Race,"30-second turns, no pausing: add one idea, slap it to the next person, keep the baton moving before anyone overthinks",,playful,unstuck,group +collaborative,Idea Hot Potato,"One idea gets tossed around the circle; each catcher must mutate it in 10 seconds before passing, no repeats allowed",,playful,unstuck,group +collaborative,Steal And Upgrade,"Pick a neighbor's idea you envy, claim it out loud, then make it visibly better before handing it back improved",,signature,novel|unstuck,group +collaborative,Fold The Paper,"Each person adds one line to a hidden drawing or sentence, sees only the previous fragment, then unfold the surreal whole",,playful,unstuck|novel,group +creative,What If Scenarios,"Detonate one constraint at a time — unlimited budget, opposite is true, problem vanished — and chase what rushes in",,signature,novel|strategy|unstuck,either +creative,Analogical Thinking,Ask 'this is like what?' and steal the solution pattern from the domain that answers,,signature,feature|novel|diagnosis,either +creative,First Principles Thinking,"Strip every assumption to bedrock facts, then rebuild the solution from scratch on truth alone",,classic,feature|novel|diagnosis|strategy,either +creative,Forced Relationships,Grab two unrelated things at random and force a bridge between them until an idea falls out,,signature,novel|unstuck,either +creative,Time Shifting,"Solve the problem as a 1900s artisan, then a 2150 colonist — harvest the era-bound constraints and tricks",,signature,novel|unstuck,either +creative,Metaphor Mapping,"Declare the problem IS a chosen metaphor, extend the metaphor fully, map each part back to find insights",,signature,novel|diagnosis,either +creative,Cross-Pollination,"Ask how a wildly different industry — casinos, ERs, beekeeping — would crack this, then adapt their move",,signature,novel|feature|strategy,either +creative,Concept Blending,"Fuse two concepts into one new hybrid category and name what the merger becomes, not just combines",,signature,novel,either +creative,Reverse Brainstorming,Generate problems instead of solutions — 'how could we make this fail?' — then mine each for its inverse,,classic,diagnosis|feature|unstuck,either +creative,Sensory Exploration,"Interrogate the idea through each sense — its taste, smell, sound, texture — to surface non-analytical angles",,signature,novel|unstuck,either +deep,Five Whys,"Ask ""why?"" five times in a chain, each answer feeding the next, until you hit the root cause beneath the symptom",,classic,diagnosis,either +deep,Provocation Technique,"State something deliberately absurd, then mine it: ""how could this be useful?"" Extract the usable principle hiding inside",,classic,unstuck|novel,either +deep,Assumption Reversal,"List every assumption baked into the problem, flip each to its opposite, then rebuild a solution on the inverted foundation",,classic,novel|diagnosis|strategy,either +deep,Question Storming,"Generate only questions about the problem, zero answers allowed, until the real problem worth solving comes into focus",,classic,diagnosis|strategy|unstuck,either +deep,Constraint Mapping,"Map every constraint, sort real from imagined, then attack each: dissolve it, route around it, or turn it into an asset",,signature,feature|strategy|diagnosis,either +deep,Failure Analysis,"Dissect a relevant failure: what broke, why it broke, what lesson it leaves, and how to apply that wisdom here",,signature,diagnosis|strategy|feature,either +deep,Emergent Thinking,Stop forcing a solution; watch what patterns the system keeps producing and name what's trying to emerge on its own,,signature,strategy|novel,either +deep,Causal Loop Mapping,"Diagram the feedback loops linking causes and effects, find the reinforcing and balancing cycles, and target the leverage point",,classic,diagnosis|strategy,either +deep,Morphological Analysis,"List the problem's independent parameters, generate options for each, then combine across them to surface untried configurations",,classic,feature|novel|planning,either +deep,Laddering,"Ask 'and what would that give you?' up the chain until you reach the real underlying need, then ideate fresh at that level",,classic,personal|strategy|diagnosis,either +introspective_delight,Inner Child Conference,"Answer as your 7-year-old self: ask naive 'why why why' questions, chase wonder, ban every boring adult thought",,signature,personal|unstuck,solo +introspective_delight,Shadow Work Mining,"Name what you're avoiding, resisting, or scared of about this — then dig there for