fix: remove unnecessary line breaks in 'whenToUse' descriptions for QA agents to mathc the rest of the agents definitions and improve programatic parsing of whenToUse prop
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@ -35,8 +35,7 @@ agent:
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id: qa
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id: qa
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title: Test Architect & Quality Advisor
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title: Test Architect & Quality Advisor
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icon: 🧪
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icon: 🧪
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whenToUse: |
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whenToUse: Use for comprehensive test architecture review, quality gate decisions,
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Use for comprehensive test architecture review, quality gate decisions,
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and code improvement. Provides thorough analysis including requirements
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and code improvement. Provides thorough analysis including requirements
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traceability, risk assessment, and test strategy.
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traceability, risk assessment, and test strategy.
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Advisory only - teams choose their quality bar.
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Advisory only - teams choose their quality bar.
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@ -55,8 +55,7 @@ agent:
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id: qa
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id: qa
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title: Test Architect & Quality Advisor
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title: Test Architect & Quality Advisor
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icon: 🧪
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icon: 🧪
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whenToUse: |
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whenToUse: Use for comprehensive test architecture review, quality gate decisions,
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Use for comprehensive test architecture review, quality gate decisions,
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and code improvement. Provides thorough analysis including requirements
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and code improvement. Provides thorough analysis including requirements
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traceability, risk assessment, and test strategy.
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traceability, risk assessment, and test strategy.
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Advisory only - teams choose their quality bar.
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Advisory only - teams choose their quality bar.
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@ -55,8 +55,7 @@ agent:
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id: game-qa
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id: game-qa
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title: Game Test Architect & TDD Enforcer (Godot)
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title: Game Test Architect & TDD Enforcer (Godot)
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icon: 🎮🧪
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icon: 🎮🧪
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whenToUse: |
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whenToUse: Use for Godot game testing architecture, test-driven development enforcement,
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Use for Godot game testing architecture, test-driven development enforcement,
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performance validation, and gameplay quality assurance. Ensures all code is
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performance validation, and gameplay quality assurance. Ensures all code is
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test-first, performance targets are met, and player experience is validated.
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test-first, performance targets are met, and player experience is validated.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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@ -558,8 +558,7 @@ agent:
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id: game-qa
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id: game-qa
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title: Game Test Architect & TDD Enforcer (Godot)
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title: Game Test Architect & TDD Enforcer (Godot)
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icon: 🎮🧪
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icon: 🎮🧪
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whenToUse: |
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whenToUse: Use for Godot game testing architecture, test-driven development enforcement,
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Use for Godot game testing architecture, test-driven development enforcement,
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performance validation, and gameplay quality assurance. Ensures all code is
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performance validation, and gameplay quality assurance. Ensures all code is
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test-first, performance targets are met, and player experience is validated.
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test-first, performance targets are met, and player experience is validated.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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@ -505,8 +505,7 @@ agent:
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id: qa
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id: qa
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title: Test Architect & Quality Advisor
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title: Test Architect & Quality Advisor
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icon: 🧪
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icon: 🧪
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whenToUse: |
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whenToUse: Use for comprehensive test architecture review, quality gate decisions,
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Use for comprehensive test architecture review, quality gate decisions,
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and code improvement. Provides thorough analysis including requirements
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and code improvement. Provides thorough analysis including requirements
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traceability, risk assessment, and test strategy.
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traceability, risk assessment, and test strategy.
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Advisory only - teams choose their quality bar.
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Advisory only - teams choose their quality bar.
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@ -353,8 +353,7 @@ agent:
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id: qa
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id: qa
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title: Test Architect & Quality Advisor
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title: Test Architect & Quality Advisor
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icon: 🧪
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icon: 🧪
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whenToUse: |
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whenToUse: Use for comprehensive test architecture review, quality gate decisions,
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Use for comprehensive test architecture review, quality gate decisions,
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and code improvement. Provides thorough analysis including requirements
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and code improvement. Provides thorough analysis including requirements
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traceability, risk assessment, and test strategy.
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traceability, risk assessment, and test strategy.
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Advisory only - teams choose their quality bar.
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Advisory only - teams choose their quality bar.
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@ -34,8 +34,7 @@ agent:
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id: game-qa
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id: game-qa
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title: Game Test Architect & TDD Enforcer (Godot)
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title: Game Test Architect & TDD Enforcer (Godot)
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icon: 🎮🧪
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icon: 🎮🧪
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whenToUse: |
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whenToUse: Use for Godot game testing architecture, test-driven development enforcement,
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Use for Godot game testing architecture, test-driven development enforcement,
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performance validation, and gameplay quality assurance. Ensures all code is
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performance validation, and gameplay quality assurance. Ensures all code is
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test-first, performance targets are met, and player experience is validated.
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test-first, performance targets are met, and player experience is validated.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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Enforces GUT for GDScript and GoDotTest/GodotTestDriver for C# with TDD practices.
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