the buried insight",,signature,personal|diagnosis,solo +introspective_delight,Values Archaeology,Keep asking 'why do I care?' until you hit bedrock: the non-negotiable value secretly steering the choice,,signature,personal|strategy,solo +introspective_delight,Future Self Interview,Interview your wise 80-year-old self about this problem and write down the advice they give you,,signature,personal,solo +introspective_delight,Body Wisdom Dialogue,"Scan for the tension, flutter, or gut pull each option triggers; let the body's yes/no drive the ideas",,signature,personal,solo +introspective_delight,Permission Giving,"Write yourself an explicit permission slip to think the forbidden, impossible thought — then think it out loud",,signature,personal|unstuck,solo +introspective_delight,Secret Wish Confession,"Whisper the embarrassing thing you secretly want here but won't admit, then build the idea honoring it",,signature,personal,solo +introspective_delight,Mood Weather Report,"Name the inner weather right now (fog, storm, sun) and let that exact emotional climate generate the ideas",,signature,personal|unstuck,solo +structured,SCAMPER Method,"Run your idea through seven lenses: Substitute, Combine, Adapt, Modify, Put-to-other-use, Eliminate, Reverse",,classic,feature|novel,either +structured,Six Thinking Hats,"Examine the problem six ways one at a time: facts, feelings, benefits, risks, new ideas, process",,classic,strategy|diagnosis|planning|personal,either +structured,Decision Tree Mapping,"Chart every choice point and the paths it forks into, following each branch to its outcome and risk",,signature,planning|strategy|diagnosis,either +structured,Solution Matrix,"Grid problem variables against solution approaches, score every cell, hunt the best pairings and empty gaps",,signature,feature|planning,either +structured,Trait Transfer,"Name what makes an unrelated success work, then graft those winning traits onto your own problem",,signature,novel|feature,either +structured,Lotus Blossom,"Put the theme at the center of a 3x3 grid, fill the 8 cells around it, then promote each of those to the center of its own new 3x3",,classic,feature|planning|novel,either +structured,Worst Possible Idea,"Deliberately generate the most terrible solutions you can, then flip each into what it teaches you to do right",,classic,unstuck|novel,either +structured,Disney Method,"Cycle the idea through three rooms: Dreamer (anything goes), Realist (how we'd build it), Critic (what breaks)",,classic,feature|strategy|planning,either +structured,Starbursting,"Interrogate the idea with only questions — who, what, where, when, why, how — exhaust each before answering any",,classic,feature|planning|diagnosis,either +structured,Mind Mapping,"Branch the central topic outward, each node spawning children; follow tangents wherever they pull and let the web sprawl",,classic,planning|novel|feature,either +structured,Crazy 8s,"Eight ideas in eight minutes, one per box, no editing — speed outruns your inner critic",,classic,feature|novel|unstuck,either +theatrical,Time Travel Talk Show,"Host a talk show interviewing your past, present, and future selves to mine each era for advice on the problem",,playful,novel|personal,either +theatrical,Alien Anthropologist,"Become a baffled alien studying the problem and narrate aloud what seems strange, arbitrary, or insane about it",,playful,diagnosis|unstuck|strategy,either +theatrical,Dream Fusion Laboratory,"Voice the impossible fantasy solution first, then reverse-engineer the bridging steps back to reality",,signature,novel|unstuck,either +theatrical,Emotion Orchestra,"Run a separate ideation round led by each emotion (rage, joy, fear, hope), then harmonize their conflicting ideas",,playful,personal|strategy,either +theatrical,Parallel Universe Cafe,"Rewrite one fundamental rule of reality (physics, economics, social norms) and solve the problem under those laws",,playful,novel|unstuck,either +theatrical,Persona Journey,"Embody an archetype and solve the problem in-character, naming what that persona sees that you normally miss",,signature,feature|strategy,either +theatrical,Devil's Advocate Courtroom,"Stage a trial: prosecute the idea, defend it, then deliver the jury verdict, each role argued fully in character",,signature,strategy|diagnosis,group +wild,Chaos Engineering,"Deliberately break your idea every way it could fail, then rebuild only the parts that survive the wreckage",,signature,feature|diagnosis|strategy,either +wild,Guerrilla Gardening Ideas,Plant your solution in the least expected place and let it grow underground until it surprises everyone,,playful,strategy|unstuck,either +wild,Pirate Code Brainstorm,"Steal the best bits from anywhere, remix without asking permission, grab what works and run",,playful,novel|unstuck,either +wild,Zombie Apocalypse Planning,"Society just collapsed — strip your idea to only what survives with no power, no rules, no backup",,playful,feature|strategy|unstuck,either +wild,Drunk History Retelling,"Explain it like you're three drinks in: no filter, no jargon, just the raw stupid-simple truth",,playful,unstuck|diagnosis,either +wild,Anti-Solution,"Brainstorm how to make the problem spectacularly worse, then invert every sabotage into a fix",,signature,diagnosis|unstuck,either +wild,Elemental Forces,"Let fire, water, earth, and air each sculpt your idea their own brutal way and see what survives",,playful,novel|unstuck,either +biomimetic,Nature's Solutions,"Name an organism that already solved your problem, then copy its mechanism into your design",,signature,feature|novel,either +biomimetic,Ecosystem Thinking,"Map your problem as an ecosystem: who eats whom, who partners, what decays, what fills the gaps",,signature,strategy|diagnosis,either +biomimetic,Evolutionary Pressure,"Spawn many ugly variants, apply a brutal selection rule, breed the survivors, repeat until it adapts",,signature,feature|novel,either +biomimetic,Predator & Prey,"Pick a threat to your idea, then design the defense, camouflage, or escape an animal would evolve against it",,signature,strategy|feature,either +biomimetic,Metamorphosis Stages,"Force your idea through egg, larva, pupa, adult: a radically different form and purpose at each life stage",,signature,novel|strategy,either +biomimetic,Swarm Logic,Forbid the master plan: solve it with dumb local rules each agent follows so order emerges from the bottom up,,signature,feature|strategy,either +quantum,Observer Effect,"Ask how the act of watching, measuring, or shipping this idea changes the very thing you're trying to capture",,signature,strategy|diagnosis,either +quantum,Entanglement Thinking,Pair two distant parts of the problem and insist a change in one instantly flips the other — surface the hidden linkage,,signature,diagnosis|strategy,either +quantum,Superposition Collapse,"Hold all rival solutions alive at once, then name the one constraint that collapses them to a single winner",,signature,strategy|diagnosis,either +quantum,Relativity Frame Shift,"Re-run the idea from a wildly different observer's reference frame — the slow user, the rival, future-you — and see what warps",,signature,strategy|novel,either +quantum,Field Lines,Treat the goal as a charge and map the invisible forces pulling every stakeholder toward or away from it,,signature,strategy,either +quantum,Quantum Tunneling,"Assume the idea can pass straight through the 'impossible' barrier instead of over it — what's on the other side, reached cheaply",,signature,unstuck|novel,either +cultural,Indigenous Wisdom,"Ask how an indigenous or traditional knowledge system would approach this — name the culture, channel its ancestral problem-solving",,signature,personal|strategy|novel,either +cultural,Fusion Cuisine,Pick two unrelated cultures and force-blend their approaches; harvest the hybrid that neither alone would invent,,signature,novel,either +cultural,Ritual Innovation,"Redesign the idea as a ceremony — define the threshold, the gestures, the transformation participants undergo",,signature,novel|personal,either +cultural,Mythic Frameworks,"Map the problem onto a myth: name the archetypes, find the parallel tale, let its structure dictate the resolution",,signature,strategy|personal|novel,either +cultural,Proverb Mining,"Collect proverbs from many cultures on this theme, then build the solution from the one that clashes hardest with your assumptions",,signature,personal|strategy,either +cultural,Ancestor Council,"Convene three ancestors or elders from different traditions, voice each one's verdict on your idea, reconcile their disagreement",,signature,personal|strategy,either +cultural,Trickster's Gambit,"Channel the trickster figure — coyote, Anansi, Loki — and solve it by cheating, inverting, or breaking the sacred rule",,playful,unstuck|strategy,either +absurdist,Villain's Monologue,Pitch your problem as an evil mastermind gloating about their scheme; the diabolical plan reveals the real solution,,playful,diagnosis|strategy|unstuck,either +absurdist,Explain It to a Golden Retriever,"Re-pitch the idea to an excitable dog who only cares about treats, balls, and naps; keep only what survives",,playful,unstuck|diagnosis|feature,either +absurdist,Infomercial at 3AM,"Sell your half-baked idea as a desperate late-night infomercial: 'But wait, there's more!' until features fall out",,playful,strategy|novel,either +absurdist,Drunk Uncle at Thanksgiving,"Have your loudest, least-filtered relative rant about the problem; mine the unhinged hot takes for buried truth",,playful,unstuck|diagnosis,either +absurdist,Cursed Genie,"Make a wish, then let a malicious genie grant it in the most technically-correct disastrous way; patch each loophole",,playful,diagnosis|feature,either +absurdist,Three Rounds of Stupid,"Round 1 absurd ideas, Round 2 make each MORE absurd, Round 3 find the smallest serious thing hiding in the silliest",,playful,unstuck|novel,either +constraint,Kill the Crown Jewel,"Delete the single best, most beloved feature — now redesign the whole thing to win without it",,signature,feature|strategy|unstuck,either +constraint,1000x Budget,"Pretend money, time, and people are infinite — design the absurd version, then mine it for ideas you can actually steal",,signature,novel|strategy,either +constraint,Ship in 60 Minutes,"You launch in one hour with what's already on hand — name what you cut, fake, or borrow to make it real",,signature,feature|planning|unstuck,either +constraint,The $0 Mandate,"Achieve the goal spending literally nothing — no tools, hires, or ads; only people, favors, and what you own",,signature,planning|strategy|feature,either +constraint,One Feature Only,"You may keep exactly ONE capability and nothing else — pick it, then make that single thing unbelievably good",,signature,feature|strategy,either +constraint,Crank the Dial to 11,"Pick one dimension and exaggerate it to a ludicrous extreme — fastest, biggest, cheapest, weirdest — and see what breaks open",,signature,novel|unstuck,either +constraint,Constraint Roulette,"Each round draw a brutal random limit (no screens, half the team, one day) and re-solve under it; survivors become real ideas",,signature,unstuck|feature,either +speculative_future,Time Horizon Ladder,"Solve the idea for 1 year out, then 10, then 100 — note what survives, breaks, or becomes absurd at each rung",,signature,strategy|planning|novel,either +speculative_future,Post-Scarcity Test,"Assume the core constraint (money, energy, time, attention) is now infinite and free — what does the idea become",,signature,novel|strategy,either +speculative_future,Utopia vs Dystopia Split-Screen,Write the same future twice: the brochure where it went perfectly and the headline where it went horribly,,signature,strategy|diagnosis,either +speculative_future,Sci-Fi Artifact From the Future,"Describe one physical object, ad, or news clip from the world where this idea already won — reverse-engineer it",,signature,novel|feature,either +speculative_future,Emerging Tech Collision,"Force-marry your idea to a frontier tech (AGI, fusion, neural implants, gene edit) and ask what new thing is born",,signature,novel|feature|strategy,either +speculative_future,What-If-The-World-Changed Card Flip,"Draw a wild world-shift (no privacy, half population, 200-yr lifespans) and redesign the idea to fit that world",,signature,novel|unstuck,either +speculative_future,Future Anthropologist Dig,"A scholar in 2200 unearths your idea as a relic — what do they conclude it reveals about us, and what replaced it",,signature,strategy|novel,either +structured,How Might We,"Reframe the problem as a batch of 'How might we...' opportunity questions first, then ideate against the sharpest one",,classic,feature|novel|strategy|diagnosis,either +structured,Job to Be Done,"Ask what the user is really hiring this to do, then ideate around that underlying job, not the feature you assumed",,classic,feature|strategy|novel,either +structured,Empathy Map,"Map what the user says, thinks, does, and feels around the problem, then mine each quadrant for the unmet need",,classic,feature|personal,either +structured,Backcasting,"Fix the finished future in vivid detail, then work backward step by step to the one move you'd have to make first",,classic,strategy|planning|novel,either +deep,TRIZ Contradiction,"Name the core contradiction (what only improves by making something else worse), then brainstorm ways to win both instead of trading off",,classic,feature|novel|diagnosis,either +deep,Fishbone Diagram,"Branch the problem's spine into cause categories (people, process, tools, environment) and mine each bone for contributing causes",,classic,diagnosis,either +deep,Build on What Works,"Name what's already succeeding and why, then ideate how to amplify and extend it instead of fixing what's broken",,classic,personal|strategy,either +speculative_future,Scenario Cross,"Pick two high-impact uncertainties, cross them into four futures, and ideate the move that wins in every one",,classic,strategy|planning,either diff --git a/src/core-skills/bmad-brainstorming/assets/brain-selector.html b/src/core-skills/bmad-brainstorming/assets/brain-selector.html index e7d508a76..8a0f34931 100644 --- a/src/core-skills/bmad-brainstorming/assets/brain-selector.html +++ b/src/core-skills/bmad-brainstorming/assets/brain-selector.html @@ -76,6 +76,18 @@ .tech .ico { width:40px; height:40px; flex:none; color:var(--c); } .tech .n { font-weight:600; display:block; } .tech .d { color:var(--muted); font-size:13.5px; display:block; margin-top:2px; } + .tech .gf { color:var(--accent-ink); font-size:11px; display:block; margin-top:5px; opacity:.85; } + .grouphdr { margin:30px 0 12px; font-size:12px; text-transform:uppercase; letter-spacing:.14em; font-weight:700; color:var(--c); opacity:.92; border-bottom:1px solid color-mix(in srgb, var(--c) 22%, var(--line)); padding-bottom:7px; } + main > .grouphdr:first-child { margin-top:2px; } + :root[data-theme="dark"] .grouphdr { color:color-mix(in srgb, var(--c) 62%, #fff); } + .goals { display:flex; gap:7px; flex-wrap:wrap; } + .goal { font-size:12px; padding:5px 12px; border-radius:16px; background:var(--control); color:var(--muted); font-weight:600; } + .goal:hover { color:var(--ink); } + .goal.on { background:var(--accent); color:#fff; } + label.tech.invent { border-style:dashed; background:transparent; } + label.tech.invent:hover { border-color:var(--c); } + label.tech.invent .n { color:var(--c); } + label.tech.hidden { display:none; } footer { text-align:center; color:var(--foot); font-size:12px; padding:24px; } @@ -86,7 +98,7 @@

BMad Method Brainstorming Selection

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Compose your session, hit Copy prompt, and paste it back into the chat to begin. 100 techniques across 13 categories.

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Compose your session, hit Copy prompt, and paste it back into the chat to begin. 108 techniques across 13 categories.

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Absurdist6

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Biomimetic6

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Collaborative8

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Constraint7

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Creative10

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Cultural7

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Deep10

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Introspective Delight8

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Quantum6

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Speculative Future7

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Structured11

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Theatrical7

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Wild7

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Proven & Professional29

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Structured & Analytical

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Structured15

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Deep13

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Creative & Generative

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Creative10

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Biomimetic6

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Cultural7

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Speculative Future8

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Quantum6

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Wild & Playful

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Wild7

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Absurdist6

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Theatrical7

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Constraint7

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Introspective & Personal

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Introspective Delight8

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Collaborative8

BMad Method · Brainstorming